Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 81 Metascore
    • 45 Critic Score
    SSX
    Frustrates and infuriates as poor design decisions smash into each other with alarming regularity. A real letdown, given the series it comes from, but in actuality this is as close to an SSX game as it is Tetris. [Issue#216, p.70]
    • Play UK
    • 78 Metascore
    • 48 Critic Score
    A clunky, confused mess of a game that simply doesn't know what it wants to be. There's comfort in how compulsive it can be, but that factor doesn't magically turn Dragon's Dogma into anything other than a flawed, dull and unfair experience. [Issue#218, p.76]
    • Play UK
    • 77 Metascore
    • 45 Critic Score
    The problem is the stupidity of your defence - the number on their shirts apparently representing their IQ. [Issue 141, p.102]
    • Play UK
    • 76 Metascore
    • 47 Critic Score
    As DLC for FIFA 12 this would be slightly more palatable, but as a full scale release it's not up to scratch. [Issue#217, p.78]
    • Play UK
    • 75 Metascore
    • 27 Critic Score
    Has some quirky ideas, but they're shamefully executed. [Issue#160, p.94]
    • Play UK
    • 72 Metascore
    • 40 Critic Score
    It just isn't any fun. The diving and the multiplayer are amusing for a short time, but after that you'll be left wondering why you didn't buy "Pro Evo 5" instead. [Issue 142, p.95]
    • Play UK
    • 71 Metascore
    • 37 Critic Score
    This is just a pretty bad game. [Issue#224, p.81]
    • Play UK
    • 70 Metascore
    • 37 Critic Score
    The dominating impression of The Don's Edition is that this is a very lazy PS3 port, with a lame attempt to justify its existence by bolting on Sixaxis functions and throwing in extra content in the form of The Corleone Expansion Pack. [Issue #151, p.91]
    • Play UK
    • 70 Metascore
    • 45 Critic Score
    Depends too much on trial and error. [Issue#170, p.91]
    • Play UK
    • 70 Metascore
    • 41 Critic Score
    Wet
    A great concept, but one whose execution screams for another year in development. [Issue#184, p.79]
    • Play UK
    • 69 Metascore
    • 40 Critic Score
    A functional open world game, Mad Max captures none of what makes its source material great. Missions are uninteresting, the world is dead and there are next to no damn car chases. [Issue#262, p.64]
    • Play UK
    • 68 Metascore
    • 33 Critic Score
    An instantly tiresome game free from anything genuinely new or interesting. [Issue#139, p.71]
    • Play UK
    • 68 Metascore
    • 33 Critic Score
    Clunky, jerky, boring and tiresome in equal amounts. [Issue#153, p.90]
    • Play UK
    • 67 Metascore
    • 47 Critic Score
    The replay value ain't up to much, either. [Issue#182, p.77]
    • Play UK
    • 67 Metascore
    • 48 Critic Score
    Does a good job of encapsulating the unique feel of Japanese horror, but only the most dedicated fans of the genre will persevere through the excessive description and dull mechanics in order to unlock every ending here. [Issue#229, p.83]
    • Play UK
    • 67 Metascore
    • 38 Critic Score
    Ugly in every sense of the word. There’s almost nothing remotely likeable about Godfather II, and it’s glitchy and scruffy. One of the poorest EA games in a long time.
    • 67 Metascore
    • 49 Critic Score
    Fuel is just too ugly, unpolished and lacking in focus to have any impact on the genre, crossing the finish line on just the wrong side of average.
    • 67 Metascore
    • 32 Critic Score
    It's a boring, sad affair that'll just turn kids off the books. Rubbish. [Issue#155, p.86]
    • Play UK
    • 67 Metascore
    • 46 Critic Score
    A hollow, morbidly generic, barely functional game. [Issue#163, p.84]
    • Play UK
    • 66 Metascore
    • 35 Critic Score
    Not only is it boring, but it's dodgy as hell. [Issue#221, p.81]
    • Play UK
    • 66 Metascore
    • 39 Critic Score
    An insufferably boring platformer unworthy of attention. [Issue #150, p.91]
    • Play UK
    • 66 Metascore
    • 43 Critic Score
    A tour de force in vapidity. [Issue#156, p.92]
    • Play UK
    • 66 Metascore
    • 45 Critic Score
    Boring within minutes. [Issue#221, p.75]
    • Play UK
    • 65 Metascore
    • 43 Critic Score
    You know those value brands that you often find in the big supermarkets? Fair Fencer F is the JRPG equivalent. With so much else around, it's not one we can recommend. [Issue#250, p.70]
    • Play UK
    • 64 Metascore
    • 37 Critic Score
    An annoying, ill-fitting mess that only a masochist could enjoy. [Issue#189, p.76]
    • Play UK
    • 64 Metascore
    • 46 Critic Score
    Phantom Fortress has got smoe serious problems with minigames. [Issue#169, p.86]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    It's a brief distraction and sometimes interesting, if you get to watch some kid in Moscow making the most beautiful sounds you've ever heard, but that doesn't exactly happen all the time.
