PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 DOOM Eternal
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 61 Metascore
    • 60 Critic Score
    Fast Striker is a reasonably credible arcade-style shoot 'em up that should have some appeal to fans of the genre but this is a port of an old indie game and as such probably won't turn too many heads or attract new fans to this style of game.
    • tbd Metascore
    • 60 Critic Score
    Cats Around Us: Giant Cat is another Silesia hidden cat game, but rather slim pickings. Fleshed out a little bit by the jigsaw puzzles you have to do to unlock three out of four levels, but this is generally a weaker entry into the sneaky feline pantheon.
    • tbd Metascore
    • 60 Critic Score
    The Legend of Dark Witch is a cheap and cheerful platform shooter with a wafer thin plot and a punishing difficulty. I doubt if it would hold anyone’s attention for long but, for a quick blast, it is perfectly serviceable.
    • 59 Metascore
    • 60 Critic Score
    StarDrone offers some competent puzzle action on the cheap but never really feels at home on PSVR.
    • 67 Metascore
    • 60 Critic Score
    There are moments where this game hits it stride as you ride in concentrated silence. Clean laps and new records are accompanied with a great sense of satisfaction. It's a pity the riding model and animation contain some omissions that limit your ability to read the bike under you. The environments are greatly detailed and the sensation of speed is fantastic. I wish this felt more comprehensive as a package and the AI was smarter but there's an enjoyable core to TT Isle of Man – Ride on the Edge.
    • 75 Metascore
    • 60 Critic Score
    The Long Dark manages to fine-tune its survival aspects over a long development into something very compelling. With some great audio and visual work, the basic act of living alone out in a frigid, desolate landscape becomes an intriguing undertaking. I'm saddened the new narrative content falls flat, though. The pacing feels inconsistent with the objectives devolving into an elongated, brutal fetch quest. I'm growing into it but the real fun is in the sandbox rather than the tailor-made adventure.
    • 50 Metascore
    • 60 Critic Score
    Viva Ex Vivo is back. It was always waiting for PlayStation VR and now it feels like an essential purchase if you’ve got some spare change in your PSN account. It’s still a shallow, and occasionally obtuse, game but now it’s a good one.
    • tbd Metascore
    • 60 Critic Score
    Rayland is a fun little lightbeam puzzler with a neat concept, but sadly it doesn't last particularly long. There's a double dip platinum for the trophy whores into the bargain.
    • tbd Metascore
    • 60 Critic Score
    Spaceland may look like an XCOM clone but it offers a more puzzle focused take on the strategy genre. The limited ammo and level challenges make each short level a problem to be solved rather than a battle to endure. The variety suffers a little for it as does the lack of base management to break up the action but it's a fun game to dip in and out of.
    • 68 Metascore
    • 60 Critic Score
    GORN was an early game on the VR scene and it shows. This is a simple, short game which can feel great when it works but can also frustrate when things don't act as you'd expect.
    • tbd Metascore
    • 60 Critic Score
    Halls of Torment is pretty good and this DLC is an affordable way to add some more content. The new level and characters aren't the best though.
    • tbd Metascore
    • 60 Critic Score
    UltraGoodness 2 is a sequel to a game that never made it to consoles. The king hates everything, so it must die. We're not quite sure why, but it's a fun shooter all the same. Just a shame it gives up its entire trophy haul in less than a third of the levels. It's a fair game but it's hamstrung a bit by no checkpoints on later levels.
    • tbd Metascore
    • 60 Critic Score
    Train Station Renovation is not looking to surprise you. Through over a dozen environments, cleaning and repairing a deserted area feels very tactile. It's rewarding as an area improves one small step at a time. The visuals look cheap and unpolished but there is some satisfaction and opportunities for creativity here. It's not for everyone but anyone looking for a very relaxed, specific experience, could find it here.
    • 65 Metascore
    • 60 Critic Score
    Serious Sam 4 is exactly what you'd expect from a Serious Sam game but not what we've come to expect from a PS5 game. It's a simple but action-packed FPS that is full of enemies and carnage but it hasn't been ported across very well.
    • 54 Metascore
    • 60 Critic Score
    Time Carnage may be just another wave shooter and the graphics won't be winning any awards but the smart control set up elevates it and leads to some enjoyably frantic shooting action.
    • tbd Metascore
    • 60 Critic Score
    It's Puzzle Bobble in 3D and on your PS5. Fundamentally it does all work but the twitchy controls do spoil the fun a little. PSVR gamers will probably get more out of it but the sharp PS5 visuals are probably the high point of this version of the game.
    • tbd Metascore
    • 60 Critic Score
    Floor Plan is a fun little experience which brings point-and-click gameplay to PSVR with a simple charm that doesn't push the technology too hard. Know what you're getting into and you'll have a fun, but brief, time.
