PC Games' Scores

  • Games
For 1,538 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1542 game reviews
    • 68 Metascore
    • 70 Critic Score
    If you like retro-style brawlers, River City Girls Zero is the right game for you; if you can life with things like laggy controls and a rather short play time, that is.
    • 68 Metascore
    • 60 Critic Score
    Pathway is a through and through a run-of-the-mill experience. The story is pretty uneventful, battles are far too easy to win and the constant need to stock up on fuel for your car drags the game to a screeching halt. Pathway does have its own charm, but Robotality missed the chance to learn from their prior experiences with Halfway and repeats - as well as adds - many avoidable mistakes.
    • 68 Metascore
    • 75 Critic Score
    Ghost Games used those four months since the initial console release well: Need for Speed runs very slick on modern PCs and looks stunning. The low difficulty is a major flaw though.
    • 68 Metascore
    • 70 Critic Score
    Even though the setting and many gameplay elements in Thymesia aren’t new for Soulslike-enthusiasts, the game’s enjoyable combat and progression show that the developers understand the genre. The versatile plague weapons are fun to collect and use, while the compact skill system allows for useful fine-tuning when bosses get difficult. And while they rarely do that, most of them offer unique and varied encounters. But the particularly hard bosses do exhibit some of the game’s wonky difficulty balancing and sometimes imprecise gameplay mechanics. Also, Thymesia isn’t a very big or replayable game, though the fair asking price somewhat alleviates that.
    • 68 Metascore
    • 65 Critic Score
    It’s not the shortness of its campaign that makes Trine 3 a bad investment. It’s the abruptness of its ending and the distinct feeling, both plot-wise and in terms of glitches and bugs: this game is not finished.
    • 68 Metascore
    • 80 Critic Score
    Crystal Dynamics could have done a few things better, but an impressive campaign and a lot of fan love make the title a successful adventure in the world of Marvel that I don't want to do without.
    • 68 Metascore
    • 74 Critic Score
    It’s a solid traditional point&click adventure game with a convincing presentation especially in terms of the time period of the golden twenties and historical correctness. Some of the puzzles are very creative but mostly way to easy. A Golden Wake is fun to play, but can not really compete with other titles from Wadjet Eye Games like Resonance or Gemini Rue.
    • PC Games
    • 68 Metascore
    • 70 Critic Score
    Serious Sam 4 delivers dumb, fun action, but not much more. The humour doesn’t really work, the story is as stupid as it gets and there isn’t really any variety. However, to relax after a hard day at work, this might just be what some people need.
    • 68 Metascore
    • 70 Critic Score
    The interesting story and some clever ideas make Deliver Us The Moon quite recommendable, even when the gameplay falls flat most of the time.
    • PC Games
    • 68 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 70 Critic Score
    Battlefield 2042 had the Matchball against Call of Duty in 2021. When Fans were disappointed about the first look on Vanguard, Battlefield came as the Savior. But they dropped the Ball. Battlefield 2042 is a good game with great moments, but behind every new design decision is a big, fat “BUT”. The new Specialists are a great way to diversify the Gameplay and gives freedom to the players, BUT they kill the Teamplay with this new freedom. Hazard Zone has some great moments in it, BUT the devs forgot motivational systems for gamers to play it long time. The Gameplay is a good mix of the best Battlefields, BUT there are bugs all over the place. That’s all things that can be managed with patches and content updates in the future, but that should not be the standard for a release version. If DICE and EA would have delayed Battlefield 2042 maybe for six months, they could have made a masterpiece. Now it’s another blow in the buggy reputation of the franchise.
    • 68 Metascore
    • 75 Critic Score
    If you're looking for a "best of" from Star Control 2, Out There, Lunar Lander and FTL - The Long Journey Home could be the right choice. The procedurally generated universe, combined with handmade quests and alien stories can offer much fun - BUT - beware of many randomized situations, that can lead very fast into frustration. Controls are tricky to master and the planetary conditions can be very painful while harvesting for resources. Managing your crew and resources, trade, fight, interact with aliens - the gameplay offers great variety but also repetitive minigames like orbiting, landing, jumping, same dialogues all the time. Graphics and sound are ok, voice acting is missing and the menus are not well designed. Potential is great, but not good enough designed, to guarantee satisfying gameplay.
