Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 71 Metascore
    • 75 Critic Score
    A good game with good timing is hard to refuse. And X-Mercs is a fun bit of strategy that managed to come along when I wanted it most.
    • 79 Metascore
    • 75 Critic Score
    I came away wishing it had been something more. I was hoping for a racing simulation that didn’t just look next-generation, but also felt next-generation in the way it played. Which is to say I’d have preferred Turn 10 spent as much effort innovating the career mode as it did perfecting the way the game’s cars look and handle.
    • 75 Metascore
    • 75 Critic Score
    So Telltale’s game is one meant for existing Game of Thrones fans, which is fine and probably how it should be. And it’s clear that Telltale’s talented storytellers respect and understand the material from which they’re working.
    • 74 Metascore
    • 75 Critic Score
    There’s little question Tiger Woods PGA Tour 14 is the deepest and most authentic golf simulation currently available...Just keep in mind that the scope of its alterations and enhancements is better analogized as a chip shot than a John Daly-sized drive.
    • 57 Metascore
    • 75 Critic Score
    As a spiritual successor to The Neverhood, the game succeeds on all levels, but somehow I don’t think it will gain the same kind of cult following this time.
    • 76 Metascore
    • 75 Critic Score
    Evolve remains an ambitious, daringly original, and largely successful undertaking in four-versus-one play. It’s certainly worth a look for fans of cooperative, class-based games. And if you don’t mind its limiting quirks it could well become your go-to team play.
    • 77 Metascore
    • 75 Critic Score
    The story is interesting enough to drag you through the game’s lengthily campaign and it has some funny moments too, but in between the cutscenes is a whole lot of button pressing.
    • 81 Metascore
    • 75 Critic Score
    It has an unrestrainedly upbeat vibe that just makes you feel happy all over, and it’s still bursting with imagination. There are few other games on PS4 – or, indeed, any console – to which it can properly be compared.
    • 80 Metascore
    • 75 Critic Score
    It’s hard to hate Need For Speed Rivals. But it’s also hard to love it. The game brings a solid, core competency in every aspect of its arcade racing base, while introducing interesting new online features. Unfortunately, these features never quite gel to their full potential.
    • 78 Metascore
    • 75 Critic Score
    As in past games within this series, I most often find myself competing not against AI or human opponents, but rather to improve upon my previous performance. Which is exactly why most people play golf in the real world. That Everybody’s Golf successfully simulates this experience in your living room is perhaps all that golf fans will need to know in order to decide whether to pick it up.
    • 72 Metascore
    • 75 Critic Score
    All of this is well and good. It’s what I’d expect of a Fire Emblem game on any platform, mobile or otherwise. And it’s plenty to keep me playing. For now. But my concern, as already mentioned, is what happens once I start to encounter anything that feels like a payment barrier. And I can see them coming.
    • 80 Metascore
    • 75 Critic Score
    I’m also a bit disappointed in how the open world elements in these games remain something less than fully formed.
    • 54 Metascore
    • 75 Critic Score
    I really want to play Knack 2...Not because Knack – a cartoonish and linear fantasy brawling adventure for kids – is an amazing game that left me dying for more of the same, but rather because it had the potential to be an amazing game.
    • 73 Metascore
    • 75 Critic Score
    There’s got to be a point at which Lego games finally outstay their welcome. But, against all odds, nine games in under two years is not it.
    • 74 Metascore
    • 75 Critic Score
    Fire Emblem Warriors is more than just a Warriors game with Fire Emblem personalities in place of classic Chinese historical figures. It manages to retain a distinct Fire Emblem flavour despite dishing out a style of action that is arguably the polar opposite of what Fire Emblem fans expect.
    • 80 Metascore
    • 75 Critic Score
    Some of the cameras appear to be operated by drunks. The replay footage usually consists of extreme close ups of some player’s jersey, and it never offers any explanation as to what just happened.
    • 62 Metascore
    • 75 Critic Score
    If you decide to pick up the latest artistic experiment from Tale of Tales keep in mind that the game’s subject matter with a little bit of background can start to make a lot of sense. It just requires you to think outside of the video game medium.
    • 72 Metascore
    • 75 Critic Score
    Headmaster is a fleeting but fun little virtual reality romp.
