PLAY's Scores
- Games
For 679 reviews, this publication has graded:
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34% higher than the average critic
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8% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Astro Bot | |
|---|---|---|
| Lowest review score: | POSTAL 4: No Regerts |
Score distribution:
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Positive: 296 out of 679
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Mixed: 354 out of 679
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Negative: 29 out of 679
679
game
reviews
- By Date
- By Critic Score
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- Critic Score
While Digimon Survive is an underwhelming Rookie in the SRPG genre, if the developers continue to evolve the series, a future title could become a Champion. [Issue#19, p.88]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Diofield has all the elements that should make it a great tactics RPG, but it squanders them on a bland story, simple combat, and unengaging characters. [Issue#20, p.86]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Starts promisingly, but becomes frustrating the further you progress. Are you prepared to spend dozens of hours and untold reserves of patience for a good story? [Issue#16, p.129]- PLAY
Posted Jun 29, 2022 -
- Critic Score
Serious skaters will appreciate the impressive commitment to realism, but a serious lack of polish stops Session from sticking the landing for a wider audience. [Issue#20, p.82]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Neither particularly exciting nor even safe, Superstars’ greatest Sonic sin is being really quite boring, and not very suited to multiplayer antics at all. [Issue#34, p.70]- PLAY
Posted Nov 23, 2023 -
- Critic Score
It’s a game that can feel unfair and frustrating; most of it would work better if you had full control of movement and momentum. SMB Forever is ultimately a victim of its own legacy – the first game demonstrated that a Meat Boy game can, and should, be much better than this. [Issue#2, p.73]- PLAY
Posted May 29, 2021 -
- Critic Score
By far the biggest flaw, however, is the lack of fully translated text. There’s no translation for what’s written on key items for solving puzzles, such as the compass, so you’re left doing a quick Chinese language lesson or brute-forcing your way through. It’s a shame, as Paper Dolls has promise, but it’s an ectoplasmic mess in its current state. [Issue#12, p.75]- PLAY
Posted Mar 7, 2022 -
- Critic Score
So, what keeps us on board to the end? The story. It has a fun (but cheesy) sense of humour, is unafraid to touch upon deeper subjects, and Achtli undergoes substantial personal growth. There’s plenty to like in this six-hour campaign, and we commend Aztech for exploring Mesoamerican culture, something rarely seen in gaming. It’s packing great ideas, but rough execution hampers it. [Issue#12, p.85]- PLAY
Posted Mar 7, 2022 -
- Critic Score
It’s a shame as there’s charm to this time travel adventure. Cartoony takes on all the usual suspects – a haunted graveyard, a wild west town, pirate ships, and so on – are pleasing to hop around. While many jokes fall flat, often thanks to stiff animation, some do elicit a chuckle (vampire boss Vlad The Impala, for instance, is a terrific pun). But sadly this platformer doesn’t quite stick the landing. [Issue#25, p.83]- PLAY
Posted Mar 8, 2023 -
- Critic Score
Away from the strategic elements, the game offers the frenetic combat we’ve all come to expect from the Warriors series. Unfortunately, a range of performance issues in the PS4 version and a general lack of variety lessens the impact of otherwise serviceable action. In the end, this is fighting a losing battle. [Issue#12, p.85]- PLAY
Posted Mar 7, 2022 -
- Critic Score
Nice idea, shame about the game. The 5 shop’s quite fun but the fantasy world is frustrating and boring – if anything, shouldn’t it be the other way around? [Issue#2, p.89]- PLAY
Posted May 29, 2021 -
- Critic Score
Slighty improved over the PS4 edition, and featuring the fun Infiltrator DLC, Terminator: Resistance Enhanced never makes use of PS5’s power. A missed opportunity. [Issue#2, p.88]- PLAY
Posted May 29, 2021 -
- Critic Score
Constructing harder builds becomes frustrating owing to the controls. The camera and cursor both are unwieldy at best, verging on nightmarish when you’re 50 bricks deep. There’s no way to view the underside of your work, making top-down builds more guesswork than science. Worst of all is the inability to move multiple bricks simultaneously; you’ll experience pain akin to stepping on a Lego brick upon realising you’ve built something just one grid notch too high. It’s a shame as the concept is strong, a throwback to playing with the bricks as a child. Unfortunately, this is not the videogame realisation of those halcyon days, as it’s hamstrung by finicky systems, and too mechanically inept to achieve the laid-back vibe it aims for. [Issue#21, p.88]- PLAY
