PCGamesN's Scores

  • Games
For 639 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 639
656 game reviews
    • 68 Metascore
    • 70 Critic Score
    A bit skinny for a wargame. I can’t deny that I’ve missed getting stressed about logistics or big picture strategy, and it certainly hasn’t set my heart aflutter in the way that I hoped a Warhammer wargame would. But there aren’t very many wargames that are this easy to dip into, either. It’s got a focus and simplicity that’s often lacking elsewhere, and it could be indispensable for anyone looking to dip their toes into the genre.
    • 85 Metascore
    • 70 Critic Score
    Prince of Persia: The Lost Crown is simultaneously overblown and undercooked in some areas, but it nails the fundamentals of combat, platforming, and exploration, making for a strong Metroidvania adventure and an exciting new entry in a legendary game series.
    • 82 Metascore
    • 70 Critic Score
    WoW Dragonflight returns to the Warcraft’s roots as promised, while adding some exciting new features to modernise the iconic MMORPG. It’s endgame content, however, ultimately fails to fill the void.
    • 83 Metascore
    • 70 Critic Score
    Creative Assembly's art team has outdone itself on Curse of the Vampire Coast, building a visual treat that drips with detail. The campaign is an inventive but uneven experience, with some Legendary Lords more enjoyable than others.
    • 78 Metascore
    • 70 Critic Score
    Wargame: Red Dragon is more of the same excellent, very serious strategy that experienced players have come to expect. If you’ve exhausted AirLand Battle and still want more, it would be silly to ignore Red Dragon. But if you’re looking for an entry point into the series, then this is not it. Pick up AirLand Battle instead. It’s still one of the best modern RTS titles you could have the good fortune to play.
    • 72 Metascore
    • 70 Critic Score
    EA Sports FC 25 continues to hand in the same homework it's done for the past few years now, albeit with a new paragraph on Rush. It's a solid game that will likely enjoy plenty of additions throughout the year, but I'd like to see more ambition in the future.
    • 83 Metascore
    • 70 Critic Score
    After years of waiting for a game to capture the same joy of Theme Hospital, Two Point Hospital arrives as an able successor. Although, two decades on we'd hoped it wouldn't share the same flaws.
    • 75 Metascore
    • 70 Critic Score
    It ticks all the boxes it promised to, but feels like it could've gone further with improvements to gameplay, home cities for new civs, and AI.
    • 74 Metascore
    • 70 Critic Score
    You might well find the evocative, smoke-damaged backdrop of ‘80s espionage fresh enough to carry you through a satisfying playthrough. But even with the plates changed and the serial number filed off, there’s no mistaking XCOM 2.
    • 75 Metascore
    • 70 Critic Score
    There’s a lot of fun to be had slaying zombies on the streets and beaches of HELL-A, but if that first bite doesn’t infect you, you might find – like the protagonist – that your experience gets stronger as you play.
    • 64 Metascore
    • 70 Critic Score
    If you normally struggle with the multiple complexities of a 4x strategy game, Starships is a great introduction to the genre.
    • 73 Metascore
    • 70 Critic Score
    An accessible, lightweight competitive shooter. Though it's a little thin in its current state, this is a solid start for what will hopefully become a lively and dynamic game as its season pass gets underway.
    • 77 Metascore
    • 70 Critic Score
    It is Open World: The Game, and as such, struggles to find an identity of its own beyond its entertaining hacking hook and the inspired multiplayer. But those two elements make up a sizeable portion of the game. There are moments of genuine brilliance buried in the game that elevates it above mediocrity, but its reliance on increasingly tired design does it a disservice.
    • 67 Metascore
    • 70 Critic Score
    A refreshing take on the survival sandbox with a robust approach to progression and countless ways to tackle each mission. Sadly, harsh penalties, bugs, and crashes combine to make this a frustrating off-world expedition.
    • 78 Metascore
    • 70 Critic Score
    WWE 2K24 is a fitting tribute to the legacy of the wrestlers that came before, the talented Superstars that now thrill millions worldwide, and the future of sports entertainment in videogames, even if there is still room for improvement in the presentation and some of its game modes.
