PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 63 Metascore
    • 40 Critic Score
    It’s unfortunate that Koei Temco has no intention of remaking or remastering the Fatal Frame series from the beginning. This slightly upscaled and modified port from Nintendo Wii U to current gen platforms puts forth a subpar experience that doesn’t sell me on the series. It seemed to just be the most convenient installment to make available for the 20th anniversary and it shows. If you’re like me and Maiden of Black Water is your first Fatal Frame game, I recommend you keep those expectations low.
    • 63 Metascore
    • 40 Critic Score
    It's a side story within the Lord of the Rings universe presented in the form of a mediocre hack-n-slash RPG. Only the die-hard Lord of the Rings fans need apply here.
    • 63 Metascore
    • 75 Critic Score
    For the ultimate Destiny experience, yes, you will need The Dark Below. You may find more of the same content, with some palette swapped enemies and similar bounties to what we traditionally had access to, but the new content allows Destiny to continue to surprise us.
    • 63 Metascore
    • 70 Critic Score
    Metal Wolf Chaos XD does show its age on PS4, but with an overblown and strangely topical narrative, absurdist humor, unaltered so-bad-it-is-good dialogue, and enough destruction to initiate impeachment proceedings, it is no wonder that this third-person relic has earned enough attention over the past decade (and a half) to get this remaster made; further solidifying Metal Wolf Chaos’ cult status.
    • 63 Metascore
    • 80 Critic Score
    It’s a bedtime story based on a nightmare that somehow comes out on the more pleasant, earnest end of that old school madness, and while it’s a pain in the butt to find your way around without a map, the gorgeous settings and pitch-perfect platforming action make it feel worth the struggle.
    • 63 Metascore
    • 55 Critic Score
    Beholder is an interesting management sim with brilliant morally ambiguous themes taking center stage, however it suffers from imbalanced execution. There’s far too much of an uphill climb to finally understand and begin to enjoy Beholder.
    • 63 Metascore
    • 65 Critic Score
    Yes, the touch controls aren’t a superior substitute for a mouse and can occasionally find themselves frustrating, and the menu being overlaid as a thought bubble causes way more problems than a simple toolbar, but I promise, you can work your way through it.
    • 63 Metascore
    • 75 Critic Score
    There’s a lot to enjoy in Zombie Tycoon 2, even though at first glance it might seem a little generic and barebones in comparison to more serious real-time strategy games.
    • 63 Metascore
    • 60 Critic Score
    Space Junkies is a fun arena-style shooter, with an unfortunate control scheme.
    • 63 Metascore
    • 60 Critic Score
    Even though I didn’t think Nun Attack was good, it is only $3 and you receive roughly four hours of playtime. If you want a game like this where you’ll boot it up for just a few minutes each day, I’d say it is worth the money and you should buy it.
    • 63 Metascore
    • 50 Critic Score
    A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It’s a shame but completely understandable when the game has a heart that’s let down by myriad problems.
    • 63 Metascore
    • 60 Critic Score
    It doesn’t cover any new ground, or do anything of great significance, but Fat Princess Adventures is a solid and playful RPG experience in its own right.
    • 63 Metascore
    • 65 Critic Score
    The mini-games are a fun new addition to the combat system but don’t totally eliminate the repetitive nature of the fights. The memorable cast of characters and kooky storyline helps to keep things fresh but ultimately this isn’t too different from the first Citizens game.
    • 63 Metascore
    • 50 Critic Score
    Secret of Mana is an entirely skippable remake of a game that was the progenitor for a number of JRPG conventions. That’s a shame. The greater failing, however, is what happens when fans will inevitably pick this title up in the hopes of recapturing some of the feelings of grandeur the original game contained so much of.
    • 63 Metascore
    • 65 Critic Score
    It’s hard to pinpoint why it suffers with fatigue quite so badly but, irrespective, it’s fully worth having in your library, albeit just for that one night in with your friends you’ll all remember for a long time to come.
    • 63 Metascore
    • 55 Critic Score
    Moon Hunters is worth playing, just not on PlayStation 4. The lack of online play is a devastating blow to the overall package. Throw in the constant technical issues, and you have a bad port of what is a really interesting game.
    • 63 Metascore
    • 65 Critic Score
    Playing 8-Bit Hordes then is a bit like walking a tightrope with boredom on one side and frustration on the other. There are occasional moments when the game offers an exciting balance. But most of the time it fails to watch its step.
    • 63 Metascore
    • 60 Critic Score
    The stealth sequences are so bad I could nearly throw out the entire experience.
    • 63 Metascore
    • 55 Critic Score
    Stifled is an exercise in taking a great idea and applying it to a worn out genre. The indie horror tropes bleed through, despite a unique initial premise. Mumbling under my breath to be able to see barely plays into the narrative, and no scare ever got me to scream out loud, so it didn’t quite have the intended effect, seeming more like a gimmick by the end.
    • 63 Metascore
    • 55 Critic Score
    Salary Man Escape is an interesting idea for a puzzle game, but its execution ends up being more along the lines of the very drudgery that it tries to parody, rather than the escape that video games promise.
    • 63 Metascore
    • 80 Critic Score
    This is an immersive game for people who want to sit back — or on the edge of their seat — and let themselves become engrossed in the story of a Knight in turmoil fighting against a supernatural force...It may not be perfect, but The Order: 1886 is an immersive cinematic experience and a damned good ride worth going back to.
    • 63 Metascore
    • 70 Critic Score
    Travis Strikes Again: No More Heroes is an appetizer for the main course that is sure to be No More Heroes III. Indeed, it is best served in short, bite-sized chunks, which its short levels are perfect for consuming in such a way. As a whole, this isn’t the strongest entry in the series, but then it doesn’t feel like it was intended that way. Sitting down with a buddy in local co-op is a fun first for Travis, and a decent smattering of extra game modes helps to stretch play time a bit.
    • 63 Metascore
    • 40 Critic Score
    It’s the kind of game that lacks satisfying substance, the kind of game where all you can say is that you finished it.
    • 63 Metascore
    • 70 Critic Score
    I was surprised that many of the complaints players had with the original PC versions weren’t addressed in this release, but I still had a lot of fun shooting zombies in virtual reality while listening to a nuanced narrative of a survivor fighting to maintain his sanity as the Arizona sun sets on the horizon.
    • 63 Metascore
    • 40 Critic Score
    Bright Memory: Infinite feels like a tech demo someone made just to prove they could do it. It’s not a bad game, in fact it looks and feels great to play. It just doesn’t feel like a completed game, as you will reach the credits before the 2 hour mark.
    • 63 Metascore
    • 65 Critic Score
    The Occupation is a good game that tells an intriguing story. Unfortunately, that story is lost in jumbled-up storytelling, which ultimately causes the player to be confused and disconnected from the game.
    • 63 Metascore
    • 80 Critic Score
    While the brief campaign didn’t do much to impress, Bungie managed to give plenty of reasons for players to log back in and continue playing. Warmind is the next step in the right direction on an ever-evolving journey.
    • 63 Metascore
    • 80 Critic Score
    The combination of original gameplay, tied in with fantastic retro feel and original soundtrack makes this a must pick up for PSP owners.
    • 63 Metascore
    • 70 Critic Score
    Fuse is a standard cooperative third person shooter developed by a top tier developer, but it is not a life altering experience or a game that will stand the test of time for years to come.
    • 63 Metascore
    • 75 Critic Score
    For a quick splitscreen showdown, Trailblazers is easy to get into and not too heavy on the wallet at around $30 USD.

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