Posted Nov 30, 2022 -
- Critic Score
It’s got promise and plenty of atmosphere, but with unlikeable characters, lacklustre story development, and average activity, The Chant hits a bit of a bum note. [Issue#22, p.76]- PLAY
Posted Dec 14, 2022 -
- Critic Score
While there are some highlights in the visuals, sound, and accessibility, this never breaks free of its inspiration to do something interesting and fresh. [Issue#21, p.78]- PLAY
Posted Nov 30, 2022 -
- Critic Score
Though the battle system is refined, the lacklustre structure feels needlessly slow and repetitive. We’d rather play the first one – not a good omen. [Issue#44, p.86]- PLAY
Posted Aug 19, 2024 -
- Critic Score
Admittedly, it is refreshing to see this classic style of game brought back to modern consoles, and some players may even appreciate the way this feels like an at-times-terrifying ’90s throwback. But even if you can look past its unoriginality, the lack of polish in stiff voice acting, character animation, and numerous bugs break the immersion. Retro revivals are cool, but if a game brings nothing new to the table and ends up worse than the existing ones it’ll inevitably be compared to, you may as well just dust off the old PlayStation and play those instead. [Issue#6, p.88]- PLAY
Posted Sep 20, 2021 -
- Critic Score
A compelling gameplay loop is held together by glue sticks and masking tape, with a mix-and-match art style that barely conceals its fragile foundations. [Issue#44, p.90]- PLAY
Posted Aug 19, 2024 -
- Critic Score
Battles present a good amount of challenge from the off, too. You constantly have to weigh up which troops to recruit and swap in depending on the enemy you face. Sadly, while both the combat and character work are decent, the PS4 version of the game struggles with framerate at almost every camera turn – to the point that it never stops being a distraction. King’s Bounty II simply lacks much of the visual flair and polish we’ve come to expect from modern high-fantasy epics. [Issue#6, p.88]- PLAY
Posted Sep 20, 2021 -
- Critic Score
Great performances and some good writing, but never tops the opening scare of how much money it’s asking for four hours of frustratingly limited activity. [Issue#32, p.89]- PLAY
Posted Sep 27, 2023 -
- Critic Score
Neat zombie bashing mechanics are woefully under-served as it loses its way more with each hour, making the shiny hyper-violence yawnworthy by the end. [Issue#27, p.68]- PLAY
Posted Sep 16, 2023 -
- Critic Score
The enhancements aren’t enough to save this rather unique mystery game from being washed away, like tears in the rain. If anything, they bring a downpour. [Issue#17, p.88]- PLAY
Posted Aug 1, 2022 -
- Critic Score
The character designs are charming and the different locations are nicely presented with some pretty music for each different type of area. There are a few characters who can fight alongside Yuu, but, as useful as they are, they don’t bring a huge amount to the two-person party in the way of substance or uniqueness. The visuals really are the bulk of the game’s appeal and it’s hard to think of another RPG where even the enemies are so darn adorable. If you’re looking for something light and sweet, The Cruel King And The Great Hero certainly fits the brief. But so does a nice pavlova. [Issue#13, p.79]- PLAY
Posted Apr 1, 2022 -
- Critic Score
A fairly basic collection of ports that we’re glad exists, but these aren’t must-play classics so much as curios for the gaming palaentologists only. [Issue#37, p.92]- PLAY
Posted Feb 19, 2024 -
- Critic Score
The story keeps you guessing, and the twisty plot is the main highlight. From the moment you meet Zed, you’re drawn into a heart-wrenching and humorous tale, and the strong narrative and whimsical characters will draw you to stick it out to the end. But you need to get through an awful lot of battles, and with a combat system that takes too long to show its good side, the Complete package may be too much. [Issue#17, p.89]- PLAY
Posted Aug 1, 2022 -
- Critic Score
Technically unstable, the writing and performances carry things. Disappointing, but perhaps a springboard to better things. Sam and Max deserve better. [Issue#13, p.78]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Fun visuals aside, this is a bland and boring shooter that pales in comparison to both Doom and its own predecessors. Back to the shadows with you. [Issue#13, p.91]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Lana might be pretty but there isn’t much going on under the surface. Play Inside, Celeste, or the criminally underplayed The Last Guardian instead. [Issue#41, p.85]- PLAY
