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67

Mixed or average reviews - based on 11 Critic Reviews What's this?

User Score
6.8

Mixed or average reviews- based on 183 Ratings

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  • Summary: Shank is a new game that a small team at Klei is working on. It's an over-the-top action/adventure, built with all the things that we at Klei are passionate about: amazing control, great animation, immersive environment, and everything else that we feel like, and none of the stuff we don't.

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Shank E3 2010 Cinematic Trailer
Score distribution:
  1. Positive: 5 out of 11
  2. Negative: 1 out of 11
  1. Nov 8, 2010
    89
    I really enjoyed Shank. It was a somewhat short experience of around four hours, but the entire time I was having fun. The combat and the platforming all flow so smoothly throughout the game.
  2. Oct 28, 2010
    80
    Violent, brutal and fast-paced action, enjoyable platforming, fun bosses and a fresh ambiance that kept my controller glued to my hand from start to finish.
  3. LEVEL (Czech Republic)
    Dec 16, 2010
    80
    Hectic side-scrolling mayhem is something we missed for a long time on our PCs. If you ever wanted to try "Kill Bill" type of action on your own, your wait is over. [Dec 2010]
  4. Nov 8, 2010
    70
    However, the fundamental level design issues later in the game, combined with the eventual tedium of the combat it relies on, makes Shank a good game for a particular audience rather than a great game worthy of everyone's attention.
  5. Jan 31, 2011
    69
    Shank may sound like the best game in the world, but in reality all its virtues are undermined by a fatal flaw – it's way too simple.
  6. While Shank can be fun, it is also repetitive, inconsistent, and over far too quickly.
  7. Jan 20, 2011
    39
    Shank is a visually attractive but completely shallow excuse for a 2D brawler game. Frustrating combat doesn't help.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 17 out of 32
  2. Negative: 4 out of 32
  1. Nov 26, 2011
    10
    THis is a great game, full of action, full of weapons and full of blood. Great Beat 'em up like the ones we had in the past, but with newerTHis is a great game, full of action, full of weapons and full of blood. Great Beat 'em up like the ones we had in the past, but with newer graphics.

    Sorry about my english.... i'm a spanish speaker
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  2. Jan 9, 2012
    9
    Great game, well worth what I paid for it (I got in the humble indie bundle). It's a beat-em-up in the style of Streets of Rage with someGreat game, well worth what I paid for it (I got in the humble indie bundle). It's a beat-em-up in the style of Streets of Rage with some interesting twists regarding combos and weapons. There's some platforming as well, but nothing that would deter too much from the action of the game. I didn't get a chance to play the local coop, but it looked fun. The graphics are excellent and the weapons are interesting. Some of the enemies are a bit annoying (dogs for example) but I guess you could say that about any game. All of the bosses were interesting, each of which had tricks to defeat. On normal it took me about 4 hours to complete and I enjoyed it the entire time. There are unlockable skins and a hard difficulty for those wanting a challenge akin to classic games. My only complaints are the controls felt a bit off at first (but I warmed up after awhile) and the music was really bad. I turned off the music halfway through and put on a more fitting heavy metal playlist which fixed that though. Overall one of the better indie titles out there. Expand
  3. Jun 4, 2012
    9
    Shank presents well-developed, visceral, beat-em-up goodness in a crystal clear cartoon. A standard revenge story is blown completely out ofShank presents well-developed, visceral, beat-em-up goodness in a crystal clear cartoon. A standard revenge story is blown completely out of proportion with a gritty, dark setting chalk full of ridiculously over-the-top muscle-bound brutes. It's awesome, especially since co-op mode doubles things up!

    Classic beat-em-up gameplay gets refined through simple, intuitive controls, multiple weapons and pickups and challenging boss battles. Acquiring the best weapon (katana) resulted in a drop in difficulty curve, as simply tapping the "leap" attack would guarantee a kill. Length is not a strong point either, as it took 7h to beat both co-op and normal single player. Hard-mode is still an available challenge, but proves to be too much of a hassle because checkpoints are removed.

    For an indie game, Shank is surprisingly a lot of fun to play. It shows that the extinct Beat-em-up genre can still be fun in modern times. Highly recommended if you like this basic type of arcade game, or simply want a good co-op game!
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  4. Feb 25, 2011
    8
    This game was interesting, Looks great, plays great. The violence is something strait out of a Quentin Tarantino Movie. The bad thing is theThis game was interesting, Looks great, plays great. The violence is something strait out of a Quentin Tarantino Movie. The bad thing is the controls and the difficulty. This game is hard! The last boss fight is aggravating. Also using the key board is not the best way to play. If you like side scroller arcade styled combat defiantly a game to try a demo before you buy and from your own judgment. Expand
  5. May 12, 2012
    7
    I am genuinely impressed with Shank--a great old school action brawler with a story straight out of the Kill Bill movies. The action is veryI am genuinely impressed with Shank--a great old school action brawler with a story straight out of the Kill Bill movies. The action is very clean and fluid. It offers some basic combo moves, fitting weapons, and a few other pleasant surprises. On the downside, it only takes about 2-3 hours to complete the game on normal difficulty. Although it is an enjoyable 2-3 hours of non-stop action. Expand
  6. Apr 4, 2012
    6
    As the game loads each time, you are instantly presented with a warning that you should be using a controller to play the game. This isAs the game loads each time, you are instantly presented with a warning that you should be using a controller to play the game. This is unacceptable, as I've purchased it for PC, and I expect it to be played as such. Despite this misplaced excuse of a warning, Shank can be played and enjoyed with the keyboard. The controls and combinations aren't too pitiful, and you will be able to execute most of them as soon as you get used to how the mechanics work. The artwork is well done, in a comic book style setting. The voice acting is okay for what it is, but you should not expect them to be excellent. Even though the game is violent, the overall atmosphere is quite mild and cartoony. The story isn't very original nor is it interesting, but it does fit fine with the overall presentation and game play style. Even though Shank attempts to go back to the glory days of early to mid 90s Beat 'em ups, it comes off as unpolished and sometimes inadequate in some forced platforming elements. There is very little variety between the levels and enemies, and once you get acquainted with the moves, Shank gets increasingly repetitive in all aspects, and you will be hoping for a quick finish to the game. After a very short while, it all looks the same, feels the same, and plays the same. The unlocks don't add much at all, and there is very little to be gained with the weapons the game makes available to the player on a permanent basis as you progress through the story. The boss battles can often drag and do not offer any true challenge or difference in game play in comparison to the rest of the enemies. There is very little charm in Shank, in comparison to games of the same genre from earlier generations. It's button mashing without any skill or strategy whatsoever. The music and setting are akin to stereotypical Southwestern United States, and this provides the player with slight immersion to the theme, albeit a basic one. The general concept would have been better suited for a short animated film instead of a shallow and slightly subpar game. Tedious fight mechanics coupled with poorly designed boss battles makes for a forgettable and passable gaming experience. It took me about 5 hours to complete. Expand
  7. Jul 1, 2013
    2
    I was barely able to muster the willpower to finish the first few levels. Shank is shallow, using violence to give it depth, but moreI was barely able to muster the willpower to finish the first few levels. Shank is shallow, using violence to give it depth, but more importantly just dull. Combat is boring and spammy. The whole thing felt like a button mash-fest. To top it all off, they used some 2D Gears-Of-War ish art style that looks ridiculous and stupid. Expand

See all 32 User Reviews

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