Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Fantastic little touches abound, adding up to a firmly cohesive, engagingly structured, marvelously imagined setting to explore. [Oct 2004, p.67]- Play Magazine
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- Critic Score
Visually, ESPN NFL Football is top notch, especially the tackle and running animations. No other football game comes close in this area. Coupled with tight controls and great online play, ESPN NFL Football is a fine success. [Sept 2003, p.86]- Play Magazine
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- Critic Score
The attention to detail - from the enemy AI and verbal exchanges to visual clues like dust, ash and fog (I even found physics on old tires rolling off of exploded debris) - is impeccable, and the team play aspects, especially in a one-player campaign, equal maximum immersion. [July 2003, p.78]- Play Magazine
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- Critic Score
A great adventure. It's this combination of unique elements that creates and action-RPG experience unlike any other, and it still holds up well today. [Dec 2004, p.100]- Play Magazine
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- Critic Score
Fantastic little touches abound, adding up to a firmly cohesive, engagingly structured, marvelously imagined setting to explore. [Oct 2004, p.67]- Play Magazine
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- Critic Score
Pulling it all together is razor-sharp presentation, incredible city construction and track design, and a use of sound and mixed tunes that is unrivaled in the genre; praise to EA for bypassing the numbing of ill-placed techno. [Dec 2003, p.62]- Play Magazine
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- Critic Score
Thankfully, they took it upon themselves to overhaul the game and create a NASCAR racing experience unlike any other before it. [Oct 2004, p.88]- Play Magazine
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- Critic Score
Added to the PS2 extras, like the added indonesian jungle level, alternate pathways and mission reports, this is the quintessential version of the game. [Sept 2004, p.73]- Play Magazine
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- Critic Score
One of the best-looking and certainly best-playing rally games ever. You will be astounded by the car models and amaze to the incredibly realistic way they take damage, right down to paint being flicked off. [Nov 2004, p.56]- Play Magazine
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- Critic Score
Few games are as excitingly presented, as gorgeously constructed, as intensely visceral as the extraordinary The Lord of the Rings: The Return of the King. [Dec 2003, p.52]- Play Magazine
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- Critic Score
For 2D fighting bliss, look no further than Capcom Fighting Evolution. [Dec 2004, p.64]- Play Magazine
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- Critic Score
What's important here is the execution and level of player involvement, not that we haven't done all this before, because we have. And believe me, I was involved. [Dec 2004, p.78]- Play Magazine
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- Critic Score
The fantastic level design, precise control and underlying weapon-swiping game theory are second to none. [Aug 2004, p.53]- Play Magazine
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- Critic Score
The detail spent on each and every droid is amazing, as are the physics applied, and the locales, from the underground tunnels to the ravaged cityscapes topside, are splendid. [Nov 2003, p.89]- Play Magazine
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- Critic Score
If you're unfamiliar with Guilty Gear, then be prepared to get blown away - and possibly overwhelmed - by the incredible depth of this underrated fighting franchise. [Aug 2004, p.50]- Play Magazine
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- Critic Score
Phatty houses, cars, jewelry...women - if you've seen it on MTV Cribs, you're going to see it here. [May 2004, p.68]- Play Magazine
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- Critic Score
It's a game that's just incredible fun, mixing in all sorts of gaming ideas with the thrill of the real sport, painting a final touch of extreme excess and color for scintillating effect. [Nov 2003, p.86]- Play Magazine
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- Play Magazine
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- Critic Score
There's just no way to put it except to say that it's quite possibly the ultimate rush. [Jan 2004, p.58]- Play Magazine
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- Critic Score
The shooter stages offer some nice variety, while a surprisingly sophisticated story and a nice character growth feature add further depth. [Aug 2004, p.59]- Play Magazine
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- Critic Score
If rich visuals, stunning environments, and the most diversity-packed gameplay of this year or any other sound good to you, I have a ninja for you to meet. [Dec 2003, p.81]- Play Magazine
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- Critic Score
With the grace, speed and precision of a great 2D fighter placed exactly in a 3D mold, Soul Calibur 2 is the only fighter I'll need for a very long time. [Oct 2003, p.72]- Play Magazine
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- Critic Score
Visually, ESPN NFL Football is top notch, especially the tackle and running animations. No other football game comes close in this area. Coupled with tight controls and great online play, ESPN NFL Football is a fine success. [Sept 2003, p.86]- Play Magazine
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- Critic Score
The most enthralling and disturbing atmosphere seen or heard on the PC so far this year. [Oct 2004, p.84]- Play Magazine
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- Critic Score
An amazingly involving adventure from spirit to atmosphere to richness of setting and exploration. [Dec 2004, p.65]- Play Magazine
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- Critic Score
With the grace, speed and precision of a great 2D fighter placed exactly in a 3D mold, Soul Calibur 2 is the only fighter I'll need for a very long time. [Oct 2003, p.72]- Play Magazine
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- Critic Score
This game is, simply put, brilliant. The music is intoxicating, the locales magical and the overall vibe decidedly dreamy. [Dec 2003, p.77]- Play Magazine
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- Critic Score
When you face a player, it's almost like a fighting game: who will execute the proper move first? [Nov 2003, p.104]- Play Magazine
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- Critic Score
This game is, simply put, brilliant. The music is intoxicating, the locales magical and the overall vibe decidedly dreamy. [Dec 2003, p.77]- Play Magazine
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- Critic Score
Addictive in the most traditional gaming sense, Final Fantasy Tactics Advance insidiously traps you in its strategy-game mechanics, and there's no way you want to get free. [Sept 2003, p.80]- Play Magazine