    • 68 Metascore
    • 70 Critic Score
    The PS5 version suffers from performance and tearing issues that can be hard to overlook. But if you do, there is a decent action adventure waiting to be explored. It looks nice and sounds even better, the story is solid and we really enjoyed many of its locations, characters and dialogues. The open world however feels bafflingly empty and combat plays like a relict from the past. Loyal fans of Outcast deserved a better game – but that doesn’t mean they won’t like it.
    • 68 Metascore
    • 70 Critic Score
    The open-world sandbox is so beautifully absurd, so funny, so broken that you just can't help but love this heap of dung that has become a game.
    • 68 Metascore
    • 68 Critic Score
    Just Cause 4 would have taken half a year of development to get the technology under control and would still be a small disappointment. The title gives you a huge game world as well as pretty cool gadgets and somehow makes nothing of it. The story is insignificant, the missions are annoyingly repetitive, the AI is unbelievably stupid and in addition there are technical problems like the constant pop-ups, strikingly late loading textures, broken shadow calculation and bugs, which lead to the fact that a running mission can't be completed. In addition, the storms that have been announced turn out to be pure farce without any playful benefit. Whatever went wrong during the development, despite good approaches, fun tools and a big game world, you can't get past the predecessor. Instead of a cool action orgy, Just Cause 4 has become a real nuisance.
    • 68 Metascore
    • 78 Critic Score
    The Italian studio Milestone has developed many bike racing simulations like SBK, MotoGP or MXGP in the last years, but Ride takes a different route and is based on amateur motorbike racing. So it is possible to race on closed traffic roads and some famous GP-courses with over one hundred street bikes. Ride is a good game with nice physics, but unfortunately the sound is weak and there are a lot of bugs.
    • 68 Metascore
    • 73 Critic Score
    At first I liked Smoke and Sacrifice very much. […] But the more I played the more I recognized that I'm doing only one thing: farming.
    • 68 Metascore
    • 60 Critic Score
    A mediocre simulation that only people interested in politics will enjoy.
    • 68 Metascore
    • 70 Critic Score
    It looks and feels like the original game, which is not necessarily a good thing. If you haven't ever played a Serious Sam game before and are looking for some crackbrained and wicked coop-action, you may give it a chance. But if you are more interested in a good story, great level design, lots of variety or at least some gameplay improvements over the original Serious Sam, you should definitely look somewhere else.
    • 68 Metascore
    • 63 Critic Score
    Neither bad nor great, Ancient Space offers mostly solid, sufficient space strategy on a small scale. Gameplay gets a little monotonous after a while and the story is never interesting enough to keep us hooked. On the plus side, mission design is pleasantly varied and the visuals are fine, too.
    • 68 Metascore
    • 73 Critic Score
    Developed by a small indie-studio, Pandora: First Contact lives the spirit of classic 4x-games, namely Sid Meier’s Alpha Centauri. The gameplay is fluid, the mechanics well done. Though it’s not that epic and complex like Civilization, it’s fun to play. Overall it’s solid, but not a real long-time-challenging game, because there is a lack of variety concerning the six factions and the small tactical possibilities during the battles.
    • 68 Metascore
    • 60 Critic Score
    It's charming, but absolutely nothing happens and you watch ships go around for hours.
    • PC Games
    • 68 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 50 Critic Score
    Wrestling-experts Yuke's put the focus on old-fashioned, tried and tested wrestling action with AEW Fight Forever. They however failed to add anything new or distinct to the genre.
    • 67 Metascore
    • 73 Critic Score
    A decent game with an original premise, good graphics, varied missions and solid multiplayer - it's a complete package for a low price, despite its strategic limitations. The shallow story and poor voice acting really hurt the experience, though.
