PSM3 Magazine UK's Scores
- Games
For 1,144 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | LittleBigPlanet | |
|---|---|---|
| Lowest review score: | Thor: God of Thunder |
Score distribution:
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Positive: 548 out of 1144
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Mixed: 442 out of 1144
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Negative: 154 out of 1144
1144
game
reviews
- By Date
- By Critic Score
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- Critic Score
A lovely flashback for fans, but the insipid action wears thin. [May 2009, p.72]- PSM3 Magazine UK
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A limited mix of mini-games that will delight children, but no one else. [May 2011, p.84]- PSM3 Magazine UK
- Posted Apr 10, 2011
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A strange mix of Western and Japanese RPG that fails to excite. [Mar 2011, p.88]- PSM3 Magazine UK
- Posted Feb 12, 2011
- Read full review
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Bland characters, action-by-numbers. Easily the most disappointing game of 2007. [Christmas 2007, p.76]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Dec 1, 2011 -
- Critic Score
It follows the 'bigger' and 'more' rules of a sequel, while neglecting the 'better' bit. [Jan 2008, p.80]- PSM3 Magazine UK
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Complex controls put this out of touch. [Aug 2008, p.80]- PSM3 Magazine UK
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- PSM3 Magazine UK
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- PSM3 Magazine UK
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Three flavours of average, and a fantastic opportunity missed. [Apr 2010, p.84]- PSM3 Magazine UK
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An occasionally satisfying, but often frustrating experience. [June 2009, p.76]- PSM3 Magazine UK
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- Critic Score
The man packs a punch, but boring design and repetitive action leaves him hiding in the Dark Knight's shadow. [Oct 2011, p.103]- PSM3 Magazine UK
Posted Sep 1, 2011 -
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It's not a very pleasant experience and there just isn't enough fun to persuade you that you're spending your time wisely. [July 2007, p.84]- PSM3 Magazine UK
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- Critic Score
Looking for a challenge? Steer clear of this casual gamer fodder. [Sept 2009, p.76]- PSM3 Magazine UK
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- Critic Score
This DLC is quite creative. [Christmas 2011, p.110]- PSM3 Magazine UK
Posted Dec 1, 2011 -
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Unimaginative level design, creaky collision detection and an overall lack of polish hold it back. Shame. [May 2007, p.78]- PSM3 Magazine UK
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AP's operations are like Saddam himself - badly executed. [July 2010, p.88]- PSM3 Magazine UK
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- Critic Score
Simple characters and dated presentation tell a bland tale.- PSM3 Magazine UK
- Read full review
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- Critic Score
It's fun while it lasts, but is more of a distraction - or even an interactive screensaver - than a proper game. [Dec 2007, p.84]- PSM3 Magazine UK
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One for younger gamers and franchise obsessives only. [Aug 2007, p.73]- PSM3 Magazine UK
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The game's problems are much too loud to ignore. [Issue#174, p.83]- PSM3 Magazine UK
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- PSM3 Magazine UK
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- PSM3 Magazine UK
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- Critic Score
The new direction is bafflingly generic: a huge disappointment. [Aug 2011, p.90]- PSM3 Magazine UK
- Posted Jul 3, 2011
- Read full review
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- Critic Score
More a showcase for Vita's camera than a beat-'em-up. [Apr 2012, p.109]- PSM3 Magazine UK
Posted Mar 22, 2012 -
- Critic Score
It's The Godfather, but smaller, more linear and bogged down by a wafer-thin strategy element. Forget it. [Nov 2006, p.80]- PSM3 Magazine UK
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- Critic Score
It has promise, but poor missions scupper the magic. Potter fans may persist, mind. [Aug 2007, p.72]- PSM3 Magazine UK
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- Critic Score
Fun but short single player, let down by poor online play. [Sept 2009, p.76]- PSM3 Magazine UK
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- Critic Score
Playing online is likely to prove more exciting but it's a shame we didn't get the full all-round racing package. [Christmas 2008, p.87]- PSM3 Magazine UK
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- PSM3 Magazine UK
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- Critic Score
There's still only about six hours of solo play here - hardly a good return on your 35 quid outlay. [Dec 2007, p.84]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Feb 13, 2011 -