    • 64 Metascore
    • 60 Critic Score
    Deadcore is a game built for speed runners, but people lusting after the fastest times will likely be hampered by the controls on the PlayStation 4. It is also a very hard game to learn and get good at, this imposing difficulty will likely put many people off. However for £6.49 this is priced well and will offer some diversion, just don’t expect to be playing this for months to come.
    • 56 Metascore
    • 60 Critic Score
    Train Sim World is relaxed effort that, despite the visual inadequacies and technical issues, proves enjoyable for fans and newcomers. There's a fairly robust package with a decent variety of trains and scenarios. Above all, anyone curious about rail simulators would get what they need out of this. The controls are consistent and operating a unit feels tactile and methodical. The adherence to schedules and protocol give the game a nice, routine feel but you never feel pressured by it.
    • tbd Metascore
    • 60 Critic Score
    Thunderflash does a good job of mimicking some classic arcade games and offers the player decent, and challenging, run and gun action but you can bypass a lot of that challenge by running past a lot of the enemies or with the game's generous stage select option. It's short-lived fun but fun nonetheless.
    • 70 Metascore
    • 60 Critic Score
    Planet of the Eyes presents a colourful world that you whisk through with some responsive platforming and the occasionally clever puzzle. Unfortunately, the pace and light story don't allow things to sit long in the memory and, whilst the time you've spent playing might feel well spent, there's not a lot of value in returning to it.
    • tbd Metascore
    • 60 Critic Score
    The Humans is a decent port of a fairly obscure retro puzzle game and it's given a very respectful treatment here with the PC, Mega Drive and Game Boy versions all included. However, it can test your patience with some unforgiving levels and controls that will most likely frustrate anyone who attempts to play it but with a lot of patience and concentration there is fun to be had here.
    • 45 Metascore
    • 60 Critic Score
    Tetsumo Party does offer some thrills, despite the small package and cheap price tag. There's fun to be had with a chaotic coop mode and single player does offer some returning value. It runs out of gas fairly quickly but, in short bursts, it can be enjoyable. I do wish the game was more pleasing to look at but there's definitely something to this. Pity there's not more meat to it.
    • tbd Metascore
    • 60 Critic Score
    There's some clever ideas in GoobnBalloonsDX but not all of them feel fully baked. I find the arcade mode to feel sluggish with the basic scoring system really slowing down progression. On the other hand, the campaign mode shows a delightful amount of variety. I enjoy how the movement and shooting feels but, on the rare occasions where being shot-shy is an advantage, it can't quite deliver. When it works, there's a smart, enjoyable game that really is trying to expand the core balloon-popping experience.
    • tbd Metascore
    • 60 Critic Score
    Drunken Fist 2: Zombie Hangover is a bite-sized novelty which is fun enough while it lasts. If you try to persevere too far you'll be the one bringing your fists to a gunfight and finding yourself coming off worse most of the time.
    • 69 Metascore
    • 60 Critic Score
    Akane is one tough little hack and slasher where death comes easily to everyone involved. However, it's so badly lacking in variation that ultimately we can't see most players sticking with it for long.
    • tbd Metascore
    • 60 Critic Score
    As a visual novel, Kamikaze Lassplanes doesn't grab me. Once I got past the absurd premise of transforming women into planes that you would pilot, the remainder feels safe within the genre. There's a war going on but there's enough downtime to make you forget until the next shooter section comes into view. I do think the shoot-em-up stages are genuinely decent. Whilst it lacks variety in weapons, the core shooting feels good and the stage design isn't too devious. Unfortunately, it's not turning this into a game I'd recommend.
    • 68 Metascore
    • 60 Critic Score
    Disgaea 6 finally arrives on PlayStation consoles in the West and brings all its DLC with it in this Complete edition. It has the majority of what you expect from a Disgaea but certain elements are lacking whilst others that have been introduced maybe aren't for the best. Ultimately I can see some enjoying the additions and others resenting them so approach with caution and you may be pleasantly surprised.
    • 67 Metascore
    • 60 Critic Score
    Isonzo injects some much needed verticality and colour into attritional World War I conflict. The class types allow players plenty of ways to contribute, although online competition can feel like a meat grinder. A way to gradually introduce new faces would've been very welcome, although there isn't that much to Isonzo as a package. For offline combatants, the bots do provide a more forgiving opposition, if a touch predictable. Online with strangers, I struggled to find organisation amongst players. Still, there are moments where it shines with a mix of tension and victory. More maps are forthcoming and it is cheap which could entice someone to give it a shot.
    • 54 Metascore
    • 60 Critic Score
    Much like the warring tribes in the board game that this title is based on, the various ideals that make up this game don't quite work together as you would hope they would. Werewolf: The Apocalypse – Earthblood tries valiantly to tell a story while getting you to think and move smart. Ultimately however, the game boils down to a technically proficient, yet repetitive button masher with minimal next gen trimmings and a sense that this game could have been a whole lot more than it is.

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