Pelit (Finland)'s Scores
- Games
For 2,342 reviews, this publication has graded:
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81% higher than the average critic
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4% same as the average critic
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15% lower than the average critic
On average, this publication grades 7 points higher than other critics.
(0-100 point scale)
Average Game review score: 82
| Highest review score: | Guitar Hero | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 2,005 out of 2342
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Mixed: 314 out of 2342
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Negative: 23 out of 2342
2342
game
reviews
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A Lemmings clone that focuses on style at the expense of substance. Still fun and captivating, but too limited in the gameplay department. [Dec 2009]- Pelit (Finland)
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Tries to be fast and furious but ends up slow and boring. There is very little single player content and the multiplayer modes just are not fun enough. [Apr 2006]- Pelit (Finland)
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A solid homage to Contra and other 2D shooters of the NES/SNES era. A sense humour and frequent allusions to other games make this one a unique experience. [Feb 2010]- Pelit (Finland)
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A decent enough action-adventure in the vein of GTA and Crackdown. Spider-Man's web-slinging abilities are depicted very well. Go for the Xbox 360 version, the rest are not worth your time. [June 2007]- Pelit (Finland)
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The level design is a little boring and the sword fighting should have been much more intuitive. The game seems to have been rushed for the Wii launch. [Jan 2007]- Pelit (Finland)
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A competent multiplayer FPS. The arenas are big, pretty and detailed. Too bad the vehicles have been dropped. [May 2009]- Pelit (Finland)
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Gothic 3 has an amazingly large world to explore and tons of things to do, but also a lot of rough edges. The AI is slow-witted and the combat system is mere button smashing. Still, with some faith, Myrtana is a great place to get lost into. [Dec 2006, p.82]- Pelit (Finland)
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Pacman goes 3D and offers decent 3D platform fun for young audiences. [Dec 2005]- Pelit (Finland)
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Well-written but ugly and still too easy to solve. [Nov 2007]- Pelit (Finland)
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The newest Sim City differs quite a lot from its predecessors. It concentrates more on the social atmosphere than being a realistic city simulator. Social energies is a fresh idea which works nicely although they’ve simplified the administrative side of the game maybe a little too much. SC: Societies is a nice way to waste time, but you’ll get bored with it at some point because the game starts to repeat itself. [Nov 2007]- Pelit (Finland)
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This is a sublimely beautiful masterwork of presentation, but is sorely lacking in meaningful gameplay or compelling storytelling, and it's narrative is cut short all-too abruptly. It's a game that's cinematic in all the wrong ways. [March 2015]- Pelit (Finland)
Posted Mar 19, 2015 -
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Total War: Rome 2: Caesar in Gaul DLC doesn't really add anything to the Rome 2 experience. [May 2014]- Pelit (Finland)
Posted May 9, 2014 -
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A charmingly colourful, albeit a slow and repetitive RPG with a good cast of characters and a boring narrative. [Sept 2007]- Pelit (Finland)
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Might only be a 10% chunk of the original Starfleet Command, but SFC Light on the road is good enough for me. [Feb 2007]- Pelit (Finland)
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A funny action-oriented and widely varied driving game. Surprisingly polished, but delivers fun for a couple of days only. [Mar. 05]- Pelit (Finland)
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A quite decent beat 'em up adventure. Almost all basic enemies can be beaten easily by crouching, though. [Apr 2010]- Pelit (Finland)
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If you ever played an fps game, you've seen almost everything that Fuse offers. Co-op for four players is a nice idea and in theory the futuristic weaponry offers you four different ways to play the game. Unfortunately the dull level design, generic enemies and the basic setting that has been seen at least thousand times make sure, that this summer shooter is quickly forgotten. [Aug 2013]- Pelit (Finland)