    • 72 Metascore
    • 70 Critic Score
    When you first boot it up it feels surprisingly robust, and there’s never a sense that it was created on the cheap to cash in. The matchmaking can certainly make or break the experience from match to match, but when the going’s good Block N Load is a smile-generating shooter.
    • tbd Metascore
    • 70 Critic Score
    Is Malus Darkblade done justice? As a character, yes. But while his campaign is decent, Snikch’s is one of the weaker we've seen in these Lord packs, lacking some of CA's usual focus in mechanics and theme.
    • 84 Metascore
    • 70 Critic Score
    It’s loaded with some of the best adventure game one liners; a gripping, winding plot that only slips up three quarters of the way through the game, and then improves drastically afterward; and a vibrant, bizarre world that, for all its weirdness, is extremely easy to get attached to. It’s just not a very impressive remaster.
    • 66 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Justice serves up a strong story and world but is marred by repetition and occasionally confusing level design, which holds it back from achieving its full potential as an instant VR classic.
    • 84 Metascore
    • 70 Critic Score
    A very workmanlike open-world game. Great to look at, competent overall, and charming when it tries something new, but formulaic when it doesn’t - which is most of the time.
    • 82 Metascore
    • 70 Critic Score
    A bold and fascinating story. But the story is something that’s revealed, not something that’s lived through. I was a tourist, a witness, a reader, and that left less room for being a player. Yet I expect the game to stay with me for a good long time, and its grisly, gorgeous world alone makes the trek worthwhile.
    • 81 Metascore
    • 70 Critic Score
    A vibrant snapshot of the Victorian era that’s bustling with character, but doesn’t explore the intriguing, seismic politics of the period.
    • 77 Metascore
    • 70 Critic Score
    Booned by a timelessly pretty art style and fulfilling adventure structure, Tails of Iron 2: Whiskers of Winter is a beautiful, sprawling hack-and-slash soulslike let down by its overly forgiving combat.
    • 74 Metascore
    • 70 Critic Score
    A twin-stick shooter that looks and feels great all the way through, but doesn't do enough new to keep your attention as you invest more time in its RPG systems and world.
    • 77 Metascore
    • 70 Critic Score
    The main story soon falls into repetition, and its side content is bloated with busywork, but exploring and fighting your way through Tango’s eerie, detailed rendition of Shibuya is where Ghostwire: Tokyo shines.
    • 86 Metascore
    • 70 Critic Score
    Total War games past have expanded, changed and morphed over time and this will doubtless be similar. As it stands, Warhammer is a worthy addition to the series, particularly as a melding of two universes we’ve long wanted to see collide. And before long, as the patches roll in, it could be even more than that.
    • 80 Metascore
    • 70 Critic Score
    The new World Congress and climate change mirror real-life in that they're partly beyond your control, making them hard to factor into your schemes. The new civs are among the best and most novel in the game, though.
    • 77 Metascore
    • 70 Critic Score
    While Bo: Path of the Teal Lotus plays it too safe with its gameplay, its engrossing setting and large cast of charming characters help it stand apart in the ever-crowded Metroidvania genre.
    • 89 Metascore
    • 70 Critic Score
    Horizon Forbidden West is utterly gorgeous and builds on the original's intense combat, but a lack of ambition and a flat narrative hold it back as a sequel. It provides more of the first game but bigger, with a few new inclusions struggling against the tidal wave of familiarity.
    • 68 Metascore
    • 70 Critic Score
    None of the separate parts – the platforming, the construction, the light strategy – stand out as particularly refined or able to stand toe to toe with games that just focus on one of those things, but Q-Games has put them all together in a package that is much more than the sum of its parts, hiding its flaws under the satisfying pace and multitude of unlockable rewards and newly discovered recipes.
    • 72 Metascore
    • 70 Critic Score
    A solid turn-based strategy experience that explores the Space Marine power fantasy, marred by humdrum mission design.
    • 75 Metascore
    • 70 Critic Score
    This is a big planet and there are a lot of caves needing clearing, think of raids as housekeeping.
    • 68 Metascore
    • 70 Critic Score
    Just Cause 4 refines everything that made its predecessor great. It’s still one of the most generous and bombastic open world games, but its new systems don’t progress the sandbox as much as they should.
