Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 75 Metascore
    • 65 Critic Score
    So very much like the Lego games before it that it just feels like a palette swap. All the destruction, missiles, and making cannons out of Lego doesn’t seem very Batman-like. Plus Clayface looks like a turd.
    • 75 Metascore
    • 80 Critic Score
    Falls just short of brilliance, and that's its greatest sin. [Issue#189, p.72]
    • Play UK
    • 75 Metascore
    • 86 Critic Score
    Some of the modes on Medal of Honor's online component are fantastically good fun. [Issue#198, p.86]
    • Play UK
    • 75 Metascore
    • 85 Critic Score
    Aside from being in a league of its own, Noby Noby Boy is so charming it can transform you from a respectable adult to a child in minutes. Don’t resist the urge – rediscover why you decided to play games in the first place.
    • 75 Metascore
    • 68 Critic Score
    Hints at something special, only to lose itself in mediocrity. [Issue#193, p.79]
    • Play UK
    • 75 Metascore
    • 64 Critic Score
    For the first hour, I Am Alive is the greatest game you've ever played... Unfortunately, the inevitable need to scale up the challenge to keep things interesting exposes the underlying problems. [Issue#217, p.81]
    • Play UK
    • 75 Metascore
    • 70 Critic Score
    Thrilling in places, but as mechanical and exciting as doing the washing up for most of it. [Issue#217, p.77]
    • Play UK
    • 75 Metascore
    • 75 Critic Score
    A decent lightgun game. [Issue#212, p.94]
    • Play UK
    • 75 Metascore
    • 84 Critic Score
    Successfully transplants the rally formula into an arcade mould, mainly because smashing stuff is fun. [Issue#219, p.72]
    • Play UK
    • 75 Metascore
    • 82 Critic Score
    The best wrestling game in years that falls slightly short simply due to a lack of content. [Issue#204, p.80]
    • Play UK
    • 75 Metascore
    • 72 Critic Score
    Rapstar touches the musical bones other games can't reach. [Issue#199, p.98]
    • Play UK
    • 75 Metascore
    • 80 Critic Score
    It's fun flying about and pressing the missile button when the target gets red. It's just it's not so fun when missions take up to half an hour on the later stages; it really does get a bit repetitive after a while. [Issue 144, p.76]
    • Play UK
    • 75 Metascore
    • 76 Critic Score
    Yes it's an extremely solid racer, and yes it does a good job at emulating the original 360 game, but ultimately, there are far better racers available. [Issue # 149, p.86]
    • Play UK
    • 75 Metascore
    • 70 Critic Score
    As a cheap PSN download, this is a fairly solid addition to your fighting library. [Issue#239, p.72]
    • 75 Metascore
    • 84 Critic Score
    This is undoubtedly a divisive game, with players likely to adore and hate it in equal measure. However, that's The Evil Within's strength: it's pitched perfectly at fans of the horror genre. [Issue#250, p.56]
    • Play UK
    • 75 Metascore
    • 66 Critic Score
    A decent, good-looking game that is let down by its linear nature. [Issue#158, p.78]
    • Play UK
    • 75 Metascore
    • 78 Critic Score
    No classic, but it's still easily one of the year's stronger shooters so far. [Issue#216, p.74]
    • Play UK
    • 75 Metascore
    • 77 Critic Score
    A fair remaster of a classic, Resident Evil is a game that holds up pretty well, but one that those not nostalgic enough likely won't enjoy as much as returning STARS veterans will. [Issue#253, p.64]
    • Play UK
    • 75 Metascore
    • 86 Critic Score
    A wonderfully unique offering from our wonderfully inventive friends in Japan. [Apr 2006, p.94]
    • Play UK
    • 75 Metascore
    • 59 Critic Score
    There’s no denying Ultimate Ninja Storm has its moments and can even be dazzling on occasions, but such instances are purely visual and lack depth. Enthusiasts may be content at first, but even they will get tired of Naruto’s only trick.
    • 75 Metascore
    • 75 Critic Score
    The shallow tracklist and short-lived experience do harm things somewhat. [Issue#187, p.72]
    • Play UK
    • 75 Metascore
    • 67 Critic Score
    Unfortunately for franchise fans, it is going to leave the podium without spraying any champagne. [Issue#246, p.74]
    • Play UK
    • 75 Metascore
    • 71 Critic Score
    This has the most swearing we've ever encountered in a videogame so if that appeals then pick up a copy. [Issue#146, p.91]
    • Play UK
    • 75 Metascore
    • 71 Critic Score
    As you might have predicted, this is not for fans of pick-up-and-play titles and neither is it necessarily for fans of other tennis games, but for those with the determination and dexterity of an actual tennis player, it offers plenty.
