PC PowerPlay's Scores

  • Games
For 976 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher: Enhanced Edition
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 74 out of 976
977 game reviews
    • 63 Metascore
    • 70 Critic Score
    An able-bodied RPG in the land of bland, but one hardly worthy of the Gothic name. [Issue#185, p.64]
    • PC PowerPlay
    • 63 Metascore
    • 60 Critic Score
    With some serious control patching, Impact Winter will be great. As it stands, it's almost unplayable. [Issue#263, p.73]
    • PC PowerPlay
    • 63 Metascore
    • 70 Critic Score
    A golfing game with attitude; Vertiginous Golf currently offers little besides its single player, though it manages to be charming and fun nonetheless. [June 2015, p.60]
    • PC PowerPlay
    • 62 Metascore
    • 60 Critic Score
    The story and characters are excellent and the game is enjoyable, but the open world detracts from the experience rather than adding to it.
    • 62 Metascore
    • 70 Critic Score
    A solid foundation for a street racing MMO, but one undermined by lack of local servers. [Oct 2010, p.66]
    • PC PowerPlay
    • 62 Metascore
    • 70 Critic Score
    Fight through the performance issues to find that the heart of sub simulation's best franchise still beats strong. [May 2010, p.64]
    • PC PowerPlay
    • 62 Metascore
    • 70 Critic Score
    Obtuse, ancient design and infuriating difficulty hides an addictive, oddly satisfying, well-translated hack-and-slash. [Nov 2011, p.66]
    • PC PowerPlay
    • 62 Metascore
    • 60 Critic Score
    Dex
    Dex has a lot of ideas and mechanics, but ultimately feels unfocussed as a result. [Oct 2015, p.64]
    • PC PowerPlay
    • 62 Metascore
    • 50 Critic Score
    A frustrating experience. [Nov 2014, p.60]
    • PC PowerPlay
    • 62 Metascore
    • 50 Critic Score
    Despite the quirky aesthetic and presentation, Redshirt is ultimately as disposable as the poor, easily-killed people it's named after. [Feb 2014, p.84]
    • PC PowerPlay
    • 62 Metascore
    • 60 Critic Score
    Speedball 2 Tournament is not the second coming of Brutal Deluxe. It is an evolution that will provide entertainment for people who are yearning for simple, accessible arcade fun. [Apr 2008, p.67]
    • PC PowerPlay
    • 62 Metascore
    • 40 Critic Score
    An intriguing exercise in interactive fiction, let down by shaky writing and a major lack of emotional engagement. [Apr 2012, p.50]
    • 62 Metascore
    • 50 Critic Score
    If you're really into a D&D style game, why not just get a bunch of friends together and play D&D? [Aug 2013, p.90]
    • PC PowerPlay
    • 62 Metascore
    • 30 Critic Score
    Looking for the greatest pick-up-and-play top-down car-combat game ever? This isn't it. [Oct 2012, p.80]
    • PC PowerPlay
    • 62 Metascore
    • 50 Critic Score
    The real-time combat isn't the problem; it's everything else, which was done with a depth and confidence 13 years ago that this reimagining lacks. [Apr 2012, p.54]
    • 62 Metascore
    • 70 Critic Score
    Conceptually interesting, visually stunning, but ultimately feels hollow in the gameplay department. [May 2014, p.62]
    • PC PowerPlay
    • 62 Metascore
    • 70 Critic Score
    A gorgeous and creative spin on the arena shooter formula. [Feb 2011, p.60]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Perseus Mandate trumpets a bunch of “new, new, new!” with its parallel story and extra characters, yet it’s quite happy to sit back and rely on its textbook knowledge of how to scrape by on the bare minimum. [Jan 2008, p.56]
    • PC PowerPlay
    • 61 Metascore
    • 40 Critic Score
    Buy it if you want to see Six Days in Fallujah someday. Though donating to Atomic Games directly would be less painful. [Apr 2011, p.71]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    A puzzling, polarising first-person-platformer that fails to live up to its potential, despite holding some promise. [July 2015, p.56]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    An interesting story brought low by rote combat and a rather uninspiring graphics engine. [December 2013, p.92]
    • PC PowerPlay
    • 61 Metascore
    • 80 Critic Score
    Despite its quirks, EYE's mind-boggling ambition evokes the best of PC gaming's past, while giving us a glimpse into its future. [Oct 2011, p.56]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Enjoyable new content, but strangled by enduringly small lots and an inability to save, load and experiment. [Jan 2014, p.92]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Worth more as a curiosity piece than as a complete and functioning game. This is what happens when you attempt too much. [June 2013, p.85]
    • 61 Metascore
    • 40 Critic Score
    Codemasters should be ashamed for this brazen cash-in, made with the least possible effort. [Feb 2015, p.18]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Offering very little progression on Dead Island, this is one for the fans. Series newcomers should get the cheaper original instead. [June 2013, p.92]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    It's partially broken, shallow, repetitive and aimless, but hang me, I still kind of love it. [Issue#255, p.56]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Everything in Sword Coast Legends works as intended, but that only serves to highlight that the games that inspired it are still better. [Dec 2015, p.56]
    • PC PowerPlay
    • 61 Metascore
    • 40 Critic Score
    So while the basics for a solid sneak-'em-up are here, a lack of polish makes for a dismal experience. [Sept 2009, p.69]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    The plot, setting and characters are wonderfully strange but the rest of the game feels more than a little unpolished. [June 2013, p.86]
    • PC PowerPlay

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