PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 61 Metascore
    • 65 Critic Score
    The balance of symbiotic nature of environment, narrative, and puzzle design means that Obduction constantly feels riveting and natural. It’s a delight to experience a modern game with that classic Cyan design, but the technical issues detract from the experience far too much, even going as far as artificially increasing the time it takes to complete some puzzles. I managed to really enjoy the experience that was crafted, but it wasn’t without a fair amount of annoyance at little optimization problems that make Obduction far from perfect.
    • 61 Metascore
    • 55 Critic Score
    While the ties to the AMC series are fun and interesting, Saints & Sinners is simply a better game.
    • 61 Metascore
    • 75 Critic Score
    The price agrees with the limited scope, but I would have loved to see each attempt at survival find a more varied tack. Island Time VR is a fun little vacation for a short time, but I wouldn’t want to take up permanent residence.
    • 61 Metascore
    • 80 Critic Score
    It’s refreshing in its earnest nature, and is actually more hopeful than nihilistic. But it is still on the simple and tropey side.
    • 61 Metascore
    • 75 Critic Score
    Online play is very rewarding, but is over-emphasized at times. With such a massive world to explore, and an addictive leveling system, fans of this genre will be busy for months to come.
    • 61 Metascore
    • 60 Critic Score
    A great throwback aurally and visually, but the frustratingly tight timing required and delay of PaRappa’s audio samples make it a chore to play. It’s a shame that the menu wasn’t reworked to highlight the additional arrangements or to take advantage of how control schemes were updated over time, and I’d rather just listen to the songs than hear PaRappa freestyle his own messy groove over the tracks for the sake of a high score.
    • 61 Metascore
    • 70 Critic Score
    The humor is why I stayed up late playing, and it’s that humor that prods me to recommend this title to Vita owners. Even if you don’t like toilet humor, which did get rather old about halfway through, there is an option to cut it down or remove it entirely. It’s still just as funny without it. The important thing to remember about this Big Cynical Adventure is to not expect a deep story throughout. It’s about as deep as a toilet.
    • 61 Metascore
    • 75 Critic Score
    If you are looking for a personality soaked nostalgia piece, that is as charming as it is challenging, then 8Days should fit the bill quite nicely. Though far from perfect, its charm helps cut through the frustrating quirks and lackluster checkpoint system. For some reason, even war crimes are more fun in 8-bit.
    • 61 Metascore
    • 60 Critic Score
    There are neat bits and pieces here, but it all feels messy and undercooked.
    • 61 Metascore
    • 60 Critic Score
    Is it a great game? No, not really. I’d struggle to even call it good at times. However, it’s a bizarre and sort of charming throwback title that seems to have been made in a completely different era.
    • 61 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 Empires is tailor-made for super fans of the franchise. While players may feel like a lackey at the start of any new Conquest campaign run-through, rising up the ranks and having the Prime Minister agree with your suggestions can feel rewarding. If you enjoy making decisions about whether to increase ration development or to collect tribute on a monthly basis, or politicking in general whereby interacting with important people gets your heart racing, then by all means check out Dynasty Warriors 9 Empires. The rest of us will get by on regular Dynasty Warriors 9 just fine.
    • 61 Metascore
    • 70 Critic Score
    A decent game that should find a home with people wanting a solid JRPG. A couple of nagging flaws keep this game from fully reaching its potential, but even with those, there is still plenty to enjoy here. A serviceable story provides good balance between humor and drama but is killed at times by awkward dirty jokes.
    • 61 Metascore
    • 65 Critic Score
    If you want a game with decent combat, it might be a good idea to check J-Stars out. However, if graphics are important to you, you might want to take a pass on this one.
    • 61 Metascore
    • 55 Critic Score
    Deadpool is a weekend rental for sure, or pick it up on sale; just don’t rush to buy it at full price.
    • 61 Metascore
    • 70 Critic Score
    The story may put some off given its plodding pace and numerous quirky side stories, but most people who are interested in this game likely enjoy exactly that kind of storytelling.
    • 61 Metascore
    • 65 Critic Score
    If you can get through the glitches and barebones plot, there is a good game to be played. I had fun with Blackgate. I will be playing through it again because this is the style of game I really like. It certainly could have been better, but Blackgate is still an above average experience.
