PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 70 Metascore
    • 58 Critic Score
    A lovely flashback for fans, but the insipid action wears thin. [May 2009, p.72]
    • PSM3 Magazine UK
    • 53 Metascore
    • 58 Critic Score
    A limited mix of mini-games that will delight children, but no one else. [May 2011, p.84]
    • 55 Metascore
    • 58 Critic Score
    A strange mix of Western and Japanese RPG that fails to excite. [Mar 2011, p.88]
    • 64 Metascore
    • 58 Critic Score
    Bland characters, action-by-numbers. Easily the most disappointing game of 2007. [Christmas 2007, p.76]
    • PSM3 Magazine UK
    • 64 Metascore
    • 58 Critic Score
    Ignore the risk and reward of the real thing. [Christmas 2011, p.95]
    • PSM3 Magazine UK
    • 60 Metascore
    • 58 Critic Score
    It follows the 'bigger' and 'more' rules of a sequel, while neglecting the 'better' bit. [Jan 2008, p.80]
    • PSM3 Magazine UK
    • 58 Metascore
    • 57 Critic Score
    Complex controls put this out of touch. [Aug 2008, p.80]
    • PSM3 Magazine UK
    • 56 Metascore
    • 57 Critic Score
    14 lightweight games. [Christmas 2006, p.99]
    • PSM3 Magazine UK
    • 70 Metascore
    • 57 Critic Score
    The price tag is too high. [July 2010, p.97]
    • PSM3 Magazine UK
    • 65 Metascore
    • 57 Critic Score
    Three flavours of average, and a fantastic opportunity missed. [Apr 2010, p.84]
    • PSM3 Magazine UK
    • 68 Metascore
    • 57 Critic Score
    An occasionally satisfying, but often frustrating experience. [June 2009, p.76]
    • PSM3 Magazine UK
    • 61 Metascore
    • 57 Critic Score
    The man packs a punch, but boring design and repetitive action leaves him hiding in the Dark Knight's shadow. [Oct 2011, p.103]
    • PSM3 Magazine UK
    • 59 Metascore
    • 57 Critic Score
    It's not a very pleasant experience and there just isn't enough fun to persuade you that you're spending your time wisely. [July 2007, p.84]
    • PSM3 Magazine UK
    • 63 Metascore
    • 57 Critic Score
    Looking for a challenge? Steer clear of this casual gamer fodder. [Sept 2009, p.76]
    • PSM3 Magazine UK
    • tbd Metascore
    • 56 Critic Score
    This DLC is quite creative. [Christmas 2011, p.110]
    • PSM3 Magazine UK
    • 61 Metascore
    • 56 Critic Score
    Unimaginative level design, creaky collision detection and an overall lack of polish hold it back. Shame. [May 2007, p.78]
    • PSM3 Magazine UK
    • 64 Metascore
    • 56 Critic Score
    AP's operations are like Saddam himself - badly executed. [July 2010, p.88]
    • PSM3 Magazine UK
    • 64 Metascore
    • 56 Critic Score
    Simple characters and dated presentation tell a bland tale.
    • 72 Metascore
    • 56 Critic Score
    It's fun while it lasts, but is more of a distraction - or even an interactive screensaver - than a proper game. [Dec 2007, p.84]
    • PSM3 Magazine UK
    • 61 Metascore
    • 56 Critic Score
    One for younger gamers and franchise obsessives only. [Aug 2007, p.73]
    • PSM3 Magazine UK
    • 59 Metascore
    • 56 Critic Score
    The game's problems are much too loud to ignore. [Issue#174, p.83]
    • PSM3 Magazine UK
    • 70 Metascore
    • 56 Critic Score
    Hasty. [Oct 2010, p.96]
    • PSM3 Magazine UK
    • 71 Metascore
    • 55 Critic Score
    Simply one long fetch quest. [Christmas 2007, p.82]
    • PSM3 Magazine UK
    • 71 Metascore
    • 55 Critic Score
    The new direction is bafflingly generic: a huge disappointment. [Aug 2011, p.90]
    • 54 Metascore
    • 55 Critic Score
    More a showcase for Vita's camera than a beat-'em-up. [Apr 2012, p.109]
    • PSM3 Magazine UK
    • 59 Metascore
    • 55 Critic Score
    It's The Godfather, but smaller, more linear and bogged down by a wafer-thin strategy element. Forget it. [Nov 2006, p.80]
    • PSM3 Magazine UK
    • 67 Metascore
    • 55 Critic Score
    It has promise, but poor missions scupper the magic. Potter fans may persist, mind. [Aug 2007, p.72]