Posted Oct 7, 2013 -
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No surprises here. Presentation is handsome and the game is a pleasure to play. But haven’t we seen this far too many times already? [Apr 2007]- Pelit (Finland)
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Sir, You are Being Hunted gets repetitive fast. I like the graphics and ambiance, but searching needles from hostile haystack is not my cup of tea. [June 2014]- Pelit (Finland)
Posted Jun 12, 2014 -
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Fishlabs' retro space adventure is a joyous tribute to masterpieces such as Elite and Freelancer. It isn't awfully long and the combat system could be more polished, but updating your space ship and traveling to uncharted star systems is still a treat. [Sept 2012]- Pelit (Finland)
Posted Oct 14, 2012 -
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A pretty and smooth game about wakeboarding. It’s pure arcade, so no Tony Hawk -skillz are needed. It's a bit pricey considering the anemic multiplayer experience. [June 2010]- Pelit (Finland)
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This game isn't a Thriller. It's actually much closer to Bad. The motion controls aren't as Smooth as Criminal and the low difficulty level makes me stop before I get enough. The way this game makes me feel is somewhat mixed, because The Experience is occasionally fun replacement for aerobic. If a game made from the King of Pop generates to an muscle exercise, does it do justice for the memory of a legend? [May 2011]- Pelit (Finland)
Posted Oct 20, 2011 -
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Stupid little thing that proves, that you can make it with a crappy game, as long as you remember to monetize from a bad joke and the hype vortex circulating it. All in all, Goat Simulator offers laughs through totally screwed up physics engine. You either love it or hate it. Probably hate it. Coffee Stain Studios willingly made a crappy game, so kudos for that. [May 2014]- Pelit (Finland)
Posted May 9, 2014 -
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Misses the point completely with the anemic multiplayer options. [Apr 2012]- Pelit (Finland)
Posted Apr 17, 2012 -
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After two patches Shock Force has become a good game. Someday, after the WeGo mode, the TacAI and pathfinding have been fixed, it will be an excellent game. [Sept 2007]- Pelit (Finland)
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Sheltered is a PC version of Bethesda's Fallout Shelter, which demonstrated, that maintaining your own bunker can be almost as fun as exploring the wasteland. Family-oriented game design fails to deliver solid content for lengthy gaming sessions, but in little bits and pieces surviving the apocalypse with the good ol' missus and kids is quite addicting. [June/July 2016]- Pelit (Finland)
Posted Jun 14, 2016 -
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Removing two thirds of cookie cutter content, and giving Lincoln’s character some real depth, other than a one-dimensional sociopath avenger, would have been pretty nice. [Nov 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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A decent enough beat 'em up adventure with interesting roleplaying elements. It is way too repetitive, however. [Jan. 05]- Pelit (Finland)
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War of the Vikings is faster than War of the Roses, but otherwise makes all the same mistakes. Almost fun, but if I want to stare a bunch of gauges, I play flight simulators. Copy melee from Dark Souls, please. [June 2014]- Pelit (Finland)
Posted Jun 12, 2014 -
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Feels like Total War: Medieval. The sad thing is that Medieval has a better battle system and a much better strategic campaign. [Aug 2008]- Pelit (Finland)
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Campaign, graphics and the visual contact model are excellent but this simulation desperately needs a damage model for merchants, better usability and lots of small bug fixes and short-cut keys before it can be played. [Apr 2010]- Pelit (Finland)
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Weird and funny at the same time. As a pinball it is nothing extraordinary and in a strategic sense it is quite simple. But when both the elements are combined, the result is much more than you would expect. [May 2006]- Pelit (Finland)
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Deus Ex and Thief reimagined by an one-man team. Neon Struct may have blocky visuals and barren levels, but it's also a highly enjoyable old-school stealth game. A hidden gem. [Sept 2015]- Pelit (Finland)
Posted Sep 9, 2015 -
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Simple, pure, childish fun. Wiimote freshens the series, but underneath it all still lies the same old Mario Party in both the good and the bad. [Aug 2007]- Pelit (Finland)
