PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 73 Metascore
    • 79 Critic Score
    This is a strong Pong. [Apr 2012, p.101]
    • PSM3 Magazine UK
    • 86 Metascore
    • 79 Critic Score
    Another great PSN title. [Oct 2009, p.83]
    • PSM3 Magazine UK
    • 63 Metascore
    • 79 Critic Score
    It's a lot of fun to be commanding corpses rather than running from them. [Mar 2010, p.88]
    • PSM3 Magazine UK
    • 69 Metascore
    • 79 Critic Score
    Get through the steep learning curve and there's an addictive strategy game underneath. [May 2010, p.96]
    • PSM3 Magazine UK
    • 69 Metascore
    • 79 Critic Score
    If you're looking for a challenge and have the patience, this is well getting on your bike for. [Dec 2006, p.96]
    • PSM3 Magazine UK
    • 77 Metascore
    • 79 Critic Score
    Genuinely exhilarating dogfights. [Dec 2011, p.97]
    • PSM3 Magazine UK
    • 83 Metascore
    • 79 Critic Score
    At a few measly quid on the Store, it's essential stuff. [Feb 2008, p.79]
    • PSM3 Magazine UK
    • 75 Metascore
    • 79 Critic Score
    Too simplistic to compete with "DiRT," but this is still an enjoyable, pure arcade racer. [Nov 2007, p.66]
    • PSM3 Magazine UK
    • 75 Metascore
    • 79 Critic Score
    A gimmick, yes, but a good one. While it lasts it's fun, but it needs more game modes. [Dec 2007, p.72]
    • PSM3 Magazine UK
    • 88 Metascore
    • 79 Critic Score
    The big shifts in the series have already come and gone. [Nov 2009, p.92]
    • PSM3 Magazine UK
    • 81 Metascore
    • 79 Critic Score
    A smart conversion. [Christmas 2009, p.93]
    • PSM3 Magazine UK
    • 80 Metascore
    • 79 Critic Score
    The odd-ball humour is as feisty as ever. [Feb 2012, p.107]
    • PSM3 Magazine UK
    • 73 Metascore
    • 79 Critic Score
    It's less flashy but more suited to PSP. [Aug 2010, p.97]
    • PSM3 Magazine UK
    • 83 Metascore
    • 79 Critic Score
    The story is great, the characters are likeable and it's utterly unique on PS3. It's just a great shame the core mechanics here are so disappointing.
    • 51 Metascore
    • 79 Critic Score
    Smarter than the average console RTS but not quite brilliant. [Apr 2009, p.70]
    • PSM3 Magazine UK
    • 65 Metascore
    • 79 Critic Score
    Only a slight lack of personality and a few motion sickness issues stop this [from] scoring higher. [Apr 2007, p.86]
    • PSM3 Magazine UK
    • 74 Metascore
    • 79 Critic Score
    Still fun and still addictive, but the new grapple styles add little and the old flaws remain. [Dec 2007, p.68]
    • PSM3 Magazine UK
    • 60 Metascore
    • 79 Critic Score
    Not a showcase for Vita's visual powers, but hard proof it can handle full-fledged first-person shooters - another solidly rousing slice of Resistance. [July 2012, p.108]
    • PSM3 Magazine UK
    • 73 Metascore
    • 79 Critic Score
    A touch repetitive, but a confident, high speed, return to form for Need for Speed. [Christmas 2007, p.62]
    • PSM3 Magazine UK
    • 72 Metascore
    • 79 Critic Score
    Makes the most of its simple mechanics. [June 2010, p.98]
    • PSM3 Magazine UK
    • 75 Metascore
    • 79 Critic Score
    An acquired taste, but more rewarding than 'VT3" over the long term. [Aug 2008, p.70]
    • PSM3 Magazine UK
    • 84 Metascore
    • 79 Critic Score
    Is Mortal Kombat going to take Super Street Fighter IV's crown? No. It lacks the nuance and depth of Capcom's champ; but by adding balance to its own familiar shtick, and giving us the ace Tower mode MK has made itself a real alternative.
    • 75 Metascore
    • 79 Critic Score
    Some of the collision detection is a bit off and it doesn't have the big-budget heavyweight feel of "GTA," but it's an enjoyable, robust crime yarn. [Oct 2006, p.70]
    • PSM3 Magazine UK
    • 85 Metascore
    • 79 Critic Score
    Great online, but disappointing single-player. [Christmas 2008, p.72]
    • PSM3 Magazine UK
    • 62 Metascore
    • 79 Critic Score
    Overall A puzzler that's more demanding than Lumines, but is engaging and satisfying if you can hack the pace.
