PC PowerPlay's Scores

  • Games
For 976 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Battlefield 3: Armored Kill
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 74 out of 976
977 game reviews
    • 67 Metascore
    • 60 Critic Score
    Yeah, it all looks really good when it works, but that doesn't help the problems of the base game. [Issue#272, p.59]
    • PC PowerPlay
    • 66 Metascore
    • 50 Critic Score
    A wrong-headed sequel that doesn't really address most of its predecessors' problems. [Issue#272, p.48]
    • PC PowerPlay
    • tbd Metascore
    • 80 Critic Score
    Slick controls, great writing, and a solar-system-wide mystery to unravel - what's not to love? [Issue#272, p.46]
    • PC PowerPlay
    • 87 Metascore
    • 80 Critic Score
    A terrific plot, excellent characters, and fantastic worldbuilding elevate the game's unexciting puzzles. [Issue#272, p.44]
    • PC PowerPlay
    • 74 Metascore
    • 90 Critic Score
    Taut, thrilling, and full of twisty new takes on a classic gaming formula, Phantom Doctrine is our new strategic addiction.
    • 89 Metascore
    • 90 Critic Score
    An addictive and punishing romp that rewards creative builds and cool heads under immense (and constant) pressure.
    • 81 Metascore
    • 90 Critic Score
    A deceptively realistic racing game that doesn't care if you want to ignore the details and just smash every car on the track.
    • 67 Metascore
    • 60 Critic Score
    A gorgeous game in looks, but repetitive and miserly in its gameplay. And that voice acting - UGH!
    • 65 Metascore
    • 70 Critic Score
    Fast, intense, adrenaline pumping stuff... but without that special something that makes it a true Wipeout successor,
    • 72 Metascore
    • 70 Critic Score
    Some marvelous mechanics don't add up to enough to detract from stilted writing, an overly grim aesthetic, and repetitive combat.
    • 74 Metascore
    • 70 Critic Score
    Not the greatest writing, but the game's many overlapping mechanics make for some great emergent storytelling. [Issue#271, p.54]
    • PC PowerPlay
    • 79 Metascore
    • 80 Critic Score
    One of Telltale's best seasons, and a Batman tale that finds something new to do with the Joker. [Issue#271, p.50]
    • PC PowerPlay
    • 78 Metascore
    • 60 Critic Score
    There is a great game under all the bugs, but for now my experience of the game makes it hard to recommend.
    • PC PowerPlay
    • 71 Metascore
    • 80 Critic Score
    The game is really quite brutal, but individual runs quite short. It’s a perfect palate-cleaner game – quick to load, easy to switch to from other applications, and over pretty fast. Unless you’re good at it, which, you know… I’m pretty much not. But it’s also just wonderfully silly fun. Bright, chaotic in the all the best ways, and always surprising.
    • 29 Metascore
    • 30 Critic Score
    Well, pardner, I'd suggest you ride far, far away. Buy an Xbox and wait for Red Dead Redemption 2 if you have-ter.
    • 69 Metascore
    • 50 Critic Score
    A promising sequel that, despite its improvements on the original, still retains as many bugs as it does zombies.
    • 83 Metascore
    • 90 Critic Score
    The Forest frequently flirts with perfection. A fantastic and engrossing survival-horror experience from start to finish.
    • 75 Metascore
    • 90 Critic Score
    With enough tweaks to make the game feel fresh, and enough of the same formula to keep the game comfortable, this is a great Total War entry.
    • 84 Metascore
    • 70 Critic Score
    Though repetitive with stacks of downtime, Frostpunk has a strangely addictive gameplay loop (more so, I imagine, if you emotionally connect with your people).
    • 74 Metascore
    • 80 Critic Score
    Cute and relatable, and very enjoyable in small, perfectly formed chunks. Much like each new Sword of Ditto!
    • 81 Metascore
    • 60 Critic Score
    Revenant Kingdom is one of those games that suffers for being a sequel to something that was a bit special. It's a good oddball JRPG. But Wrath of the White Witch had great storytelling, compelling characters, and epic boss fights. Revenant Kingdom just feels... smaller.
    • 68 Metascore
    • 70 Critic Score
    An almost too accurate reimagination of Age of Empires, in both the best and worst possible ways.
    • 78 Metascore
    • 80 Critic Score
    A near-enlightening shooter experience held back by big-disclaimer co-op and dark-grey microtransactions.
