PlayStation Universe's Scores

  • Games
For 3,467 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Olija
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3468 game reviews
    • 53 Metascore
    • 50 Critic Score
    Too short to go anywhere storywise, a lack of genuine peril, and devoid of character development, ‘’Assembly Required’’ is easily the weakest episode of a Telltale series post-Walking Dead. The world it exists in continues to shine, but anything original flounders.
    • 67 Metascore
    • 50 Critic Score
    Katana Kami: A Way Of The Samurai Story attempts to bring back a beloved PS2 franchise with a new twist. However, its lackluster execution and heavy repetitiveness leaves very little excitement in its wake. Fans might find some appeal here, but only consider this game if you're looking for a repetitive and simplistic dungeon crawler.
    • tbd Metascore
    • 50 Critic Score
    60 Seconds! offers up a different way to play a mobile game that features some light-hearted gameplay and a brief time sink. However, gameplay quickly contradicts itself, and the port work offers little help to the cause. There is some fun and some charm, but it's very short lived.
    • 72 Metascore
    • 50 Critic Score
    An unnecessary release which cobbles together pieces from other, better racing games into a competent but dull experience. Save your cash and grab a copy of Burnout Paradise Remastered instead.
    • tbd Metascore
    • 50 Critic Score
    Valhalla Hills tries to bring The Settlers II gameplay up to snuff but while it improves in some areas, it completely negates some aspects on what made The Settlers II so much fun in the first place. Building and autonomy is done decently well but with the lack of continuation and multiplayer makes it pale in comparison. Its price for entry is very worrying too and doesn’t help matters.
    • 65 Metascore
    • 50 Critic Score
    Only hardcore RPG fans will have the patience to grind through an admittedly ambitious game whose avant-garde approach forgets the basics of what makes an RPG fun.
    • 40 Metascore
    • 50 Critic Score
    Tamarin has a quirky and fun concept (a monkey with a gun), but its poor 3D platforming, inability to inform the player properly about objectives and where to go, and dated look with bugs make it a title that few people have any good reason to play, especially when there are much better games of the genre out there right now on PS4.
    • 65 Metascore
    • 50 Critic Score
    Rango: The Video Game has some great moments. Unfortunately, those only constitute about an hour of the game; the other four hours are pretty boring for all but young kids and the casual crowd.
    • 48 Metascore
    • 50 Critic Score
    The humour is missing as are the voices of the Muppets in this bland entry-level platformer for Vita.
    • 64 Metascore
    • 50 Critic Score
    Rainbow Skies has a few good ideas, but those aren't enough to move past its bland narrative and repetitive gameplay.
    • 77 Metascore
    • 50 Critic Score
    Starfield plays as you would expect an RPG to play in the sense that the inputs do what you want them to do. Performance also works well enough, particularly for a Bethesda game. Odds are, however, that you won't want to play for very long anyway. In this game, you get nothing but residual information about the world around you and humdrum experiences for you to play. Even in Dark Souls, you receive a challenge that faces you head on and you get rewards for surmounting that challenge. Whether it's the plot or the gameplay, Starfield puts any interest you may have on the back burner for something much more mundane to take its place.
    • 61 Metascore
    • 50 Critic Score
    Jeremy McGrath's Offroad is a competent racer, though with numerous issues and little replay value, you may want to look elsewhere for your offroad kicks.
    • 71 Metascore
    • 50 Critic Score
    The Spider-Man game franchise has long been a series that gamers have always thought should work, but it rarely has. The third attempt from Beenox, but first attempt at an open world version, shows some promise, but it has a lot of cracks along the way.
    • 56 Metascore
    • 50 Critic Score
    Skydance's Behemoth offers a huge amount of spectacle with the four giant creatures you'll take down over the course of your time with it, but spectacle is the majority of what's on offer. It's a shallow game with a combat system that never challenges you to evolve your tactics (even when/if it's working properly), a repetitive gameplay-loop, runtime bloating encounters and box-pushing puzzles, and a story that does nothing new with uninteresting characters. Traversing around with a grapple hook and climbing the giant beasts at least proved both consistently fun and an interesting gameplay experience in VR, and it has its fair share of visually striking moments, but that isn't enough to recommend it.
