Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 66 Metascore
    • 73 Critic Score
    With four-player support, you could do a lot worse than Slam Bolt Scrappers. [Issue#204, p.97]
    • Play UK
    • 66 Metascore
    • 45 Critic Score
    Boring within minutes. [Issue#221, p.75]
    • Play UK
    • 66 Metascore
    • 58 Critic Score
    It's just a shame that it suffers from a general lack of polish and some really questionable controls. [Issue#196, p.97]
    • Play UK
    • 66 Metascore
    • 78 Critic Score
    A surprising turn for the Super Monkey Ball franchise. [Issue#224, p.77]
    • Play UK
    • 66 Metascore
    • 76 Critic Score
    There's not a great deal to it but even so, Destiny of Spirits still manages to be an addictive social RPG. [Issue#244, p.70]
    • Play UK
    • 66 Metascore
    • 81 Critic Score
    A great take on a traditional game. [Issue#181, p.89]
    • Play UK
    • 66 Metascore
    • 53 Critic Score
    Inoffensive, shallow, sometimes fun but nothing that will engage over a long period of time. [Issue#213, p.92]
    • Play UK
    • 66 Metascore
    • 60 Critic Score
    A good game, but poorly converted. [Issue#230, p.74]
    • Play UK
    • 66 Metascore
    • 63 Critic Score
    More than anything else it falls foul of not offering enough weight in terms of gameplay modes and AI challenge. [Issue#181, p.84]
    • Play UK
    • 65 Metascore
    • 67 Critic Score
    Tiresome, flawed, but at times rewarding. [Issue#153, p.66]
    • Play UK
    • 65 Metascore
    • 66 Critic Score
    Admittedly it gets repetitive extremely quickly but it's still good fun while it lasts. [Issue#190, p.91]
    • Play UK
    • 65 Metascore
    • 65 Critic Score
    It works, but you have to overlook the fact it's clearly a lot, lot better with Xbox 360's Kinect than it is with Move. [Issue#208, p.93]
    • Play UK
    • 65 Metascore
    • 60 Critic Score
    Yes, we are annoyed it isn't better than it is. [Issue#217, p.76]
    • Play UK
    • 65 Metascore
    • 70 Critic Score
    It's short for an RPG, but does offer plenty of replay value. [Issue#240, p.70]
    • Play UK
    • 65 Metascore
    • 77 Critic Score
    A comparatively shallow RPG, but fun and accessible. [Issue#198, p.94]
    • Play UK
    • 65 Metascore
    • 79 Critic Score
    The variety, fan service and attention to detail here make AVP a must-have for fans of the franchises, but thanks to a variety of inconsistencies and flaws, it fails to measure up to the 1999 PC title of the same name. [Issue#189, p.59]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    Strikeforce serves as a refreshing direction for the series, one that will that will no doubt attract a few new fans. However, it can be unfairly punishing, so make sure you’ve got some mates to lend a hand.
    • 65 Metascore
    • 72 Critic Score
    It's going to be off-putting for newcomers because it's an awkward mess in the context of modern gaming's drive for slick controls but regardless, it's strangely familiar and reminiscent of a different era for everyone else. [Issue#211, p.99]
    • Play UK
    • 65 Metascore
    • 50 Critic Score
    This is average stuff, and occasionally it's worse than that. [Issue#154, p.76]
    • Play UK
    • 65 Metascore
    • 74 Critic Score
    Viking is enjoyable, but not long lasting. [Issue#165, p.82]
    • Play UK
    • 65 Metascore
    • 80 Critic Score
    If you're a fan of Russian dolls, you'll love this add-on for the excellent Stacking. [Issue#205, p.95]
    • Play UK
    • 65 Metascore
    • 54 Critic Score
    A game for kids, and not for an older generation weaned on more comprehensive gaming experiences. [Issue#203, p.94]
    • Play UK
    • 65 Metascore
    • 80 Critic Score
    One of the best racers on PS4. [Issue#260, p.68]
    • Play UK
    • 65 Metascore
    • 55 Critic Score
    Very awkward to play. [Issue#224, p.81]
    • Play UK
    • 65 Metascore
    • 66 Critic Score
    A bit of a relic, though straight-faced racing is hard to come by, these days. [Issue#183, p.78]
    • Play UK
    • 65 Metascore
    • 70 Critic Score
    It's let down slightly by occasionally frustrating controls and monotonous boss encounters, but the inventive level design keeps you returning for more. [Issue#203, p.99]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    Sharp when played in short bursts. [Issue#225, p.83]
    • Play UK
    • 65 Metascore
    • 75 Critic Score
    Yes, it's simple but it's also a hell of a lot of fun. [Issue#187, p.87]
    • Play UK
    • 65 Metascore
    • 72 Critic Score
    Default difficulty provides mindless fun, tougher difficulty the hardcore challenge. [Issue#210, p.98]
    • Play UK
    • 65 Metascore
    • 61 Critic Score
    It’s a great-looking game, thick with atmosphere and brilliant music. Sadly, someone forgot to show as much care to the gameplay, so only fans of the comics and TV series are likely to finish the adventure with much satisfaction.