    • 67 Metascore
    • 63 Critic Score
    Sea of Thieves runs great on PC, but the lack of HDR support is a shame for a game like this and there are only a few options to tweak the experience if you don't have a high end configuration.
    • 67 Metascore
    • 60 Critic Score
    If you expect Somerville to be as polished and gripping as the all-time favourite Inside, you are in for a disappointment. The game sure has its moments, even though it turns into a slog pretty fast.
    • 67 Metascore
    • 80 Critic Score
    Disjunction has motivating gameplay, an entertaining (albeit predictable) story and exciting characters. But by far the most impressive is the detailed and fascinating game world, about which I would like to see one or the other game or book. The few negative points are particularly quickly forgotten when we sneak from opponent to opponent with great concentration. Every Cyberpunk 2077 frustration is swept away.
    • 67 Metascore
    • 78 Critic Score
    A well done train-sim that offers quite good and traditional tycoon-gameplay like in Transport-Tycoon, Sid Meiers’ Railroads or Cities in Motion. The playable time period goes from 1850 through 2020 and gives you access to 45 nicely modelled trains and vehicles. The graphics are ok, but not that great for a modern PC game. Vehicles sounds good, but the music-tracks are awful. You can spend very long time in establishing and optimizing your handmade routes and lines, so the game can be satisfying for weeks, especially for its good mod-support.
    • 67 Metascore
    • 50 Critic Score
    A game you can say no to: Say No! More drives its otherwise creative concept against the wall with dull game mechanics, an absurd story and the lack of almost everything, especially content. Once you experienced the core idea, the game loses itself in repetition and overstays its welcome, despite the miniscule playtime.
    • 67 Metascore
    • 70 Critic Score
    Have you ever wanted to be the guy in a zombie movie who holds a scanner up to someone's face and gets to decide their fate? Then you might enjoy a few interesting hours playing Quarantine Zone. However, aside from the scanning mechanic, the game lacks complexity, variety, and challenge.
    • 67 Metascore
    • 70 Critic Score
    The atmosphere and presentation shine, but the gameplay in Below is at times frustratingly repetitive.
    • 67 Metascore
    • 50 Critic Score
    War Hospital boasts a unique concept that suffers from mediocre execution. You will feel the pressure that its main characters are under, but the game lacks a meaningful, emotional connection to your staff and patients. This leads to you only managing them based on stats and robs the game of the moral complexity it clearly wants to portray. Add a repetitive gameplay loop and a game breaking bug fixable only by frequent saving and loading, and War Hospital becomes a game that makes you miserable in all the wrong ways.
    • 67 Metascore
    • 60 Critic Score
    One of the best mobile games suffers from one of the worst cases of monetization we've seen in years. Blizzard misses its one shot to finally win back some of its loudest critics. What we have instead is a Diablo that will forever be labeled as a greedy pay-to-win game - even if there is actually a ton of great content that you can enjoy without spending a dime. Diablo Immortal may be worth your time, but certainly not your money.
    • 67 Metascore
    • 84 Critic Score
    While still a pretty good RTS, Cold War lacks the tactical depth of its predecessors. Just pick a few tanks and roll over whatever resistance there is. The missions are too easy and the engine, although bringing really good explosions to the screen, slows down gameplay to less than 20 FPS.
    • 67 Metascore
    • 70 Critic Score
    Just like back then, I see the flaws in Ghostbusters: The Video Game, but as a fan of the two cult movies, I don't care about them at all. Yes, there are many far better third person shooters, but in what other game can I use a positron collider to stop ghosts from spraying slime all over people? The shooter gameplay is fun, despite the partly inaccurate controls, and feels exactly the way you want it to feel. Moreover, the game is teeming with allusions and quotes, which put a blissful grin on the faces of the fans of the movies. But the dry humour is also perfectly fits in other respects - no matter if Ray is just obsessed again or Egon philosophises about one of his strange hobbies. In addition, there is a great atmosphere, varied enemy design and of course some iconic locations from the movies. Of course my fan heart beats faster. So I'm all the happier that everything works technically flawlessly in handheld mode and that I can now catch a few ghosts on the go.