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An enjoyable, light simulator. The plane selection (with NATO Fighters mods) makes me feel like a kid in a candy store. I just wish the AI was more challenging and that the multiplayer features were better. I also would not mind having proper labels for improved situational awareness. [Dec 2006]- Pelit (Finland)
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Planetary Annihilation looks and feels underwhelming. Interplanetary combat might seem fun on paper, but gameplay-wise it's an absolute chore. And that's just it, Planetary Annihilation is missing all the FUN which was present on Supreme Commander - a much better successor to Total Annihilation. [Oct 2014]- Pelit (Finland)
Posted Oct 25, 2014 -
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A straight port from PSP-version. Compared to previous PS2 games, controls are cluncky and graphics are very rough. Story is still quite funny, but everything else has been seen before. Size matters, but the bigger is not better. [Apr 2008]- Pelit (Finland)
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Captures the frenetic atmosphere of the popular TV-show successfully. The game is fun to play, although the controls feel a bit clunky. The car chase scenes could have used a bit more thought. [Mar 2006]- Pelit (Finland)
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The game structure is a complete mess. The player has no idea what to do, when and where. [Aug 2006, p.52]- Pelit (Finland)
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Commandos Strike Force sounds at first like sacrilege, but surprisingly, it remembers its roots. The mix of stealth and action works well and the pacing is good. The game is a fun, basic stealth shooter, nothing more, nothing less. [May 2006]- Pelit (Finland)
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Speedball 2 Tournament is an exact copy of the original Brutal Deluxe. Nothing added, nothing removed. Everything seems to be in order as playability and controls are good and the new graphics are rest for the eye. However, some of the spirit of the original has been lost in the project. The game isn't even near the fun of its predecessor. Maybe it's the lacking AI. Fortunately multiplayer is almost as fun as ever. [Apr 2008]- Pelit (Finland)
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The latest Ultima Online expansion offers two new classes, ninja and samurai, and a renewed guild system. Otherwise the game is pretty much the same. Veteran UO players will enjoy, but if you are new, Samurai Empire is not the easiest way to begin. [Feb. 05]- Pelit (Finland)
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The beginning of the game is very promising. Graphics are great and athmosphere is high. Unfortunately game mechanics are very straight forward and everything has been seen before. If that's not bad enough, the AI is just stupid. [Jan 2008]- Pelit (Finland)
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A competent Pengo-clone. You don't see much of those, so that's a plus. [Mar 2010]- Pelit (Finland)
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Kiddie version of the Formula 1 circus is easy and boring, although it tries its best to imitate chaotic Mario Kart. Perhaps next year, then.- Pelit (Finland)
Posted Jan 23, 2013 -
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An interactive joke and a good one at that. The controls aren't quite sharp enough, though. [May 2010]- Pelit (Finland)
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One could think, that Noble Nutlings is the next Rovio trademark. It has physics engine, colorful characters and it's very easy to learn. The game is fun to play, but it doesn't triumph with original ideas. [March 2013]- Pelit (Finland)
Posted Mar 15, 2013 -
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A classic that captured the minds of countless tactical role-playing game enthusiasts back in 1999. It had superb turn-based combat, mercenaries with larger than life personalities and loads of guns and gadgets. Overthrowing queen Deidranna and freeing Arulco was a quest for the ages. Jagged Alliance - Back in Action is a remake of Jagged Alliance 2, but fails to capture the magic of its predecessor. Turn-based combat is gone and the mercenaries have lost their edge. The visuals are up to date and roaming Arulco is still a treat, but getting rid of fog of war is a huge mistake. Back in Action is not a bad game, but pales in comparison to its father. [March 2012]- Pelit (Finland)
Posted Mar 13, 2012 -
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Is it possible to make a good game with only one button? Yes. [Jan 2010]- Pelit (Finland)
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Makes both comic book and film fans happy. There are no problems with presentation, but after a million fights you are willing to give peace a chance. [Sept. 05]- Pelit (Finland)
