Playstation Official Magazine UK's Scores
- Games
For 2,964 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | The ICO & Shadow of the Colossus Collection | |
|---|---|---|
| Lowest review score: | Leisure Suit Larry: Box Office Bust |
Score distribution:
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Positive: 1,105 out of 2964
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Mixed: 1,535 out of 2964
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Negative: 324 out of 2964
2966
game
reviews
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- Critic Score
Despite stumbles, it's a gleeful party with old friends and otherworldly levels of gorgeous, all at a piffling price point. [June 2016, p.89]- Playstation Official Magazine UK
Posted Jun 13, 2016 -
- Critic Score
You need to know the sport to master it - hence no 10/10 this year - but PS3's greatest sports series is on the verge of once more dominating all contemporaries. [June 2016, p.94]- Playstation Official Magazine UK
Posted Jun 13, 2016 -
- Critic Score
Valkyria Chronicles has had a rocky history in the West, with the third game never even hitting our shores, but Valkyria Chronicles 4 is just what the fans ordered. [Issue#155, p.96]- Playstation Official Magazine UK
Posted Oct 28, 2018 -
- Critic Score
It suffers from a couple unfortunate problems but counters these with some neat new innovations. [July 2012, p.101]- Playstation Official Magazine UK
Posted Jun 18, 2012 -
- Critic Score
A wild and varied sandbox shooter that dazzles with sublime scenery and delights with a thriving animal ecosystem. Frosty fun guaranteed. [Jan 2015, p.75]- Playstation Official Magazine UK
Posted Jan 13, 2015 -
- Playstation Official Magazine UK
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- Critic Score
The combat's a bit bust but not a deal-breaker, and the characters are deep and likeable enough to make for good company for the 12 or so hours you'll spend with them. [Christmas 2008, p.84]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
Posted May 9, 2018 -
- Critic Score
There's something hugely satisfying about playing Civilization: Revolution. It feels clever, but it's actually about as educational as reading the ingredients off a box of Cheerios and pretending you've got a PhD in chemistry. [July 2008, p.102]- Playstation Official Magazine UK
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- Critic Score
Looking for a content-crammed explore-'em-up for your Vita? Well, dig no further. [March 2014, p.92]- Playstation Official Magazine UK
Posted Feb 27, 2014 -
- Critic Score
Prettier and choked with superfluous PS4 control additions, yet still the same brilliant game underneath. Never played it? Buy this. Want to re-play it? Stick to the PS3 version.- Playstation Official Magazine UK
- Posted Jan 27, 2014
- Read full review
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- Critic Score
It looks, sounds and feels like nothing else out there, and while you might not squeeze quite as much out of it, you're still looking at the first great gaming experience of 2013. Welcome back, old pal.- Playstation Official Magazine UK
- Posted Jan 14, 2013
- Read full review
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- Critic Score
A cunning, demanding game, but never overwhelming or confusing. It wants to challenge you, but it also wants you to succeed, feeling like the coolest killer of all. [Oct 2017, p.96]- Playstation Official Magazine UK
Posted Sep 8, 2017 -
- Critic Score
At last! The long-awaited PlayStation release proves that great game design never dies, and now it's even better with Cross-Buy. Fresh hell, hot from the infernal BBQ. [Dec 2015, p.79]- Playstation Official Magazine UK
Posted Nov 16, 2015 -
- Critic Score
An engaging fantasy visual novel elegantly supplemented with an addictive and unique sport, Pyre is a true original. As gaming obsessions go, it burns bright, if not long. [Oct 2017, p.93]- Playstation Official Magazine UK
Posted Sep 8, 2017 -
- Critic Score
An assured, confident outing with barrels of both quantity and quality. Physical play is more rewarding than last year; attacking play's more excitingly incisive, and The Journey's a great experiment. [Dec 2016, p.74]- Playstation Official Magazine UK
Posted Nov 21, 2016 -
- Critic Score