    • 75 Metascore
    • 70 Critic Score
    In theory, this is a massively entertaining game that introduces some unique twists to the monster-hunting formula. In practice, however, technical issues on PC continue to mar what should have been a slam-dunk hit.
    • 87 Metascore
    • 70 Critic Score
    The Silent Hill 2 remake is a solid, respectful reimagining of a horror classic. The sound design is perhaps even more spectacular here, but modern graphics clean up some of the grit and grime, while overextended exploration and frequent cutscenes take away from the original's claustrophobia and fear.
    • tbd Metascore
    • 70 Critic Score
    Poppy Playtime: Chapter 3 is an enjoyable and emotional horror puzzle game that draws to a powerful conclusion, even if bugs, difficulty spikes, and its oddly paced narrative keep it back from greatness.
    • 78 Metascore
    • 70 Critic Score
    A scrappy, unpolished stealth shooter that nevertheless snipes at the heartstrings through its slapstick thirst for gory kills and open-ended maps.
    • 78 Metascore
    • 70 Critic Score
    Limbic has turned down its opportunity for revolución in favour of reinforcing the rule of El Presidente - a safe pair of hands for colourful city-building and wry commentary on the abuse of democracy.
    • 74 Metascore
    • 70 Critic Score
    The series' foundations have been rejigged to offer an exciting and satisfying new gameplay loop. Not all of the revisions work in its favour, but unfortunately it's the complete lack of change with its approach to storytelling and structure that really holds Far Cry 6 back.
    • 70 Metascore
    • 70 Critic Score
    A stripped down Diablo that oozes charm and loot variety but is probably better suited to a younger audience.
    • 70 Metascore
    • 70 Critic Score
    The Sims 4 is good, if a bit plain when compared with the exploding circus of colourful content that festoons previous games in the series, expansion packs littered with dogs and ghosts and hobbies and holidays that are now nowhere to be found...We're back to a clean sheet, and it's arguably the cleanest, most stable and most ready-to-be-built upon sheet Maxis have yet laid down.
    • 82 Metascore
    • 70 Critic Score
    At its core is a rewarding driving model, hundreds of gorgeous and unusual cars, and some imaginatively designed solo championships to tackle in them. In time, it will probably be unreservedly brilliant. But, right now, I can’t overlook the technical problems that I’m having. And, to continue this candour, I can’t overlook the VIP pass nerfing or the exclusion of a season pass from Forza’s Ultimate Edition either.
    • 79 Metascore
    • 70 Critic Score
    Rules maintains the series' dual coming-of-age narrative, but often undermines its central pillar of choice.
    • 62 Metascore
    • 70 Critic Score
    Although its light tutorial and lack of feedback throw it off balance, Rise of Industry’s in-depth production tools and supply chain mechanics - not to mention waffle options - will meet the demands of any production sim fan.
    • 70 Metascore
    • 70 Critic Score
    Lumino City really has only one flaw: its cracking puzzles and amazing architecture aren't matched by a similarly memorable story.
    • 68 Metascore
    • 70 Critic Score
    This near-future sequel has all the components it needs to become a classic entry in the multiplayer series, but it feels like 2042 is many updates away from reaching its full potential.
    • 83 Metascore
    • 70 Critic Score
    Blasphemous 2 is a well-constructed but ultimately conventional Metroidvania, and while it still delivers on holy grotesquerie and striking visuals, the end result is a sequel that feels markedly smaller in scope.
    • 73 Metascore
    • 70 Critic Score
    Ubisoft’s open-world shooter digs into what makes the series great. Some of those experiments bear fruit, others bring frustration.
    • 86 Metascore
    • 70 Critic Score
    It’s fast, explosive and completely ridiculous, and it’s horribly frustrating when whole days go by without it working.
    • 84 Metascore
    • 70 Critic Score
    The Silence and the Fury has some exciting new units and cohesive mechanics, but overly powerful factions prevent its campaigns from offering a fresh challenge.
    • 77 Metascore
    • 70 Critic Score
    It’s still the leading football game in town, but EA has made only minor changes in FIFA 23, such as set piece tweaks and a new way of shooting. If you didn’t enjoy 22, chances are you won’t be too impressed with this one either.
