PC Games' Scores

  • Games
For 1,537 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1541 game reviews
    • 78 Metascore
    • 75 Critic Score
    In theory, Stellaris looks like it has been tailor-made for me. What other game allows me to create an empire of mushroom-people, conquer the neighboring lizard-civilization and change their DNA in order to make them my personal slave-race? Only in Stellaris. Sadly though, there are a lot of technical issues that drag the game down. Constant stuttering and frame-drops as soon as there are a couple more things happening on the screen. Even on PCs with the most current hardware – no improvement. Because of that, the endgame becomes nigh unplayable. Which is so much more frustrating, when Stellaris does so many things right, in order to make every phase of the game as interesting as possible. The console-port on the other hand, has been done very well. Most of the complex menus and UIs were skillfully adapted for handling it via gamepad.
    • 77 Metascore
    • 74 Critic Score
    Tindalos Interactive did a good job of injecting atmosphere and setting from the fine tabletop-game into a great visual and entertaining RTS on PC. There are tons of options to develop your Battlefleet in the Warhammer 40k-Gothic-Universe. The campaign’s plot is a nice adaption of the 12th Black Crusade and the battles are based on tactical decisions. Unfortunately there is lack of mission-variety and often the time-limits during the missions can be frustrating. Units/Factions are not well balanced so far, so you often have no idea, why you win or lose a battle. Skirmish and Multiplayer is quite entertaining for a while, but it offers not that many options and only the same scenarios as in the campaign mode.
    • 68 Metascore
    • 71 Critic Score
    Good-looking action, tight controls and an abundance of upgrades make for a robust, enjoyable 2D roguelike experience. Sadly, due to its repetitive level segments, slow progression and lack of surprises the game does not reach its true potential.
    • 82 Metascore
    • 88 Critic Score
    Part two of this epic fantasy trilogy shares a lot of DNA with its predecessor, but improves upon combat variety and caravan management. The result is a more well-rounded experience in between the terrific plot twists, which are sure to take your breath away again.
    • 84 Metascore
    • 80 Critic Score
    Both compelling and infuriatingly difficult, Enter the Gungeon offers hours of frantic bullet hell fun.
    • 66 Metascore
    • 58 Critic Score
    A solid cover shooter with nice visuals and a fascinating story that gets dragged down by one of the laziest, most broken PC ports of all time. Wait till patched or play on Xbox One.
    • 89 Metascore
    • 89 Critic Score
    It is rare that 70 hours go by like nothing, and yet I still do not want to part with the gamepad. Dark Souls 3 definitely manages to bring the series to an epic conclusion, but playing it relatively safe in the process. Other than Bloodborne, Dark Souls 3 doesn’t temper with the formula. Not that many new elements get introduced and absolutely no risks are taken. But the great things within the game definitely outweigh such minor complaints. With its thought through level-architecture, great boss-fights, complex combat-system and amazing art design, Dark Souls 3 will satisfy fans of the franchise as well as newcomers.
    • 64 Metascore
    • 59 Critic Score
    A breathtaking VR experience with some spectacular vistas, dragged down by repetitive tasks, obstructive UI and a fragmented story. Unless you want to play it with Oculus Rift, give it a pass.
    • 79 Metascore
    • 82 Critic Score
    I can’t recall any recent game that made me cuss as often as Trackmania: Turbo. I constantly managed to ram my vehicle in to walls, trees, chasms and other obstacles. Therefore, the reset-button became my closest friend during my time with Trackmania: Turbo. But in similar fashion as Trials Fusion, Trackmania: Turbo engages you fairly quickly with its concept. Pretty soon you find yourself itching to satisfy your ambitions to become the very best at the game. One of the few gripes I do have with the game, are its courses, which can be very confusing at times. Other than that, Trackmania: Turbo is a highly enjoyable and challenging arcade-racing-game.
    • 76 Metascore
    • 85 Critic Score
    A typical Deponia with a lot of black humor, crazy characters and the narcissistic and clumsy Rufus we all love. The adventure stays true to the series in all aspects.
    • 86 Metascore
    • 85 Critic Score
    This new edition is a complete success and for every adventure fan, who has not played the classic, a must buy.
    • 79 Metascore
    • 79 Critic Score
    A finely tuned third-person shooter experience that’s light on endgame content and highlights.