    • 75 Metascore
    • 27 Critic Score
    Has some quirky ideas, but they're shamefully executed. [Issue#160, p.94]
    • Play UK
    • 75 Metascore
    • 86 Critic Score
    Brilliantly structured levels. [Issue#197, p.103]
    • Play UK
    • 75 Metascore
    • 60 Critic Score
    The occasional flash of design ingenuity isn't enough to save Sly's revival from being just slightly above average. There are too many boring sections with Sly's extended, arbitrary cast, and levels that aren't weighty enough to sustain interest - a patchy return for Cooper. [Issue#229, p.74]
    • Play UK
    • 75 Metascore
    • 90 Critic Score
    As a PSP game this was truly exceptional. As a PS2 release it's not as technically impressive, but still represents fantastic value for money. [Issue #92, p.92]
    • Play UK
    • 75 Metascore
    • 75 Critic Score
    An entertaining puzzler. [Issue#186, p.87]
    • Play UK
    • 75 Metascore
    • 73 Critic Score
    A truly mind-mangling challenge. [Issue#191, p.82]
    • Play UK
    • 75 Metascore
    • 93 Critic Score
    Excelling in so many aspects, from its eye-popping visual style and electronic soundtrack, through to its perfectly balanced twin-stick action and smart, surprising story, Wrong Number lives up to the legacy of the original. We’d go so far as to say it’s essential.
    • 75 Metascore
    • 80 Critic Score
    A pretty, interesting and thoroughly enjoyable shooter that somehow trumps the rest of the Juarez games despite being a fraction of the price. [Issue#232, p.85]
    • Play UK
    • 75 Metascore
    • 75 Critic Score
    For all the tweaking seen in KOF XI it's only really the followers of the series who are going to appreciate the subtleties that hve been introduced. [Issue#156, p.84]
    • Play UK
    • 75 Metascore
    • 65 Critic Score
    The concept for Eye of Judgment remains brilliant, the game itself (with enough cards) is brilliant, it's just that it's going to cost a lot of money before you can make any proper progress in it. [Issue#159, p.90]
    • Play UK
    • 75 Metascore
    • 79 Critic Score
    A very comfortable introduction to the genre - it's just the chronic slowdown during games that drags Guardians down. [Issue#227, p.77]
    • Play UK
    • 75 Metascore
    • 66 Critic Score
    Bad pacing. [Issue#256, p.70]
    • Play UK
    • 74 Metascore
    • 71 Critic Score
    The definitive version of a good fighting game, but the limited visual upgrades for PS4 fall way short of our expectations. [Issue#254, p.68]
    • Play UK
    • 74 Metascore
    • 82 Critic Score
    Forget all those earlier PS3 Sonic games, as we finally receive one that does the blue hedgehog proud. [Issue#199, p.102]
    • Play UK
    • 74 Metascore
    • 65 Critic Score
    It's certainly one of the better Naruto games for any of Sony's consoles. [Issue#172, p.89]
    • Play UK
    • 74 Metascore
    • 84 Critic Score
    Like "Lumines," however, the ear and eye candy is more than just, well, ear and eye candy, and is completely inseparable from the gameplay. [Issue 145, p.82]
    • Play UK
    • 74 Metascore
    • 56 Critic Score
    Temple of Osiris struggles to captivate or entertain, even in its strongest moments. [Issue#252, p.62]
    • Play UK
    • 74 Metascore
    • 74 Critic Score
    A decent twin-stick shooter with one outstanding feature. [Issue#242, p.70]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    It's cheap and incredibly cheerful, even if it does make you swear at your mates a lot. [Issue#155, p.82]
    • Play UK
    • 74 Metascore
    • 87 Critic Score
    Full of missions and side-splitting moments, the game delivers an enjoyable experience. There's more to it than the first, though the essence of play is very similar. [Issue#146, p.82]
    • Play UK
    • 74 Metascore
    • 61 Critic Score
    As always, one for the dedicated. [Issue#231, p.83]
    • Play UK
    • 74 Metascore
    • 79 Critic Score
    Top visuals, and some lovely particle effects create the illusion of a triple-A title. [Issue#164, p.95]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    It's great, again, and the additions bring a wave of fresh air to the experience. [Issue#205, p.89]
    • Play UK
    • 74 Metascore
    • 69 Critic Score
    A game of four quarters, fittingly: one fun, one uninspired, one interesting and one broken. [Issue#197, p.90]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    It's a refreshing change from the standard slew of shooters. [Issue#164, p.86]
    • Play UK
    • 74 Metascore
    • 88 Critic Score
    Odd rough patch or misfire aside, Resident Evil 6 is bursting with innovation, content and confidence that shows Capcom knows exactly what it's doing with it's series. Now fully tooled up for co-op, this feels like Resident Evil worthy of modern times.
