PC PowerPlay's Scores

  • Games
For 976 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher: Enhanced Edition
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 74 out of 976
977 game reviews
    • 49 Metascore
    • 30 Critic Score
    None of this is enough to save this game from being anything but the mediocre rubbish big development companies with lucrative movie licenses seem to think we want to play. [Aug 2009, p.60]
    • PC PowerPlay
    • 49 Metascore
    • 20 Critic Score
    Being unable to execute the obvious solution to a problem because of poor design and implementation is simply inexcusable. [Mar 2010, p.70]
    • PC PowerPlay
    • 49 Metascore
    • 50 Critic Score
    A buggy, ultimately dull recreation of a 90s classic. [May 2012, p.62]
    • 48 Metascore
    • 40 Critic Score
    Some interesting ideas can't save this dull, sloppy attempt at reinventing the RTS genre. [Apr 2011, p.56]
    • PC PowerPlay
    • 48 Metascore
    • 60 Critic Score
    In the end, PCM will be of little interest to most people. It has a few reasonable, sometimes even interesting ideas, but manages to execute very few to the level of similar games on the market. [Oct 2008, p.65]
    • PC PowerPlay
    • 47 Metascore
    • 50 Critic Score
    Nearly charming and challenging enough to be worth enduring sadistic mission design, bugs, and bad controls. Nearly. [Christmas 2011, p.56]
    • PC PowerPlay
    • 47 Metascore
    • 40 Critic Score
    Glimmers of that CS charm, but needs another year in development and local servers before standing alongside such heavyweights. [Nov 2013, p.91]
    • PC PowerPlay
    • 47 Metascore
    • 50 Critic Score
    Get it if you're a Prison Break completist. [June 2010, p.62]
    • PC PowerPlay
    • 46 Metascore
    • 50 Critic Score
    While we're left feeling a little cold, it's possible a half-price sale or similar could rekindle the flame once more. [Feb 2013, p.85]
    • PC PowerPlay
    • 46 Metascore
    • 20 Critic Score
    Pretty screenshots are the only thing salvaged from this space debris. [Apr 2011, p.63]
    • PC PowerPlay
    • 45 Metascore
    • 30 Critic Score
    Impiously impractical in implementation, impressive only to the impetuous. [Apr 2013, p.88]
    • PC PowerPlay
    • 45 Metascore
    • 50 Critic Score
    A lot of potential with disappointing execution. [March 2013, p.86]
    • PC PowerPlay
    • 44 Metascore
    • 50 Critic Score
    Adding this one to your collection is nothing to be blowing one's golden trumpet over, except if your movie-to-games section is begging for attention. [Feb 2008, p.55]
    • PC PowerPlay
    • 44 Metascore
    • 50 Critic Score
    Entertaining, but flawed; just like its mythological counterparts! [June 2011, p.71]
    • PC PowerPlay
    • 44 Metascore
    • 30 Critic Score
    An unfinished game that requires much more attention before it can realise its incredible promise. [Dec 2012, p.82]
    • PC PowerPlay
    • 43 Metascore
    • 30 Critic Score
    Not offensive enough to cause outcry, not good enough to warrant paying attention to. [Aug 2015, p.60]
    • PC PowerPlay
    • 42 Metascore
    • 50 Critic Score
    Bearing in mind that you’ll need to do some serious thinking, Stranger is otherwise a pretty thoughtful game and one that is worth a good many hours play. [Mar 2008, p.62]
    • PC PowerPlay
    • 40 Metascore
    • 20 Critic Score
    Boring and repetitive, even in multiplayer. [Sept 2009, p.68]
    • PC PowerPlay
    • 40 Metascore
    • 30 Critic Score
    Inner Chains looks good, but beneath the veneer is a mess of bad mechanics and disappointing design. [Issue#263, p.69]
    • 39 Metascore
    • 50 Critic Score
    Sadly, I immediately wished I’d left Carson for dead on the girders, saving myself the time and tedium of seeing things through to the bitter end. [Jun 2008, p.60]
    • PC PowerPlay
    • 39 Metascore
    • 30 Critic Score
    In the final analysis, Ford Off-Road is a shambles. Even without the numerous glitches and bugs the underlying game is so poorly realised that we find it hard to recommend this to even the most die-hard of Ford fans. [Jul 2008, p.58]
    • PC PowerPlay
    • 36 Metascore
    • 20 Critic Score
    A crime. Send this one to the colonies. [Feb 2011, p.65]
    • PC PowerPlay
    • 36 Metascore
    • 70 Critic Score
    A poorly-made, unashamedly dumb game that nevertheless offers equally dumb entertainment. [July 2012, p.69]
    • 36 Metascore
    • 30 Critic Score
    An impenetrable mess with almost nothing to recommend it. Cast this one into the void. [Oct 2012, p.73]
    • PC PowerPlay
    • 34 Metascore
    • 10 Critic Score
    A terrible shooter and a terrible stealth game all in one! [July 2011, p.62]
    • PC PowerPlay
    • 34 Metascore
    • 50 Critic Score
    Serellan seems dedicated to shaping Takedown into its original pitch, but it needs far more time in the planning phase. [Feb 2014, p.90]
    • PC PowerPlay
    • 29 Metascore
    • 30 Critic Score
    Well, pardner, I'd suggest you ride far, far away. Buy an Xbox and wait for Red Dead Redemption 2 if you have-ter.
    • 27 Metascore
    • 10 Critic Score
    Broken in nearly every single aspect, Fray fails to meet any criteria that would qualify it as a game. Do not buy. [Sept 2012, p.57]
    • PC PowerPlay
    • 26 Metascore
    • 30 Critic Score
    The lesson I learned from The Golden Compass is that children these days can be viewed less as imaginative, problem solving young beings who deserve to be inspired by well made games, and more as an extension of the parental wallet. [Mar 2008, p.60]
    • PC PowerPlay
    • 20 Metascore
    • 0 Critic Score
    Its mechanical foundation - like this Foundation Release - crumbles at the lightest touch. [March 2013, p.94]
    • PC PowerPlay

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