    • 63 Metascore
    • 42 Critic Score
    A derivative hack-and-slasher which offers nothing new and does nothing old particularly well. [Issue#213, p.89]
    • Play UK
    • 63 Metascore
    • 48 Critic Score
    It's just not enough. [Issue#184, p.85]
    • Play UK
    • 63 Metascore
    • 46 Critic Score
    Zombies don't automatically make a game good: remember this simple fact. [Issue#189, p.79]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    A totally unnecessary expansion that actually adds very little. [Issue#229, p.78]
    • Play UK
    • 63 Metascore
    • 38 Critic Score
    Pointless. [Issue#155, p.89]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    Don't bother. [Issue#220, p.79]
    • Play UK
    • 63 Metascore
    • 41 Critic Score
    Not enough to warrant the asking price. [Issue#182, p.75]
    • Play UK
    • 62 Metascore
    • 48 Critic Score
    It's short, dull and looks awful. Avoid. [Issue#184, p.72]
    • Play UK
    • 62 Metascore
    • 35 Critic Score
    Shun this bloody awful game. [Issue 141, p.90]
    • Play UK
    • 62 Metascore
    • 44 Critic Score
    Improvements have been made, but Koei's catering to its market here. [Issue#181, p.85]
    • Play UK
    • 62 Metascore
    • 48 Critic Score
    Despite the fact that this entry does make some genuine improvements, it fails to innovate enough to save the series. [Issue#252, p.66]
    • Play UK
    • 61 Metascore
    • 42 Critic Score
    Occasionally average, but it's mostly dull and problematic. [Issue#157, p.90]
    • Play UK
    • 61 Metascore
    • 42 Critic Score
    A bold experiment, but one that ends up being a heap of cynical, misguided half-game. [Issue#206, p.86]
    • Play UK
    • 61 Metascore
    • 47 Critic Score
    Another showcase for how boring seemingly every idea is thrown at Move. [Issue#213, p.92]
    • Play UK
    • 61 Metascore
    • 40 Critic Score
    Generic platforming. [Issue#153, p.68]
    • Play UK
    • 61 Metascore
    • 27 Critic Score
    Feels like a glance into the mind of a perverted otaku, and little more. [Issue#203, p.94]
    • Play UK
    • 61 Metascore
    • 41 Critic Score
    A platformer that will leave anyone who doesn't remember the original cold. [Issue#234, p.80]
    • Play UK
    • 60 Metascore
    • 46 Critic Score
    Irritation, apathy, mild disinterest - just a few things we felt while playing Moon Diver. [Issue#205, p.94]
    • Play UK
    • 60 Metascore
    • 40 Critic Score
    Utterly avoidable and culturally irrelevant. [Issue#160, p.91]
    • Play UK
    • 60 Metascore
    • 41 Critic Score
    It's as if Hydravision made a list of all that's tiresome about this genre then carefully made sure not one item on the list was left out of this game. Then added co-op to apologise for it. [Issue#157, p.91]
    • Play UK
    • 60 Metascore
    • 49 Critic Score
    Feels more like an expansion than a genuine innovation. [Issue#207, p.92]
    • Play UK
    • 60 Metascore
    • 46 Critic Score
    Boring to play. [Issue#185, p.83]
    • Play UK
    • 60 Metascore
    • 45 Critic Score
    A completely forgettable experience. [Issue 145, p.86]
    • Play UK
    • 60 Metascore
    • 33 Critic Score
    If ever proof was needed that the next generation is in the games and not the console, this is it. [Issue#155, p.74]
    • Play UK
    • 59 Metascore
    • 38 Critic Score
    Irritating to the extreme, here is a game that deserves nothing but your complete ignorance. [Issue#139, p.97]
    • Play UK
    • 59 Metascore
    • 30 Critic Score
    Avoid this shameful anathema like a toilet cubicle with an unflushed poo in it. [Issue#164, p.94]
    • Play UK
    • 59 Metascore
    • 48 Critic Score
    With Quantum Theory and Dark Void, Airtight has proven that it’s capable of creating interesting worlds with inventive mechanics, yet little of this is apparent in Murdered: Soul Suspect, a game that fails to develop its ideas beyond the very basics.