    • 84 Metascore
    • 79 Critic Score
    A fanboy production through and through. As a straight-up fighter it has depths both visible and invisible. But it feels without focus: there's so much going on that there's no core, nothing for anyone below expert level to latch on to. All the best moves are here, but where's the heart? [Mar 2011, p.84]
    • 87 Metascore
    • 79 Critic Score
    A rare retro game that's improved with age. [Oct 2008, p.79]
    • PSM3 Magazine UK
    • 75 Metascore
    • 79 Critic Score
    It's limited, sure, but this absurd wrestling parody is more WWE than the actual WWE itself. [May 2011, p.93]
    • PSM3 Magazine UK
    • 85 Metascore
    • 79 Critic Score
    It can get a bit hard to see where you're going with so much happening, and progression doesn't feel as though it's entirely in your hands, but for enjoyment, sparkle and that 'one more go' factor, this is a hard one to turn down. [July 2007, p.85]
    • PSM3 Magazine UK
    • 80 Metascore
    • 79 Critic Score
    Hit and miss action in some moody settings. [May 2009, p.60]
    • PSM3 Magazine UK
    • 81 Metascore
    • 79 Critic Score
    A weak, aimless story and limited freedom to explore betray the fun, varied and creative combat in this beautiful post-apocalyptic wasteland. [Christmas 2011, p.104]
    • PSM3 Magazine UK
    • 78 Metascore
    • 79 Critic Score
    A refreshing love letter to the Wild West, but its variety is part curse. [Aug 2009, p.70]
    • PSM3 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    Still class, but more or less the same as last year. [Jan 2008, p.79]
    • PSM3 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    Excellent in terms of quality and quantity. [Christmas 2006, p.90]
    • PSM3 Magazine UK
    • 85 Metascore
    • 78 Critic Score
    A beautiful and OTT retro title, but one where depth is obscured by effects. [Sept 2009, p.68]
    • PSM3 Magazine UK
    • 71 Metascore
    • 78 Critic Score
    If the controls were completely reliable rather than "reliable most of the time", Escape Plan would be a classic. [Apr 2012, p.109]
    • PSM3 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    Learn its language and you'll find unnerving depth. [Nov 2012, p.98]
    • PSM3 Magazine UK
    • 58 Metascore
    • 78 Critic Score
    Ugly, but addictive. [Christmas 2009, p.94]
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    It does make for some great Guitar Hero tracks. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 85 Metascore
    • 78 Critic Score
    It genuinely doesn't age. [Christmas 2009, p.94]
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    An epic Lego adventure spoiled only by a lack of guidance. [Jan 2010, p.90]
    • PSM3 Magazine UK
    • 77 Metascore
    • 78 Critic Score
    "Quotation Forthcoming"
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    Once you're over the cosmetic gloss, you might wander back to Madden for your gridiron fix, especially if you own one of the older "NFL Streets." Worth a look, however. [Mar 2007, p.77]
    • PSM3 Magazine UK
    • 66 Metascore
    • 78 Critic Score
    Not quite the game its big brother is, but it's not far behind. It straddles the fun/sim divide well with fast, fluid racing. [March 2012, p.92]
    • PSM3 Magazine UK
    • 81 Metascore
    • 78 Critic Score
    Amalur is a brisk action blast that just happens to last upwards of 50 hours. Not the best world ever built, but a fun place to spend a few weeks. [March 2012, p.110]
    • PSM3 Magazine UK
    • tbd Metascore
    • 78 Critic Score
    Surprisingly relaxing. [Dec 2011, p.111]
    • PSM3 Magazine UK
    • 80 Metascore
    • 78 Critic Score
    Challenging, weird and wonderful, Gitaroo Man is unlike anything else on the PSP. Finally, a worthwhile PS2 port. [Sept 2006, p.78]
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    Combat is still a swingfest and puzzles can be frustrating. [June 2012, p.108]
    • PSM3 Magazine UK
    • 78 Metascore
    • 78 Critic Score
    Great fun - and pretty much essential if you're a Marvel fan - but never truly 'super.' [Feb 2007, p.72]
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    A natural fit with the Move controller's abilities. It comes at the cost of polish though - this level of visuals and combat wouldn't stand in a regular blockbuster. [July 2012, p.102]
