Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 64 Metascore
    • 70 Critic Score
    Eventually this becomes a satisfying process, but it can take a while to get to grips with. [Issue#161, p.83]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Decent, but no improvement on the (now cheaper) earlier games. [May 2011, p.117]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 50 Critic Score
    RUN/r is never disastrously bad, it just lacks ambition. [Apr 2016, p.92]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    While this unlikely combination works well enough in quick bursts, you'll breeze through the quest in around six hours. [May 2016, p.92]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Sker Hotel is a beautifully realised survival horror location to get lost in for an afternoon– it’s just a shame about the monstrous staff. [Issue#179, p.81]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Sadly the repetitiveness of the gameplay, despite team attacks and unlockable special moves, gets tiring long before the charms of the world. And so, ironically, Luffy just doesn't quite have the legs
    • 64 Metascore
    • 50 Critic Score
    Sadly, unless it manages to pick itself up pretty sharpish, Dead by Daylight may well be dead on arrival. [Sept 2017, p.91]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Binge on it and you'll be done before your thinking walnut's sizzling, as there simply aren't enough different mini-games to satisfy in the long-term. [Sept 2007, p.107]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 40 Critic Score
    A solid idea, but that's all. [Dec 2016, p.73]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    An escape room adventure that’s thrilling, frustrating, and rewarding. Last Labyrinth is an enjoyably disturbing workout for the brain that ought to go a little easier on you. [Issue#170, p.87]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 50 Critic Score
    There's enough ambition here to elevate Mulaka above a disappointment. [May 2018, p.88]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 50 Critic Score
    Sadly, Liberation can’t escape its limited gameplay, technical unevenness and poorly told story. While Black Flag kicked the series on, the past holds no glory for Aveline.
    • 64 Metascore
    • 60 Critic Score
    Weaves Lovecraftian mythos into an interesting setting. But it frequently veers into being dull and repetitive, which isn’t what you want from dreamlike horror. [Issue#165, p.89]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    A very well-made motocross game that is disappointingly familiar, but thanks to the new physics and better movement of bikes and riders, it's still a class act. [Issue#152, p.87]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    While it offers enjoyable and challenging platforming with a delightful visual style, the overall experience is hampered by the frustration at having to repeatedly redo the same gruelling sections. [Issue#150, p.90]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    When a game brands itself "bizarre", I expect something a little more off-the-wall than a 2D fighter. [Nov 2012, p.119]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    By far the biggest blot on WRC's copybook is the lack of variety on display. [Dec 2011, p.114]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    A PlayStation comeback that’s welcome yet undercooked, almost as though it was released three months too early. Keep track of patches and rejudge in August. [Issue#163, p.87]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    The decision to stick with the series' standard FPS format on PSP, rather than a clever perspective switch in the style of "Killzone Liberation," is a major tactical error. [May 2007, p.107]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Storm's thunderthighs remain strangely alluring though. [Apr 2011, p.118]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    If you can live with the pervading sense of confusion, there’s a lot of game here for no money. Whether it convinces you to part with some cash or not, you’ll still keep coming back.
    • 64 Metascore
    • 70 Critic Score
    The decent script and original cast won't disappoint. [Sept 2009, p.106]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    For those who value and atmospheric adventure and inventive puzzles, there's a lot to love. [July 2016, p.96]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Though technically unpolished, at at times frustrating, Kholat's imposing mountain is impressive. A good few hours of horror, hiding, swearing and reloading await. [May 2016, p.86]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 50 Critic Score
    Often it simply feels like too much work for a single player, as you're constantly bombarded with conflicting tasks.
    • 64 Metascore
    • 60 Critic Score
    It's hard to look past the massively fugly engine. While the copious cut-scenes are pleasing to the eyes, the in-game visuals look like a glorified, smudgy PS2 game. And yet for all its flaws, Dead Souls still lets you battle women in bloody cocktail dresses and wannabe Lickers with a sympathetic loan shark. It's this ludicrously bizarre charm that makes Dead Souls more than the sum of its reanimated parts.
    • 64 Metascore
    • 70 Critic Score
    A formulaic adventure lifted by some fantastic design, then brought down to Earth by bugs and technical limitations. Still, there’s great fun to be had in Darksiders III if you can overlook its shortfalls. [Issue#157, p.86]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Only its lack of depth prevents Impact from troubling the top tier of wrestling games. [Nov 2008, p.104]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    A strikingly beautiful game that suffocates its solid action core with clumsily scripted waffle and a hodgepodge of bizarre ideas. [Oct 2013, p.90]
    • 63 Metascore
    • 80 Critic Score
    Even if you only want to do the main missions and enough side-content to level up sufficiently, you’ll get at least ten to 12 hours of play. What’s interesting is the endgame, providing daily and weekly challenges, and allowing you to replay missions for extra XP. Solo this will become tiring, but with a friend? Any excuse to kill Nazis is a good excuse. [Issue#166, p.79]
    • Playstation Official Magazine UK

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