    • 74 Metascore
    • 63 Critic Score
    Uninspired, boring design with some mildly interesting - but ultimately broken - combat scenarios. [Issue#190, p.75]
    • Play UK
    • 74 Metascore
    • 68 Critic Score
    It doesn't have the physics to match. [Issue#189, p.75]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    Evades repetition with considerable grace. [Issue#172, p.93]
    • Play UK
    • 74 Metascore
    • 72 Critic Score
    Whilst playing it on the hardest difficulty seems pointless to anyone but the most hardened of fans, the game has seen a significant hike in quality and fun since the last one. It's just the balance of the difficulty that isn't quite right. [Issue #150, p.76]
    • Play UK
    • 74 Metascore
    • 60 Critic Score
    Not A Hero tries so hard to be irreverent that it hurts, but, in the grand scheme of things, the game is still fairly fun. Just don't be astounded if it fails to hold your attention for long. [Issue#267, p.76]
    • Play UK
    • 74 Metascore
    • 85 Critic Score
    With a lengthy quest and an in-depth experience point system it manages to sit on its very own, special throne. [Issue 148, p.89]
    • Play UK
    • 74 Metascore
    • 57 Critic Score
    A poor sequel to an already-poor game, though with far nicer graphics. [Issue#185, p.82]
    • Play UK
    • 74 Metascore
    • 68 Critic Score
    Don't let the license fool you: this is actually an enjoyable racing game that will appeal to all. [Issue#208, p.92]
    • Play UK
    • 74 Metascore
    • 75 Critic Score
    A fresh direction for combat flight, focused more heavily on all-out action, thanks to simplicity of control and an insane story. Thoroughly entertaining, if a little brainlessly so. But then, a little fun never hurt anyone.
    • 74 Metascore
    • 53 Critic Score
    It's not worthless and there's actually some fun to be gleaned from it. [Issue#217, p.79]
    • Play UK
    • 74 Metascore
    • 85 Critic Score
    It's another NFS game which means you know exactly what to expect before peeling the cellophane off. That doesn't mean it's bad though. [Issue #147, p.84]
    • Play UK
    • 74 Metascore
    • 70 Critic Score
    Far more interesting than it first appears. [Issue#208, p.98]
    • Play UK
    • 74 Metascore
    • 71 Critic Score
    The building your own mech aspect is good enough, but the rest of the game is let down by the shallowness of the twee characters, unwieldy combat and simple plot. [Issue 143, p.92]
    • Play UK
    • 74 Metascore
    • 90 Critic Score
    Bugbear adheres to everything that makes the franchise stellar, rather than trying to break any new ground. [Issue#158, p.84]
    • Play UK
    • 74 Metascore
    • 79 Critic Score
    It's just that - a racing sim. Which for the most part means it's lonely and dull as you fight corners. [Issue#139, p.98]
    • Play UK
    • 74 Metascore
    • 88 Critic Score
    Entering the ring with a lot to prove, the development team has been both daring and dynamic in its approach. Despite a few glitches, Yuke's has produced a game that can more than hold its own with the quality "SmackDown" games of old. [Issue#159, p.66]
    • Play UK
    • 74 Metascore
    • 63 Critic Score
    We're tired of an engine that hasn't seen any reasonable changes in about four years. [Issue#199, p.82]
    • Play UK
    • 74 Metascore
    • 55 Critic Score
    Odd and strangely unengaging. [Issue#220, p.81]
    • Play UK
    • 74 Metascore
    • 88 Critic Score
    There are stacks of stages, plus loads to unlock too - perfect for those looking for something different to fill their gaming lulls. [Issue#184, p.80]
    • Play UK
    • 74 Metascore
    • 71 Critic Score
    Plus,it's got Chris Redfield in it. [Issue#232, p.80]
    • Play UK
    • 74 Metascore
    • 71 Critic Score
    This is the least fun we've had with Guitar Hero for a long time. [Issue#197, p.93]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    It's still a neat little package, though, offering everything you need from a portable brawler. [Issue#197, p.96]
    • Play UK
    • 74 Metascore
    • 85 Critic Score
    With some crazy fun online elements and a badass sense of actual achievement, Dying Light is the zombie game we've been working for. Just mute those terrible voices. [Issue#254, p.64]
    • Play UK
    • 74 Metascore
    • 88 Critic Score
    The Power Stone games have always been about grossly over-the-top, exaggerated, and unashamedly indulgent bar-room style brawling. They are, to be blunt, insane, but the good kind of insane. [Issue 145, p.77]
    • Play UK
    • 74 Metascore
    • 79 Critic Score
