PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 DOOM Eternal
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 67 Metascore
    • 60 Critic Score
    For as old as Mount and Blade is there is something fresh about its main combat mechanic. However this does not excuse the whole package which is as old as its concept. If you are looking for a more involved hack and slasher then you may want to give this a try, however be prepared for shaky controls, poor camera angles and general rustiness that unfortunately brings the game down.
    • 65 Metascore
    • 60 Critic Score
    It's incredibly shallow and relies on one (admittedly enjoyable) gimmick but The VideoKid is a fun, addictive pick up and play arcade game. However, a few poor design decisions spoil the fun more than they should.
    • tbd Metascore
    • 60 Critic Score
    A 'Match Three' puzzler with simple mechanics and some enjoyable stages. We can or leave the Anime stylings and it's all wholly unoriginal but we enjoyed playing this one for the three hours it took to finish it.
    • 68 Metascore
    • 60 Critic Score
    Despite some initial promise, my mood started to sour on Welcome to Paradize when the base defence aspects became more prominent. The rest of the survival elements seem much more relaxed but the regular bombardments of zombie hordes wore on me. The combat is fun with plenty of improvised weaponry and I did enjoy configuring the zombie bodyguards. It's a cheeky world that doesn't take itself seriously but the whole thing just doesn't quite come together.
    • tbd Metascore
    • 60 Critic Score
    QUByte Classics - The Immortal by PIKO is a basic package for two versions of the same game. It does have merit to this day however, with some great set pieces but the adventure is linear and the difficulty can be perverse. Thank goodness for save states.
    • 63 Metascore
    • 60 Critic Score
    For all the good ideas, Trailblazers doesn't gel cohesively. The twisty, narrow nature of the courses do lend the game to a topsy-turvy time. Against the ruthless AI, it's difficult to enjoy but, amongst friends there's a decent party game under the hood. It's colourful and vibrant with a fair amount of personality but there's a nagging feeling that this game can't quite come together.
    • 77 Metascore
    • 60 Critic Score
    Empire of the Ants is a luscious looking game but, as much as it pains us to admit it, it's not always all that much fun to play.
    • 64 Metascore
    • 60 Critic Score
    If I would recommend Undead Darlings: No Cure for Love to anyone, they'd have to be onboard with a very slow dungeon crawler. Whilst I do like the writing and some of the relationship building, it requires a fair amount of tedium to get to. Systems seem in place to lead your party into a hasty retreat when weapons break, inventory fills or a boss becomes too steep to beat. Outside of that, I find a game that's charmingly presented with some really nice touches. It's a shame the combat becomes such a time commitment.
    • 74 Metascore
    • 60 Critic Score
    The Cub is a fair platformer with a great sense of place. The plot loosely follows the Jungle Book but comes to a conclusion somewhat bafflingly. The platforming is generally alright though jumping is maddeningly inconsistent at times. Over its brief lifespan you’re likely to be entertained by it for the most part.
    • 64 Metascore
    • 60 Critic Score
    Kona VR is an adventure game with survival elements integrated with some success. The story didn't grab me and the VR add-on suffers from technical issues, but exploring the hostile world will entertain fans of the genre.
    • 70 Metascore
    • 60 Critic Score
    Red Faction: Guerrilla Re-Mars-tered offers players a second chance to experience its open world. Some technical issues aside, it's the lack of variety in the world and mission design that stops the fun and still impressive destruction from making this a must play for those who missed it the first time.
    • 69 Metascore
    • 60 Critic Score
    Ganryu 2 takes the original arcade game and boosts every aspect of it and while that means you get some lovely visuals, great variation and slick gameplay it also comes with the kind of difficulty that was fine back in the '90s when coin-op manufacturers were only interested in taking your cash but seems needlessly harsh in 2022.
    • tbd Metascore
    • 60 Critic Score
    Two Parsecs from Earth is a fairly considered, focused platformer with some precise controls. At times, it's not as responsive as you want but the cold sting of death becomes a mere minor inconvenience. Whilst the levels are smartly designed, it does lead to some exact and rigid challenges that hone in more on trial and error. At times, I felt constrained and it's hard for me to get a good flow going. It has a colourful aesthetic but there's very few moments of character here.
    • 68 Metascore
    • 60 Critic Score
    TAPE: Unveil the Memories is a game that does occasionally show moments of class. The time rewinding gimmick does lead to some interesting puzzles and the plot is wonderfully grim. At times, the presentation manages to surprise me with distorting hallways and clever transitions. Unfortunately, it's also saddled with some cheaper elements and a monster that isn't that intimidating. Unfortunately, the pace bogs down in the final act.
