PC PowerPlay's Scores

  • Games
For 976 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher: Enhanced Edition
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 74 out of 976
977 game reviews
    • 68 Metascore
    • 60 Critic Score
    Don't let the name fool you: Unepic is huge, but whether players will want to see the quest to its ends is another matter. [Apr 2012, p.66]
    • 68 Metascore
    • 70 Critic Score
    Borrowing heavily from past survival horror games, The Evil Within still manages to create fear in its players despite some clunkiness. [Dec 2014, p.58]
    • PC PowerPlay
    • 68 Metascore
    • 70 Critic Score
    Far from a perfect sim, but as a commentary on the industry we follow and love, it's enough to give you pause for thought. [July 2013, p.90]
    • PC PowerPlay
    • 68 Metascore
    • 70 Critic Score
    A short experiment based around a fairly oblique puzzle system, Litter Inferno succeeds as a compelling curio. [Feb 2013, p.75]
    • PC PowerPlay
    • 68 Metascore
    • 70 Critic Score
    Rather satisfying post-medieval combat sim hidden behind jank, bugs, and general awkwardness. [July 2011, p.64]
    • PC PowerPlay
    • 68 Metascore
    • 80 Critic Score
    Though not without problems, Songbringer is a charming, challenging and addictive old fashioned ARPG. [Issue#266, p.64]
    • PC PowerPlay
    • 68 Metascore
    • 80 Critic Score
    A dazzling reminder of what FPS as pure entertainment can be. Serious Sam is still relevant, and this remake is a real blast. [Feb 2010, p.62]
    • PC PowerPlay
    • 68 Metascore
    • 50 Critic Score
    Survival mechanics obscure an otherwise competent but uninteresting adventure. [Issue#253, p.62]
    • PC PowerPlay
    • 68 Metascore
    • 70 Critic Score
    A space diamond in the rough, Pandora may not get everything right but exceptional combat and city management shines through. [Feb 2014, p.86]
    • PC PowerPlay
    • 67 Metascore
    • 60 Critic Score
    The core gameplay loop is great, but it's too easy to plumb the shallow depths in a few hours. Sea of Thieves needs more meaningful content.
    • 67 Metascore
    • 80 Critic Score
    Derivative but really well implemented, which gives the game a personality of its very own. [March 2014, p.61]
    • PC PowerPlay
    • 67 Metascore
    • 70 Critic Score
    What initially seems like a game of dressups and progress bars reveals itself to be a much deeper story based affair. [March 2014, p.58]
    • PC PowerPlay
    • 67 Metascore
    • 90 Critic Score
    This is the first-person shooter distilled, a tribute to PC gaming's glorious days of yore. You need to play it. [Sept 2013, p.88]
    • PC PowerPlay
    • 67 Metascore
    • 70 Critic Score
    An interesting game, despite its hangups and frustrating difficulty. [June 2015, p.64]
    • PC PowerPlay
    • 67 Metascore
    • 80 Critic Score
    First and foremost a game, the anthropology lessons are happy to sit in the background. [Issue#270, p.55]
    • PC PowerPlay
    • 67 Metascore
    • 70 Critic Score
    A great idea with excellent presentation hampered by some iffy controls. [Issue#259, p.60]
    • 67 Metascore
    • 50 Critic Score
    The world building is excellent, the game building is deeply flawed. [Issue#268, p.72]
    • PC PowerPlay
    • 67 Metascore
    • 60 Critic Score
    A gorgeous game in looks, but repetitive and miserly in its gameplay. And that voice acting - UGH!
    • 67 Metascore
    • 70 Critic Score
    Lame multiplayer and disappointing weapons aside, The Club is a solid enough singleplayer shooter whose self-improvement-with-guns gameplay will keep you coming back until you hit that perfect score. Go hard! [Jun 2008, p.58]
    • PC PowerPlay
    • 67 Metascore
    • 80 Critic Score
    In full stride Kane & Lynch comes up trumps. It offers an action-packed ride of memorable settings wrapped around a couple of gritty-as-hell characters. [Jan 2008, p.55]
    • PC PowerPlay
    • 67 Metascore
    • 60 Critic Score
    Yeah, it all looks really good when it works, but that doesn't help the problems of the base game. [Issue#272, p.59]
    • PC PowerPlay
    • 67 Metascore
    • 60 Critic Score
    Shank - like the hero - is a pleasure to watch, but there's not much going on inside. [Jan 2010, p.64]
    • PC PowerPlay
    • 67 Metascore
    • 80 Critic Score
    Short for what you're paying, Fated is nonetheless a prime example that VR is not just about flashy action and virtual heroics. [Issue#254, p.69]
    • PC PowerPlay
    • 67 Metascore
    • 40 Critic Score
    Scant new features of gameplay are unsatisfying and unbalanced. Suitable for the stalwart fan, who doesn't mind repetitive tasks. [May 2012, p.60]
    • 67 Metascore
    • 50 Critic Score
    Perhaps the console kiddies might think this is tactical compared to Call of Duty, but no PC gamer will find this satisfying. [July 2011, p.69]
    • PC PowerPlay
    • 67 Metascore
    • 60 Critic Score
    The puzzles don't hold up against Wadjet Eye titles, but the writing remains strong. [Feb 2014, p.85]
    • PC PowerPlay
    • 66 Metascore
    • 50 Critic Score
    Quantum Break is a great game on Xbone, but shoddy PC optimisation and the issues associated with the Win 10 store fundamentally break the game. [Issue#251, p.55]
    • PC PowerPlay
    • 66 Metascore
    • 70 Critic Score
    Fantastic, absurd, and a little on the short side, even for an expansion. [March 2015, p.63]
    • PC PowerPlay
    • 66 Metascore
    • 40 Critic Score
    Dull combat, pointless dialogue wheel, overly scripted and plagued with connection issues. Avoid. [Jan 2012, p.64]
    • PC PowerPlay
    • 66 Metascore
    • 50 Critic Score
    A wrong-headed sequel that doesn't really address most of its predecessors' problems. [Issue#272, p.48]
    • PC PowerPlay

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