Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
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- Critic Score
The best overall college basketball game on the market. [Jan 2004, p.80]- Play Magazine
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- Critic Score
In the case of Odin Sphere, however, I am confident that this is a perfect game, and that anyone who comes to it will derive the same. [May 2007, p.16]- Play Magazine
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- Critic Score
The detail spent on each and every droid is amazing, as are the physics applied, and the locales, from the underground tunnels to the ravaged cityscapes topside, are splendid. [Nov 2003, p.89]- Play Magazine
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If you're new to this slick brand of futuristic racing, WipEout Pulse has the potential to really impress. [Mar 2008, p.67]- Play Magazine
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- Critic Score
Heck, the collection is worth buying for "Phantasy Star II and IV" alone--they may feel a little rusty, but they're probably the best RPG's on the PSP. [Jan. 2007, p.84]- Play Magazine
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- Critic Score
Vegas 2 is more of the same, to be sure, complete with many of the same knocks on its predecessor. [May 2008, p.60]- Play Magazine
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- Critic Score
Every year Codemasters puts out a new version, and it's as sure a bet as anything in this industry that it will be even better than last year's--and that once again it will be mostly ignored by U.S. gamers. [Mar 2006, p.44]- Play Magazine
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- Critic Score
It's accessible, customizable and has all the tools necessary to build communities. [Dec 2005, p.76]- Play Magazine
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- Critic Score
A definite departure from rail-shooters of old, Extraction prioritizes storytelling and atmospheric pacing as much as alien slaying. However, if you just enjoy spilling extraterrestrial entrails, it does that really well, too.- Play Magazine
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- Critic Score
Phatty houses, cars, jewelry...women - if you've seen it on MTV Cribs, you're going to see it here. [May 2004, p.68]- Play Magazine
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- Critic Score
The game system is very addictive, and the hilariously bizarre scenarios are wonderfully conceived and drawn, with each stage playing out like some futuristic rock opera from the fruity side of the Japanese aesthetic. [Mar 2002, p.43]- Play Magazine
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Without question, EA's latest baseball title is our choice for best baseball game for 2003. [Apr 2003, p.70]- Play Magazine
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- Critic Score
Midway has taken an already proven formula for hard-hitting action and added cool new gameplay elements that give this Hitz incredible replay value. [Nov 2002, p.88]- Play Magazine
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- Critic Score
I'm still bummed that the single player arcade mode from the original hasn't returned, but what's here is good fun - particularly when sobriety is lacking. [Nov 2004, p.76]- Play Magazine
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- Critic Score
It’s hard to go wrong with a formula that was already well built to start with. Mario VS. Donkey Kong: Minis March Again! is a welcome addition to the DSiWare store with a nearly endless supply of puzzles.- Play Magazine
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- Critic Score
When it comes to the raw energy and unadulterated action, ZOE2 has few peers. [May 2003, p.72]- Play Magazine
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- Critic Score
NNights 2 is a huge, engrossing adventure with scads of player-influenced character development and plot twists. [Dec. 2006, p.94]- Play Magazine
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- Critic Score
I've played a lot of remakes, and rarely do they strike a balance between the old and new as well as Mega Man: Powered Up. [May 2006, p.57]- Play Magazine
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- Critic Score
The graphics are stunning and the enemy and boss patterns will have you laughing with delight at their ingenuity and hand/eye stimulation...This one's not to be missed. [Sept 2004, p.72]- Play Magazine
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- Critic Score
Powers, outfits, gear...everything super about each combatant can be modded, and hot-swapping powers puts the gamut of their abilities at your fingertips. [Dec. 2006, p.82]- Play Magazine
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- Critic Score
I love it when I feel like a game has shown me something new. [Aug 2007, p.66]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Sadly for fans (and myself), it's pretty much the same game that was released last year. [Jan 2003, p.85]- Play Magazine
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- Critic Score
Absolutely spectacular to look at - and I'm not just talking about the voluptuous 3D Nico. [Feb 2004, p.48]- Play Magazine
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- Critic Score
A more serious issue is the amount of times I was disconnected or suffering through some lag. [Nov 2002, p.86]- Play Magazine
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- Play Magazine
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- Critic Score
While the game is still good fun, its kid-friendly finish and slightly dated graphics make less of an impact than it might have if released a year ago. [July 2003, p.79]- Play Magazine
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- Critic Score
Mystery Case Files: Dire Grove is quite possibly the best-looking and most engrossing MCF title since 2007's Madame Fate.- Play Magazine
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- Critic Score
By far one of the better releases of the DDR series, Ultramix is both a must-own for DDR freaks and a great place for newbs to get acquainted with tis popular line of games. [Dec 2003, p.85]- Play Magazine