    • 65 Metascore
    • 69 Critic Score
    While the game itself is perfectly sound, Brother in Arms: D-Day is let down by some seriously poor controls that see you constantly trying to fight against the PSP when it's really those pesky jerries you should be focusing on. [Issue # 149, p.78]
    • Play UK
    • 65 Metascore
    • 79 Critic Score
    A spruced-up classic, a tantalising teaser and a daft but stunning movie make up a triple threat that perfectly celebrates a real fighting legend. [Issue#213, p.86]
    • Play UK
    • 65 Metascore
    • 57 Critic Score
    Controlling the snake is just awkward with the stick, and the design style is a bit meek. [Issue#159, p.97]
    • Play UK
    • 65 Metascore
    • 68 Critic Score
    Bond fans will get something out of it but this could, and should, have been so much more. [Issue#199, p.80]
    • Play UK
    • 65 Metascore
    • 60 Critic Score
    The shallow gameplay soon becomes monotonous. [Issue#202, p.97]
    • Play UK
    • 65 Metascore
    • 65 Critic Score
    MotoGP 08 could have been more than just a slightly shinier PS2 update, but it still does little to capture or validate the depth of motorcycle racing. It’s wholesome fun for aficionados, though.
    • 65 Metascore
    • 43 Critic Score
    You know those value brands that you often find in the big supermarkets? Fair Fencer F is the JRPG equivalent. With so much else around, it's not one we can recommend. [Issue#250, p.70]
    • Play UK
    • 65 Metascore
    • 57 Critic Score
    We don’t care what it says on the packaging, this is not a PS3 game. It’s a mediocre, clunky, primitive PS2 game, although in itself a reasonably playable inoffensive one. But having the cheek to release it on the PS3 – that is offensive.
    • 65 Metascore
    • 52 Critic Score
    Utterly bland. [Issue#194, p.97]
    • Play UK
    • 65 Metascore
    • 70 Critic Score
    It's got racing. It's got modding. It's got pretty generic racing. If you like playing dress-up with cars then you migiht like this. [Issue 141, p.107]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    If we had any choice we wouldn't have gone back. Add the loading times and this is best left well alone. [Apr 2006, p.97]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    Definitely a step in the right direction for the series. [Issue#189, p.91]
    • Play UK
    • 64 Metascore
    • 83 Critic Score
    It's the innovations and advancements that most impress here. [Issue#193, p.84]
    • Play UK
    • 64 Metascore
    • 70 Critic Score
    Holding right on the D-pad just gets boring before long. And why's Sonic gone and got all rude? [Issue #147, p.82]
    • Play UK
    • 64 Metascore
    • 67 Critic Score
    It's "Dynasty Warriors" for those who find "Dynasty Warriors" too complex. Without these elements though, the gameplay is left lacking. [Apr 2006, p.96]
    • Play UK
    • 64 Metascore
    • 37 Critic Score
    An annoying, ill-fitting mess that only a masochist could enjoy. [Issue#189, p.76]
    • Play UK
    • 64 Metascore
    • 63 Critic Score
    So long as you can get behind the odd handling and the deceptive setup, The Run offers some top-end racing thrills tucked in among some cheap, scripted and downright annoying moments. [Issue#213, p.84]
    • Play UK
    • 64 Metascore
    • 81 Critic Score
    It'll infuriate as many as it pleases, but Vatra Games has succeeded in crafting a true horror experience. [Issue#217, p.68]
    • Play UK
    • 64 Metascore
    • 55 Critic Score
    A boring waste. [Issue#190, p.74]
    • Play UK
    • 64 Metascore