    • 67 Metascore
    • 77 Critic Score
    A solid adventure with a cool scenario mixture of science fiction and fantasy. Elex is not a must-have title for RPG fans like Divinity: Original Sin 2 - but it's a nice addition.
    • 67 Metascore
    • 76 Critic Score
    Call of Cthulhu has a lot of promising features, but it should have stayed just a detective game. The horror elements are not implemented well and they seem misplaced.
    • 67 Metascore
    • 70 Critic Score
    An overall extremely well-made and enjoyable basketball game with a variety of modes and teams. That does not stop NBA 2K21 from sabotaging itself through a vast number of microtransactions that become necessary to progress in the My Team and My Career modes.
    • 67 Metascore
    • 80 Critic Score
    Outbound is exactly what it promises. A good mix of discovery, crafting, and building, and it provides plenty of relaxation.
    • 67 Metascore
    • 70 Critic Score
    Help Will Come Tomorrow offers a survival experience with faults you want to overlook because it does so many things right. However, this isn’t always possible. After a while, talking with NPCs becomes a drag and too many gameplay elements rely on luck. People looking for a challenge and an interesting story, however, will be satisfied.
    • 67 Metascore
    • 59 Critic Score
    Funcom’s return to single-player games feels more like a proof of concept than an actual game. Walking simulators are fine, but they have to make up in story and atmosphere what they lack in terms of gameplay and player interaction. The Park doesn’t achieve that. It’s dull, the scares are cheap and the characters lifeless.
    • 67 Metascore
    • 85 Critic Score
    Animation Arts has again created a felicitous adventure in its well known adventure series Secret Files. Secret Files 3 (Geheimakte 3) brings great and diversified puzzles (for experts maybe to easy sometimes) and again mixes a fictitious story with real historical events. Even the mini games are fitting in and leave you the choice of two levels of difficulty. Orchestration, dramatic and cinematic presentation in Secret Files 3 are great and the game even provides several playable characters also as endings - depending on the decisions you make. Although the game lacks optimization of animations and the graphic presentation is getting kind of outdated due to the age of the engine, the game still looks pretty good. Overall it's quite a recommendation for all adventure gamers.
    • 67 Metascore
    • 60 Critic Score
    Icarus is a hardcore survival game with an innovative concept. Despite its great potential, the story is non-existent. The game punishes playing alone and is in dire need of some polishing when it comes to enemy AI and bugs.
    • 67 Metascore
    • 60 Critic Score
    Kirby’s Dream Buffet could be a fun little party game. While the level design is undoubtedly polished, it really doesn't offer enough content to be fun on a longer term. The biggest downside however is that the game offers also no local four player splitscreen-mode which kind of destroys its purpose as a party game.
    • 67 Metascore
    • 80 Critic Score
    Chronos: Before the Ashes is not a groundbreaking twist on the formula of souls-likes, but delivers a rock-solid package of gameplay and rarely gets frustrating. The only real issues are the almost non-existent story-telling and the missing map makes backtracking a little tedious.
    • 67 Metascore
    • 80 Critic Score
    Alone in the Dark has a few problems like the clunky combat system and some technical issues. But overall it’s a fun horror adventure with an absolute brilliant atmosphere.
    • 67 Metascore
    • 62 Critic Score
    Operation Flashpoint turns out to be a quite acceptable first person shooter, that requires a lot of tactics. Unfortunately the game shows the same problems as its predecessor Dragon Rising: bad AI and boring repetitive missions.
    • 67 Metascore
    • 60 Critic Score
    We Are Football is an attempt to reproduce the success of old classics like the old EA Football Manager. The Emphasis here is on “attempt”, because the game fails miserably. Missing licenses, a broken transfer market and a lack of explanations are just some of the things that went wrong. Only a few things make the game playable at all: It is very beginner-friendly and has 40 Leagues from 22 Countries. Moreover, missing Clubs can be added via a very detailed Editor. We Are Football can produce some fun, but only if you lower your standards.