Posted Jun 6, 2024 -
- Critic Score
Adds so many ingredients to the proverbial pot that ultimately you can’t really taste any of them, resulting in a forgettable dish on an already crowded table. [Issue#41, p.88]- PLAY
Posted Jun 6, 2024 -
- Critic Score
You are at least able to turn on Infinite Lives to make a playthrough more bearable – honestly, it must’ve been a miracle that we beat Miracle World back in the day. While some players may be charmed by the power of nostalgia, for others it’s a reminder why Sega sacked Alex as mascot. [Issue#4, p.77]- PLAY
Posted Jul 28, 2021 -
- Critic Score
Not since Silent Hill: Book Of Memories has a horror series spun-off in such a strange direction. Sadly, Sker Ritual is about as successful as that game too. [Issue#41, p.99]- PLAY
Posted Jun 6, 2024 -
- Critic Score
While everything is perfectly playable, for a game that absolutely nails the toy’s aesthetic it’s almost remarkable how removed the gameplay feels from the fiery, fast-paced action that has come to embody the brand. Never mind hot, these little wheels are lukewarm at best. [Issue#7, p.90]- PLAY
Posted Oct 17, 2021 -
- Critic Score
Everyone enjoys a tropey anime from time to time but Dyschronia pushes its luck. Familiar beats gain a new lease of life in VR, but it can’t keep its head above water. [Issue#31, p.84]- PLAY
Posted Sep 6, 2023 -
- Critic Score
It’s not often that games are genuinely too short, but Neurodiver is over before any of its ideas or characters can develop, making it oddly dissatisfying. [Issue#42, p.96]- PLAY
Posted Jul 24, 2024 -
- Critic Score
An interesting curio from Japan that’s too short and shallow to carry any real weight today, though it hasn’t aged at all badly considering it’s from 1992. [Issue#42, p.97]- PLAY
Posted Jul 24, 2024 -
- Critic Score
Lacklustre if played solo, but if you can reliably scrape together a squad of friends for online play the budget asking price isn’t a complete robbery. [Issue#30, p.88]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Good Star Wars vibes quickly begin to feel wasted between stiff platforming, clunky insta-fail stealth, and a crew we just don’t learn to love. [Issue#45, p.76]- PLAY
Posted Sep 18, 2024 -
- Critic Score
Altair Breaker’s replay value leans heavily on weapons looted from chests and the joy of seeing numbers go up, but these things can’t take the weight, and so the game falls with great force onto its blankly staring face. It’s not bad, but it’s certainly not good. If you want to pretend to hit robots with a sword and get some light upper body exercise, then great, this will do the job, but don’t expect much more than that. [Issue#26, p.87]- PLAY
Posted Apr 5, 2023 -
- Critic Score
The gap between what Lightfall promised to deliver, and what it has actually provided, is unacceptably wide. There’s plenty to do, but you’ve done most of it before. [Issue#26, p.78]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Being able to use sheep as transportation across rolling fields is a real highlight – however, hearing ‘Yeah, Baby!’ every single time you boost your fluffy friend will haunt you in your dreams. [Issue#8, p.94]- PLAY
Posted Nov 17, 2021 -
- Critic Score
Some extra touches, such as camera repositioning and a cheat menu, are nice, but this trip down memory lane has lost some of its charm. There’s no doubt the foundations of a great platformer are here, but after three decades Zool’s ninja skills aren’t as sharp as they were. [Issue#28, p.84]- PLAY
Posted Sep 17, 2023 -
- Critic Score
All of this could be pretty much forgiven if the game offered a quick dose of eccentric JRPG fun, but our biggest issue is with the pacing. Elements outstay their welcome before even getting anywhere. The narrative (with frequently bloated dialogue) is painfully slow, and even its Imaginary Chain battle gimmick2 drags. While the idea of previewing your characters’ moves and shuffling them around so they interact like layering tracks in an audio mixer is thematically on point and great in theory, you’ll probably find yourself mashing (X) or using auto-battle just to save some time. You can teach an old musician new songs, but that doesn’t mean they’ll be a hit. [Issue#8, p.90]- PLAY
Posted Nov 17, 2021 -
- Critic Score
The premise (a WW2 FPS with an interest in realism and a limited HUD) is sound. But snipers have an unreasonable advantage over every other unit, and while communication is important to the experience, there’s no decent alternative to voice chat (which almost nobody uses). For a large-scale WW2 shooter, try Enlisted instead – it’s more fun and is free to play. [Issue#8, p.97]- PLAY
Posted Nov 17, 2021 -
- Critic Score