    • PSM3 Magazine UK
    • 75 Metascore
    • 78 Critic Score
    Look past some of the randomness and you'll find hours of racing entertainment. [July 2012, p.106]
    • PSM3 Magazine UK
    • 83 Metascore
    • 78 Critic Score
    Worth checking out for online and the sci-fi novelty value alone. [Jan 2013, p.95]
    • PSM3 Magazine UK
    • 83 Metascore
    • 78 Critic Score
    Fundamentally no different to the PS2 game, though still worth playing if you're new to Round 3. [Feb 2007, p.56]
    • PSM3 Magazine UK
    • 73 Metascore
    • 78 Critic Score
    You'll be hard pressed to find a beat-'em-up that feels as frenetic as this. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 81 Metascore
    • 78 Critic Score
    The idea of having the custom-character system working across the entire gme is a solid one, and the improvement in team-mate behaviour makes the single-player mode easier to digest. But as a sequel, Vegas 2 fails to deliver. [Apr 2008, p.58]
    • 72 Metascore
    • 78 Critic Score
    It's a tactical treat and a rather more accessible experience than previous games. [Christmas 2007, p.82]
    • PSM3 Magazine UK
    • 86 Metascore
    • 78 Critic Score
    It's the perfect pick up and play title for strategically minded PSP owners. [Dec 2009, p.78]
    • PSM3 Magazine UK
    • 74 Metascore
    • 78 Critic Score
    Actual strategy may be negligible, but there's a slick arcade title waiting for anyone wishing to drop anchor. [Feb 2009, p.84]
    • PSM3 Magazine UK
    • 81 Metascore
    • 78 Critic Score
    An excellent history lesson for anyone who's finished AC Brotherhood. [Jan 2011, p.88]
    • PSM3 Magazine UK
    • 68 Metascore
    • 78 Critic Score
    A perfect example of a generic J-RPG. [July 2008, p.78]
    • PSM3 Magazine UK
    • 74 Metascore
    • 78 Critic Score
    Fast and frantic, and great fun with friends. The price irons out the flaws. Get it. [July 2007, p.82]
    • PSM3 Magazine UK
    • 67 Metascore
    • 78 Critic Score
    More challenging and rewarding than many PS3 titles, the only alarm triggered here is Ubi's lack of effort with the update. [Nov 2011, p.101]
    • PSM3 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    More intuitive controls. [May 2011, p.92]
    • PSM3 Magazine UK
    • 67 Metascore
    • 78 Critic Score
    A frustrating mix of the brilliant and the deeply average. [Nov 2006, p.64]
    • PSM3 Magazine UK
    • 77 Metascore
    • 78 Critic Score
    The gunplay is astonishingly entertaining, but Stranglehold sorely lacks any variety. [Nov 2007, p.70]
    • PSM3 Magazine UK
    • 83 Metascore
    • 78 Critic Score
    The puzzles are fun and inventive. [Dec 2009, p.102]
    • PSM3 Magazine UK
    • 76 Metascore
    • 78 Critic Score
    Ranked matches in particular will supply wonderfully tense rounds. [June 2009, p.76]
    • PSM3 Magazine UK
    • 83 Metascore
    • 78 Critic Score
    Good fun, but we long for a proper PS3 sequel. [Oct 2010, p.96]
    • PSM3 Magazine UK
    • 73 Metascore
    • 78 Critic Score
    Smart Lego puzzler only held back by sometimes lacklustre films. [July 2011, p.84]
    • PSM3 Magazine UK
    • 76 Metascore
    • 77 Critic Score
    "Quotation Forthcoming"
    • PSM3 Magazine UK
    • 83 Metascore
    • 77 Critic Score
    DQ and FF do things better than Rogue Galaxy but if you've finished both this will fill a hole. [June 2007, p.74]
    • PSM3 Magazine UK
    • 77 Metascore
    • 77 Critic Score
    But this hardly matters, because this is time well spent, being gently humoured and greatly entertained. Like a candy-induced sugar rush, it's short but sweet, and liable to induce lots of hysterical giggling.
    • 71 Metascore
    • 77 Critic Score
    Web Rushing makes you feel full-on super-powered. Although clumsy interior sections shatter the illusion, this is almost Spider-Man's Arkham. [Sept 2012, p.98]
    • PSM3 Magazine UK
    • 74 Metascore
    • 77 Critic Score
    Few titles on the PSP can match its online content. [Apr 2010, p.96]
    • PSM3 Magazine UK
    • 82 Metascore
    • 77 Critic Score
    Overall Fun, but Darksiders fails to carve out an original identity of its own.