    • 67 Metascore
    • 62 Critic Score
    If you’re unsure whether to go for Dirt Rally or Sébastien Loeb Rally Evo, choose the former. Loeb Rally may come with a huge amount of content, but suffers from other severe flaws: from a technical standpoint, Loeb Rally is pretty much outdated and at no point during our time with the game, driving was ever really enjoyable. Every car feels weirdly stiff to control and gives the player little to no feedback. So if you have the choice, stick with Dirt Rally. Everything Sébastien Loeb Rally Evo has going for it, Dirt 3 already did a better job at.
    • 67 Metascore
    • 62 Critic Score
    Just briefly entertaining NBA Jam-clone with mushy controls, flaws in balancing and way too overpriced.
    • 66 Metascore
    • 58 Critic Score
    A solid cover shooter with nice visuals and a fascinating story that gets dragged down by one of the laziest, most broken PC ports of all time. Wait till patched or play on Xbox One.
    • 66 Metascore
    • 74 Critic Score
    The newest DLC for Saints Row 4 is also the most disappointing one. The setting is really cool, but it seems like the developers did not know how to use it for their typical Saints humor. There are fewer gags than in the previous DLCs and they are not as good. Only in a few moments does Gat out of Hell get funny. The design of the missions is also pretty lame. Even main missions are nothing but side-quests which are already known from its predecessors. Fans of the Saints will have some fun, but overall the game is too expensive for its content.
    • 66 Metascore
    • 70 Critic Score
    Everybody's Golf is a nice pastime for the next train ride, while the television is on, or to avoid conversations at family gatherings.
    • 66 Metascore
    • 70 Critic Score
    Pokémon Champions scores points with a strong combat system and stable online matches. Technically, however, the game exhibits several weaknesses that tarnish the otherwise positive overall impression.
    • 66 Metascore
    • 80 Critic Score
    Agatha Christie – Death on the Nile is a successful adaptation of the classic novel from the 1930s. It respects the source material without being an exact copy while also adding some fun twists, such as a time leap into the 70s. Definitely worth a try for fans of detective adventures, at least if one doesn't mind the minor technical issues.
    • 66 Metascore
    • 50 Critic Score
    Biomutant is a solid open world game. While the world of the third person adventure looks really beautiful and charming, the RPG has also a lot of weaknesses like the unpretentious story and many technical issues. There are not only graphic and audio bugs in the game, on consoles Biomutant crashed multiple times and we had to repeat our progress more than once. On the other hand, the RPG has a good combat system and it is really fun to fight against varied enemies.
    • 66 Metascore
    • 66 Critic Score
    The second DLC brings a few amusing quests to the otherwise more serious story of Kingdom Come and fits perfectly to the character of Sir Hans Capon. Sadly the questline is way too short and the usual player will complete it in less than three hours. For the price of the DLC we would have expected a little bit more. Even though the dice tournament is really fun and a welcome variety.
    • 66 Metascore
    • 74 Critic Score
    Entertaining and varied, but the gameplay is only mediocre and full of minor flaws.
    • 66 Metascore
    • 83 Critic Score
    Rise of Venice is a motivating business simulation set in the 15th century in the Mediterranean Sea. It comes with detailed 3D-graphics, a large scale with a dynamic trade system and manifold possibilities of commerce and politics and should entertain you for months. Perhaps beginners will be overly challenged in the further progress of the game when many trade routes need to be managed, missions should be accomplished, and people are starving because of famine and pirate attacks on your ships.
    • 66 Metascore
    • 70 Critic Score
    The Precinct reminds of old GTA games but on the other side of the law. The story is interesting and the destruction physics in the open world sandbox are fun to watch. Unfortunately driving vehicles feels very clunky and the boring main protagonist is wasted potential. But overall, The Precinct is at the moment the best police simulation out there.