    • 60 Metascore
    • 75 Critic Score
    This is all fun enough stuff. There’s a nice mix of split-second tactical thinking and deep brutality – I could almost feel each blow through my controller.
    • 83 Metascore
    • 75 Critic Score
    Donkey Kong Country: Tropical Freeze is a finely tuned and well crafted trial of reflexes that rewards tenacity and endurance with the satisfaction of having achieved something far from easy...Just don’t expect the kids to stick around and enjoy it with you.
    • 59 Metascore
    • 75 Critic Score
    EA was so focused on making the gameplay a superlative experience that the company forgot to include a lot of the things that make the series so special. If you’re buying your next-gen console just to play NHL, maybe wait a year. If you already have the console, well, hockey’s hockey, right?
    • 73 Metascore
    • 75 Critic Score
    We both thought it was an improvement on the original – not least because it demands fewer up-front purchases than its predecessor (you can now play co-operatively without buying additional characters) – but agreed that there’s still plenty of room for critical gamers like us to kvetch.
    • 81 Metascore
    • 75 Critic Score
    The most interesting thing about Dragon Quest Builders isn’t what it takes from Minecraft but instead how it fills in some of the gaps that have existed since that game’s inception. Namely, storytelling, quests, and building guidance
    • 81 Metascore
    • 75 Critic Score
    Deus Ex GO is still loads of fun. I had a hard time keeping myself from just sitting down and burning through the whole story in a single afternoon.
    • 82 Metascore
    • 75 Critic Score
    It’s not the easiest game to wrap your brain around. The dungeon crawling is kind of turn-based yet also not, and levels are kind of rogue-like (meaning randomized), but not completely. Instructions are rare.
    • 77 Metascore
    • 75 Critic Score
    This is a Mario platformer in which multiplayer – as in multiple characters on screen at the same time – isn’t much fun.
    • 79 Metascore
    • 75 Critic Score
    To be sure, Alienation could have done with a little more polish in its RPG systems and the inclusion of an extra mode or two.
    • 62 Metascore
    • 75 Critic Score
    Even without multiplayer, though, there’s a good 20-plus hours of action packed into this fun little childhood throwback – more than enough to keep strategy fans occupied until the end of the summer.
    • 83 Metascore
    • 75 Critic Score
    Whether this is worth $15 is really moot: if you’re a Street Fighter devotee, this is a required update, end of discussion.
    • 79 Metascore
    • 75 Critic Score
    The Magic Circle’s appeal runs the gamut of the video game industry. While players might have one experience, someone who has actually worked in game development might get something entirely different from the game. And with a well-written script and some talented voice acting, it has a narrative that you’ll actually enjoy instead of merely coasting through to see the credits roll.
    • 71 Metascore
    • 75 Critic Score
    As with pretty much any Lego game (except perhaps Dimensions), what it really comes down to is whether you’re tired of the Lego game shtick, whether you happen to be a fan of whatever pop culture property TT Games happens to have on tap, and whether you have someone to sit beside you on the couch so you can play and laugh together – these games are always much more fun experienced with a friend of family member.
    • 72 Metascore
    • 75 Critic Score
    If you’ve got an evening to spare and want to fill it with some great beats and alien-blasting action, LOUD on Planet X is worth checking out.
    • 63 Metascore
    • 75 Critic Score
    In general, The Order: 1886 reminds me of almost every super hero film franchise. The first movie is frequently decent but has a few significant issues, and it’s not until the second entry in the franchise that things get more polished and interesting.
    • 75 Metascore
    • 75 Critic Score
    There are some nice new touches, including the objective of protecting survivors – which I found helped bring everyone back together again – as well as a crazy powerful mech-armoured Goliath zombie. If you thought exo zombies were evil, this guy is basically Satan.
    • 74 Metascore
    • 70 Critic Score
    The Disney Infinity starter pack might seem like a good idea the next time you have to buy back your kids’ love for having missed a baseball game or ballet recital, but you need to know it’s probably the start of a very expensive new habit.
    • 84 Metascore
    • 70 Critic Score
    When it comes down to it, though, I play Gears games for their spectacular campaigns, and Gears of War 4’s single-player mode just doesn’t live up to the standard set by its predecessors. It’s too conservative to wow us the way we expect, and it lacks many of the larger-than-life personalities that made the original trilogy so fun and memorable.
