PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- Critic Score
When it comes down to it, this game is about playing against real people, online or off, and in that regard, there's little out there that's as gratifying--or impressive. [Jan. 2007, p.74]- PSM Magazine
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- Critic Score
You'll have a tougher time fighting your PSP than the Third Reich. [Mar 2007, p.87]- PSM Magazine
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- Critic Score
It's chess, only with a nonsensical narrative and a crude turn-based strategy game that plays like a dumber "Advance Wars." [Jan 2007, p.88]- PSM Magazine
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- PSM Magazine
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- Critic Score
Factor in the ability to save in any game at any time and you have yourself another value-packed retro set that's equal parts entertainment and history lesson. [Holiday 2006, p.80]- PSM Magazine
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- Critic Score
Justice League Heroes on PSP is pretty much the same game as it was on PS2; it's a hack 'n slasher, in the same vein as "Champions of Norrath", but with DC Comics' Justice League characters. [Feb. 2007, p.86]- PSM Magazine
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- Critic Score
Once again, SOCOM is one of the better shooters on the PSP. [Feb. 2007, p.81]- PSM Magazine
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- Critic Score
Wandering around on foot is a new and interesting way to see the park you make, and it's simple enough for kids, but the whole package is more "Okaytown". [Jan. 2007, p.85]- PSM Magazine
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- Critic Score
Despite being nearly identical games, Thrillville on the PSP is coming out a little ahead of its PS2 brother. [Jan. 2007, p.85]- PSM Magazine
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- Critic Score
In an alternate universe--one where every 7-year old owns a PSP and can drop forty bucks on a forgettable movie tie-in as easily as buying a pack of gum--a game like Hammy Goes Nuts! would be friggin' huge. [Feb. 2007, p.88]- PSM Magazine
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- Critic Score
Delta Force is ugly, outdated, and derivative. [Feb. 2007, p.88]- PSM Magazine
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- Critic Score
Overall, Ultimate Alliance is entertaining no matter which version you decide to play. [Jan. 2007, p.80]- PSM Magazine
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- Critic Score
Project 8 is an addictive next-gen video drug cooked with lifelike physics, a free-roaming world, and inventive footwork. [Jan. 2007, p.84]- PSM Magazine
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- Critic Score
There's no problem with a Q puzzler that's tougher than previous titles; it just shouldn't be so cheap. [Holiday 2006, p.82]- PSM Magazine
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- Critic Score
It's a blast in short bursts with buddies, but otherwise gets old fast. [Jan. 2007, p.86]- PSM Magazine
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- Critic Score
Undoubtedly, Need for Speed: Carbon is a fun game--the racing is solid, there are a lot of cool cars, and the car customization is pretty robust--but your wingman, one of the game's big new features, don't work out as well as they should. [Feb. 20007, p.82]- PSM Magazine
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- Critic Score
Despite a few technical snafus, it's impossible not to begrudgingly enjoy Sega Genesis Collection. [Feb. 2007, p.86]- PSM Magazine
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- Critic Score
Better than "Encounters", but not as good as "Bridge Commander", Tactical Assault is a mediocre Star Trek game that introduces an interesting cat and mouse strategy system that unfortunately wears thin after fighting the same battle again and again. [Feb. 2007, p.88]- PSM Magazine
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- Critic Score
Get it if you love karaoke, but hate the "Revolutions". [Jan. 2007, p.86]- PSM Magazine
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- Critic Score
It all adds up to a strong, promising rookie effort, but it sucks that the $20 cheaper current-gen version still has the overall edge on the depth chart. [Jan. 2007, p.79]- PSM Magazine
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- Critic Score
Yes, Call of Duty 3 has its share of problems, but the action is appropriately intense and cinematic in scope, and the new features are great. [Jan. 2007, p.78]- PSM Magazine
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- Critic Score
When it comes down to it, this game is about playing against real people, online or off, and in that regard, there's little out there that's as gratifying--or impressive. [Jan. 2007, p.74]- PSM Magazine
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- Critic Score
It's still fun in bursts, but there's very little here that hasn't already been done on the PS2. [Jan. 2007, p.84]- PSM Magazine
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- Critic Score
Fans of the program may be able to stomach the shallow, repetitive combat and confusing enemy targeting, but everyone else can avoid it with a clear conscience. [Jan 2007, p.88]- PSM Magazine
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- Critic Score
If you really love LEGOs, buy a pack from a local store instead--it's much more entertaining. [Feb. 2007, p.88]- PSM Magazine
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- Critic Score
Even with these kinks, this is still undoubtedly the best WWE SmackDown game yet, and is well worth playing, even if you played the hell out of last years's game. [Holiday 2006, p.73]- PSM Magazine
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- Critic Score
This is easily the best-playing Tiger this year. It's just a shame that so much content had to be left out of the bag in order to land this year's shot on the green. [Jan. 2007, p.81]- PSM Magazine
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- Critic Score
However, you'll get a lot of the same ninjas to fight over and over again. [Holiday 2006, p.83]- PSM Magazine
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- Critic Score
The third in the series has plenty of upgrades, but none are more evolved than the new Gamebreaker system. [Holiday 2006, p.78]- PSM Magazine
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- Critic Score
EA Replay is a sloppy, slapdash production, and if you like some of its games, you'd be better off tracking down the originals. [Feb. 2007, p.86]- PSM Magazine