    • 66 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 60 Critic Score
    For gamers who love the anime the game is based on, it might be a dream come true. For everyone else, it is just an average JRPG. The missions are monotonous, there are no puzzles and if you don’t know the anime, you won’t understand a lot of the story.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 is fun to play, but there would be so much more potential in the game. More stealth features could make things more varied and better. Particularly because the shooter gameplay has also some weaknesses like the spongy controls.
    • 66 Metascore
    • 75 Critic Score
    The idea of combining vampire and werewolves with own skilltrees sounds great. However, the realization is imperfect. The quests are exciting and the landscape is in most parts great, but there are still some boring parts. It seems like Bethesda's B-team was at work.
    • 66 Metascore
    • 70 Critic Score
    New gameplay mechanics, better - but not stunning - graphics, a good balance between the game elements, a quite exciting 2.0 story and less demanding challenges. All in all: a solid story adventure from the Pokémon universe.
    • 66 Metascore
    • 84 Critic Score
    The once great German subgenre of business simulations is brought back to old glory with Patrician 4. This game delivers the same enthralling and challenging experience as its predecessors and tops them with up-to-date graphics and modern-day-improvements such as a drag-and-drop-interface. Patrician 4 has a few design flaws and the campaign is far too easy. But the dynamic trade system, the manifold possibilities of commerce and politics and the detailed depiction of medieval business make for an entertaining game that stands as the best pure business simulation to date.
    • 66 Metascore
    • 70 Critic Score
    Truberbrook entices the player with its beautiful art style, an interesting story and a plethora of oddball characters, which are brilliantly voiced by the German voice actors. Sadly, Truberbrook falls short on the meat of every point-and-click-adventure – the puzzles. Most inexperienced players will get stuck on many puzzle-sections, whilst seasoned adventure-players will breeze through them. There also is a lot of wasted potential in regards to the overall plot and the characters. A little bit more complexity and more thorough characterization would’ve elevated the gaming-experience quite a lot.
    • PC Games
    • 66 Metascore
    • 70 Critic Score
    Scorn isn’t for everyone. Gameplay lacks depth and it is definitely on the short side. But none of that matters once you take in the incredible art direction and haunting atmosphere. Scorn may not be a great game at times, but as far as experiences go, this is a most memorable one.
    • 66 Metascore
    • 77 Critic Score
    If you like simple nonstop-action, combined with cool boss-fights, you’re in the right place in Dark Sector. Though the story-plot appears like a bad B-movie, your character fights with a special, and very cool boomerang-weapon, the glaive. The gore-level is very high, so the game is recommended only for adults.
    • 66 Metascore
    • 70 Critic Score
    Great graphics, but the gameplay behind it still has room for improvement.
    • 66 Metascore
    • 73 Critic Score
    Assassin’s Creed: Liberation is a nice game with good graphics, but doesn’t have the great overall-quality and the high production value of the other Assassin’s Creed-titles. It lacks in terms of story and new gameplay-elements. If you are a fan of the series because of its gameplay and haven’t played Liberation on PS Vita, you should consider to buy the game.
    • 66 Metascore
    • 75 Critic Score
    Vikings: Wolves of Midgard clocks in at about the 25 hour-mark and manages to entertain the player with fun Hack&Slay-mechanics for most of that time. A boss at the end of every level, decent puzzles, many side-quest, an arena with various challenges and a lot of upgrade- as well as crafting-options are supposed to bring enough variety into the game. Sadly, not every idea or mechanic within the game appears to be really thought through or implemented as well as it could have been. Especially the balancing is in need of some refinement. Vikings: Wolves of Midgard also doesn’t really give the player any form of incentive to replay the game. Sure, there are different difficulty-modes and a new game-plus-mode, but since nothing within the game changes on being replayed, there isn’t much of a reason to do it at all.