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Lost Planet 3 has small levels and horribly long load times. That's not a good combination for a game that tries to maintain an illusion of semi-open-world gameplay. The RPG elements add a welcomed depth to the proceedings. [Sept 2013]- Pelit (Finland)
Posted Oct 5, 2013 -
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Apart from the three player co-op, there's not much to recommend about War in the North. Fighting the same enemies over and over again gets old fast, especially as they take way too much damage for the combat to feel satisfying. [Dec 2011]- Pelit (Finland)
Posted Dec 9, 2011 -
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Loki makes Minesweeper feel like fun and rational pastime. A few good ideas are not enough, when the execution is this bad. [Oct 2007]- Pelit (Finland)
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Technically neat and almost delivers the feeling of being part of a massive battle. The lack of strategy unfortunately turns the game into a mediocre hack and slash. [Mar 2009]- Pelit (Finland)
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A bit of an ambiguous case. On one hand it delivers pretty solid and fun rallying, but on the other hand it feels a bit disappointing because it could have been much better. Handling could have been improved to more extreme realism and the career mode could have been refined instead of dumbing it up. [Nov 2012]- Pelit (Finland)
Posted Nov 15, 2012 -
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A fun and nice-looking group beat 'em up. There are literally hundreds of enemies on-screen. Too bad your guard is practically useless and the save system is too unforgiving. [Sept 2006]- Pelit (Finland)
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The Xbox 360 version lacks the updated finesse of the PC counterpart. [Feb 2010]- Pelit (Finland)
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TMNT seems to have been rushed out to support the movie’s release. The result is an uninspired action game with a shattered plot line and boring fights. The acrobatic sections have their moments, and the co-operation of the turtles holds some promise. [Apr 2007]- Pelit (Finland)
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A quite good FPS slash beat 'em up. The fighting is fun, but Grant City is a visually dull place. [May 2010]- Pelit (Finland)
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F1 2015 offers the best driveability in the series yet, but really falls short with all the content missing from previous years. No career mode, come on? No safety car? [Aug 2015]- Pelit (Finland)
Posted Sep 1, 2015 -
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A faithful remake of the classic. The interface could be smoother on Nintendo DS, but there is nothing else to complain about. [July 2009]- Pelit (Finland)
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A decent FPS-style shoot 'em up. The curving bullets are fun, but other than that, there's nothing special. It's a bit on the short side, too.- Pelit (Finland)
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The Crew promises much, but fails to hit the goal. Horrible rubber-band AI, wobbly handling and outdated graphics eat away from the wonders of exploring the States. The multiplayer side feels overly hyped, other players are too often a rare sight.- Pelit (Finland)
Posted Jan 21, 2015 -
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If you're bored of all those standard issue FPS games, E.Y.E. is definitely worth trying. Don't mistake this indie cyberpunk FPS for Deus Ex imitation, for it surely isn't. It has fresh ideas, vast well-designed levels, wide array of nice weapons, cybernetic skills and PSI powers and an interesting plot. The game is almost too ambitious for its own good, which makes it cumbersome at times and hard to approach. It has also some minor bugs yet to be squashed. But even with its flaws E.Y.E. is something very unique. [Oct 2011]- Pelit (Finland)
Posted Oct 10, 2011 -
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Offers plenty of variety including army drills, beauty treatments and ghost busting. Still, the game lacks in depth and is quite forgettable once the novelty factor wears off. [Jan 2006]- Pelit (Finland)
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Looks like it fell out of the ugly tree and hit more than a few branches on the way down. The frustrating gameplay does not really enhance the game's charms. The switch from the jungles of Vietcong 1 to the overused urban setting of the sequel is a serious mistake. [Dec 2005]- Pelit (Finland)
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Star Drive is a good start for a great 4X space imperium game. It just needs more flesh to all of the bones, something like Galactic Council from Master of Orion to give the game a focus. And please, mr Zero, do not go to the bottomless black hole of multiplayer development until the single player is as great as it has all the promises of being. [June 2013]- Pelit (Finland)