    • 61 Metascore
    • 50 Critic Score
    Gunscape could be a good game creator with a healthy lifespan, but a high price point, unoriginal concepts, and muddled ideals are just the tip of the iceberg that looks like it will sink the game's lofty ambitions.
    • 51 Metascore
    • 50 Critic Score
    The aging loud-mouth hero does not take himself too seriously in Duke Nukem Forever, and neither should you. Overall, nostalgia simply is not enough to save this bland and repetitive shooter.
    • 63 Metascore
    • 50 Critic Score
    Override 2: Super Mech League is a playable game, but almost all of its parts feel poorly thought out or are lacklustre to play. The gameplay is repetitive and uninspired and the few technical issues and lack of players mean you will just be fighting bots the entire time. Ultimately, this experience really isn't worth a look.
    • 46 Metascore
    • 50 Critic Score
    I personally enjoyed Zenith, the story and writing kept me going though all the various issues it presented. The amount of bugs, glitches, and technical performance issues just can’t be overlooked, especially for a casual gamer.
    • 63 Metascore
    • 50 Critic Score
    Periods of fun stealth play aren't enough to rescue the second entry in the Chronicles saga from being a forgettable, average platformer.
    • tbd Metascore
    • 50 Critic Score
    An endless runner that at least dares to try some different ideas, Corridor Z still unfortunately remains very much stuck in the mud of its two overplayed tropes found in its chosen genre and theme. It is, however, still a fairly serviceable runner that’ll whittle away a few minutes a day for a short time.
    • 56 Metascore
    • 50 Critic Score
    Call of Duty Modern Warfare 3 is a low point for series. A passable multiplayer suite can't prop up the uninspired campaign, and dreadfully dull zombies mode. The series needs to take a break from the annualised release schedule, and inject some much needed creativity into the legendary franchise.
    • 53 Metascore
    • 50 Critic Score
    Nice concept, but an under-developed storyline, simple puzzles and graphical issues make The Assembly one of the PSVR launch games to avoid.
    • tbd Metascore
    • 50 Critic Score
    Kismet looks great and is a fun 15 minute experience for the low price point, but ultimately it lacks depth and interaction.
    • 62 Metascore
    • 50 Critic Score
    There's no getting around the fact that Lost Soul Aside feels like it belongs in the mid 2010s and honestly that would be fine were it not the fact that the game feels so compromised in so many other aspects of its design that it's difficult to shake the feeling that it just feels outdated, rather than a heartfelt love letter to the past. Though the soundtrack is frequently excellent and the combat reliably exciting, neither are enough to save Lost Soul Aside from tumbling into a deep abyss of rank mediocrity, which is a shame; especially considering the sheer amount of graft that has gone into the game since its inception all those years ago.
    • 61 Metascore
    • 50 Critic Score
    Filthy Lucre strives to be a game of interesting choices between caution and gung-ho action. Unfortunately, the lack of challenge and inept AI mean that neither style of play is satisfying.
    • 48 Metascore
    • 50 Critic Score
    Valhalla Knights 3 is an impressive concept, but poor execution, lame grinding, and exploitative "Sexy Time" events are a fan disservice.
    • 70 Metascore
    • 50 Critic Score
    H.A.W.X. 2 is one repetitive ride that offers little thrills outside of crashing.
    • tbd Metascore
    • 50 Critic Score
    Attractive visuals and decent handling isn't enough to pull Red Wings: Aces of the Sky out of the doldrums of mediocrity, thanks in no small part to a distinct lack of variety in the mission objectives and uninspiring game design.
    • 63 Metascore
    • 50 Critic Score
    Pets struggles to teach an old dog new tricks. It takes a few steps forward and the same steps back, so a couple of more laps around the obstacle course might be needed before this pooch can storm out of the gate running like a champion.
    • 70 Metascore
    • 50 Critic Score
    In Too Deep suffers greatly from an over familiarity with both post-apocalyptic worlds and Telltale’s own formula. If not for Michonne herself, this would be a truly disastrous start to the latest entry in this partnership.

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