COH3 plays out not with a bang, nor a whimper, but with an indifferent shrug. There’s very little spark for something with so many explosions. [Issue#29, p.88]- PLAY
Posted Sep 17, 2023 -
- Critic Score
Fairly fun writing and shooting let down by almost everything else. This is merely a live service treadmill looking for a reason to exist that doesn’t yet satisfy. [Issue#38, p.70]- PLAY
Posted Mar 5, 2024 -
- Critic Score
In terms of visuals and tone, Frogun is a delightful tribute to PS1-era platformers, but a clunky core mechanic makes this upbeat adventure fall flat. [Issue#18, p.78]- PLAY
Posted Aug 30, 2022 -
- Critic Score
There’s fun here, and you can maybe add a point if you got this for ‘free’ on PS Plus. May be worth checking on later, when hopefully it’s scrubbed up a bit. [Issue#38, p.98]- PLAY
Posted Mar 5, 2024 -
- Critic Score
There’s some enjoyable fast-food gaming in here, but it’s buried beneath a painfully unfunny script and unambitious mission design. This ET should go home. [Issue#19, p.80]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Dusk Diver 2 offers the idea of cool systems and a fun combat system, but never really delivers on it, despite some wonderful waifus and husbandos. [Issue#19, p.90]- PLAY
Posted Oct 15, 2022 -
- Critic Score
The concept of a melee-focused battle royale has promise but in such a competitive genre Rumbleverse pulls too many punches to survive in the ring for long. [Issue#19, p.98]- PLAY
Posted Oct 15, 2022 -
- Critic Score
he character creator still shines, but frustrating mission design and a disappointing plot make this reboot difficult to recommend. Far more sinner than saint. [Issue#19, p.92]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Thymesia makes us feel like the soulslike genre is completely played out already. A poor and needless Bloodborne substitute. No substance, little style. [Issue#19, p.81]- PLAY
Posted Oct 15, 2022 -
- Critic Score
One of the most generic open-world racers ever made. Add in server issues, uneven AI difficulty, level grinding, and visual woes and there’s very little to love.[Issue#46, p.84]- PLAY
Posted Oct 15, 2024 -
- Critic Score
Ultimately this lacks variety and depth, despite the cute idea. [Issue#2, p.73]- PLAY
Posted May 29, 2021 -
- Critic Score
It’s a shame, because Wonder Boy is fantastic to look at, and the original soundtrack is sweepingly sumptuous. This title opens up a dialogue as to whether these games should mechanically look to the past, or partly adapt to modern gaming conventions in order to make for a more pleasing experience. [Issue#2, p.83]- PLAY
Posted May 29, 2021 -
- Critic Score
Altogether, this is not just a keenly disappointing full-price PS5 exclusive, it’s also particularly discouraging as a female-fronted production with a story focused on the magic of relationships between women, and a rare triple-A game with a Black lead. Its message is almost entirely lost in the pyroclastic flow of missteps and missed opportunities. [Issue#25, p.78]- PLAY
Posted Mar 8, 2023 -
- Critic Score
Kamiwaza just isn’t interesting. What was fun in 2006 feels shallow and dated now. Stealth fans might get a kick out of it but with a high price and bare-bones remaster, we’d struggle to recommend this. [Issue#21, p.88]- PLAY
Posted Nov 30, 2022 -
- Critic Score
Gungrave anime fans might be able to crowbar some fun out of this, but we strongly recommend that they don’t even try. Destined to become dead and buried. [Issue#22, p.86]- PLAY
Posted Dec 14, 2022 -
- Critic Score
While Jay and Silent Bob diehards may get some enjoyment out of this, possibly with the aid of certain cigarettes, most people will struggle to do so. It’s often difficult and frustrating, more down to a rigid determination to mimic 30-year-old game design than by intention. Even when things are going smoothly, it’s all too simplistic to have much fun with. It’s memorable for the wrong reasons. [Issue#3, p.127]- PLAY
Posted Jul 5, 2021 -
- Critic Score
Repetitive survival horror that feels like a life sentence, The Callisto Protocol is as bereft of life as the harsh conditions of the moon on which it’s set. [Issue#23, p.70]- PLAY
Posted Feb 11, 2023 -
- Critic Score
Though the game grows on you with time (more like mould than a friendship), so too does the feeling that it lacks what made the originals great. [Issue#39, p.76]- PLAY
Posted May 13, 2024 -
- Critic Score
Wholly uninspired and painfully dull, this is a shambolic effort that squanders the potential of its solid FPS foundations through dated design and technical issues. [Issue#32, p.81]- PLAY
Posted Sep 27, 2023 -
- Critic Score
Has all the hallmarks of a PSVR hit – great ideas, action, and visuals – but playing it will make you feel ill. Even seasoned PSVRers should play with caution. [Issue#6, p.89]- PLAY
Posted Sep 20, 2021 -
- Critic Score