    • 66 Metascore
    • 76 Critic Score
    In Hawx 2 there are new mission types like delivering suppression fire for allied forces or navigating spy satellites. Furthermore you can now land, start or get refueled in some missions. These new features provide a bit variety though they are not very demanding. On the downside Hawx 2 fails to create any atmosphere due to the boring and confused story. In short, Hawx 2 is an improved Hawx 1, with more variety and less story. Those who enjoyed the first game, especially the dogfights, will also enjoy the second one. Those who hoped for innovation might be disappointed.
    • 66 Metascore
    • 74 Critic Score
    This game could have been a LOT better. The great graphics and easy controls are no excuse for the poor voice acting and the mediocre plot. The puzzles are fair, but too much on the easy side.
    • 66 Metascore
    • 50 Critic Score
    Long stretches of treading water and laborious conversations make for an extremely passive and not very fullfilling gameplay-experience...There might be a – well, moderately - beautiful swan hidden in this ugly duckling. However it only reveals itself to those, who are prepared to approach the title with lots of love and goodwill.
    • 66 Metascore
    • 76 Critic Score
    You´ll either love it or hate it but there are things about Kane & Lynch 2 that won´t make you forget it. The graphics are refreshingly unique, the characters shine like dark diamonds out of the mass of your-average-videogame-hero and the story will shock you. But please, do not talk about the gunplay, ever.
    • 66 Metascore
    • 70 Critic Score
    Ambitious and motivating, but still capable of improvement in some areas: The quasi-one-man project Pax Augusta has as much charm as it does potential, but still suffers from handling and comfort weaknesses.
    • 66 Metascore
    • 60 Critic Score
    Gotham Knights, which can be described as mediocre at best, doesn't really know what it wants to be or how it would like to sell its story at any stage. No gameplay area of the new Batman game can truly shine, and as if that isn't difficult enough, the great Arkham series adds an extra burden to it. And that's what Batman died for?
    • 66 Metascore
    • 72 Critic Score
    Strike Suit Zero is far too concentrated on bringing back the old feeling of 90s space sims to try anything fundamentally new. While still being a enjoyable trip down memory lane for any fan of those excellent games of old, it fails to trump its progenitors in almost every regard.
    • 66 Metascore
    • 71 Critic Score
    Even weaker than Autumn Moons A Vampyre Story, this game lacks all the polish, finesse and fun that you should expect from a modern adventure. Some visuals and characters are half-decent, though.
    • 66 Metascore
    • 68 Critic Score
    A creative idea, but unfortunately the execution is not ideal.
    • 65 Metascore
    • 60 Critic Score
    Ever Forward has so much potential. Due to the unused graphic style and soulful story, developer Pathea could have created a real indie pearl. The gameplay around the frustrating puzzles prevents that, although great puzzles crept in in between, which I was happy to break my head about. At the latest because of the stressful puzzles with time pressure, I often lost the fun of the game. Especially the gravity puzzles at the end are one cramp. It's a shame, it could have been so good ...
    • PC Games
    • 65 Metascore
    • 60 Critic Score
    Series newcomers can definitely have their fun here. Anyone who has played the original Stronghold or Crusader is just used to a different quality.
    • PC Games
    • 65 Metascore
    • 40 Critic Score
    Paleo Pines is overpriced and not worth it, because it doesn't come close to good farming sims or cozy games like Animal Crossing or Stardew Valley. The graphics and animations are lackluster. In addition, many mechanics are very tedious and annoying. The only unique factor, the cute dinosaurs, is simply not convincing enough to outweigh the flaws.
    • 65 Metascore
    • 77 Critic Score
    Yesterday is a good adventure, which is different from the further Pendulo Studios games in it's style. The story about satanic cults and intrigues is present in a comic style and contains mystery and even horror elements. Most of the puzzles are logical, although too easy and often lacks alternative solutions. Yesterday kind of stands in it's own way and does not use all available possibilities to create a great game out of the story and characters. It's a proper game for genre beginners with nice graphics and presentation, but it's very short and veterans will be underchallenged.
    • 65 Metascore
    • 72 Critic Score
    An ambitious debut title with lots of style and some promising, fancy ideas. The gameplay however falls short in too many ways: a shallow combat system, undemanding climbing sections and extremely linear level design hurt the experience quite a bit.
