Playstation Official Magazine UK's Scores
- Games
For 2,964 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Final Fantasy VII Remake | |
|---|---|---|
| Lowest review score: | NBA Unrivaled |
Score distribution:
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Positive: 1,105 out of 2964
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Mixed: 1,535 out of 2964
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Negative: 324 out of 2964
2966
game
reviews
- By Date
- By Critic Score
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- Critic Score
A jarring experience that tries (and fails) to marry a wildly ambitious gameplay dynamic with some of the most disappointingly generic art design we've ever seen. [Nov 2008, p.106]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Critic Score
Measured against the rest of EA's high quality pro sports line-up, NBA 09 looks and plays a distinctly amateur game of B-Ball. [Oct 2008, p.103]- Playstation Official Magazine UK
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A solid tribute act, then, but the handling of the series is too timid to be truly great. [Dec 2008, p.120]- Playstation Official Magazine UK
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This is a perfect update, with glittering HD and savage speeds. [Nov 2008, p.112]- Playstation Official Magazine UK
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Great stuff for masochists who think progress ended with 8-bit gaming - not so much if you're looking to have fun. [Dec 2008, p.121]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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It hasn't quite got the gung-ho brilliance of "COD" or the set-piece pop of "MOH," but a few hours in you'll be happy to have Brothers on your side. [Nov 2008, p.110]- Playstation Official Magazine UK
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It takes a while for things to get stale though, and until then this is a surprisingly strong new entrant to the off-road scene. [Nov 2008, p.117]- Playstation Official Magazine UK
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Buzz's transition to next-gen is further proof that Sony continues to "get" social gaming brilliantly. [July 2008, p.107]- Playstation Official Magazine UK
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Given the dodgy quality of Batman games in recent years, this may be the best one ever. [Dec 2008, p.121]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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By any reasonable criteria, this is a bag of balls. [Jan 2009, p.102]- Playstation Official Magazine UK
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If there were no other racers on PS3, or indeed on the planet, buying this would still be a mistake, but with the likes of Dirt already out there, and Motorstorm: Pacific Rift on the horizon, spending money on Baja would be nothing short of madness. [Dec 2008, p.113]- Playstation Official Magazine UK
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One of the most bizarre failings, however, has to be a bafflingly imprecise lock-on system. [Nov 2008, p.114]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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Only its lack of depth prevents Impact from troubling the top tier of wrestling games. [Nov 2008, p.104]- Playstation Official Magazine UK
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There's a ton of depth here - line changes and create-a-play customisations are just the start - but the main thing is that it plays fast and fluid [Oct 2008, p.104]- Playstation Official Magazine UK
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Yakuza is really where Sega took much-mourned Dreamcast classic "Shenmue." [Nov 2008, p.108]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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A shallow package that you might buy as a PSN download: there's fun here, but only the sort of amount you'd pay two pints'-worth of money for. [Oct 2008, p.102]- Playstation Official Magazine UK
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The vast depth of Head Coach is both its biggest strength and its Achilles' heel. [Dec 2008, p.122]- Playstation Official Magazine UK
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- Critic Score
It's not brilliant, and it's not terrible. Instead, it hovers in a murky region between the two. [Oct 2008, p.90]- Playstation Official Magazine UK
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The puzzles are simple but require the exact kind of precise control this doesn't provide. [June 2008, p.106]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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In enhancing net features, it's forgotten those who want to swing solo. [Oct 2008, p.95]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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It's a serious, focused and for the most part excellent sime that's more dynamic than "Gran Tursimo Prologue." [Aug 2008, p.96]- Playstation Official Magazine UK
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For those who loved the last game, it's a brilliant treat; a chance for one last blast while we wait for a full-blown sequel. For newcomers it's an inexpensive way to discover what they've been missing out on. [Oct 2008, p.88]- Playstation Official Magazine UK
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American football mixes brain and brawn like no other sport, and it's something Madden 09 reflects beautifully. [Oct 2008, p.96]- Playstation Official Magazine UK
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A suffocating ooze of obtuse controls and repetitive button bashing. [Sept 2008, p.104]- Playstation Official Magazine UK
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- Critic Score
Eden might be an acquired taste, but with its one-of-a-kind controls, creative art style and cracking multiplayer, it's definitely worth the hard work...and the 4.99 BP asking price. [Oct 2008, p.94]- Playstation Official Magazine UK
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- Critic Score
It builds into a complex battle of patience and wills. [Sept 2008, p.90]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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Don't be fooled by the cute elephants - this is puzzling at its most brutal. [Sept 2008, p.98]- Playstation Official Magazine UK
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Unique, rewarding, and brilliantly conceived both on and off the pitch. [Christmas 2008, p.119]- Playstation Official Magazine UK
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There's something hugely satisfying about playing Civilization: Revolution. It feels clever, but it's actually about as educational as reading the ingredients off a box of Cheerios and pretending you've got a PhD in chemistry. [July 2008, p.102]- Playstation Official Magazine UK
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Shambles. [Aug 2008, p.104]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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There's no personality here, no verve or wit or energy. [Aug 2008, p.104]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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An original game with a wicked sense of humour. [July 2008, p.106]- Playstation Official Magazine UK
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Personality, guns and destruction are Bad Company's strongest cards and it plays them hard. [Aug 2008, p.98]- Playstation Official Magazine UK
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Why would anyone make a game with not one but two sets of crippled controls? [Aug 2008, p.102]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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For once, it's a brilliant update of a genuine classic. [Sept 2008, p.104]- Playstation Official Magazine UK
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Bad news if you're after something brand new, but great if you're happy with their winning mix of firepower and smart laughs. [Aug 2008, p.102]- Playstation Official Magazine UK