    • 77 Metascore
    • 70 Critic Score
    Eidos Montreal applies its signature gameplay touches to Tomb Raider, making for the series's most satisfying balance of combat, exploration, and puzzle solving. Unfortunately these mechanical successes are let down by a journey that fails to deliver a compelling study of Lara's personal shadows.
    • 59 Metascore
    • 70 Critic Score
    A compact, confident, bite-sized roguelite with a bit too much emphasis on the ‘lite’.
    • 76 Metascore
    • 70 Critic Score
    Robocop: Rogue City captures the essence of the ’80s classic with over-the-top gunplay and a surprisingly engaging storyline influenced by player choice. It’s ambitious in parts, but repetition in its side missions and some jankiness hold it back.
    • tbd Metascore
    • 70 Critic Score
    The new features simulate an essential aspect of humanity and do help Humankind feel more complete, but seldom have the impact you’d hope for from the 4X game’s first major expansion.
    • 80 Metascore
    • 70 Critic Score
    Life is Strange 2's first episode goes in a bold new direction that points the series towards current political issues as much as it does human drama. It's promising but a little slow to get going after a thrilling opening scene.
    • 70 Metascore
    • 70 Critic Score
    Flintlock: The Siege of Dawn is a sublime semi-open world that champions quality over quantity, but unrefined combat puts a damper on A44's original gunpowder fantasy.
    • 76 Metascore
    • 70 Critic Score
    Improves on its predecessor in clever ways and still boasts the most gorgeous dinosaurs ever made in a game. But dealing with disastrous events beyond your control still isn't any fun, even if it's thematic for the Jurassic Park IP.
    • 76 Metascore
    • 70 Critic Score
    A charming comic book aesthetic and a tight, satisfying gameplay loop make Wild Bastards a worthwhile FPS roguelike, provided you can bear its gratingly chatty cast and often underwhelming upgrades.
    • 88 Metascore
    • 70 Critic Score
    A haunting journey through a woodland with a real sense of place, but its breadth of mechanics silts up the pacing.
    • 78 Metascore
    • 70 Critic Score
    Rivals puts a spin on its predecessor’s formula, but doesn’t really improve on it. For the yet to be initiated, the original is simply bolder, represents a more unique take on the 4X genre, and is thus the one to pick up. The ability to choose how to take on the Sorcerer King, directly or indirectly, is still a welcome addition though. Indeed, I wish it could be added to the original game as a mode or optional victory path. With that not happening, the standalone is the only way to get that extra choice and experience the apocalyptic war from a different perspective.
    • 80 Metascore
    • 70 Critic Score
    While the starring wayward sons of A World Betrayed offer flavourful and dynamic new campaigns, neither quite manages to leave the shadow of the dramatically different playstyles in the Mandate of Heaven DLC.
    • 63 Metascore
    • 70 Critic Score
    It's hard to ignore the need for a little extra TLC to smooth out the edges, but the fundamentals of an arresting tactics-and-strategy game about building a criminal empire are in place.
    • 80 Metascore
    • 70 Critic Score
    Its core combat is probably better than XCOM's. If only it did a little more with it, Gears Tactics would be one of the greats.
    • 71 Metascore
    • 70 Critic Score
    Visceral have created a perfectly good functioning Battlefield game in Hardline. It shoots as good as the best of them, the car-chases are fun, and the small tweaks made to the core formula are very welcome. But a little refinement does not mask that this is a very similar game to what we bought in 2013; despite the strong efforts to make a variety of new game modes, you can’t shake the feeling of playing classic Battlefield.
    • 69 Metascore
    • 70 Critic Score
    Simple and beautiful to look at, Bulwark: Falconeer Chronicles is a pleasant distraction but lacks the depth in its combat and economy to stay interesting for very long.
    • 83 Metascore
    • 70 Critic Score
    If you enjoyed Sekiro's parry-heavy combat and Nioh’s mission-based structure, The First Berserker Khazan will likely work for you. Even with few new ideas of its own and often unexciting levels, its build variety and brutal boss fights more than make this soulslike worth the effort.
    • 75 Metascore
    • 70 Critic Score
    At number 5, we’re still seeing iteration rather than revolution. Everything that’s great about Tropico 5 is built on the same foundation that all the previous games have built on. That’s a solid foundation, of course, but it’s become a bit too familiar.