    • 78 Metascore
    • 70 Critic Score
    Despite its imaginative exterior, the game adheres to a surprisingly rigid design. After a while I felt as though I was just going through the motions, dispatching hundreds of zombies simply to get to the next waypoint on my map...But it takes a good while for the disillusionment to set in.
    • 70 Metascore
    • 70 Critic Score
    If some strangely-specific apocalyptic event wiped both Warcraft and Dungeon Keeper off the face of the earth, those brave souls with the will to continue might find something to cling to in Dungeons 2. Until that happens, the probably just best to stick with the real deal.
    • 74 Metascore
    • 70 Critic Score
    The problem, unfortunately, is that something feels missing without a true hero character with a deep backstory and lots of personal demons and vendettas to drive the narrative forward.
    • 73 Metascore
    • 70 Critic Score
    The plot is thickening. Hopefully the pacing will adjust to match in coming installments.
    • 73 Metascore
    • 70 Critic Score
    Despite its shortcomings, Kirby and the Rainbow Curse offers up an entertaining, albeit a frequently frustrating experience. The game’s rainbow drawing mechanic makes great use of the Wii U’s GamePad but the resulting gameplay unfortunately isn’t always as fun as it could be.
    • 76 Metascore
    • 70 Critic Score
    What Bravely Default II ends up giving us is a nicely polished traditional role-playing game that gently shifts a few of the genre’s defining bars a centimetre or two higher while safely ducking under others. Fans of the form will find it warm and comforting, but I don’t expect it will win over many converts.
    • 69 Metascore
    • 70 Critic Score
    Even a remastered version of a more or less forgettable prequel from the franchise’s heyday is infinitely preferable to what Capcom gave us in Resident Evil 6. It’s got its fair share of issues and isn’t the nostalgic walk down memory lane that was Resident Evil HD Remaster, but at least it’s a bit more of what this Resident Evil fan really wants.
    • 63 Metascore
    • 70 Critic Score
    Crush Your Enemies engaged me enough to while away a lazy Sunday afternoon. The missions are so short that it was easy to just keep clicking one more without paying any attention to the clock on my desk.
    • 70 Metascore
    • 70 Critic Score
    Of course, the ultimate factor likely to determine whether you keep jiggling your buns beyond the first night will likely be whether you enjoy the music or not, and unfortunately I found this year’s batch of songs a bit disappointing. The vast bulk of them are, at least to my taste, flavourless pop fluff.
    • 68 Metascore
    • 70 Critic Score
    And the sad truth is that those who can’t play for scores upon scores of hours and refuse to spend more money to get the game’s best stuff will likely feel the consequences in online play as they go up against those who have. This could potentially put a serious damper on online fun as time rolls on.
    • 87 Metascore
    • 70 Critic Score
    Why there are so few new Pokémon and such an emphasis on the old ones is really up to speculation, but all I know is that there’s a Chespin out there who needs a pet.
    • 88 Metascore
    • 70 Critic Score
    Why are all of these old generation Pokémon appearing in the game? Where are all of the new Pokémon we were teased and promised? Sure, they’re there, but why are they so rare?
    • 70 Metascore
    • 70 Critic Score
    Despite being a deep, generally entertaining, and visually luscious tower defence experience, Anomaly Defenders doesn’t quite rank among the best in its category.
    • 81 Metascore
    • 70 Critic Score
    The Azran Legacy really just feels like more of the same.
    • 71 Metascore
    • 70 Critic Score
    Hardline‘s release was smooth, and although it did feel like a modified BF4, it also plays like something novel and worthwhile all on its own.
    • 67 Metascore
    • 70 Critic Score
    The Walking Dead: Michonne ends up an entertaining, if not quite as satisfying, addition to Telltale’s slowly evolving series. At its worst it simply provides more of the same action and difficult decision making that fans seem to love, and at its best it delivers fresh canonical insight into one of The Walking Dead’s most interesting characters.
    • 70 Metascore
    • 70 Critic Score
    EA Sports UFC gives them solid bones to begin with, but the series is going to figure something out how to win over casual sports fans if it wants to be a Madden-like success.
    • 75 Metascore
    • 70 Critic Score
    The Night of the Rabbit will make players wish that magic was real. The game’s charming world builds Jerry’s final adventure in his summer as something memorable and magical.