    Worthless solo but superb as an online game. [Issue#235, p.83]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    Two great games and one that you should probably ignore. [Issue#217, p.74]
    • Play UK
    • 74 Metascore
    • 60 Critic Score
    It might be time to put this series to bed. [Issue#208, p.82]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    A fitting tribute to the PS2 classic, albeit on that will struggle to hold the attention of those without solid rhythm action skills or fond memories of the original. [Issue#266, p.64]
    • Play UK
    • 74 Metascore
    • 65 Critic Score
    A charmless third-person shooter with more gimmicks than sense. [Issue#188, p.72]
    • Play UK
    • 74 Metascore
    • 71 Critic Score
    It's humourless, but functional and quite fun. [Issue#190, p.76]
    • Play UK
    • 74 Metascore
    • 85 Critic Score
    The best four-wheeled satisfaction you'll ever get from a handheld. [Issue#184, p.64]
    • Play UK
    • 74 Metascore
    • 54 Critic Score
    A dull premise and recycled dynamics. [Issue#153, p.87]
    • Play UK
    • 74 Metascore
    • 65 Critic Score
    While it's perfect for kids and parents, mature platform fans will be left wanting. [Issue#203, p.89]
    • Play UK
    • 74 Metascore
    • 70 Critic Score
    PES 2008 stumbles, rather than sprints onto the PS3, leaving us with the first Pro Evo game that falls short of the FIFA franchise. We expected a revolutionised football title that'd set the series back on course, but this is just shameful. [Issue#159, p.78]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    With over 400 items to be discovered or created in the game, Eternal Mana is a micro-manager's dream. [Apr 2006, p.103]
    • Play UK
    • 74 Metascore
    • 78 Critic Score
    A solid, enjoyable fighting game held back by an overly mechanical feel to fights and an air of simplicity that's just too hard to ignore. [Issue#223, p.80]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    Tokyo Jungle is rough around the edges and mad as a box of spaniels with hammers glued to them, but you know what? It's actually good. We did not expect that – we expected throwaway silliness, not a game we actually want to play between sessions on all the other games that are out or coming out oh god there's too many games to play.
    • 74 Metascore
    • 67 Critic Score
    "Quotation Forthcoming"
    • Play UK
    • 74 Metascore
    • 68 Critic Score
    Some nice ideas, but ultimately far too predictable. [Issue 141, p.99]
    • Play UK
    • 74 Metascore
    • 82 Critic Score
    Instantly likeable. [Issue#212, p.103]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    A little light on characters and modes perhaps but all the same, Battle Royale is great fun. [Issue#225, p.54]
    • Play UK
    • 74 Metascore
    • 70 Critic Score
    It's a shame that the gameplay is so linear because the tech truly is astounding. [Issue#198, p.103]
    • Play UK
    • 73 Metascore
    • 83 Critic Score
    Bomberman fits nicely in your palm and is an easy recommendation for anyone with friends. [Issue #150, p.90]
    • Play UK
    • 73 Metascore
    • 78 Critic Score
    Devilishly addictive and challenging. [Issue#192, p.89]
    • Play UK
    • 73 Metascore
    • 76 Critic Score
    More forgiving than its predecessor, Extreme Justice makes few changes to the "Chase HQ" formula. The graphics are identical and cut-scenes are slightly entertaining, but the ideally replayable missions make this a valid release. [Issue#159, p.74]
    • Play UK
    • 73 Metascore
    • 69 Critic Score
    A classic 69. It's fun until you realise you're not getting enough out of it and that there are better games to play. Find something that allows for deeper penetration rather than the surface tickling provided by FlatOut 2. [Issue 142, p.86]
    • Play UK
    • 73 Metascore
    • 80 Critic Score
    It might not light the world on fire, but Mini Ninjas is a good, solid game. [Issue#74, p.74]
    • Play UK
    • 73 Metascore
    • 80 Critic Score
    It sets a very high benchmark for what can be achieved on Sony’s new console, while only giving a hint at what innovative gaming experiences are waiting to be discovered in the hardware’s future.
    • 73 Metascore
    • 82 Critic Score
    Brilliant fun. [Issue#218, p.81]
    • Play UK
    • 73 Metascore
    • 70 Critic Score
    A passable and unspectacular campaign is unlikely to win any new fans, but Hardline's fresh take on Battlefield multiplayer makes it worth a shot. [Issue#256, p.68]
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