    • 72 Metascore
    • 70 Critic Score
    An unholy union of anime, Dark Souls, and My Chemical Romance, Code Vein is as much about style as substance. If that sounds good to you, then you're in for a treat, even if it lacks some of the polish of the genre's best.
    • 77 Metascore
    • 70 Critic Score
    After quite a bit of meandering, Life is Strange offers revelations, along with dialogue that isn’t trying to ape how a teenager might sound. Or maybe the awkwardness is just drowned out by Chloe and Max’s sincerity. And, in the tradition of all good TV pilots - it owes as much to TV and cinema as it does to other games - there’s a cliffhanger that’s going to force me to come back.
    • 85 Metascore
    • 70 Critic Score
    Thronebreaker struggles as a card game but excels as a Witcher game due to its rich narrative and excellent, if simple, worldbuilding.
    • 69 Metascore
    • 70 Critic Score
    Star Hammer’s combat systems are truly exceptional, but they’re trapped in a bland, forgettable campaign.
    • 76 Metascore
    • 70 Critic Score
    Wonderfully captures the atmosphere and combat of Souls games, but without enough tools to experiment with and an AI that’s easy to abuse, Mortal Shell lacks meat on its bones.
    • 88 Metascore
    • 70 Critic Score
    For better and for worse, Dragon’s Dogma 2 is a faithful reimagining of Hideaki Itsuno’s flawed yet ambitious action-RPG. Those who rise to the challenge of meeting it on its own terms are suitably rewarded, but a deluge of trash mobs, restrictive fast travel, and endemic hardware issues will be a dealbreaker for many.
    • 63 Metascore
    • 70 Critic Score
    Sometimes repetitive, sometimes eye-rolling, and sometimes just plain busted, Saints Row 2022 is far from perfect, but that doesn't stop it from being a chaotic good time.
    • 79 Metascore
    • 70 Critic Score
    Firaxis combats the inherent bloat of the 4X genre with partial success. All of the big new ideas in Civilization 7 work well and it's tighter and more engaging than any of its predecessors. Nevertheless, your sense of connection still begins to wane by the midgame.
    • 83 Metascore
    • 70 Critic Score
    Two Point Campus certainly makes the passing grade thanks to its unrelenting sense of humour and occasionally brilliant level concepts, but too much repetitive busywork keeps it from getting top marks.
    • tbd Metascore
    • 70 Critic Score
    Total War fans after a bold twist on the High Elf or Greenskin campaigns will find this less creative than other Lord packs, but Warhammer fans excited to recreate this storied grudge match will find it no less essential.
    • 74 Metascore
    • 70 Critic Score
    Mirror’s Edge Catalyst is an exceptional sandbox. There’s nothing in the entire medium that feels quite as unique as being able to sprint, duck, and dive towards the horizon, making the most of the many varied paths on offer in this superbly sculpted playground. But when the game tries to be more than that, it begins to fall apart. Catalyst is certainly a step forward for Mirror’s Edge, but not the leap that it could be. If this is the return of Faith on a regular basis though, DICE have created the foundations for a very strong sequel indeed.
    • 65 Metascore
    • 70 Critic Score
    While missions can be frustrating and the new diplomacy system is nothing to write home about, Stronghold: Warlords should satisfy devoted fans with its new, gorgeously realised setting.
    • 76 Metascore
    • 70 Critic Score
    While its predecessor's floaty, unsatisfying combat remains, and its enemy variety is lacking, Revenge of the Savage Planet's freedom of movement and exploration make this short-but-sweet, eccentric Metroidvania well worth a go.
    • 82 Metascore
    • 70 Critic Score
    Obsidian’s RPG fulfills its potential, but only in fits and starts. Sure, its worst moments are only ever as bad as workmanlike RPG-making, but they make the stretches between some instances of genuine greatness a little more disappointing.
    • 78 Metascore
    • 70 Critic Score
    Fast-paced, frenetic, and full of fur, Gori: Cuddly Carnage is one of the best hack-and-slash games around. Its highly-saturated, no-nonsense approach to fun is a fantastic execution for the genre.