- Critic Score
The early promise soon fades, leaving a repetitive slash-'em-up. A shame, frankly. [July 2007, p.66]- PSM3 Magazine UK
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- PSM3 Magazine UK
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- Critic Score
Time has moved on and, even with a few new twists, "Snake" hasn't aged well. [Jan 2008, p.79]- PSM3 Magazine UK
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Ugly and uncompromisingly tough. One for bike fanatics only. [Nov 2008, p.72]- PSM3 Magazine UK
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There's no story, no extra modes and merely functional presentation. [Sept 2009, p.77]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Feb 13, 2011 -
- PSM3 Magazine UK
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- Critic Score
Feels a bit half-arsed in execution. A missed opportunity, all in all. [Feb 2007, p.77]- PSM3 Magazine UK
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- Critic Score
BB Evolution requires a lot of legwork for very little reward and it won't keep you entertained for long. [Nov 2006, p.86]- PSM3 Magazine UK
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- PSM3 Magazine UK
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Impressively busy action is let down by repetitious combat and overlarge stages. Mind numbing to all but the diehards. [June 2012, p.109]- PSM3 Magazine UK
Posted May 16, 2012 -
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Like the last Sims game, but with pets pooing on your sofa. It really feels too much like hard work. [Dec 2006, p.94]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Feb 13, 2011 -
- Critic Score
The random levels are gone, but the blandness remains. [June 2008, p.84]- PSM3 Magazine UK
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- Critic Score
It's nothing you haven't seen before, though, and, placed next to the stylish brilliance of "Everyday Shooter," this ultimately lacks the character or variety to make its challenge worth enduring. [Aug 2008, p.81]- PSM3 Magazine UK
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- PSM3 Magazine UK
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When the effort it takes to move your ball five feet cold trigger an aneurism, it doesn't seem worth the hassle. [Nov 2007, p.82]- PSM3 Magazine UK
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- PSM3 Magazine UK
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- Critic Score
A lazy port of a dull original - just what PlayStation 3's UK launch could do without. [Apr 2007, p.84]- PSM3 Magazine UK
- Read full review
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- PSM3 Magazine UK
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- Critic Score
Initially it's OK, but as the variety of ghouls dries up and the camera becomes more of an issue Monster House slides into the type of mediocrity that games publishers believe that young kids deserve. [Oct 2006, p.87]- PSM3 Magazine UK
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The concept is imaginative, and not many RPGs are set in Venice, but the ideas are nearly always let down by the execution. [Feb 2011, p.100]- PSM3 Magazine UK
Posted Jan 31, 2011 -
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Low on strategy, devoid of inspiration, it's the same hack 'n' slashing that got more tired than man in full samurai battledress doing a marathon. [Feb 2007, p.78]- PSM3 Magazine UK
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A lazy film tie-in, barely redeemed by some fan-pleasing extras. Only satisfies in brief flashes. [Sept 2007, p.70]- PSM3 Magazine UK
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Predictable, weary, soulless, money-for-old-rope fodder. [Sept 2006, p.85]- PSM3 Magazine UK
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The rapid succession of games may be suited for handheld play, but they lack the variety to remain compelling. [Aug 2007, p.78]- PSM3 Magazine UK
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At least the level grinding is semi-entertaining. [July 2009, p.76]- PSM3 Magazine UK
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Not totally charmless, but the sprogs would be better off with "SSX Tricky." [Nov 2007, p.84]- PSM3 Magazine UK
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With loading times between battles lasting an age, you'd be better off playing the real-life card game equivalent. [Sept 2007, p.80]- PSM3 Magazine UK
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Managers to nail the Transformers spirit but bores with its repetitive gameplay. [Sept 2009, p.72]- PSM3 Magazine UK
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A slow and underdeveloped shooter that does no justice to 007. [Christmas 2008, p.70]- PSM3 Magazine UK
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Cerberus takes a loved franchise and sullies it with a deeply mediocre and uninspiring third-person shooter. [Dec 2006, p.95]- PSM3 Magazine UK
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The action is reasonably fast and smooth and the visuals are pleasingly brash and colourful. But, as an adult, this won't hold your attention for more than ten minutes. [Feb 2008, p.79]- PSM3 Magazine UK