    • 58 Metascore
    • 32 Critic Score
    Half-baked mechanics, visually dull and a lack of conviction in its creative vision. [Issue#225, p.83]
    • Play UK
    • 58 Metascore
    • 17 Critic Score
    Cynical cash-in. [Issue#200, p.96]
    • Play UK
    • 58 Metascore
    • 38 Critic Score
    Not offensively bad, just uninspired and lazy in every way. [Issue#212, p.99]
    • Play UK
    • 58 Metascore
    • 40 Critic Score
    A disappointing addition to an enjoyable game. [Issue#190, p.91]
    • Play UK
    • 58 Metascore
    • 16 Critic Score
    So bad we actually feel a little bit upset. [Issue#190, p.78]
    • Play UK
    • 58 Metascore
    • 45 Critic Score
    Horrific controls. [Issue#186, p.87]
    • Play UK
    • 58 Metascore
    • 44 Critic Score
    A humdrum shooter that runs on unabashed machismo and is completely devoid of imagination. [Issue#231, p.68]
    • Play UK
    • 57 Metascore
    • 42 Critic Score
    This game screams 'avoid'. [Issue#205, p.90]
    • Play UK
    • 57 Metascore
    • 32 Critic Score
    Oddly, though, it's still a little better than Dynasty Warriors 6. But that's like saying diarrhoea for four days is better than diarrhoea for five days. [Issue#204, p.87]
    • Play UK
    • 57 Metascore
    • 38 Critic Score
    Dull, and it never provides any sense of fun. [Issue#157, p.86]
    • Play UK
    • 57 Metascore
    • 40 Critic Score
    It's also little more than a glorified back catalogue and the PS Vita launch line-up is stuffed to the point where this is almost entirely redundant. Unless you really like Beat It. Taptap!
    • 57 Metascore
    • 46 Critic Score
    For some, the idea of fighting through repetitive levels will be just that: a slog. [Issue#229, p.82]
    • Play UK
    • 57 Metascore
    • 40 Critic Score
    There just is no point in Raging Blast existing. [Issue#186, p.81]
    • Play UK
    • 57 Metascore
    • 31 Critic Score
    Horribly frustrating and stressful to play. [Issue#162, p.92]
    • Play UK
    • 56 Metascore
    • 43 Critic Score
    Congratulations on a massive failure, this one is going in the history books. [Issue#163, p.90]
    • Play UK
    • 56 Metascore
    • 43 Critic Score
    What interesting ideas are here end up lost beneath a tidal wave of bad ones. [Issue#223, p.87]
    • Play UK
    • 56 Metascore
    • 49 Critic Score
    Inversion flirts with the idea of having ideas, but then gives up all pretence of inventiveness and settles for being a bland and forgettable third-person shooter. [Issue#220, p.80]
    • 55 Metascore
    • 38 Critic Score
    The worst thing about Genji: Days of hte Blade is that it doesn't just feel like a dated Playstation 3 game, it feels like a dated PS2 game also. [Issue 148, p.64]
    • Play UK
    • 55 Metascore
    • 37 Critic Score
    An absurd racer that should be put through one of its own courses for punishment... This sucks. [Issue#139, p.87]
    • Play UK
    • 55 Metascore
    • 46 Critic Score
    The price is too high for what you get, especially if you factor in the free version available online. [Issue#153, p.75]
    • Play UK
    • 55 Metascore
    • 35 Critic Score
    There are no improvements whatsoever since "Dynasty Warriors 5 Empires" besides a change of location. [Issue#152, p.84]
    • Play UK
    • 55 Metascore
    • 48 Critic Score
    The only truly decent thing in the game is the music, and the fact that it's undeniably cool to explore the sets from the trilogy. [Issue#154, p.68]
    • Play UK
    • 54 Metascore
    • 40 Critic Score
    A mundane button-bashing title. [Issue#170, p.85]
    • Play UK
    • 54 Metascore
    • 48 Critic Score
    This is far from the return to form many have expected, and we now see why Sega was so keen to keep its new take on Sonic’s character a secret. Despite some promising moments, Sonic Unleashed collapses under the weight of its flaws.