    • 87 Metascore
    • 90 Critic Score
    An ambitious game that manages to pack in a beautiful open world, complex survival challenges, and lots of teeth. [Issue#270, p.59]
    • PC PowerPlay
    • 87 Metascore
    • 90 Critic Score
    A retro game that delivers more wonderful gameplay than nostalgia. [Issue#270, p.58]
    • PC PowerPlay
    • 79 Metascore
    • 80 Critic Score
    Rise & Fall doesn't reinvent Civ VI but it does expand its repertoire in meaningful ways. [Issue#270, p.56]
    • PC PowerPlay
    • 67 Metascore
    • 80 Critic Score
    First and foremost a game, the anthropology lessons are happy to sit in the background. [Issue#270, p.55]
    • PC PowerPlay
    • 85 Metascore
    • 80 Critic Score
    An excellent fighting game, even if you're not a fan of Dragon Ball. [Issue#270, p.54]
    • PC PowerPlay
    • 74 Metascore
    • 90 Critic Score
    A wonderful, strange, sad trek through the myth of America. [Issue#270, p.52]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    An unflinchingly hardcore RPG that trades promises of "realism" for just another fantasy. [Issue#270, p.49]
    • PC PowerPlay
    • 67 Metascore
    • 60 Critic Score
    The core gameplay loop is great, but it's too easy to plumb the shallow depths in a few hours. Sea of Thieves needs more meaningful content.
    • 82 Metascore
    • 70 Critic Score
    A great game held back by poor balance decisions and a layer of petty bugs.
    • tbd Metascore
    • 80 Critic Score
    A smart, satisfying puzzler wrapped in an equally smart, satisfying narrative layer. [Issue#269, p.64]
    • PC PowerPlay
    • tbd Metascore
    • 40 Critic Score
    A minimalist experience that confuses collectibles for substance. [Issue#269, p.63]
    • PC PowerPlay
    • 72 Metascore
    • 70 Critic Score
    Sold twin-stick fundamentals executed to reasonably successful effort. [Issue#269, p.62]
    • PC PowerPlay
    • tbd Metascore
    • 10 Critic Score
    Lazy, broken, ugly and dispiriting. [Issue#269, p.60]
    • PC PowerPlay
    • 60 Metascore
    • 60 Critic Score
    Some great puzzles and interesting situations can't entirely make up for Black Mirror's shortcomings. [Issue#269, p.59]
    • PC PowerPlay
    • 84 Metascore
    • 90 Critic Score
    Nioh successfully reinvents Souls with deeper combat and skill trees. [Issue#269, p.58]
    • PC PowerPlay
    • 82 Metascore
    • 80 Critic Score
    Like Leicester winning the Premiere League, FM18 Touch knocks over its more fancied rival. [Issue#269, p.56]
    • PC PowerPlay
    • 68 Metascore
    • 80 Critic Score
    The lack of focus can be frustrating, but the world is so interesting that it'll draw you back in. [Issue#269, p.55]
    • PC PowerPlay
    • 85 Metascore
    • 90 Critic Score
    A well designed competitive brawler that separates itself from the crowd. Battlerite is as rewarding as it is addictive. [Issue#269, p.54]
    • PC PowerPlay
    • 65 Metascore
    • 50 Critic Score
    There's fun to be had, but for every step towards the Light Side, there's a foot stuck firmly in the Dark Side of bad design decisions. [Issue#269, p.52]
    • PC PowerPlay
    • 73 Metascore
    • 50 Critic Score
    Familiarity breeds contempt. [Issue#269, p.49]
    • PC PowerPlay
    • 79 Metascore
    • 80 Critic Score
    A compelling narrative experience, structured like a classic science fiction short story in which you can drive a sentient vacuum cleaner around.