    • 61 Metascore
    • 40 Critic Score
    Hardcore Hatsune Miku fans might find something redeeming here, but even then they won’t be getting much for their $15 or more they spent. Even within its limited scope of being a virtual concert, Hatsune Miku: VR Future Live is a disappointment.
    • 61 Metascore
    • 65 Critic Score
    Bus Simulator is honestly more entertaining than I thought it would be. Driving a bus, picking up passengers, and ensuring you give them the correct change may not be as thrilling as traversing planet Pandora in search of loot in Borderlands 3, or surviving Hell on Earth in the upcoming Doom Eternal, but Bus Simulator is an immersive experience that I can see myself revisiting on a rainy day.
    • 61 Metascore
    • 55 Critic Score
    On one side of the coin, Outcast: Second Contact is a warranted revisit of a beloved title. It has a fantastically well-constructed narrative that’s a genuine treat to delve in to. However, on the other side of the coin are the terrible combat controls, embarrassingly low-fidelity voiceovers and a bland, bug riddled world design.
    • 61 Metascore
    • 80 Critic Score
    Need for Speed Payback feels like the natural evolution of the series, and that’s a good thing considering the game ends with a great tease for a potential sequel. While I finished the story in around 15 hours, it’s worth noting that there are a ton of side events and collectibles that I failed to collect in that time. I could see myself easily doubling my time within Payback, and do so with a smile on my face the entire time.
    • 61 Metascore
    • 40 Critic Score
    If you’re a massive fan of the Hyperdimension Neptunia series, or not at all picky about your hack-and-slash titles, you might get a kick out of MegaTagmension Blanc + Neptune VS Zombies. Unfortunately, there’s not much I can say is worth the investment for anyone else; outside of a decent multiplayer mode, the game only has a mind-numbingly dull campaign to offer.
    • 61 Metascore
    • 55 Critic Score
    Sure, there are graphical issues, slowdown, and the game is rather easy in areas where it should provide more challenge. However, the story is goofy enough for some laughs, the ability to switch between 4 weapons in battle is fun, and despite its repetitive nature, the combat does enough to keep you interested.
    • 61 Metascore
    • 50 Critic Score
    If you've played the PlayStation Move version (which is easier to control and doesn't have fingers getting in the way of the screen) on the PS3, then leave this one be. It's the same 60 levels, plus a few Vita exclusive levels added for good measure. But it's not enough for warrant a second purchase.
    • 61 Metascore
    • 65 Critic Score
    It’s serviceable. Both in that it’s fan service, and that it’s a game that can only be described as workable.
    • 61 Metascore
    • 50 Critic Score
    It doesn't have any particularly horrible problems or glitches, but at no point is any part of the game especially impressive or enthralling either.
    • 61 Metascore
    • 70 Critic Score
    Quantum Physics nerds are sure to get some nice laughs out of the jokes tossed into the story, while the rest of us will still laugh at Schrödinger’s Cat’s antics.
    • 61 Metascore
    • 50 Critic Score
    Whereas the characters, gameplay, and stages pack a fair punch, overall it suffers due to dire loading times and a stale state of a single-player experience.
    • 60 Metascore
    • 50 Critic Score
    While the concept of Oh…Sir! The Insult Simulator is undoubtedly novel, it is disappointingly lacking in its execution. Its charm, which in itself is already given to subjectivity due to differing tastes in comedy, wears off pretty fast and the game soon degrades into a repetitive and predictable slog.
    • 60 Metascore
    • 60 Critic Score
    You probably could have guessed this by now, but Dolmen should have released before Elden Ring. All Soulslike games from here on out will constantly be in that game’s gigantic shadow. It’s not that there’s not enough room in this genre for more entries, especially ones that are in such a wildly different setting. It’s just that whatever games release in this space must now meet such incredibly high standards or face intense criticism and likely faltering sales. Dolmen will surely appeal to those who want a Soulslike adventure in a sci-fi setting, and perhaps were disappointed by 2020’s Hellpoint release. Just go in with lowered expectations owing to a smaller dev team, and perhaps you’ll have some fun smashing enemies to bits.
    • 60 Metascore
    • 55 Critic Score
    There are some really great ideas found within Touhou Double Focus, but they aren’t fully executed here. The gameplay needs to be tighter if it’s going to focus on difficulty, and it pales in comparison to other difficult platformers like Shantae. If you get this as part of the physical copy of Touhou Genso Wanderer then by all means check it out, but Double Focus leaves a lot to be desired by itself.

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