    • PSM3 Magazine UK
    • 47 Metascore
    • 55 Critic Score
    Fun but short single player, let down by poor online play. [Sept 2009, p.76]
    • PSM3 Magazine UK
    • 65 Metascore
    • 55 Critic Score
    Playing online is likely to prove more exciting but it's a shame we didn't get the full all-round racing package. [Christmas 2008, p.87]
    • PSM3 Magazine UK
    • 55 Metascore
    • 55 Critic Score
    Smashing is fun, but there's no real depth. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 73 Metascore
    • 55 Critic Score
    There's still only about six hours of solo play here - hardly a good return on your 35 quid outlay. [Dec 2007, p.84]
    • PSM3 Magazine UK
    • 53 Metascore
    • 55 Critic Score
    Best stick to Monster Hunter. [Mar 2011, p.96]
    • PSM3 Magazine UK
    • 55 Metascore
    • 55 Critic Score
    The early promise soon fades, leaving a repetitive slash-'em-up. A shame, frankly. [July 2007, p.66]
    • PSM3 Magazine UK
    • 53 Metascore
    • 54 Critic Score
    A massive disappointment. [Nov 2007, p.78]
    • PSM3 Magazine UK
    • 65 Metascore
    • 54 Critic Score
    Time has moved on and, even with a few new twists, "Snake" hasn't aged well. [Jan 2008, p.79]
    • PSM3 Magazine UK
    • 59 Metascore
    • 54 Critic Score
    Ugly and uncompromisingly tough. One for bike fanatics only. [Nov 2008, p.72]
    • PSM3 Magazine UK
    • 57 Metascore
    • 54 Critic Score
    There's no story, no extra modes and merely functional presentation. [Sept 2009, p.77]
    • PSM3 Magazine UK
    • 66 Metascore
    • 54 Critic Score
    An uninspired, dated arcade racer that fails to stand out. [Mar 2011, p.94]
    • PSM3 Magazine UK
    • 67 Metascore
    • 53 Critic Score
    The missions are so shallow and samey. [Issue#174, p.82]
    • PSM3 Magazine UK
    • 66 Metascore
    • 53 Critic Score
    Feels a bit half-arsed in execution. A missed opportunity, all in all. [Feb 2007, p.77]
    • PSM3 Magazine UK
    • 47 Metascore
    • 53 Critic Score
    BB Evolution requires a lot of legwork for very little reward and it won't keep you entertained for long. [Nov 2006, p.86]
    • PSM3 Magazine UK
    • 58 Metascore
    • 53 Critic Score
    Shoddy. [Christmas 2009, p.95]
    • PSM3 Magazine UK
    • 70 Metascore
    • 53 Critic Score
    Impressively busy action is let down by repetitious combat and overlarge stages. Mind numbing to all but the diehards. [June 2012, p.109]
    • PSM3 Magazine UK
    • 68 Metascore
    • 53 Critic Score
    Like the last Sims game, but with pets pooing on your sofa. It really feels too much like hard work. [Dec 2006, p.94]
    • PSM3 Magazine UK
    • 44 Metascore
    • 53 Critic Score
    Poor balancing. [Mar 2011, p.96]
    • PSM3 Magazine UK
    • 56 Metascore
    • 52 Critic Score
    The random levels are gone, but the blandness remains. [June 2008, p.84]
    • PSM3 Magazine UK
    • 69 Metascore
    • 52 Critic Score
    It's nothing you haven't seen before, though, and, placed next to the stylish brilliance of "Everyday Shooter," this ultimately lacks the character or variety to make its challenge worth enduring. [Aug 2008, p.81]
    • PSM3 Magazine UK
    • 78 Metascore
    • 52 Critic Score
    We're left plumbing the depths of clone hell. [Issue#174, p.82]
    • PSM3 Magazine UK
    • 62 Metascore
    • 52 Critic Score
    When the effort it takes to move your ball five feet cold trigger an aneurism, it doesn't seem worth the hassle. [Nov 2007, p.82]
    • PSM3 Magazine UK
    • 50 Metascore
    • 52 Critic Score
    SWAT is criminally start/stop. [Dec 2007, p.85]
    • PSM3 Magazine UK
    • 67 Metascore
    • 52 Critic Score
    A lazy port of a dull original - just what PlayStation 3's UK launch could do without. [Apr 2007, p.84]
    • 72 Metascore
    • 52 Critic Score
    A real disappointment. [Aug 2009, p.76]
    • PSM3 Magazine UK
    • 59 Metascore
    • 52 Critic Score