    • 75 Metascore
    • Critic Score
    In the first release of the episodic Hitman-game you got access to the prologue and the first story mission. The sandbox-design of the levels is great and offers tons of variations how to fulfill your contracts – just like in Blood Money. In addition you can play the live events (escalation, contracts, illusive targets). Though there are just two locations available within the first release, it can be very repetitive after some time. Gameplay is well done, but technical issues like glitches, minor bugs and performance drops can be frustrating.
    • 68 Metascore
    • 75 Critic Score
    Ghost Games used those four months since the initial console release well: Need for Speed runs very slick on modern PCs and looks stunning. The low difficulty is a major flaw though.
    • 83 Metascore
    • 80 Critic Score
    Tons of loot, neat character customization, a huge game world and plenty of monsters to kill - if that's your thing and you enjoy playing offline, you can't go wrong with Grim Dawn. Just don't expect a polished online experience or deep storyline - there's plenty of other games for that.
    • 74 Metascore
    • 83 Critic Score
    Given the fact that with its setting, Far Cry: Primal could’ve really been a breath of fresh air for the series, the actual game is somewhat of a disappointment. By no means is it a bad game though. Combat is still fun, the crafting-system is very well implemented and graphically it looks very good. But Ubisoft had a chance to break out of the same old same old formula that the Far Cry games suffer from and did not utilize it. Instead, we get the ever so similar Far Cry gameplay – but now it’s the stone age. Without a doubt fun, but all of the repetition is starting to become pretty tiresome.
    • 82 Metascore
    • 82 Critic Score
    Superhot manages to squeeze an astonishing number of brilliant ideas into its short running time. It’s the most innovative shooter since Doom, but the fun ends way too soon. Even if you only play in slow motion.
    • 43 Metascore
    • 21 Critic Score
    With Half-Life 3 a faraway dream, there’s a lot anticipation for anything new related to Valves shooter series. But even if you are desperate for some new life sign from Gordon Freeman: Please avoid Prospekt. It’s a poorly-crafted experience with deeply flawed combat balancing. There are lots of free mods out there that are far better.
    • 74 Metascore
    • 79 Critic Score
    As soon as Street Fighter 5 was announced to the public, I was immediately taken back to my childhood days – but maybe for the wrong reasons. Yet again, the game was mostly ignored by the media. The same thing happened to Street Fighter 3 in the late 90s. But Capcom still worked diligently on their Beat 'Em Up. The end result might look a little small on overall content, but as Capcom promised, Street Fighter 5 will constantly get new content until the end of the PS4-era.
    • 72 Metascore
    • 74 Critic Score
    Everyone who mourns for the recently terminated new Silent Hill game will find consolation in the Layers of Fear. Both games use similar tools in order to give you goosebumps: sudden noises, objects moving under mysterious circumstances, paranormal apparitions and an ever-changing level-structure. Personally, I’m not much of a jump scare fan but – if you choose to ignore the minimalist gameplay – Layers of Fear is almost a perfect example for a horror game. The story is thrilling and graphics as well as sound are of very high quality. My biggest issue with the game is its short playtime, which clocks in at around 3-5 hours.
    • 81 Metascore
    • 85 Critic Score
    With its flawless presentation, charming puzzles and solid platforming mechanics, Unravel will steal your heart in an instant.
    • 81 Metascore
    • 76 Critic Score
    Despite some hiccups regarding the gameplay and a rather disappointing ending to the story, Firewatch is an experience worth remembering, all thanks to its fantastically-written characters and its superb atmosphere.
    • 73 Metascore
    • 71 Critic Score
    As a big fan of cinema in general, I had a lot of fun playing The Deadly Tower of Monsters. The game takes you back to the good-old days of movies and has a lot of fun with its B-movie setting. Especially the comments of the “director” that are injected into the gameplay, prove to be a constant source of comedy. Besides that, shoddily improvised movie-sets and stop-motion-like enemies only further add to the game’s charm. But other than its unique tone, The Deadly Tower of Monsters has not that much else to offer. So even with it being only a run-of-the-mill action-game, I can recommend The Deadly Tower of Monsters to every Cinephile.