    • 84 Metascore
    • 77 Critic Score
    The fighting's solid but hamstrung by dodgy controls and a terrible career mode. [July 2009, p.66]
    • PSM3 Magazine UK
    • 87 Metascore
    • 77 Critic Score
    Crude, simple, and really good fun to boot. [Dec 2009, p.102]
    • PSM3 Magazine UK
    • 70 Metascore
    • 77 Critic Score
    Feels great in co-op, but it's hit and miss when playing alone. [Dec 2011, p.105]
    • PSM3 Magazine UK
    • 65 Metascore
    • 77 Critic Score
    Customisation options make this the best AC yet, but it's not very user-friendly. [July 2007, p.76]
    • PSM3 Magazine UK
    • 73 Metascore
    • 77 Critic Score
    There are a good number of levels, as well as leaderboards but the lack of multi-player is disappointing. [Feb 2009, p.85]
    • PSM3 Magazine UK
    • 68 Metascore
    • 77 Critic Score
    Prince Ash's underworld is a sadistic delight. [Christmas 2012, p.97]
    • PSM3 Magazine UK
    • 79 Metascore
    • 77 Critic Score
    An intriguing time-hopping concept hamstrung by substandard combat and unrefined level replays. Good, but not good enough. [March 2012, p.102]
    • PSM3 Magazine UK
    • 72 Metascore
    • 77 Critic Score
    The cast of characters are forgettable, and the story is hokey, but you'll be happy to play the puzzle game and grind your character through the levels indefinitely. [Aug 2009, p.77]
    • PSM3 Magazine UK
    • 74 Metascore
    • 77 Critic Score
    For a full-price title there's lots of reused material here, but the bottom line is this is the definitive Katamari on PlayStation. [Nov 2009, p.85]
    • PSM3 Magazine UK
    • 69 Metascore
    • 77 Critic Score
    There's even bullet time. We kid you not. [Jan 2007, p.84]
    • PSM3 Magazine UK
    • 70 Metascore
    • 77 Critic Score
    There's a solid season mode, but "NHL 09" offers all this and more. [Dec 2008, p.87]
    • PSM3 Magazine UK
    • 70 Metascore
    • 77 Critic Score
    Trimmed down, but still excellent - the gameplay experience is intact, even if the character roster isn't. [Jan 2007, p.80]
    • PSM3 Magazine UK
    • 86 Metascore
    • 77 Critic Score
    The control system is the game's biggest success. [Nov 2007, p.83]
    • PSM3 Magazine UK
    • 73 Metascore
    • 77 Critic Score
    Mixes superb visuals, a solid fighting system and some heart breaking drama. [Jan 2008, p.78]
    • PSM3 Magazine UK
    • 75 Metascore
    • 77 Critic Score
    Pure, brilliant fan service - and if you've never sampled the delights of Naruto, this game might even get you into it. A must for fans. [Mar 2007, p.78]
    • PSM3 Magazine UK
    • 79 Metascore
    • 77 Critic Score
    The best golf game you can buy, but - as before - not significantly different from the last game. [Nov 2006, p.82]
    • PSM3 Magazine UK
    • 70 Metascore
    • 77 Critic Score
    Heavy on nostalgia, light on content. [Christmas 2008, p.86]
    • PSM3 Magazine UK
    • 74 Metascore
    • 77 Critic Score
    Its simplicity is the key. [May 2011, p.92]
    • PSM3 Magazine UK
    • 73 Metascore
    • 77 Critic Score
    With some improvements to the camera control, pushing a blob of mercury around is as fun as ever. [Christmas 2006, p.98]
    • PSM3 Magazine UK
    • 85 Metascore
    • 77 Critic Score
    It's not the giant leap we expected after Dark Mirror, but it's still beautiful and definitely worth checking out. [Jan 2008, p.64]
    • PSM3 Magazine UK
    • 75 Metascore
    • 77 Critic Score
    A very big, deep 2D scrapper. Not stunning, but worthy. [Aug 2007, p.78]
    • PSM3 Magazine UK
    • 81 Metascore
    • 77 Critic Score
    The Warriors retains its inherent "coolness" and remains more than decent fun. [Apr 2007, p.86]
    • PSM3 Magazine UK
    • 73 Metascore
    • 77 Critic Score
    A good effort. [June 2007, p.82]
    • PSM3 Magazine UK
    • 69 Metascore
    • 76 Critic Score
    Still compelling, but it was more suited to PSP. [June 2008, p.84]
    • PSM3 Magazine UK
    • 81 Metascore
    • 76 Critic Score
    The best golf sim around, but only marginally better than '09. [Aug 2009, p.76]
    • PSM3 Magazine UK

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