    • 67 Metascore
    • 50 Critic Score
    The world building is excellent, the game building is deeply flawed. [Issue#268, p.72]
    • PC PowerPlay
    • 60 Metascore
    • 50 Critic Score
    Time is a harsh mistress, and the 11 year sleep has not been kind to Rogue Trooper. [Issue#268, p.71]
    • PC PowerPlay
    • 79 Metascore
    • 90 Critic Score
    You'll laugh, you'll die, you'll hurl yourself back into this satanic enterprise again and again. [Issue#268, p.70]
    • PC PowerPlay
    • 84 Metascore
    • 80 Critic Score
    Stealth-action reinvented as easy-to-digest open world RPG-action. [Issue#268, p.68]
    • PC PowerPlay
    • 82 Metascore
    • 80 Critic Score
    A brilliant, detailed racing game that stays true to the series lineage, for better and for worse. [Issue#268, p.64]
    • PC PowerPlay
    • 75 Metascore
    • 60 Critic Score
    At times entertaining, but for the most part Shadow of War is an exercise in frustration and exploitation. [Issue#268, p.62]
    • PC PowerPlay
    • 80 Metascore
    • 70 Critic Score
    A definite step above the original but still not without its problems. [Issue#268, p.60]
    • PC PowerPlay
    • 81 Metascore
    • 80 Critic Score
    Full of funny moments and some great new mechanics but doesn't quite feel like it lives up to its own potential. [Issue#268, p.56]
    • PC PowerPlay
    • 83 Metascore
    • 90 Critic Score
    There is a lot of very satisfying shooting to be found in Destiny 2. [Issue#268, p.54]
    • PC PowerPlay
    • 86 Metascore
    • 90 Critic Score
    There are a few technical problems with Wolfenstein II, and occasionally the story gets a little too grim, but it's still a pure joy to play. [Issue#268, p.51]
    • 80 Metascore
    • 90 Critic Score
    Despite a few issues with pacing, Hand of Fate 2 crafts an atmosphere based on its predecessor, but also full of surprises. You will want to spend hours playing games within games within this game, even as the Dealer taunts you for your missteps.
    • 59 Metascore
    • 60 Critic Score
    The skeleton of Auto Age is solid, but there just isn't enough meat on the bones. [Issue#267, p.75]
    • PC PowerPlay
    • 76 Metascore
    • 90 Critic Score
    Hob
    A gorgeous action-adventure that transports you to a magical world. [Issue#267, p.74]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Not without some significant problems, Ruiner is still a satisfyingly difficult slice of twin stick grimdorkness. [Issue#267, p.73]
    • PC PowerPlay
    • 80 Metascore
    • 90 Critic Score
    If the first episode of Before the Storm is anything to go by, Deck Nine has constructed a deep, heartfelt adventure. [Issue#267, p.72]
    • PC PowerPlay
    • 81 Metascore
    • 80 Critic Score
    There may not be much in the way of story, but Death of the Outsider is a fine farewell to Dunwall. [Issue#267, p.71]
    • PC PowerPlay
    • 55 Metascore
    • 60 Critic Score
    A surreal musical adventure that ultimately fails to capture the spirit and essence of the specific style of house music it clearly loves. [Issue#267, p.70]
    • 69 Metascore
    • 60 Critic Score
    A great fighting game with horrible presentation, a crappy story mode, limited roster, expensive DLC, and forgettable music. [Issue#267, p.68]
    • 88 Metascore
    • 90 Critic Score
    An amazing looking game that will punish you. And you'll like it. [Issue#267, p.65]
    • tbd Metascore
    • 70 Critic Score
    A little short but an excellent example of virtually realised physics. [Issue#267, p.62]
    • 84 Metascore
    • 90 Critic Score
    There's a career mode and you can massage the tyres yourself. Or do this. [Issue#267, p.60]
    • 70 Metascore
    • 70 Critic Score
    Specialises in trick shots before mastering the fundamentals. Deeply flawed, but hard to ignore. [Issue#267, p.58]
    • tbd Metascore
    • 80 Critic Score
    While it may look something like Minecraft, Rogue Islands is definitely its own, very enjoyable beast. [Issue#267, p.56]
    • 87 Metascore
    • 90 Critic Score
    A fantastic return to form that will only get better with the inevitable post-release content-drops. But even out of the box, this is Total War at its best. [Issue#267, p.54]
    • 93 Metascore
    • 100 Critic Score
    Old-school charm with modern mechanics makes for one of the best RPG experiences in ages.
    • 64 Metascore
    • 70 Critic Score
    A fun old-school beat ‘em up with a few modern twists.