Posted Jun 13, 2013 -
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Bus Driver was more interesting than I thought, but lis too simplified.. It really should have a view from driver’s seat, and interacting with passengers would be nice too. [Jan 2008]- Pelit (Finland)
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This licensed game indeed has its flaws. The controls are complicated, the open environment doesn’t work and the camera is absolutely horrific. But still the game captures the certain Transformers feel, which is much more important than hiccups in technology. [Aug 2009]- Pelit (Finland)
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Pretty much a carbon copy of Dead Island, which is OK as it's a direct continuation. But the game feels much, much easier with less zombies. Still fun, but next time go for gold. [May 2013]- Pelit (Finland)
Posted May 13, 2013 -
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Brings back some fond memories. Some of the games have aged well (Galaxian, Galaga), some have not (Pole Position). Why are there only a dozen games? [Jan 2006]- Pelit (Finland)
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No Man's Sky breaks the record in falling short of the hype – which is an incredible achievement in the category of super ambitious space games. The huge universe is a repetitive, lifeless and meaningless place, no amount of random generated creatures can change that. The most unforgivable fail is making the spaceship such a pain to fly, which makes exploring the vast universe simply a chore. However, at its best the game is epic and many of the issues should be easy to fix, so this might not be the end of the journey after all. [Sept 2016]- Pelit (Finland)
Posted Oct 11, 2016 -
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An average and slightly dated shooter with an interesting background story. [May. 05]- Pelit (Finland)
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Evoland is a frustrating affair. Its premise is great and it has potential to spare, but instead of an inspired retro journey all you get is a combination of lazy jokes, bland Zelda-esque gameplay and numbingly tedious JRPG battles. [June 2013]- Pelit (Finland)
Posted Jun 13, 2013 -
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Infernal borrows a lot ideas from classic action adventures like "Deus Ex," but manages to stand on its own two feet. Awesome graphics, brisk action and realistic environments make Infernal well worth a try. [Apr 2007]- Pelit (Finland)
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If you don't generate monkey rage over non-essential side details, basic gameplay in Velvet Assassin is quite good and setting are sometimes great. For some reason, linear on-rick pony gameplay is not a bad thing in games like Gears of War or Call of Duty. [July 2009]- Pelit (Finland)
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Entertaining but much too short. The camera angles are awful and the action itself is a little too hectic. Duels, however, are nicely done. [July 05]- Pelit (Finland)
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This game itself is a Fable. It's a tall tale about functioning controls. The Kinect isn't a proper tool for controlling fast paced role-playing action. Half the time the controls are somewhat functioning, the other half the game doesn't do anything the way it's supposed to. Nice storyline makes me hope for a happy ending. Maybe the next Fable will return to the conventional methods of controlling the character. [Nov 2012]- Pelit (Finland)
Posted Nov 15, 2012 -
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Motion is surprisingly good party game. Besides shaking, Nintendo has invented other uses for wiimote. This is harmless casual fun, which can be used to replace board games or extremely dull holiday photograph marathon. [Aug 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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Brian Fargo's new pet project turned out to be a cross-breed of Gears of War and God of War. Medieval co-op experience is somewhat nice snack between larger meals. The team has worked in haste, which can be seen in almost every aspect. There's a lot of potential, which has been sadly wasted. [Aug 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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The card game takes one step forward and two steps backwards. Free deckbuilding is a big plus, but when you consider that the play modes from old Duels are cut completely and some of the card pool available is behind an IAP paywall, the new Duels doesn't compare well against other, cheaper, slicker and - quite frankly - more fun competition like Hearthstone. Duels is simple not on par with the competition. [Sept 2014]- Pelit (Finland)