    • 54 Metascore
    • 43 Critic Score
    While it's not impossible to see why this series is so popular, each iteration fails to differentiate itself enough, and its poor gameplay, woeful design and awful sound repeatedly fails to impress. [Issue#176, p.92]
    • Play UK
    • 54 Metascore
    • 38 Critic Score
    It's not a particularly fun game, but it does manage to capture the essence of the series pretty well, and has a couple of clever ideas that do make it enjoyable enough to play. [Issue#164, p.93]
    • Play UK
    • 54 Metascore
    • 40 Critic Score
    Lots of stealth sections (too awkward), lots of puzzles (too hard), lots of fighting (too weird), lots of cutscenes (too many.) [Issue 141, p.97]
    • Play UK
    • 54 Metascore
    • 34 Critic Score
    This is as impressive as a crippled chimp, and its heavy-handed gameplay is ruthlessly boring. [Issue#156, p.80]
    • Play UK
    • 53 Metascore
    • 39 Critic Score
    Lacking. [Issue#220, p.76]
    • Play UK
    • 53 Metascore
    • 45 Critic Score
    It's glitchy. [Issue#206, p.94]
    • Play UK
    • 53 Metascore
    • 32 Critic Score
    It's a shame to see Telltale Games pump out such drivel. [Feb 2012, p.83]
    • Play UK
    • 52 Metascore
    • 32 Critic Score
    Spider-Man 3 was okay, for about five minutes. Shortly after, it became a series of painful stabs to the soul, culminating in a single realisation: Activision has put out the worst Spider-Man game of recent times. [Issue#162, p.94]
    • Play UK
    • 52 Metascore
    • 48 Critic Score
    Dull and ever so slightly irritating. [Issue#146, p.95]
    • Play UK
    • 52 Metascore
    • 33 Critic Score
    Cynical, franchise-exploiting pump that Resi devotees should collectively ignore. [Issue#217, p.73]
    • Play UK
    • 52 Metascore
    • 40 Critic Score
    Unresponsive controls and a twitchy camera, however, are a little harder to swallow and when added to the sheer monotony of the experience, you just end up with [a] weak title. [Issue 143, p.94]
    • Play UK
    • 52 Metascore
    • 49 Critic Score
    Boogie will probably hold appeal for any young aspiring X Factor winner that's currently running his bike ragged to buy a PS3. [Issue#161, p.99]
    • Play UK
    • 52 Metascore
    • 32 Critic Score
    This game is ass; don't buy it. Don't even rent it. [Issue 141, p.106]
    • Play UK
    • 51 Metascore
    • 43 Critic Score
    Pirates was a children's movie that appealed to adults, whereas this will appeal to no-one. [Issue 143, p.93]
    • Play UK
    • 51 Metascore
    • 38 Critic Score
    Matt Hazard was a good idea that could have been something like the gaming equivalent of Naked Gun. Unfortunately, Vicious Cycle messed it up, so as well as a bad game, we must now bear the disappointment of a wasted premise.
    • 51 Metascore
    • 27 Critic Score
    An astounding waste of everyone's time and money, Pac-Man World Rally is absolute crap. [Issue#153, p.69]
    • Play UK
    • 51 Metascore
    • 33 Critic Score
    Ten years ago it would have been bad. 15 years ago it wouldn't have been worth playing. Today? It's a joke, and one that's just not funny. [Issue#207, p.82]
    • Play UK
    • 50 Metascore
    • 39 Critic Score
    All style and no substance...a dull, derivative slasher. [Issue#215, p.82]
    • Play UK
    • 50 Metascore
    • 42 Critic Score
    A nightmare to set up. [Issue#201, p.99]
    • Play UK
    • 50 Metascore
    • 35 Critic Score
    There's nothing wrong with the idea, but the execution is unforgivable. [Issue#211, p.88]
    • Play UK
    • 50 Metascore
    • 49 Critic Score
    Not the worst sports game ever made, and capable of producing some enjoyment in multiplayer mode. But it won't last, will get annoying, and you will get very bored. [Issue#209, p.94]
    • Play UK
    • 49 Metascore
    • 29 Critic Score
    It's just so very, very dull. Turbo blurs the screen slightly and makes the colours uglier. The shortcuts are so timid and unexciting you're not even sure if they're shortcuts or poor flagged alternative routes you've accidentally stumbled upon.

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