    • 67 Metascore
    • 62 Critic Score
    If you’re unsure whether to go for Dirt Rally or Sébastien Loeb Rally Evo, choose the former. Loeb Rally may come with a huge amount of content, but suffers from other severe flaws: from a technical standpoint, Loeb Rally is pretty much outdated and at no point during our time with the game, driving was ever really enjoyable. Every car feels weirdly stiff to control and gives the player little to no feedback. So if you have the choice, stick with Dirt Rally. Everything Sébastien Loeb Rally Evo has going for it, Dirt 3 already did a better job at.
    • 43 Metascore
    • 49 Critic Score
    Bombshell is a mess, with tedious action, boring level design and redundant RPG elements. Shelly Harrison deserves better.
    • 88 Metascore
    • 93 Critic Score
    A hot contender for Game of the Year 2016. If you’re into turn-based tactics at all, this is the game for you. XCOM 2 builds and improves upon every aspect that made Enemy Unknown great. After XCOM 2, there is simply no reason to go back to Firaxis’s first game in the series.
    • 79 Metascore
    • 74 Critic Score
    The development team did a good job in transferring the typical Homeworld-feeling and gameplay from Space onto a planet’s surface. The campaign is designed pretty well and is entertaining, combined with a fantastic soundtrack and nice effects. Unfortunately the AI isn’t acting as clever as it should be. Skirmish and multiplayer, though disappointing, offer little content and are just poorly designed.
    • 84 Metascore
    • 85 Critic Score
    Darkest Dungeon is a nail-biter. The turn-based combat is so tense -- this is one of those games where you issue commands with extra-firm mouse clicks, hoping it leads to more damage. The fact that Darkest Dungeon's battles can turn any minute is what makes it so exciting. I don't mind the fact that the game lacks a strong narrative – the expeditions into the unknown are motivation enough for me. If you're looking for more however, you might lose interest quickly.
    • 80 Metascore
    • 74 Critic Score
    Interesting decisions and clever dialogue make up for the short length and sometimes tedious exploration. As long as they don't expect traditional puzzles from Oxenfree, fans of adventure games will find an intriguing new take on the genre.
    • PC Games
    • 81 Metascore
    • 77 Critic Score
    Dragon’s Dogma: Dark Arisen is a complex and challenging RPG for experienced fans of the genre. The vast game world and the pawn system motivate for hours and hours. However the game can’t hide his age.
    • 78 Metascore
    • 62 Critic Score
    There are two sides to That Dragon, Cancer. There is the tragedy of small Joel Green, who was killed by one of the most insidious sicknesses on the planet. I feel for him and his parents. But then there is also the game that was born from this tragedy. And it is simply and quite literally too much of a pain to play.
    • 73 Metascore
    • 73 Critic Score
    While it lacks a gripping story and more tactical depth, Hard West's mix of XCOM-style missions, light RPG elements and Wild West mystery still comes as a pleasant surprise.
    • 69 Metascore
    • 68 Critic Score
    A classical build up strategy game in tradition of The Settlers- and Cultures-Series from Funatics. You’ll have to conquer procedural-made islands, leading you Vikings to a portal, that leads to Valhalla. The tiny look of the toon-like characters and their animations are charming, as well as watching your folk building houses, farms and stuff. Unfortunately the transport of goods is unnecessary complicated and the AI is just acting automatically. There is no way to give precise orders, same as for the military-part of the game.
    • 74 Metascore
    • 88 Critic Score
    Just Cause 3 is a delightfully straightforward game. It gives players a whole lot of explosive tools and then just leans back, waiting to see what you are going to blow up next. While light on true innovations apart from the fantastic wingsuit, Just Cause 3 is an infinitely more finely-tuned version of the silly action blockbuster we've all come to expect from the series.
    • 70 Metascore
    • 70 Critic Score
    Albeit exceedingly tense in some places, Game of Thrones marks Telltale’s weakest interactive series yet since The Walking Dead. Characters are bland, plot holes abound, the writing is inconsistent and the ending just a setup for next season. There are some things to like for fans of the TV show, but not enough to recommend Game of Thrones over Telltale’s other success titles.
    • 84 Metascore
    • 88 Critic Score
    In terms of combat and exploration, this is by far the best game in the series. Bethesda created a compelling world, rich in detail and full of surprises. That being said, it's not necessarily a great roleplaying game: The dialogue system has been significantly dumbed down, skills are gone and there are only few quest decisions to speak of. Plus, the main story (which revolves around the shallow faction system) does not offer the kind of freedom we have come to expect from a Fallout game. Thus, it may not be the RPG that long-time Fallout fans have been hoping for. The overall experience, however, is still amazing.