    • 77 Metascore
    • 70 Critic Score
    When a video game like Dead or Alive 5 throws around words like “sensual design” they’re really covering up for its appeal to the lowest common denominator of who they think are playing the games: Men who stare at boobs. Let’s be honest because the game’s producers certainly won’t be.
    • 72 Metascore
    • 70 Critic Score
    The transition to true open world play may not be going as smoothly as we might have hoped, but the technical issues have yet to push me away. In the end, I’m really just here for the weird wildlife, and there’s certainly no shortage of that in Pokémon Scarlet and Violet.
    • 71 Metascore
    • 70 Critic Score
    The transition to true open world play may not be going as smoothly as we might have hoped, but the technical issues have yet to push me away. In the end, I’m really just here for the weird wildlife, and there’s certainly no shortage of that in Pokémon Scarlet and Violet.
    • 80 Metascore
    • 70 Critic Score
    If you like Tolkien fantasy and all you really care about is finely crafted and gratifying combat, then you’re bound to have a ton of fun. Buy with abandon. You’re in for dozens of hours of bloody and gruesome entertainment. If, however, you want a fantasy role-playing game with a little more story, a more thoughtfully designed world that’s a pleasure to explore, and a pace of play that allows for more time engaged in activities outside of battle, then keep shopping. Middle-earth: Shadow of War won’t be for you.
    • 80 Metascore
    • 70 Critic Score
    It’s a breath of fresh air. A true next-generation rhythm game...But it’s not going to be for everyone.
    • 76 Metascore
    • 70 Critic Score
    Thanks to this brisk pace of play, a constant stream of skill points used to unlock new abilities, and a steady deluge of new equipment and armour that you can use, sell, or disassemble for crafting resources, the sense of progression is both real and satisfying. Once I was on the train, I didn’t want to get off. Still, it does feel like a game with unrealized potential. Players have been spoiled for choice over the last year when it comes to visually breathtaking, narratively rich games with huge and interesting open worlds. Rise of the Ronin is on the outskirts of that conversation rather than in the middle of it. Worth considering, especially for fans of historical epics and solid action, but the competition is stiff.
    • 78 Metascore
    • 70 Critic Score
    As a guy whose passion for golf games lies mostly in powering through single-player tours and developing a character’s skills and playing style, Mario Golf: World Tour left me a little unsatisfied.
    • 79 Metascore
    • 70 Critic Score
    The menus are still clunky and slow, players seem to run out of energy around the 60-minute mark of every game, and fancy animations are a poor substitute for basic functionality.
    • 72 Metascore
    • 70 Critic Score
    Guardian of Light felt like a nice little change of pace for the ailing Tomb Raider franchise when it arrived in the summer of 2010, and Temple of Osiris is a capable and – thanks largely to some great puzzles – fairly enjoyable extension of that experience.
    • 65 Metascore
    • 70 Critic Score
    The Xbox One edition I tested stuttered noticeably about once or twice per race, sometimes more. Even the slightest frame rate hiccups in racing games can result in collisions with potential to send you from first place to last in a blink – especially if they happen on a corner versus a straightaway. Frame hitching cost me a number of races in Need for Speed, and each was a maddening experience.
    • 71 Metascore
    • 70 Critic Score
    Of course, the fun that players have with Scribblenauts Unmasked‘s activities will correspond directly to their creativity.
    • 75 Metascore
    • 70 Critic Score
    I have a hard time understanding why Sleeping Dogs needed to be ported to Xbox One and PlayStation 4 in what Square Enix is calling the game’s “Definitive Edition”...It collects all of the game’s considerable post-release content – including a trio of story-driven add-ons – in one convenient place, which is laudable. But core game hasn’t changed much. And it wasn’t perfect to begin with...The expression “warts and all” to leap to mind.
    • 82 Metascore
    • 70 Critic Score
    But if you’re looking for an insight or two into the sociopolitical troubles currently haunting the country in which Far Cry 5 is set, best not to get your hopes up.
    • 64 Metascore
    • 70 Critic Score
    The Crew is far from a bad game and if Forza Horizon 2, the current top open-world racing game on the market, didn’t exist, I probably would have enjoyed it much more. Unfortunately, despite everything Ivory Tower’s latest title does correct, its lacklustre visuals, rubber-band AI, and disappointing story is difficult to ignore.