A commendable remaster of an ambitious game. But we’ve come so far in nearly 30 years, it’s dreadful by today’s standards. Not the shooter you’re looking for. [Issue#39, p.89]- PLAY
Posted May 13, 2024 -
- Critic Score
Better to look at than to play, it feels mechanically soulless. We’d rather boot up the original, which tells you something has gone wrong here. [Issue#1, p.78]- PLAY
Posted May 4, 2021 -
- Critic Score
It looks absolutely beautiful and the mystery is initially intriguing, but where’s the game? Gradually becomes one of the most tedious spacewalks in a long time. [Issue#35, p.74]- PLAY
Posted Dec 8, 2023 -
- Critic Score
All style and no substance. Atomic Heart’s world looks the part but is undermined by poor mechanics and some of the worst writing in gaming history. [Issue#26, p.84]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Unless you’re desperate for a new stealth game, give this a miss. A lot of small annoyances add up to create one big reason to save your money. [Issue#15, p.88]- PLAY
Posted Jun 22, 2022 -
- Critic Score
All-Star Brawl never gets beyond that uncomfortable phase that you normally have to push through with a new fighting game. Instead, that horrifying state of confusion in which you don’t quite know what you’re doing is all you can expect from it. It might be enough to keep younger kids satisfied, but they’re also not going to recognise the characters, so it feels like a bit of a bust. This is not the Smash Bros competitor we’d hoped for. [Issue#8, p.84]- PLAY
Posted Nov 17, 2021 -
- Critic Score
A pretty, interesting puzzle game… riddled with technical issues, and draped with a limp story. The toy soldiers won’t be the only ones to get wound up here. [Issue#28, p.91]- PLAY
Posted Sep 17, 2023 -
- Critic Score
Apart from racing up papery billboards and conjuring spectral trees to propel us over gaps, the platforming bits are spoiled by Gaia’s awkward handling. Combat against the remaining ‘devourers’ is worse, as you run around mashing the trigger to ‘redeem’ your gloopy pursuers. It’s basically a well-meaning but tedious lecture, telling you absolutely nothing you didn’t already know. [Issue#29, p.90]- PLAY
Posted Sep 17, 2023 -
- Critic Score
We’ve said it before when it comes to games that aim to handle like their obvious inspirations: if we’re yearning for the way those games felt rather than what’s in our hands, something has clearly gone wrong. Knowing that in Tony Hawk we’d be able to move around the world with ease, only to be met with Skatebird’s annoying heft and proclivity for us to clip on edges just sucks the joy out of playing. Which is a shame, as move beyond the cringeworthy memery and the writing itself is actually quite delightful. But you never come to a skater for the dialogue, you’re here for action – and this isn’t worth the bails it takes for you to stick the landing. [Issue#29, p.90]- PLAY
Posted Sep 17, 2023 -
- Critic Score
A superb Gollum isn’t enough to save the game he’s been parachuted into, which is by turns dull and frustrating. It’s destined for Mount Doom (the bargain bins). [Issue#29, p.92]- PLAY
Posted Sep 17, 2023 -
- Critic Score
Loop8 isn’t able to present a coherent whole – underwhelming writing, overly simple mechanics, and an annoying loop mechanic simply don’t mix. [Issue#29, p.94]- PLAY
Posted Sep 17, 2023 -
- Critic Score
Hell Pie has some fun mechanics marred by pre-juvenile humour and platforming that always feels a little bit off. It’ll be fun for some, but not worth sinning for. [Issue#18, p.86]- PLAY
Posted Aug 30, 2022 -
- Critic Score
Lacklustre original ideas combine with a dull execution of a classic. You’d need a huge magnifying glass to find what little works here. Please read the book. [Issue#34, p.73]- PLAY
Posted Nov 23, 2023 -
- Critic Score
Wants to be a faithful throwback to the beat- ’em-ups of old with a unique 3D polygonal 3 spin. Unfortunately, the transition to another dimension is far from smooth. [Issue#11, p.89]- PLAY
Posted Feb 23, 2022 -
- Critic Score
An utter disaster. A studio responsible for developing some of the best action games in recent years can now claim to have made one of the worst. [Issue#13, p.90]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Even if everything functioned as intended, however, the script itself feels completely toothless and is filled with unsuccessful attempts to satirise videogame violence that wouldn’t have even landed in the late ’90s (seriously, the jabs at Joe Lieberman would be just as embarrassing if anybody knew who he was). Even its potential saving grace, the simple pleasure of rampaging through an open world, has been entirely undone by the dire civilian AI which sees them stand around gormlessly in most situations. [Issue#28, p.84]- PLAY
Posted Sep 17, 2023