    • 51 Critic Score
    A banal experience that features some of the flimsiest mini-games we've ever had the misfortune to play. [Issue # 149, p.87]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    Just be sure you've got a book or PSP spare for those, frankly, unbearable loading times. [Issue#152, p.78]
    • Play UK
    • 64 Metascore
    • 73 Critic Score
    Kane & Lynch probably has the most mature application of cinematic conventions in an action game yet, and it brims with original ideas. However, it's let down by dodgy AI, a poor cover system and a variety of glitches. [Issue#160, p.84]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    Most of the games in Namco Museum Essentials are plenty dull to play. [Issue#193, p.103]
    • Play UK
    • 64 Metascore
    • 68 Critic Score
    Tiny Brains is a game that isn't so much improved by co-op as made for it. [Issue#240, p.68]
    • Play UK
    • 64 Metascore
    • 61 Critic Score
    Feels as formulaic as ever. [Issue#204, p.97]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    There's something strangely uplifting here. [Issue#224, p.78]
    • Play UK
    • 64 Metascore
    • 46 Critic Score
    Phantom Fortress has got smoe serious problems with minigames. [Issue#169, p.86]
    • Play UK
    • 64 Metascore
    • 63 Critic Score
    Most of us will forget WRC 2 even exists in about a week's time. [Issue#211, p.92]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    It simply can't get over the control drawbacks of Sony's handheld. [Issue#153, p.80]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    It just could have been so much better. [Issue#197, p.102]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    Expensive but worth it for nostalgic thrills. [Issue#203, p.98]
    • Play UK
    • 64 Metascore
    • 80 Critic Score
    Micro Machines V4 is bloody brilliant. That's all you really need to know. [Issue 142, p.102]
    • Play UK
    • 64 Metascore
    • 52 Critic Score
    It just ends up feeling like a slog. [Issue#227, p.70]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    A curious, cumbersome and frustrating way to end one of gaming's more interesting series. [Issue#216, p.75]
    • Play UK
    • 64 Metascore
    • 71 Critic Score
    If first impressions count then TNA is likely to win over plenty of fans. But for those who want more for their money, TNA Impact! 2 is likely to be more up your street. Is it better than SmackDown? Tune in next month to find out.
    • 64 Metascore
    • 75 Critic Score
    Just don't play it around any significant others if you value the future of your relationship at all. [Issue#235, p.80]
    • Play UK
    • 64 Metascore
    • 59 Critic Score
    Trekkies will appreciate the presentation, and the quotes that appear on each loading screen are a nice touch. Unfortunately, the actual game is nothing but mediocre. [Issue 148, p.89]
    • Play UK
    • 63 Metascore
    • 64 Critic Score
    It's fun and it's affordable, but it's short, nowhere near exciting or varied enough, misses the cheap-and-cheerful feel of the previous entries to the series and generally bores where it should entertain. [Issue#208, p.90]
    • Play UK
    • 63 Metascore
    • 61 Critic Score
    It is, we have to say, something that feels quite rushed, chopped down or half-hearted. [Issue#199, p.78]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    It's a brief distraction and sometimes interesting, if you get to watch some kid in Moscow making the most beautiful sounds you've ever heard, but that doesn't exactly happen all the time.