    Initially it's OK, but as the variety of ghouls dries up and the camera becomes more of an issue Monster House slides into the type of mediocrity that games publishers believe that young kids deserve. [Oct 2006, p.87]
    • PSM3 Magazine UK
    • 47 Metascore
    • 52 Critic Score
    The concept is imaginative, and not many RPGs are set in Venice, but the ideas are nearly always let down by the execution. [Feb 2011, p.100]
    • PSM3 Magazine UK
    • 57 Metascore
    • 52 Critic Score
    Low on strategy, devoid of inspiration, it's the same hack 'n' slashing that got more tired than man in full samurai battledress doing a marathon. [Feb 2007, p.78]
    • PSM3 Magazine UK
    • 54 Metascore
    • 52 Critic Score
    A lazy film tie-in, barely redeemed by some fan-pleasing extras. Only satisfies in brief flashes. [Sept 2007, p.70]
    • PSM3 Magazine UK
    • 48 Metascore
    • 52 Critic Score
    Predictable, weary, soulless, money-for-old-rope fodder. [Sept 2006, p.85]
    • PSM3 Magazine UK
    • 55 Metascore
    • 52 Critic Score
    The rapid succession of games may be suited for handheld play, but they lack the variety to remain compelling. [Aug 2007, p.78]
    • PSM3 Magazine UK
    • 70 Metascore
    • 51 Critic Score
    At least the level grinding is semi-entertaining. [July 2009, p.76]
    • PSM3 Magazine UK
    • 60 Metascore
    • 51 Critic Score
    Not totally charmless, but the sprogs would be better off with "SSX Tricky." [Nov 2007, p.84]
    • PSM3 Magazine UK
    • 63 Metascore
    • 51 Critic Score
    With loading times between battles lasting an age, you'd be better off playing the real-life card game equivalent. [Sept 2007, p.80]
    • PSM3 Magazine UK
    • 63 Metascore
    • 51 Critic Score
    Managers to nail the Transformers spirit but bores with its repetitive gameplay. [Sept 2009, p.72]
    • PSM3 Magazine UK
    • 59 Metascore
    • 51 Critic Score
    Deeply uninspiring. [Apr 2007, p.86]
    • PSM3 Magazine UK
    • 65 Metascore
    • 51 Critic Score
    A slow and underdeveloped shooter that does no justice to 007. [Christmas 2008, p.70]
    • PSM3 Magazine UK
    • 57 Metascore
    • 51 Critic Score
    Cerberus takes a loved franchise and sullies it with a deeply mediocre and uninspiring third-person shooter. [Dec 2006, p.95]
    • PSM3 Magazine UK
    • 63 Metascore
    • 51 Critic Score
    The action is reasonably fast and smooth and the visuals are pleasingly brash and colourful. But, as an adult, this won't hold your attention for more than ten minutes. [Feb 2008, p.79]
    • PSM3 Magazine UK
    • 56 Metascore
    • 51 Critic Score
    It has some great ideas, but ruins them with mediocre shooting and a truly shocking frame-rate. [Apr 2008, p.76]
    • PSM3 Magazine UK
    • tbd Metascore
    • 51 Critic Score
    There's nothing here for most gamers, but buy it for younglings with a penchant for canines and they'll be happy for hours. [July 2008, p.78]
    • PSM3 Magazine UK
    • 64 Metascore
    • 51 Critic Score
    An average PSP port... Avoid. [Apr 2010, p.97]
    • PSM3 Magazine UK
    • 71 Metascore
    • 51 Critic Score
    At 10 quid, this'd probably score in the mid 70s. Shame. [Jan 2011, p.96]
    • PSM3 Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Not a terrible game, just a terribly average one - and in the busiest genre around, that makes it as good as pointless. [July 2011, p.95]
    • PSM3 Magazine UK
    • 51 Metascore
    • 50 Critic Score
    A disastrous entry for a previously well-regarded franchise. Not even for "Conflict" nuts. [Mar 2008, p.74]
    • 65 Metascore
    • 50 Critic Score
    It just isn't that interesting. [Christmas 2010, p.90]
    • PSM3 Magazine UK
    • 42 Metascore
    • 50 Critic Score
    A sub-par stealth game. [May 2010, p.96]
    • PSM3 Magazine UK
    • 47 Metascore
    • 50 Critic Score
    Love the pirate setting, but Risen 2 is a cold RPG experience that lacks decent combat, rewarding exploration or a satisfying plot. [Oct 2012, p.104]
    • PSM3 Magazine UK
    • 45 Metascore
    • 50 Critic Score