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Guns of the Patriots is almost intimidating in the consistent quality of its ideas, invention, and execution...Even by the series' stratospheric standards, MGS4 is a remarkable high point. [June 2008]- Playstation Official Magazine UK
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The slower pace might frustrate those used to COD4's adrenaline-soaked battles or Warhawk's arcadey clashes, but it's still a thrill. As a Metal Gear game it works beautifully, capturing the series' essence perfectly. [July 2008, p.108]- Playstation Official Magazine UK
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Another below-par racer that makes turning left every five seconds exactly as exhilarating as it sounds. [Sept 2008, p.103]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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The Hulk is ugly, outdated, and from the look of some sections, maybe even unfinished. [Sept 2008, p.100]- Playstation Official Magazine UK
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Three-player online means co-operative carnage and the chance to torture yourself with high-score whoring leader boards. [Aug 2008, p.104]- Playstation Official Magazine UK
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This low-rent top-down alien blaster doesn't even seem to be trying. [Jan 2009, p.104]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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GRID's jostling pack racing and slithery, varied events are almost entirely pure driving pleasure. And that's what it's all about. [June 2008, p.98]- Playstation Official Magazine UK
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It's a fine example of how licensed games should be done. [Sept 2008, p.96]- Playstation Official Magazine UK
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There's also a vast amount of replay value in the secrets. [July 2008, p.98]- Playstation Official Magazine UK
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Delightful but requiring a deft touch to master, this really is golf for everybody. [Aug 2008, p.104]- Playstation Official Magazine UK
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Territory Wars isn't fundamentally broken, it's just not much fun. [July 2008, p.94]- Playstation Official Magazine UK
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No amount of sharp gunplay can redeem Haze's cilched script and patchy execution. [July 2008, p.90]- Playstation Official Magazine UK
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Unless you're the sort of misanthrope who never invites people over to your place, new Singstar is essential to the PS3 experience. [Oct 2007, p.90]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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With little point in tactical withdrawal, all the missions starts to feel the same. [Nov 2008, p.119]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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An oddity that provides richness and balance to the softwre library. [June 2008, p.96]- Playstation Official Magazine UK
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GTA IV is richer, deeper and more involving than its predecessors. By the time the story threads start to tie up, the mission trees shake out, you're totally invested in the characters and their world. I'm actually jealous of everyone about to experience it for the first time. The greatest testament to GTA IV's brilliance is that I haven't been able to stop thinking about it since putting the pad down. [May 2008, p.88]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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The game's relentlessly narrow focus frustrates as much as the repetitious grind of the racing. [May 2008, p.98]- Playstation Official Magazine UK
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A rag-doll requiem of destruction, so gratuitous that it defies moral probity. Like all the best shock and awe titles, the vice is polished so sweetly you'll barely notice you've gone to hell. [Apr 2008, p.105]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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It's still spooky and largely enjoyable but it you're going to play it, do so alone. [Oct 2007, p.109]- Playstation Official Magazine UK
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Combat is gory, but the mechanics are weak. [May 2008, p.104]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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This is the first proper horror experience on PS3 and it's a truly terrifying one. Whether it's a set-piece scare or a random hobo jumping out at you, it genuinely can make you jump out of your seat. [Mar 2008, p.90]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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Games don't get much more friendly than this. [JPN Import; Nov 2007, p.100]- Playstation Official Magazine UK
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A great novelty knockabout, dwarfed by a near-flawless game you should already own. [May 2008, p.108]- Playstation Official Magazine UK
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We say stick wtih Sony's smash hit. [June 2008, p.106]- Playstation Official Magazine UK
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If, like us, you found the first game a bit sticky and imprecise to play, you can rest easier with this sequel - this is a crisper experience. [Apr 2008, p.110]- Playstation Official Magazine UK
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Robojam's sole aim is to provide wholesome good times for the under-10s. And it does just that. [July 2007, p.111]- Playstation Official Magazine UK
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There is no other game on PS3 that you're guaranteed to still be playing this obsessively this time next year. [Nov 2007, p.84]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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Deserves an award for its ability to reduce four supposedly mature adults to giddy yelps. [Christmas 2007, p.112]- Playstation Official Magazine UK
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As ever, the platforming pair shine especially brightly durding combat. [May 2008, p.115]- Playstation Official Magazine UK
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You never feel dangerous, and no amount of mangled urban concrete can make up for fundamentally hobbled weapons. [Apr 2008, p.98]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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Players look like real men rather than EA-style waxwork models. [June 2008, p.94]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
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If the songs, utterly charming design and frenzied drumming don't win you over, if the strategy leaves you cold and the battles don't crack a smile, you might want to check that your heart is still beating out <I>its</I> rhythm. [Mar 2008, p.114]- Playstation Official Magazine UK
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This is Capcom in fine and original fettle, with a gut-punch of a shooter that's guaranteed to thaw out your wintry fingers. [Mar 2008, p.104]- Playstation Official Magazine UK
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Play it looking for depth and you'll come away feeling cheated; play it for points and you'll relish memorising the location of every last high-scoring kill zone, passing the pad between clammy-handed mates as you become unstoppable kill-crazed machines. But in a good way. [Feb 2008, p.92]- Playstation Official Magazine UK
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The game taught us that Japan lost the war thanks to shattered AI and terrible clipping. [May 2008, p.111]- Playstation Official Magazine UK
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This is just like every other Dynasty Warriors game ever, but somehow duller. [May 2008, p.115]- Playstation Official Magazine UK