This sequel's main addition is that you can now play co-op online as well as locally. If you manage to get a good trio together the game is best enjoyed in threes, so it's definitely a good addition – although snapping between the characters (using the trigger buttons) is so instant that nothing gets lost if you choose to go solo. Beyond that it's an extension of the old formula, but when that formula involves some challenging gameplay and this much prettiness, that's no bad thing.- Playstation Official Magazine UK
- Posted Jan 27, 2012
- Read full review
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- Critic Score
The combat's deep and spectacular, the climbing is slick and intuitive, and the story's got enough depth behind the flashy hero/villain hook to fully merit that all-important second playthrough. There's genuinely nothing else like inFamous on PS3. [June 2009, p.82]- Playstation Official Magazine UK
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- Critic Score
Finishing a race carries as much emotional punch as entire other games. [Aug 2017, p.94]- Playstation Official Magazine UK
Posted Aug 9, 2017 -
- Critic Score
Makes the sport feel like it should: sometimes laconic, often dangerous and always, really, really hard. Which, of course, is what makes it such fun. [Nov 2007, p.96]- Playstation Official Magazine UK
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- Critic Score
Precise platforming and readable challenge delivers on the Crash 4 promise. There’s heaps of challenge, but some new additions are a bit of a letdown.[Issue#181, p.81]- Playstation Official Magazine UK
Posted Nov 15, 2020 -
- Critic Score
A brilliantly put together game, ambitious but not over-extended, lovingly crafted and devilishly designed. [June 2007, p.96]- Playstation Official Magazine UK
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- Critic Score
An essential play if you've never had the chance, Gone Home is an engrossing journey through a universal tale and has a personality unlike anything else on PS4. [March 2016, p.92]- Playstation Official Magazine UK
Posted Mar 7, 2016 -
- Critic Score
As you can jump around the timeline easily, the game never feels punishing. If you’re curious about visual novels, this is where to start. At times, this is one of the funniest games you’ll ever play as you follow these quirky characters through this stressful day, but thanks to their humanity, the emotional moments hit home all the harder. [Issue#155, p.82]- Playstation Official Magazine UK
Posted Oct 27, 2018 -
- Critic Score
Personality, guns and destruction are Bad Company's strongest cards and it plays them hard. [Aug 2008, p.98]- Playstation Official Magazine UK
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- Critic Score
The spirit if Studio Ghibli lingers, mostly thanks to Joe Hisaishi's score. But this sequel isn't as charming or bold as its new features would have you believe. [May 2018, p.71]- Playstation Official Magazine UK
Posted May 9, 2018 -
- Critic Score
This disconcerting gem is a stimulating puzzler, and a well-judged use of PS VR, with a richly ambiguous story. It's not the longest game around, but it'll linger in your memory for weeks. [July 2016, p.80]- Playstation Official Magazine UK
Posted Jun 24, 2017 -
- Critic Score
Not a lot has changed, but then not a lot had to. The characters remain the best reason to get stuck into some dastardly tactical combat. [July 2016, p.91]- Playstation Official Magazine UK
Posted Jul 6, 2016 -
- Critic Score
While classic content and damage still feel underwhelming and the formula has been tweaked rather than reworked, this has the best career mode in any racing game. [Issue#154, p.91]- Playstation Official Magazine UK
Posted Sep 22, 2018 -
- Critic Score
Combine this game with imported levels from the past two, as well as everything being playable in PS VR, and Hitman 3 is a must-play stealth masterclass. Even the least favourite levels in this new selection are full of memorable moments. The weaknesses seem to lie in limited variety, but you’ll still spend hours unravelling even those. You can spend as much time on an individual destination as you would any Triple-A action game. Dartmoor’s atmosphere and family conspiracy is a highlight; Mendoza’s another, with a fancy party held in a winery fronting some intense security and a guarded villa above. It’s interesting that both feel very much inspired by Hitman: Contracts’ Beldingford Manor and Blood Money’s A Vintage Year, but it’s a testament to the design that they manage to feel so distinct, highlighting just how impressive the near flawless execution of social stealth is here. [Issue#185, p.76]- Playstation Official Magazine UK
Posted Feb 5, 2021