    • 67 Metascore
    • 60 Critic Score
    Operation Warcade is fun in short bursts. The Immersion Point idea stops it being just another shooter and the medals awarded at the end of each level add to the replayability. It is ultimately a simple game that thanks to its poor graphics and the repetitive nature of the levels struggles to truly draw you in.
    • tbd Metascore
    • 60 Critic Score
    Within the realm of visual novels, Jisei: The First Case HD does deliver a refreshing change of pace. The singular focus leads to a tighter narrative with very little in the way of excess writing. The characters are well-written with plenty of intrigue although the story runs its course far too quickly. The art is well done and the voice acting does help make the cast convincing but, once the curtain falls, there's little reason to return to it.
    • 67 Metascore
    • 60 Critic Score
    The rollicking romp in a historical setting continues apace. This episode is a tad short though and is probably better value if you have the season pass.
    • tbd Metascore
    • 60 Critic Score
    There's a simplicity and rhythm to Tiles which makes it an enjoyable, cheap puzzle experience. The reliance on the player's dexterity can lead to some frustration but not at the game's expense. Whilst the challenge does ramp up, the swiftness that new mechanics are introduced leave the majority of the game's levels feeling increasingly stale. A lot of the early momentum starts to dissipate and, whilst the level creator helps foster a community and longevity, I'm feeling a little worn out.
    • tbd Metascore
    • 60 Critic Score
    Little Big Workshop's many bugs undermine what is otherwise an addictive business sim.
    • tbd Metascore
    • 60 Critic Score
    Foxyland is a Ratalaika-by-numbers effort that hits a difficulty wall almost as soon as you unlock a platinum. Sloppy controls and occasionally ridiculous level design don't help matters. Crossbuy on both PS4 and Vita makes for a great value proposition despite the caveats.
    • 63 Metascore
    • 60 Critic Score
    We Were Here won't wow you on any sort of technical level but its co-op only puzzle solving gameplay is interesting and worth checking out if you have the right friend to play with.
    • 65 Metascore
    • 60 Critic Score
    Dariusburst: Another Chronicle EX+ doesn't feel like a new game but rather just a cut-down version of the previous one. As such, the mid-range price point doesn't feel like great value for money and given how the game doesn't cater to newcomers very well, the audience it will really appeal to will be better off sticking to its predecessor instead.
    • 75 Metascore
    • 60 Critic Score
    Sable is a game that settles on a relaxing tone with an interesting aesthetic. Unfortunately, it's inhibited by some technical issues and some plain quest design. Traversing the barren world can still be enjoyed. Despite its emptiness, there's a decent sense of discovery that's accompanied by a very mellow soundtrack. As it is, there's a good game here stifled by unpredictable performance and a lack of variety.
    • tbd Metascore
    • 60 Critic Score
    War Theatre has a good amount of content and offers decent tactical gameplay but the lack of variety in units makes each mode and campaign feel largely the same.
    • 63 Metascore
    • 60 Critic Score
    Arizona Sunshine offers an enjoyable slice of zombie shooting action that left us relatively satisfied. The basic gameplay and dated graphics make the price tag sting a little though.
    • tbd Metascore
    • 60 Critic Score
    Mighty Math's mix of arithmetic and survival proves to be a compelling combination. As a fun, ten minute diversion, the rounds can whisk by and escalate into challenging situations. The simple presentation results in a very no frills experience but a little more variety could've gone a long way. As it is, Mighty Math is a cheap and interesting concept that can be enjoyable in small doses.
    • 49 Metascore
    • 60 Critic Score
    Rugby 20 is a playable effort completely let down by the fact, in over two years of development, very little has changed. Game modes remain slim, rigid and it hamstrings a player who wants to devote more time to it. It's more enjoyable to play and carving together tries has a satisfaction to it, but so much of Rugby 20 feels like a shallow retread.
    • tbd Metascore
    • 60 Critic Score
    A no-thrills hack and slash platforming rogue-lite effort that doesn't do much wrong, but never tries to do anything spectacular either.
    • 62 Metascore
    • 60 Critic Score
    Torchlight III continues the series' cheap and cheerful take on the action RPG stylings of the Diablo series but comes up short on its combat, looting and storytelling. There's fun to be had here, especially in co-op, but nothing about the game stands out apart from some pretty, but messy, visuals.
    • tbd Metascore
    • 60 Critic Score
    Atari Mania continues Atari's deep dive into their storied history with a fun, Warioware-inspired game that has plenty of great ideas but is let down a little by its execution.

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