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It has some great ideas, but ruins them with mediocre shooting and a truly shocking frame-rate. [Apr 2008, p.76]- PSM3 Magazine UK
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There's nothing here for most gamers, but buy it for younglings with a penchant for canines and they'll be happy for hours. [July 2008, p.78]- PSM3 Magazine UK
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- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Jan 13, 2011 -
- Critic Score
Not a terrible game, just a terribly average one - and in the busiest genre around, that makes it as good as pointless. [July 2011, p.95]- PSM3 Magazine UK
Posted Jun 4, 2011 -
- Critic Score
A disastrous entry for a previously well-regarded franchise. Not even for "Conflict" nuts. [Mar 2008, p.74]- PSM3 Magazine UK
- Read full review
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- Critic Score
It just isn't that interesting. [Christmas 2010, p.90]- PSM3 Magazine UK
Posted Dec 28, 2010 -
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Love the pirate setting, but Risen 2 is a cold RPG experience that lacks decent combat, rewarding exploration or a satisfying plot. [Oct 2012, p.104]- PSM3 Magazine UK
Posted Aug 26, 2012 -
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Predictable and uninspiring. Best leave it well alone. [Dec 2006, p.96]- PSM3 Magazine UK
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The combat's too easy, and the lead characters are horrible. [May 2008, p.78]- PSM3 Magazine UK
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A massive waste of an opportunity for Sega to bring us an MMORPG worth shelling out for. Bah. [Jan 2007, p.67]- PSM3 Magazine UK
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Lacks expertise in all-important areas. But hey, there's a cheerleader and she's got a chainsaw. [Aug 2012, p.100]- PSM3 Magazine UK
Posted Jul 2, 2012 -
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It's a decent enough shooter, but the lack of ideas and fiddly controls - especially through zero-gravity sections - make this a dead cert for the bargain bin. [Aug 2012, p.102]- PSM3 Magazine UK
Posted Jul 2, 2012 -
- PSM3 Magazine UK
Posted Nov 13, 2011 -
- Critic Score
Releasing this as FIFA 13 is a decision that borders on scandalous. It's a decent game - but a new one? No chance. [Christmas 2012, p.103]- PSM3 Magazine UK
Posted Nov 26, 2012 -
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Entertains under very specific conditions, but pricey and naff. [June 2011, p.90]- PSM3 Magazine UK
Posted May 9, 2011 -
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Fans will love V's hardcore complexities and online battles. It's all poorly presented, and impenetrable for newcomers. [June 2012, p.109]- PSM3 Magazine UK
Posted May 16, 2012 -
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Neat tactical stuff aside, this is still an ugly, unpolished shooter. [Aug 2008, p.78]- PSM3 Magazine UK
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There's a slight stickiness to your character's response time that makes all of Ninjamurai's other achievements irrelevant - jumping and slashing just don't feel good. [Sept 2011, p.111]- PSM3 Magazine UK
Posted Jul 29, 2011 -
- PSM3 Magazine UK
Posted Sep 1, 2011 -
- Critic Score
The duck-related puns ("Quacked it" and "Billiant", anyone?) soon start to lose their appeal, much like the rest of the game. [May 2007, p.76]- PSM3 Magazine UK
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- PSM3 Magazine UK
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Without PS2's power, MoH is tiresome and dull. [Christmas 2006, p.98]- PSM3 Magazine UK
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Everything we expected and less. Duke should have stayed dead. [Aug 2011, p.88]- PSM3 Magazine UK
Posted Jul 3, 2011 -
- Critic Score
We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82]- PSM3 Magazine UK
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- Critic Score
The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort.- PSM3 Magazine UK
- Read full review
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- Critic Score
What a terrible shame, then, that a game with such weird possibilities really does end up being well...typical. [Jan 2007, p.84]- PSM3 Magazine UK
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- PSM3 Magazine UK
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Imitates better fantasy RPGs poorly. It's interesting concept is buried under poor story-telling, a lifeless world, and dull combat. [Christmas 2012, p.89]- PSM3 Magazine UK
Posted Nov 26, 2012 -
- Critic Score
Lacks a strong identity and any real thrills. [June 2012, p.111]- PSM3 Magazine UK
Posted May 16, 2012 -
- Critic Score
The problem is that it's just too easy. [Jan 2007, p.83]- PSM3 Magazine UK
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There are a wealth of better options available - pick up "Burnout" or "Wipeout Pure", instead. [Issue#174, p.83]- PSM3 Magazine UK
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Massively ordinary shooter with a bizarre plot and rubbish AI. [Oct 2009, p.78]- PSM3 Magazine UK