PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 43 Metascore
    • 40 Critic Score
    The game offers nothing but tedium to older gamers, but the six and under crowd may love it. [Nov 2007, p.90]
    • PSM Magazine
    • 55 Metascore
    • 75 Critic Score
    With over 70 playable characters, you're sure to be going for a while. [Nov 2007, p.89]
    • PSM Magazine
    • 76 Metascore
    • 75 Critic Score
    There's really something for everyone in it. [Nov 2007, p.86]
    • PSM Magazine
    • 76 Metascore
    • 80 Critic Score
    The design is forgiving enough to get plenty of fun out of it. [Nov 2007, p.84]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    It's not sloppy, but it lacks a polished tightness. [Nov 2007, p.76]
    • PSM Magazine
    • 83 Metascore
    • 85 Critic Score
    Beyond that, it is pure dirt racing womderment that serious sim fans will relish in and more casual players will want to push themselves to become more skilled at. [Dec 2007, p.85]
    • PSM Magazine
    • 86 Metascore
    • 85 Critic Score
    EA's hat-trick, though, goes to the A.I., which will really press you to use strategy, passing, and screens if you want to light the lamp. [Dec 2007, p.82]
    • PSM Magazine
    • 60 Metascore
    • 70 Critic Score
    Really radsauce gameplay. [Nov 2007, p.88]
    • PSM Magazine
    • 74 Metascore
    • 80 Critic Score
    That said, "NHL 08's" amazing A.I. and hyper-realistic controls are still a bit more gratifying, but NHL 2k8 offers you an additional choice...and variety is always good. [Dec 2007, p.82]
    • PSM Magazine
    • 52 Metascore
    • 60 Critic Score
    Doesn't hold a candle to the fun-filled action of the Naruto anime or manga. [Oct 2007, p.84]
    • PSM Magazine
    • 53 Metascore
    • 50 Critic Score
    Strip away the graphics and novelty controls and Lair is exposed for what it is: an average shooter the likes of which we've all played before on two earlier PlayStation iterations. [Oct 2007, p.74]
    • PSM Magazine
    • 75 Metascore
    • 80 Critic Score
    Original, stylish, entertaining adventure. [Nov 2007, p.89]
    • PSM Magazine
    • 84 Metascore
    • 65 Critic Score
    It's fun enough, but even with the headset, it's too expensive for a game that you cannot play by yourself, and its balancing issues severely limit what you can do in the game. [Oct 2007, p.77]
    • PSM Magazine
    • 72 Metascore
    • 70 Critic Score
    A beautiful experience that requires patience, but those looking for instant gratification should look elsewhere. [Nov 2007, p.89]
    • PSM Magazine
    • 71 Metascore
    • 80 Critic Score
    Solid fun overall. [Nov 2007, p.84]
    • PSM Magazine
    • 71 Metascore
    • 55 Critic Score
    Should be enjoyable for hardcore RPG gamers or longtime fans of the series. [Nov 2007, p.88]
    • PSM Magazine
    • 70 Metascore
    • 80 Critic Score
    The three-on-three team battles add a cool level of strategy, and customizing your characters into blazing fast powerhouses is a blast. [Oct 2007, p.72]
    • PSM Magazine
    • 60 Metascore
    • 65 Critic Score
    Suffers from the same flaws as its predecessors: namely, repetitive combat and mostly brain-dead opponents...and for a PS3 game, it doesn't look all that next-gen. [Oct 2007, p.78]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    The improved online features should add significant legs to an already full-featured product. [Nov 2007, p.78]
    • PSM Magazine
    • 84 Metascore
    • 80 Critic Score
    It's not too challenging, but is highly rewarding. [Nov 2007, p.77]
    • PSM Magazine
    • 87 Metascore
    • 90 Critic Score
    All in all, Level-5 has made a deep, varied, and challenging battle system with a handful of nuances you can utilize to you advantage. [Sept 2007, p.74]
    • PSM Magazine
    • 56 Metascore
    • 65 Critic Score
    Just another mediocre RPG: one that feels suspiciously like a "Final Fantasy" knockoff, at that. [Nov 2007, p.88]
    • PSM Magazine
    • 58 Metascore
    • 85 Critic Score
    It may start slowly, but we guarantee you won't want to put it down. [Sept 2007, p.78]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    Regardless of whether or not you like RPGs you should pick it up, because it's one of the most enjoyable games we've played in a long time. [Sept 2007, p.70]
    • PSM Magazine
    • 68 Metascore
    • 90 Critic Score
    Only "Fatal Fury 3" remains altogether enjoyable, and is the primary reason to own this compilation. [Nov 2007, p.90]
    • PSM Magazine
    • 81 Metascore
    • 80 Critic Score
    One of the best entries to the franchise in years. [Nov 2007, p.81]
    • PSM Magazine
    • 78 Metascore
    • 80 Critic Score
    Way more than a bargain bin-worthy roster update from last year's game. [Nov 2007, p.81]
    • PSM Magazine
    • 64 Metascore
    • 70 Critic Score
    We enjoyed the series' addictively simple-yet-fun gameplay seven years ago, and we enjoy it just as much now. [Nov 2007, p.87]
    • PSM Magazine
    • 76 Metascore
    • 75 Critic Score
    Sadly, this could've been the best RPG on the PSP to date, but it's marred by an exhausting 2-3 hours of intros and reading (yup, no voices). [Sept 2007, p.82]
    • PSM Magazine
    • 61 Metascore
    • 60 Critic Score
    Little more than a port of the PS one title, "Harvest Moon: Back to Nature." [Nov 2007, p.89]
    • PSM Magazine

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