    • 65 Metascore
    • 70 Critic Score
    The building tension and well-written characters make this small town mystery captivating, but it bites off more than it can chew in its rushed depiction of a man struggling with his mental health.
    • 79 Metascore
    • 70 Critic Score
    Civ VI is undoubtedly a better game with the addition of Rise and Fall - especially when you are struggling to hold everything together through a Dark Age. However, I do not think this expansion brings it to a place where all of its core ideas have really gelled yet.
    • 69 Metascore
    • 70 Critic Score
    Shadows of Doubt is an intricate simulation of a grim corporate world that handles player freedom on a level you rarely see. The fascination wears thin as you delve deeper into the seedy underworld, but the initial intrigue alone is worth the price of entry.
    • 77 Metascore
    • 70 Critic Score
    Solasta’s tactical battles shine brightly, even in the shadow of a drab and by-the-numbers fantasy story.
    • 81 Metascore
    • 70 Critic Score
    Though the natives still feel underdeveloped and the colonies don’t really become interesting until they attempt to gain independence, Conquest of Paradise is still a welcome addition to Europa Universalis IV. It adds more than it takes away.
    • 66 Metascore
    • 70 Critic Score
    Gripping supernatural subterfuge meets perfunctory mechanics. Worth it to explore the World of Darkness, though.
    • 74 Metascore
    • 70 Critic Score
    Intricate, intuitive, and ambitious, Cities Skylines 2 successfully integrates all the major improvements that players might have wanted. Something personal is lost in its larger scale, while performance problems spoil the beauty, but this could one day become the superior city building game.
    • 83 Metascore
    • 70 Critic Score
    While at first glance Lies of P is ‘Bloodborne at home,’ Round8 Studio’s clockwork adventure writes its own unique story, filled to bursting with expansive Steampunk-style environments and defined by impressive, well-balanced combat. In some cases, though, it gets a little too clever for its own good, tying itself up in the strings that it fights so hard to break free from.
    • 64 Metascore
    • 70 Critic Score
    With flavourful combat mechanics for each faction and a cast of bombastic characters, Storm Ground is a worthy introduction to the Age of Sigmar setting that's marred by some rough edges.
    • 78 Metascore
    • 70 Critic Score
    Guardians of the Galaxy mostly nails the quirky tone and characters that Marvel fans will be hoping for. Otherwise strong presentation is marred by a few too many visual glitches, but if you can tolerate these and some repetitive combat, it's worth a look.
    • 72 Metascore
    • 70 Critic Score
    Richly realised systems and empowering abilities create a tremendously fun sandbox to dig into, but another toothless story ensures these flashes of brilliance never cohere, leaving Legion feeling less than the sum of its parts.
    • 70 Metascore
    • 70 Critic Score
    A bombastic but simplified RTS with great set-pieces and interesting new ideas in Blitz mode, but a lack of depth that'll shorten its longevity with PC players.
    • tbd Metascore
    • 70 Critic Score
    Though not the most iconic rivalry, The Twisted and the Twilight offers the Wood Elves a crucial new lease of life, alongside some fun legendary heroes.
    • 75 Metascore
    • 70 Critic Score
    Your kingdom’s future can sometimes feel too predetermined, despite the hundreds of decisions you’ll have made along the way, but the relationship between your king and his family is really what counts.
    • 75 Metascore
    • 70 Critic Score
    A pretty decent start to Iron Harvest's RTS journey. Lacking some much needed additional content and the campaign could be better, but there's a solid foundation here.
    • 83 Metascore
    • 70 Critic Score
    Forza Motorsport is an adequate racing game, one that delivers on the track but doesn’t come with enough bells and whistles to be considered a true great in the genre. There are better options in almost all racing sub-genres on PC, but when you’re in the cockpit, the driving itself is ferocious and raw, with plenty to enjoy.
    • 70 Metascore
    • 70 Critic Score
    The Onimusha 2 remaster does exactly what it says on the tin. Sharp visuals breathe new life and color into a cult classic that merits a life beyond the PS2. However, Capcom’s dedication to the original experience means that decades-old problems remain unaddressed, and its capitulation to analog movement undercuts the authenticity it sets out to achieve.

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