    • 72 Metascore
    • 70 Critic Score
    Good players may relish the more intense competition, but I find playing on the new multiplayer maps against the series most devout fans a bit disheartening.
    • 65 Metascore
    • 70 Critic Score
    Elegy for a Dead World may have its issues, but it provides the spark and kindling for a blaze of creativity. It ought to prove plenty of fun for anyone who chooses to keep feeding the fire.
    • 78 Metascore
    • 70 Critic Score
    Impressive as some aspects of the level design and interface might be, Guerrilla hasn’t quite delivered the whole package. This isn’t going to be a massive system seller with wide, mainstream appeal. Still, one can’t discount that Killzone: Mercenary may well be the most playable handheld first-person shooter yet made. That’s no small accomplishment.
    • 72 Metascore
    • 70 Critic Score
    Mad Max, despite his propensity for violence and vengeance, represents a flicker of hope that humanity’s best will always work to endure and survive its worst. And that, I think I finally understand, is what has kept me returning the Avalanche’s wasteland night after night.
    • 85 Metascore
    • 70 Critic Score
    While [the] handheld game stands on its own and recreates the same fun, bombastic, brawling experience it does feel a little pared down.
    • 73 Metascore
    • 70 Critic Score
    Clearly, The Legend of Zelda: TriForce Heroes isn’t going to stand among the greatest Zelda games. Instead, it will go down as one of the more experimental entries Nintendo’s decades-old series. And without much of a story, franchise fans who opt to skip it really won’t be missing much.
    • 77 Metascore
    • 70 Critic Score
    Part of the problem is that, outside of online rankings, there’s little in the way of long-term objectives. Players slowly earn currency while fighting that can eventually be used to unlock more arms for each of their fighters via a kind of lottery system, but it takes a long time to earn enough for even a single chance to unlock new arms. And there’s a chance you might earn arms you already have.
    • 77 Metascore
    • 70 Critic Score
    Encounters – generally set in bland open areas – tend to be pretty similar to each other. Jack uses his time shifting abilities – which evolve in terms of range and power, but not sophistication – in the same ways on a limited variety of enemies time and again while relying on an awkward automatic covering system as he reloads or waits for his abilities to recharge. Rinse and repeat. There’s simply not enough variety.
    • 80 Metascore
    • 70 Critic Score
    Worth keeping in mind for series n00bs: I’ve found Joe Danger games play a bit better on an iPhone or even an iPad Mini than an iPad.
    • 75 Metascore
    • 70 Critic Score
    But once I had the sense that there were specific things to be done in order to achieve goals, that became my focus, and the magic of the experience suffered for it. The sense of wonder I had with each new discovery was tempered by the logical part of my brain, which began looking for problems to solve and working out plans.
    • 71 Metascore
    • 70 Critic Score
    Racing fans will undoubtedly have fun with it for at least a little while.
    • 66 Metascore
    • 70 Critic Score
    Civilization Revolution 2 isn’t a terrible game by any stretch, but I’ve a feeling it will be long forgotten within minutes of sinking my teeth into a full-featured Civilization game set in space.
    • 77 Metascore
    • 70 Critic Score
    As for me, my little family had a pretty good time playing a chapter each night over the course of a week. And while I doubt I’ll play again — I’m fine with how the story turned out for us — I’m pretty sure my mildly OCD daughter is already plotting to go back and fix all the things I made go wrong with my overrides. Who knows? Maybe she’ll find a way to get everyone through this chaotic criminal saga in one piece. But I doubt it.
    • 81 Metascore
    • 70 Critic Score
    I can’t deny that I had plenty of fun taking in this authentic new Star Wars story, but I get the sense that an extra six or twelve months of development could have given us a more polished and less derivative experience.
    • 73 Metascore
    • 70 Critic Score
    It will dazzle players with its next-generation visuals and give them fun things to do with Sony’s newfangled controller...But when the launch hubbub dies down and you’ve played through your day one bundle of games, this probably isn’t the game you’re going to come back to for seconds.
