PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 4 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- Critic Score
The first PS2 "Spy Hunter" is a much better game. [Dec. 2006, p.84]- PSM Magazine
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- Critic Score
With its compelling characters and story, Yakuza is still a remarkable game. [Oct 2006, p.72]- PSM Magazine
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- Critic Score
LocoRoco is the kind of oddball/genius game that will be revered and sought out by serious gamers for years to come. [Nov. 2006, p.72]- PSM Magazine
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- Critic Score
ProStroke Golf aimed to create realistic golf, and real drama, but while it has great physics, it also has PS one graphics, and a crappy interface that does all the work for you, besides swing, which takes a lot of the fun out of it. [Nov. 2006, p.81]- PSM Magazine
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- Critic Score
You know, we have to say that Def Jam Fight for NY has aged rather well. Two years later. and it's just as fun as ever. [Nov 2006, p.78]- PSM Magazine
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- Critic Score
Probably the most epic-feeling side-scrolling action game in years, if not ever. It will wow you just as much as it will challenge you, and it's definitely not to be missed by those who consider themselves serious gamers. [Oct 2006, p.73]- PSM Magazine
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- Critic Score
The beautiful, fun RPG that we always wanted to see from the series, and it brings the epic storyline to its dramatic conclusion. [Oct 2006, p.78]- PSM Magazine
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- Critic Score
Too bad the mediocre voice acting does more to keep you away than to keep playing. [Nov. 2006, p.82]- PSM Magazine
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- Critic Score
It's got drama, humor, and crazy characters, which will keep you coming back for more. [Oct 2006, p.79]- PSM Magazine
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- Critic Score
Oh, it's a fun game for a while, but it quickly becomes monotonous. [Nov. 2006, p.82]- PSM Magazine
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- Critic Score
Regardless of the evolving antipathy towards current-gen, this game has its share of improvements. [Nov. 2006, p.79]- PSM Magazine
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- Critic Score
Last year's portable Madden chugged and sputtered like a 400 pound offensive lineman asked to run consecutive forty-yard dashes. This year, it's as smooth as Peyton Manning's throwing mechanics. [Nov. 2006, p.79]- PSM Magazine
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- Critic Score
With sub-par graphics and load times, Pac-Man World Rally is just the latest game to show that three dimensions is still one too many for Pac-Man. [Sep 2006, p.86]- PSM Magazine
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- Critic Score
While the cutscenes look amazing, in-game graphics and environments are subpar. It's just disappointing. [Oct 2006, p.84]- PSM Magazine
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- Critic Score
Long load times and a soundtrack that's annoying at best don't help either. Still, FlatOut 2 is a solid, fun game to play. [Oct 2006, p.85]- PSM Magazine
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- PSM Magazine
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- Critic Score
Despite its issues, though, Dark Ressurection is a truly remarkable game and easily one of the best games the PSP has to offer. [Sep 2006, p.81]- PSM Magazine
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- Critic Score
It's a pretty short game, the story isn't all that engaging, and the story presentation could stand some polish. [Oct 2006, p.86]- PSM Magazine
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- Critic Score
Its story, gameplay, and presentation are so good and so unique, it's easily the best RPG to hit the PSP, not to mention one of the best of the last two console generations. [Sep 2006, p.79]- PSM Magazine
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- Critic Score
Field commotion aside, the best reason to huddle up with NCAA is the new Legend mode. [Oct 2006, p.80]- PSM Magazine
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- Critic Score
NCAA Football 2007 for the PSP is a faithful port of the PS2 version, right down to the metal cleats and fan meter. [Sep 2006, p.83]- PSM Magazine
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- Critic Score
While Blade Dancer is a very fun, solid title, if you're not a true fan of the genre, it's not going to change your mind. [Aug 2006, p.86]- PSM Magazine
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- Critic Score
The game's developer has made fighting, not story, the main focus, so you're going to be spending most of your time beating up your opponents and not scrolling through boring plot descriptions. [Sep 2006, p.84]- PSM Magazine
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- Critic Score
You're repeatedly fighting the same old bad buys and backtracking through the same old areas, which gets old quickly. [Oct 2006, p.85]- PSM Magazine
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- Critic Score
It's still passably entertaining for Pirates fans, but Jack Sparrow's legend deserves a better game. [Sep 2006, p.86]- PSM Magazine
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- Critic Score
The steering is a little unresponsive, and the load times are appalling, but it's still a lot of fun to tear ass and humiliate the competition in your meticulously modified rides. [Aug 2006, p.86]- PSM Magazine
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- Critic Score
True infrastructure could make [the] next iteration of Mototrax great. [Oct 2006, p.86]- PSM Magazine
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- Critic Score
You should be able to beat the game in an afternoon. [Oct 2006, p.84]- PSM Magazine
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- Critic Score
Just stay away from the single player mode entirely - it's nowhere near as satisfying as racing your pals through a rustic, old chicken coop. [Sep 2006, p.87]- PSM Magazine
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- Critic Score
The AI is the type that has five aces in a poker hand - that is to say, cheap. [Oct 2006, p.86]- PSM Magazine