    Predictable and uninspiring. Best leave it well alone. [Dec 2006, p.96]
    • PSM3 Magazine UK
    • 64 Metascore
    • 50 Critic Score
    The combat's too easy, and the lead characters are horrible. [May 2008, p.78]
    • PSM3 Magazine UK
    • 68 Metascore
    • 50 Critic Score
    A massive waste of an opportunity for Sega to bring us an MMORPG worth shelling out for. Bah. [Jan 2007, p.67]
    • PSM3 Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Lacks expertise in all-important areas. But hey, there's a cheerleader and she's got a chainsaw. [Aug 2012, p.100]
    • PSM3 Magazine UK
    • 56 Metascore
    • 50 Critic Score
    It's a decent enough shooter, but the lack of ideas and fiddly controls - especially through zero-gravity sections - make this a dead cert for the bargain bin. [Aug 2012, p.102]
    • PSM3 Magazine UK
    • 69 Metascore
    • 50 Critic Score
    A big let-down. [Dec 2011, p.107]
    • PSM3 Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Releasing this as FIFA 13 is a decision that borders on scandalous. It's a decent game - but a new one? No chance. [Christmas 2012, p.103]
    • PSM3 Magazine UK
    • 54 Metascore
    • 50 Critic Score
    Entertains under very specific conditions, but pricey and naff. [June 2011, p.90]
    • PSM3 Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Fans will love V's hardcore complexities and online battles. It's all poorly presented, and impenetrable for newcomers. [June 2012, p.109]
    • PSM3 Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Neat tactical stuff aside, this is still an ugly, unpolished shooter. [Aug 2008, p.78]
    • PSM3 Magazine UK
    • 55 Metascore
    • 50 Critic Score
    There's a slight stickiness to your character's response time that makes all of Ninjamurai's other achievements irrelevant - jumping and slashing just don't feel good. [Sept 2011, p.111]
    • PSM3 Magazine UK
    • 66 Metascore
    • 50 Critic Score
    One epic fail. [Oct 2011, p.111]
    • PSM3 Magazine UK
    • 49 Metascore
    • 50 Critic Score
    The duck-related puns ("Quacked it" and "Billiant", anyone?) soon start to lose their appeal, much like the rest of the game. [May 2007, p.76]
    • PSM3 Magazine UK
    • 70 Metascore
    • 50 Critic Score
    A bit of a stinker. [Oct 2010, p.96]
    • PSM3 Magazine UK
    • 71 Metascore
    • 49 Critic Score
    Without PS2's power, MoH is tiresome and dull. [Christmas 2006, p.98]
    • PSM3 Magazine UK
    • 51 Metascore
    • 49 Critic Score
    Everything we expected and less. Duke should have stayed dead. [Aug 2011, p.88]
    • PSM3 Magazine UK
    • 60 Metascore
    • 49 Critic Score
    We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 68 Metascore
    • 49 Critic Score
    The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort.
    • 56 Metascore
    • 49 Critic Score
    What a terrible shame, then, that a game with such weird possibilities really does end up being well...typical. [Jan 2007, p.84]
    • PSM3 Magazine UK
    • 55 Metascore
    • 49 Critic Score
    Hugely samey and mostly joyless. [Nov 2007, p.84]
    • PSM3 Magazine UK
    • 57 Metascore
    • 49 Critic Score
    Imitates better fantasy RPGs poorly. It's interesting concept is buried under poor story-telling, a lifeless world, and dull combat. [Christmas 2012, p.89]
    • PSM3 Magazine UK
    • 56 Metascore
    • 49 Critic Score
    Lacks a strong identity and any real thrills. [June 2012, p.111]
    • PSM3 Magazine UK
    • 73 Metascore
    • 49 Critic Score
    The problem is that it's just too easy. [Jan 2007, p.83]
    • PSM3 Magazine UK
    • 52 Metascore
    • 49 Critic Score
    There are a wealth of better options available - pick up "Burnout" or "Wipeout Pure", instead. [Issue#174, p.83]
    • PSM3 Magazine UK
    • 71 Metascore
    • 49 Critic Score
    Massively ordinary shooter with a bizarre plot and rubbish AI. [Oct 2009, p.78]
    • PSM3 Magazine UK

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