    • 74 Metascore
    • 70 Critic Score
    Whether you should pick up Automatron might end up coming down to how much you dig robots. If you can live without them, you can probably just skip it. If, on the other hand, you want to build your own lethal automaton companion to take with you out into Far Harbor’s irradiated sea a couple of months from now (as I know I do), then Automatron becomes significantly more compelling.
    • 77 Metascore
    • 70 Critic Score
    Half excellent adaptation of a classic game, half hamfisted promotional product, Magic 2014 is as notable as much for what it purposefully leaves on the table versus what it achieves.
    • 77 Metascore
    • 70 Critic Score
    Rovio has done well with the hand they’ve had to work with.
    • 89 Metascore
    • 70 Critic Score
    Xenoblade Chronicles 3 earns a modest thumbs up. It’s undeniably huge, delivering good bang for your RPG dollar, and has some interesting ideas on its mind. It’s no Final Fantasy or Zelda, but fans of sophisticated combat and Japanese storytelling should be well served.
    • 71 Metascore
    • 70 Critic Score
    Tomodachi Life might not have the lasting appeal of a title like Animal Crossing: New Leaf, but the game certainly offers up an interesting experience — one that will probably appeal for a longer period of time to a much younger audience.
    • 80 Metascore
    • 70 Critic Score
    The game is dirt cheap, easy on the eyes, and fun to pull out for 10 or 15 minutes at a time. At that pace, it’ll take weeks to play through the 50 or so puzzles initially available.
    • 70 Metascore
    • 70 Critic Score
    The Cave is a game worth experiencing at least once. Truly funny games are rare, much less funny games that cover themes as diverse as sin, murder, redemption and desire. The fact that it covers these topics with a sense of style and ease (and without feeling like you’re being bludgeoned with a philosophy textbook) is praiseworthy.
    • 78 Metascore
    • 70 Critic Score
    The focus on intense action comes at the expense of legitimate alarm, anxiety, and dread. That’s just not a trade-off I’m overly interested in.
    • 61 Metascore
    • 70 Critic Score
    It delivers a cleaner, breezier simulated golf experience that runs more quickly and looks lovely – especially during those morning rounds – without losing the series’ robust core mechanics...However, the overhaul has come at the cost of significantly reduced content and some missing features.
    • 83 Metascore
    • 70 Critic Score
    There’s no question that Might and Magic: Clash of Heroes, bugs and all, remains one of the best puzzle/tactical fantasy RPGs around.
    • 72 Metascore
    • 70 Critic Score
    That’s also part of the problem: It’s merely reminiscent of greater works. It doesn’t have a voice of its own. Its hesitant, wavering tale of a boy and girl struggling together to dispel the dark doesn’t carry the weight of other poetic adventures. Like a frivolous pop ballad filled with vague notions of love and heartbreak, Rain left me in want of clarity, resolution, and a more distinct message.
    • 84 Metascore
    • 70 Critic Score
    This carefully designed, constantly evolving, and weirdly dynamic army of Orcs – especially those strong enough to repeatedly defeat me (more on that in a bit) — is what made me keep playing Shadow of Mordor through to the end, even as I felt growing dissatisfaction with the game’s stillborn and often threadbare narrative.
    • 84 Metascore
    • 70 Critic Score
    In the end, though, Hitman‘s second episode and the limited Elusive Target mode simply confirm my original impression of the franchise’s new episodic format: It hinders rather than helps the experience.
    • 59 Metascore
    • 70 Critic Score
    Mars: War Logs is an ambitious game with a lot of good ideas, and the execution is decent even if the story is a little contrived. For all the time I spent with the game, I felt like it was a good diversion away from the other typical Mars-based games like Red Faction: Guerilla.
    • 71 Metascore
    • 70 Critic Score
    Chambara is a fantastic idea in need of elaboration.
    • 78 Metascore
    • 70 Critic Score
    It’s not attractive or even very welcoming, but get past this deceptively off-putting veneer and you might just find a game of turn-based tactics worth getting lost in for a few days or a few weeks.
    • 72 Metascore
    • 70 Critic Score
    It’s a party game more than anything else, and one that warmly welcomes just about anyone who can swing an arm. And while the Wii was rife with this sort of casual fare, the Switch could use a few more. That’s why Nintendo Switch Sports earns an easy recommendation for families looking for some straightforward multiplayer fun.

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