PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 52 Metascore
    • 60 Critic Score
    Not perfect, but solid portable fun. [Holiday 2006]
    • PSM Magazine
    • 78 Metascore
    • 85 Critic Score
    Success, however, is equally rewarding, as gameplay quickly becomes absolutely addicting. [jan. 2007, p.83]
    • PSM Magazine
    • 82 Metascore
    • 70 Critic Score
    Very nice indeed. [Holiday 2006, p.85]
    • PSM Magazine
    • 73 Metascore
    • 80 Critic Score
    Even though the PS2 version of NHL 2K7 isn't as slick and refined as its next-gen sibling, NHL 2K7 is probably the best--and perhaps the last--hockey game you may ever play on the PS2. [Jan. 2007, p.83]
    • PSM Magazine
    • 50 Metascore
    • 40 Critic Score
    The controls are frustrating, the gameplay is mercilessly repetitious and even the humor gets old after a few hours. [Jan 2007, p.88]
    • PSM Magazine
    • 67 Metascore
    • 60 Critic Score
    A few more months and it really could have been something. [Dec. 2006, p.84]
    • PSM Magazine
    • 50 Metascore
    • 60 Critic Score
    It's a concept that works, but gets tough fast. [Nov. 2006, p.81]
    • PSM Magazine
    • 59 Metascore
    • 65 Critic Score
    Unfortunately, the ovverall pace of the game is bogged down by the numerous loading screens. [Dec. 2006, p.84]
    • PSM Magazine
    • 84 Metascore
    • 90 Critic Score
    It's not just one of this month's best releases--it's also one of the best games in the PS2 library. [Nov. 2006, p.70]
    • PSM Magazine
    • 73 Metascore
    • 75 Critic Score
    You don't muck much with a winning formula, and the latest Dance Dance Revolution incarnation is another solid entry to the franchise, forcing you to dance with the on-screen arrows until you keel over dead from exhaustion. [Dec. 2006, p.82]
    • PSM Magazine
    • 63 Metascore
    • 80 Critic Score
    This year, NBA Live falls just short of continuing its dynasty as the best basketball game around. [Nov 2006, p.73]
    • PSM Magazine
    • 81 Metascore
    • 85 Critic Score
    2K Sports came out with their "A" game this year, and NBA 2K7 looks to take the title as the best NBA game out there! [Nov. 2006, p.73]
    • PSM Magazine
    • 63 Metascore
    • 50 Critic Score
    So while the story's a boon, this doesn't come close to competing with "NBA 2K7." [Holiday 2006, p.86]
    • PSM Magazine
    • 68 Metascore
    • 75 Critic Score
    It's awesome enough to stand alone as it's own game. [Holiday 2006, p.86]
    • PSM Magazine
    • 59 Metascore
    • 70 Critic Score
    As is often the case with PSP games, the game has some control issues and suffers from low framerates and blurring. [Nov. 2006, p.80]
    • PSM Magazine
    • 93 Metascore
    • 95 Critic Score
    Bold, ambitious, quirky, and ultimately in genious. [Oct 2006, p.74]
    • PSM Magazine
    • 40 Metascore
    • 40 Critic Score
    Even if you're a fan of anime, we recommend you keep your distance from Mamodo Fury. [Nov. 2006, p.81]
    • PSM Magazine
    • 58 Metascore
    • 60 Critic Score
    It's fun enough for a while, but even with a friend, the game gets repetitive before too long, so you're probably better off renting this one than buying it. [Nov. 2006, p.80]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    It's not the most original game, but fans of the genre will certainly get their money's worth. [Dec. 2006, p.84]
    • PSM Magazine
    • 84 Metascore
    • 80 Critic Score
    A great game with charm to spare. If you're a Star Wars fan at all, you owe it to yourself to give it a try. [Oct 2006, p.82]
    • PSM Magazine
    • 83 Metascore
    • 80 Critic Score
    The game's simplicity is what really makes the game work: it's a game where you don't have to futz around with complicated controls, and camera control isn't an issue. [Nov 2006, p.78]
    • PSM Magazine
    • 73 Metascore
    • 80 Critic Score
    About as close to handheld perfection as the series can get. [Oct 2006, p.81]
    • PSM Magazine
    • 51 Metascore
    • 30 Critic Score
    Each stage is still full of repetitious androids to fight, and you still fight in nearly identical rooms and hallways. [Oct 2006, p.84]
    • PSM Magazine
    • 55 Metascore
    • 50 Critic Score
    It's not easy to make a good combat racer, even with all the mechs in the world, as this game so sorely points out. [Nov. 2006, p.80]
    • PSM Magazine
    • 59 Metascore
    • 50 Critic Score
    Health items do almost nothing, and being killed by a boss means another go-round of fetch. Skip it. [Dec. 2006, p.82]
    • PSM Magazine
    • 47 Metascore
    • 30 Critic Score
    One Piece: Pirate's Carnival is the latest game to try to capitalize on the success of Nintendo's "Mario Party" games by giving us another video board game, but it just ends up falling flat. [July 2006, p.86]
    • PSM Magazine
    • 76 Metascore
    • 75 Critic Score
    The bad news--if you're jonesing to light the lamp with the new Skill Stick, well, you can't--only passing is allowed in the PS2 version, which leaves us feeling like we got the shaft. [Holiday 2006, p.86]
    • PSM Magazine
    • 76 Metascore
    • 75 Critic Score
    Electronic Arts must have heard our wishes for a PSP hockey game withouth Gretzky's name in the title, because NHL 07 is like a dream come true. [Holiday 2006, p.86]
    • PSM Magazine
    • 68 Metascore
    • 60 Critic Score
    The better handling is offset by a useless new adrenaline meter. [Holiday 2006, p.86]
    • PSM Magazine
    • 66 Metascore
    • 50 Critic Score
    While the improved handling has bettered the console game experience, the limited movement of the PSP's analog stick will have you swerving all over the track, and playing bumper cars at 185 mph. [Holiday 2006, p.86]
    • PSM Magazine

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