    • 63 Metascore
    • 60 Critic Score
    Sumptuous visuals disguise a somewhat lacking and repetitive game. [Issue#266, p.66]
    • Play UK
    • 63 Metascore
    • 60 Critic Score
    It's frustrating and oversimplified. [Issue#181, p.83]
    • Play UK
    • 63 Metascore
    • 77 Critic Score
    Fans will love it. [Issue#187, p.79]
    • Play UK
    • 63 Metascore
    • 66 Critic Score
    A major improvement for the series, but there's still not enough to it to warrant a hearty recommendation. [Issue#163, p.94]
    • Play UK
    • 63 Metascore
    • 42 Critic Score
    A derivative hack-and-slasher which offers nothing new and does nothing old particularly well. [Issue#213, p.89]
    • Play UK
    • 63 Metascore
    • 72 Critic Score
    Sure to have us hooked for the forseeable future. [Issue#252, p.70]
    • Play UK
    • 63 Metascore
    • 48 Critic Score
    It's just not enough. [Issue#184, p.85]
    • Play UK
    • 63 Metascore
    • 79 Critic Score
    Basic, but executed to perfection. [Issue#213, p.97]
    • Play UK
    • 63 Metascore
    • 71 Critic Score
    It does a good job, but you're always aware of its unfulfilled potential. [Issue#200, p.98]
    • Play UK
    • 63 Metascore
    • 57 Critic Score
    Simply too short and too lacking in substance. [Issue#206, p.99]
    • Play UK
    • 63 Metascore
    • 59 Critic Score
    There are plenty of great concepts lying about the place with The Con, but they haven't been gelled into any kind of coherent game. [Issue#153, p.86]
    • Play UK
    • 63 Metascore
    • 74 Critic Score
    Reliable, simple comfort food. [Issue#225, p.82]
    • Play UK
    • 63 Metascore
    • 64 Critic Score
    Disappointing. [Issue#200, p.103]
    • Play UK
    • 63 Metascore
    • 55 Critic Score
    SOCOM Confrontation might have been fun about five years ago, but it’s starting to feel very tired these days. Online shooters need to offer either unprecedented depth or a wealth of personality and skill to stand out. But this does neither.
    • 63 Metascore
    • 84 Critic Score
    Very different [from] "Tiger Woods," but this is far from a bad thing. A viable alternative to the franchise. [Issue 144, p.97]
    • Play UK
    • 63 Metascore
    • 54 Critic Score
    As exciting to the average gamer as eating an entire loaf of dry wholemeal bread. [Issue#220, p.77]
    • Play UK
    • 63 Metascore
    • 81 Critic Score
    Frequent stealth sections stink up an otherwise outstanding sequel. Combat is so good, though, that if you can endure the sneaking, it’s still a bloody good action game.
    • 63 Metascore
    • 46 Critic Score
    Zombies don't automatically make a game good: remember this simple fact. [Issue#189, p.79]
    • Play UK
    • 63 Metascore
    • 82 Critic Score
    Second only to "Syphon Filter" in the handheld action stakes, Miami Vice really is a most pleasant surprise. Attractive, enjoyable, with a raft of extras, this is just what a movie license should be. [Issue 144, p.82]
    • Play UK
    • 63 Metascore
    • 81 Critic Score
    Yes, it’s pretty short. Yes, it’s pretty linear. But the varied action is great, the visuals peerless and production values off the charts. In terms of a pure showcase for what PS4 can really do, look no further.
    • 63 Metascore
    • 40 Critic Score
    A totally unnecessary expansion that actually adds very little. [Issue#229, p.78]
    • Play UK
    • 63 Metascore
    • 38 Critic Score
    Pointless. [Issue#155, p.89]
    • Play UK
    • 63 Metascore
    • 65 Critic Score
    What’s really funny about all of this is that WipEout HD is going to be released in September, just a couple of months after Fatal Inertia. Therefore, you may as well just hold off buying a futuristic racer until then.
    • 63 Metascore
    • 61 Critic Score
    The general lack of polish for such a high price tag is unforgivable. [Issue#203, p.98]
    • Play UK
    • 63 Metascore
    • 60 Critic Score
    The addition of a second player certainly adds to the enjoyment, but this is far from an essential download. [Issue#191, p.93]
    • Play UK
    • 63 Metascore
    • 66 Critic Score
    Surprisingly good fun. [Issue#211, p.96]
    • Play UK
    • 63 Metascore
    • 65 Critic Score
    A poor story. [Issue#187, p.82]
    • Play UK
    • 63 Metascore
    • 72 Critic Score
    It’s good fun, even if it doesn’t feel quite as thrilling as we would have liked. With a little more tweaking of the controls and maybe a new approach to the genre à la Skate, this could have fared much better.
    • 63 Metascore
    • 73 Critic Score
    A wonderful co-op game, but only an average one on your own. [Issue#232, p.72]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    Don't bother. [Issue#220, p.79]
    • Play UK

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