    • 65 Metascore
    • 60 Critic Score
    The ocean setting is still amazing, controls are fine and the action is satisfying enough. However there is a ton of stuff that feels undercooked or downright boring, such as story, mission variety, loot or the superficial upgrade mechanics. 4 player co-op is easily the most interesting feature of Aquanox Deep Descent and could be worth a look, at least once the devs iron out some of its shortcomings.
    • 65 Metascore
    • 80 Critic Score
    While still a good driving game, Undercover tries too hard to be like "Most Wanted" and fails at delivering a solitary, genuine experience. Fans of the series will get what they want, all others should wait until Need for Speed (hopefully) picks up an innovative pace again.
    • 65 Metascore
    • 70 Critic Score
    The expansion has even more technical problems than the base game and features similarly empty areas. But it offers a nice story with typical Pokémon characters and is particularly suitable if you not only want to explore the game world, but above all want to follow a storyline again.
    • 65 Metascore
    • 50 Critic Score
    Rustler copies ideas and mechanics of Grand Theft Auto 2 and tries desperately to squeeze them into a medieval setting. Neither the story nor the gameplay are exciting. Even the Monty Python-inspired Quests do not make it a good game and the highest of feelings was us smirking about the silly humour.
    • 65 Metascore
    • 60 Critic Score
    An annoying protagonist and a moralising undertone that prevents the player from making real decisions themselves undercut an otherwise thrilling story.
    • 65 Metascore
    • 38 Critic Score
    In a world after Dying Light, Zombi looks and feels like a shambling mess. Poor graphics, mindless head-bashing and the perplexing lack of a stealth option make this one hard to swallow even for zombie enthusiasts.
    • 65 Metascore
    • 60 Critic Score
    While AO Tennis 2 improves upon many features from its predecessor, but the unbalanced challenge and short tutorials make the game quite inaccessible. The mechanic of good and evil seems like a unique idea, but its implementation is superficial at best.
    • 65 Metascore
    • 30 Critic Score
    Playing Thunder Tier One feels like babysitting in a warzone. It is stressful, annoying and overall just not enjoyable, especially when playing alone.
    • 65 Metascore
    • 75 Critic Score
    Darkspore features addictive gameplay and fun character customization, but lacks in storytelling and long term motivation.
    • 65 Metascore
    • 70 Critic Score
    In the past it was big and noisy games that inspired me. For quite some time now, it's surprisingly often the smaller ones. Games that take their time. Games that create moments that touch me in such a way that they lift me out of my soles. Games like What Remains of Edith Finch. The Bradwell Conspiracy would like to clearly hit this notch, but unfortunately the debut of A Brave Plan doesn't succeed. It lacks depth and courage, at the same time the game is struggling with too many problems. Nevertheless, The Bradwell Conspiracy has a charm that I can't deny - I don't want to deny! I just had a lot of fun immersing myself in the secrets of Bradwell, especially with the photo function and the great written and spoken Amber.
    • 65 Metascore
    • 83 Critic Score
    Piranha Bytes is going back to its roots – including new cool factions like the Demonhunters and Guardians, both using powerful fantasy-spells. The game also offers a rich and detailed open world, mixing pirate- with medieval-setting where you can explore tons of rpg-content. Unfortunately the cinematic and technical presentation isn’t state of the art, including camera- and clipping-problems. Though the combat-system has improved since Risen 2, it still isn’t well balanced and polished.
    • 65 Metascore
    • 80 Critic Score
    The Minecraft saga continues: Minecraft Legends is a beautiful strategy game, made for beginners of the genre. The campaign and the versus-mode are fun to play. If there wouldn’t be some bigger pathfinding issues with our A.I. compagnons and with more options of commands, the game would be even better.
    • 65 Metascore
    • 80 Critic Score
    Outbound is exactly what it promises. A good mix of discovery, crafting, and building, and it provides plenty of relaxation.

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