Posted Sep 17, 2014 -
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A step backwards even from its mediocre predecessor. With the multitude of ugly bugs the game feels unfinished, and the driving model is just plain awful. [Jan 2006]- Pelit (Finland)
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Jungles of Pandora offer a nice setting for an action game, but unfortunately the game itself fails to deliver. The mission structure is stolen from MMOs, the storyline devolves to preaching and the game is very easy. The graphics are beautiful and there would have been a lot of potential, considering the PR. Now the game is nothing more than an average license product. And that is a shame. [Jan 2010]- Pelit (Finland)
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Defiance is essentially a single player shooter, that has been retrofitted to an MMOFPS. The multiplayer component doesn't really add anything to the game, if you don't count some random back-up crews as such. [Aug 2013]- Pelit (Finland)
Posted Oct 7, 2013 -
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Beneath the Ashes is short, but well paced mini-larathon which offers nothing really new. Lara’s Shadow is a little bit interesting case, but messing with deadly blue liquid is really frustrating. There are also annoying level re-runs, but generally both adventures offers sturdy but brief Tomb Raider experience. [May 2009]- Pelit (Finland)
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Ryse is visually stunning, but the combat system lacks finesse and gets kinda repetitive. [Feb 2014]- Pelit (Finland)
Posted May 11, 2014 -
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Create strives hard to be a worthy spiritual successor to The Incredible Machine, but falls somewhat short. For the most part, the puzzles just aren't creative or clever enough to be much fun and the presentation is outright boring. [May 2011]- Pelit (Finland)
Posted Oct 20, 2011 -
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A bit too dark (as in "no light"), linear and uninventive. It is also strangely entertaining. [Mar. 05]- Pelit (Finland)
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A decent enough Track'n Field -clone. It looks nice and there's a lot of events. Too bad there's way too much waiting on one at a time -multiplayer events. [Aug 2008]- Pelit (Finland)
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A step backwards even from its mediocre predecessor. With the multitude of ugly bugs the game feels unfinished, and the driving model is just plain awful. [Jan 2006]- Pelit (Finland)
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Entertaining but much too short. The camera angles are awful and the action itself is a little too hectic. Duels, however, are nicely done. [July 05]- Pelit (Finland)
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NHL 15 lacks all the game modes. It is just an engine update for the coming seasons. [Oct 2014]- Pelit (Finland)
Posted Oct 25, 2014 -
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You have to give credit to Ubisoft for being original with the Wii game. They haven't ported the bigger version to moderate platform by force. The sneaking is fun and the game truly has it's moments. The script and the main character are stupid and the game is easy as a walk in the park. Where's the ambition? [Jan 2010]- Pelit (Finland)
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A game like no other and a surprise release to see outside of Japan. It is a mixture of a 2D shoot 'em up and a fighting game with mechas. The fighting system is complex, but once the initial confusion wears off real depth is found. Two player games are great fun. [Oct 2007]- Pelit (Finland)
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Strange mouse controls blows a hole, very monotonous gameplay sinks Space Siege. Come on, Chris Taylor. [Sept 2008]- Pelit (Finland)
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Even worse than the mediocre White Knight Chronicles. Cheap game play decisions, such as monotonic environments and repeated use of settings from the original really make me want to stay far away from this one. [Aug 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
- Pelit (Finland)
Posted Mar 11, 2014 -
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A competent group beat 'em-up. The fast and violent fighting system works nicely. Too bad the arenas are flat and quite dull. [Mar 2006]- Pelit (Finland)
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Il-2 Cliffs of Dover is full of hidden potential, but due to a disastrous amount of bugs, design decisions and totally unfinished features it remains well hidden. The project failed to deliver on the promises and was finally abandoned – but not by modders. And that, my friends, is why this could still become someone's finest hour. [Dec 2013]- Pelit (Finland)
Posted Mar 11, 2014