Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
2966 game reviews
    • 79 Metascore
    • 90 Critic Score
    A far stronger game than the original in every aspect, and a compelling counterpoint to inFamous 2, Prototype 2 is nothing less than a gore-packed sandbox masterpiece throughout. Like the nefarious Alex Mercer himself, it's absolutely worth hunting down.
    • 82 Metascore
    • 70 Critic Score
    Whether you find its t&a-heavy stylings cheap or charming, the unique combat and constantly entertaining animations are almost enough to elevate it into the realms of the genre's giants. At present though, without an on-screen moves list it's too fiddly to put the hours of training into – which is frustrating, because you will want to put those hours in.
    • 75 Metascore
    • 70 Critic Score
    A survival game that gets way more right than wrong. Resources are genuinely scarce, a real sense of danger permeates the whole thing, and the post-apocalyptic setting has been well crafted. That a game with such a troubled development has turned out so well is impressive, and as a different gaming experience it's well worth a play – even if it does feel like a warm up for The Last Of Us.
    • 74 Metascore
    • 60 Critic Score
    The real problem, however, is that these are not the kind of games that should be remade in hi-def. With titles such as Shadow Of The Colossus or Metal Gear Solid 3, it figures: these are unique experiences that no game since has been able to recreate, outdo or even capture the spirit of. Devil May Cry was lauded at the time, but the games simply aren't classics in that same bracket.
    • 70 Metascore
    • 60 Critic Score
    There are many things to like about Warriors Orochi 3. The over-the-top madness, enormous scale battles, and – bizarrely enough – gibberish storyline all have varying levels of charm. Sadly the overly familiar mechanics and uninspired level design somewhat undermine all of this.
    • 78 Metascore
    • 60 Critic Score
    It's fun, but only in the same way wanging around plastic trucks was back when you wore Bananaman pyjamas. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Feel dirty. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 20 Critic Score
    It's basic, ugly and lacks any sense of excitement. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 60 Critic Score
    This never quite gets free of its cell of mediocrity. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 80 Critic Score
    A maddeningly addictive top-down shooter. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    It's so ugly that your Vita will likely look embarrassed at having to play it. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 50 Critic Score
    A bit inconsistent. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Solid, if slightly dreary. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    The stealth lacks Ezio's style. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 70 Critic Score
    Engrossing pick-up-and-play action. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Brainteasers are trapped in an overly punitive framework. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 60 Critic Score
    The restrictive and repetitious combat is too simplistic to keep your attention for dynastic periods. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Sadly, at more than four times the price of the iPhone version, it's hard to recommend too highly. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 86 Metascore
    • 80 Critic Score
    Touchscreen is implemented nicely. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    20 new trials - feats of skill that perfectly complement the flawlessly translated controlset. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 60 Critic Score
    It's also overly familiar, too short and full of irritating load times. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Jak can still turn heads. [Apr 2012, p.112]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A surprisingly satisfying cartoon RPS that scratches that itch to war a binliner as a cowl very nicely. [Apr 2012, p.105]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 30 Critic Score
    The combat is still woeful. [Apr 2012, p.97]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Ten quid is a steep asking price. [Apr 2012, p.97]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 50 Critic Score
    It quickly becomes repetitive nonsense. [Apr 2012, p.97]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A good, solid racer, but not a great one. Its main problem is that it undeniably compares unfavourably with its closest competitors (it's secondary problem is its grating soundtrack, but I'll charitably let it off the standard -2 dubstep modifier). With a less inhibited approach to level design and slightly more refined handling its success would be less qualified.
    • 75 Metascore
    • 70 Critic Score
    This is still a fine package, though. A new Country Clubs feature enables you and your friends to compete against one another and rival clubs, boosting your XP and coin-earning potential all the while, and the career mode is still huge. There's also the new Tiger Legacy Challenge, where you relive Eldrick's career from the age of two right into the future – it's a massive, well-executed addition narrated by the man himself.
    • 52 Metascore
    • 70 Critic Score
    For the large part, whether offline or on, Operation RC manages to successfully inject old skool Resi charm into an enjoyably frenetic shooter. If the idea of battling rooms full of stretchy-tongued monstrosities with athletic controls in iconic surroundings has your Umbrella sense tingling, this is well worth a look.
    • 65 Metascore
    • 40 Critic Score
    It's not entirely awful. Scaling buildings with your previously mentioned rocket feet gives proceedings an enjoyable verticality. Smashing houses, tanks and 'copters is also empowering like breaking fine china with a giant smashy mallet. But with the most annoying AI this side of Johnny 5 and one-note combat, ACV is repetitive robot rubbish.

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