Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 77 Metascore
    • 80 Critic Score
    Sure, the monsters are nothing new – we’ve seen more gruesome stuff elsewhere – but at moments throughout the game you’re suddenly in a psychologist’s office, answering questions about your fears and sexuality. Depending on your answers the game changes, though some changes are cosmetic (certain characters dress in a different way) but it pushes the emphasis firmly on the cerebral rather than twitch gunplay. [Apr 2010, p.77]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    Redeems Infinity Ward, but is uninspiring. In the face of DICE’s efforts over the fence, this wasn’t the year to stick to the old formula. [Christmas 2016, p69]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    Fast, refreshing and full of tactical nuance; these are the ingredients in the Twisted Metal cocktail, but it isn't without an odd aftertaste. Disappointingly, the single-player covers three fiends, rather than a bunch of dedicated mini-campaigns for the full menagerie of maniacs. It's live-action mixed with CGI stuff that gets a bit cheeseball in spots, but is quite engaging. The solo is decent aside from a few checkpointing oddities, but if you're a soloist we'd suggest the budget buy. [April 2012, p67]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    While its visual splendours cannot be denied, a few fumbled design decisions hold this back from true greatness. [May 2014, p73]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    A technical bell ringer, FC2 is set to be a cult favourite. [Christmas 2008, p.72]
    • Playstation Official Magazine Australia
    • 59 Metascore
    • 80 Critic Score
    Thankfully, PlayStation VR Worlds is a crowd-pleaser solution. It’s essentially the Wii Sports of Sony’s PS VR. [Christmas 2016, p73]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 80 Critic Score
    It's not perfect, but Dying Light is last, brutal and most importantly, fun. [April 2015, p74]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 80 Critic Score
    If you’ve never played a golfing game before this would be a great place to start. It’s packed with a great introduction to the sport, dozens of hours of content, and there’s few things more satisfying than rocking up to the 18th one stroke behind, only to sink an astounding 35-metre chip for the tournament win. [June 2013, p79]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    One of the most memorable indie games of the past decade. Best played with friends. [June 2013, p76]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 80 Critic Score
    Solid but also a HD collection that has no remarkable improvements. [June 2014, p83]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 80 Critic Score
    A compelling companion piece for the Arkham franchise, and an impressive PS VR proof of concept. Held back by a high asking price for not a lot of content. [Christmas 2016, p74]
    • Playstation Official Magazine Australia
    • 58 Metascore
    • 80 Critic Score
    It lacks the bells and whistles, but give Blacklight a chance and you'll be pleasantly surprised. [January 2014, p79]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    Monstrous fun, tactical and ludicrously replayable online with the right crew. Single-player provides you with great practice, but wants for narrative and reliable team AI. [April 2015, p76]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 80 Critic Score
    Is (currently) free, looks better, and you can now be messed with by stream-watching gamers. What's not to love? [May 2014, p76]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    When the dust from the dirty bomb settles, Ghost Recon: Future Soldier looks noticeably grimy and raw in a few spots, but its mission has still been achieved. The visuals can be iffy, but the feeling of being an elite soldier of the future has been faithfully rendered in other ways. The pace is fast, the gadgets are empowering, and your job can shift from shrewd predator puzzles, to battles of attrition fought on a knife's edge. [July 2012 p.72]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    All combined, it’s enough to elevate Virginia above PS4’s typical story-led fare, divisive bow-out and all. [December 2016, p74]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 80 Critic Score
    Want a robust, strategic, deep VR game? Grab this, but be prepared to digest it in small chunks over time. [Christmas 2016, p77]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    Kudos to Santa Monica for the online code as it's top-notch. We were rarely looking for a match, and although there's only a handful of modes (Deathmatch, Team Deathmatch, Zones and Capture The Flag, with the latter responsible for many late nights) they're all tried and tested. If you're not online there's a pleasing if short-lived single player campaign and a co-op mode where you'll battle waves of enemies. While the purpose of the campaign is to make you familiar with each of the units in the IKEA-in-the-sky, it's still fun if ultimately forgettable. There's a tale of sibling rivalry, friendship and love lost, but we'd have to hit Google to find the name of the main character. [July 2012, p74]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Basically, the same great PS3 title we reviewed a while back, but portable and with exemplary CrossPlay functionality. Being able to whip out your Vita and pick up from where you left off (by downloading a Cloud save) is an absolute godsend and the synching process is flawless. [June 2013, p80]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 80 Critic Score
    A slow burn that (eventually) picks up into a decent DLC. Standing between you and the good stuff: a load of deja vu. Make with the Destiny 2 already. [December 2016, p76]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    While it won’t change your life it is full of surprises, and clever too. [April 2013, p78]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Short, but reasonably priced. Ground Zeroes is a striking entry in an evolving franchise. [May 2014, p78]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    A novel, friend-filled angle from which to freshly experience what must be one of PS4’s finest and most artisanally crafted survival adventures. [December 2016, p77]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Not worth the upgrade if you already own it on PS3. Definitely worth a next-gen late-adoption. [January 2014, p83]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    In the end, the most meaningful change to FIFA 17 is The Journey. It, along with the increased big-match atmosphere provided by the Frostbite engine, make very compelling reasons to trade up. [December 2016, p78]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    No mulligans here – this is the real deal. [April 2015, p81]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    As any standup will tell you, the key to a successful joke is the execution – and Jazzpunk tees up its titters masterfully. [December 2016, p80]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Not much effort has gone into this 'remastering' but Grim's an Adventure genre all-star. Test your noodle in this netherworld now. [April 2015, p82]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    It's incredibly fast-paced and responsive. Nailing some of the intense combos may twist your fingers off as there are no touchscreen specials except for the X-ray moves that can be initiated once you have a full meter, but fatalities can be executed with finger swipes that match the d-pad inputs. Most of the extra modes, such as Test Your Slice, are gimmicks that either borrow heavily from smartphone games (let's just say you'll slice fruit whilst playing as a ninja) or rely on 'been there, done that' mechanics that use the Vita's hardware. Balancing a man on a beam is old hat, even if he's perilously dangling above a pit. [July 2012, p82]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Veterans should hold onto their hard-earned pesetas for a future budget buy. If you’re a newbie to the series it’s ok to buy it at a high price, stranger. [December 2016, p81]
    • Playstation Official Magazine Australia

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