    • 68 Metascore
    • 80 Critic Score
    Though not without problems, Songbringer is a charming, challenging and addictive old fashioned ARPG. [Issue#266, p.64]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Flawed but satisfying combination of epic turn-based tactical gameplay and incredible fidelity to the source material. [Issue#266, p.62]
    • PC PowerPlay
    • 78 Metascore
    • 70 Critic Score
    Before it resorts to some rather cliched horror tropes, Observer is a gritty, oppressive cyberpunk nightmare. [Issue#266, p.60]
    • PC PowerPlay
    • 83 Metascore
    • 70 Critic Score
    A harrowing, relentlessly grim tale let down by workmanlike combat and puzzles. [Issue#266, p.58]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    The world of Adol keeps you at arm's length, but the intricate and clever fighting will pull you right in. [Issue#266, p.56]
    • PC PowerPlay
    • 76 Metascore
    • 90 Critic Score
    A bold, ambitious step forward for the - hnngh - "walking simulator." [Issue#266, p.54]
    • 68 Metascore
    • 60 Critic Score
    Unfinished and unpolished, like a poor facsimile of what came before rather than a new game. [Issue#266, p.51]
    • 58 Metascore
    • 80 Critic Score
    Solid gameplay helps you stick around for more soccer jokes. [Issue#265, p.64]
    • 74 Metascore
    • 60 Critic Score
    Beautiful but flawed, Sundered is too frustrating early on to be fully satisfying. [Issue#265, p.62]
    • 64 Metascore
    • 60 Critic Score
    A slick and stylish stealth-action game that could do with some greater depth. [Issue#265, p.60]
    • 65 Metascore
    • 60 Critic Score
    Tactical city-sim for the sub-menu-phobic. [Issue#265, p.58]
    • 70 Metascore
    • 70 Critic Score
    A chilled action-RPG that ditches combat for crafting and exploration. [Issue#265, p.56]
    • 64 Metascore
    • 70 Critic Score
    Too uneven to be great but there are few games that have done powerful destructive magic better. [Issue#265, p.54]
    • 82 Metascore
    • 80 Critic Score
    A beautiful, melancholy, emotional sports RPG visual novel thing. [Issue#265, p.51]
    • 76 Metascore
    • 80 Critic Score
    A brief, gentle puzzle adventure tinged with melancholy. [Issue#264, p.71]
    • PC PowerPlay
    • tbd Metascore
    • 70 Critic Score
    Innovative tactical RPG that rates higher on iOS coz it's cheaper. [Issue#264, p.70]
    • 83 Metascore
    • 80 Critic Score
    A highly detailed look at a period of history that still manages to fascinate gamers after all these years. [Issue#264, p.69]
    • 71 Metascore
    • 70 Critic Score
    Drifting Lands is a genuinely fun shooter/RPG hybrid brought down by a forgettable story and repetitive structure. [Issue#264, p.68]
    • 76 Metascore
    • 80 Critic Score
    Writhing out of its niche, slithering, roiling tentacles endlessly grasping for the larger audience it most definitely deserves. [Issue#264, p.64]
    • 75 Metascore
    • 80 Critic Score
    The story is great but the surfeit of ideas means that none are fleshed out particularly well. [Issue#264, p.63]
    • tbd Metascore
    • 80 Critic Score
    A tense and demanding procedurally-generated story-telling device. [Issue#264, p.62]
    • 82 Metascore
    • 80 Critic Score
    The online game is excellent, but the lack of some beloved features is very irksome. [Issue#264, p.59]
    • 63 Metascore
    • 60 Critic Score
    With some serious control patching, Impact Winter will be great. As it stands, it's almost unplayable. [Issue#263, p.73]
    • PC PowerPlay
    • tbd Metascore
    • 60 Critic Score
    A fresh take on an age old formula, beautifully crafted for its VR approach, but the labour required detracts a bit from the fun. [Issue#263, p.72]
    • PC PowerPlay
    • 74 Metascore
    • 80 Critic Score
    Thanks to the addition of magic, Mirage breathes new life into the competitive melee arena. [Issue#263, p.71]
    • 40 Metascore
    • 30 Critic Score
    Inner Chains looks good, but beneath the veneer is a mess of bad mechanics and disappointing design. [Issue#263, p.69]
    • 78 Metascore
    • 80 Critic Score
    Not Platinum Games greatest title, but still an absolute blast. [Issue#263, p.68]
    • tbd Metascore
    • 80 Critic Score
    Definitely worth the price of admission. Runic Rampage is simple, moreish dungeon bashing. [Issue#263, p.64]
    • 80 Metascore
    • 60 Critic Score
    Sleek and competent and detailed and not really very exciting. [Issue#263, p.62]
    • 73 Metascore
    • 70 Critic Score
    A quirky approach to turn-based combat. [Issue#263, p.60]

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