    • 72 Metascore
    • 86 Critic Score
    It’s truly the most beautiful Anno experience in the strategy series. It comes along with some major changes, concerning mostly the economic systems in the game. Many things are easier to handle. Still the game offers enough potential to optimize your cities. But it feels different, comparing it to the classic Anno games, it is now more like a Sim-Citybuilder, which isn’t bad overall. Unfortunately there’s no multiplayer, no editor, no campaign, no challenging scenarios – it has become a multi-session gameplay, combining all these gameplay modes in a persistent game world.
    • 73 Metascore
    • 88 Critic Score
    Surprisingly enough, the newest Call of Duty delivers a grand presentation and an interesting story. Its massive scope of different modes and new tactical options compared to the predecessor make this game an excellent comeback. The only downsides are a lacking enemy AI and missing challenge on some of the difficulty settings as well as a short single player campaign.
    • 61 Metascore
    • 76 Critic Score
    The game was promised as a true D&D-Experience, which in fact it isn’t. The RPG-rules are changed in a casual way, so in the end SCL feels more like a dragon-age-experience within a nice D&D-setting. If you can accept that, the game offers a good story-campaign with party-based combat, which is fun. On top you can create your own dungeons and quests, and play it with friends, including one player as a dungeon-master. Sounds good, but the creative power of the editor is not that big as in the classic Neverwinter-Series.
    • 67 Metascore
    • 59 Critic Score
    Funcom’s return to single-player games feels more like a proof of concept than an actual game. Walking simulators are fine, but they have to make up in story and atmosphere what they lack in terms of gameplay and player interaction. The Park doesn’t achieve that. It’s dull, the scares are cheap and the characters lifeless.
    • 81 Metascore
    • 70 Critic Score
    Falling down has never been this hard. Or this pixelated.
    • 75 Metascore
    • 80 Critic Score
    Rebel Galaxy scratches the Freelancer itch that went untreated for over a decade.
    • 83 Metascore
    • 83 Critic Score
    When we played Prison Architect for the first time, we could hardly keep our hands off it. Once you started playing it, you can't stop. The quests are challenging and interchangeably, which keeps you busy the whole time. The charming Comic-Look gives no indication of how complex and earnest Prison Architect actually is.
    • 79 Metascore
    • 88 Critic Score
    Good to see that Firaxis Games is following its tradition in optimizing core-game-features, that could have been worked out in a better way. So Beyond Earth’s diplomacy is much more entertaining now, the aquatic gameplay and the hybrid-affinities now offers much more strategical depth. The new artifact-system is a lot of fun to experiment with and there are many improvements in feature-details. But still it’s not the same overall fantastic game experience, that Civilization stands for. Even with the add-on improvements, Beyond Earth appears like a little sci-fi-brother to Civ 5.
    • 89 Metascore
    • 88 Critic Score
    The story is well written, full of difficult choices, sharp dialogue and memorable characters. Quest design is diverse and often surprising, plus there is a decent amount of new items, treasures and bossfights. It's a well-rounded package for a reasonable price and an easy choice for every fan of The Witcher.
    • 76 Metascore
    • 77 Critic Score
    While the superb atmosphere and the sheer (and surprising) tactical depth easily manage to engage anyone somewhat interested in strategy and/or Warhammer games, this one of a kind symbiosis of fantasy football, over-the-top bloody humour and smart gameplay does struggle with console hardware, loading times, rather mediocre graphics and an annoying DLC species roster.
    • 84 Metascore
    • 86 Critic Score
    Even more so than its haunting monster encounters on the ocean's spooky floor, it is the thrilling science-fiction story that makes SOMA a game that's hard to put down for horror fans.
    • 76 Metascore
    • 87 Critic Score
    Although technically once again inferior compared to the next-gen-console-versions, PES 2016 is one of, if not THE best football game we’ve played in the last six or seven years, mainly due to its completely overhauled tackling system and smoother animations.
    • 73 Metascore
    • 73 Critic Score
    Superior graphics power as well great performance and customizing options elevate the PC version over its console brethren. Yet Mad Max still suffers severely from a lack of variety. It sports a giant, atmospheric world – but doesn’t give players enough meaningful tasks to complete in it.
    • 79 Metascore
    • 75 Critic Score
    An intense, gory and often disturbing horror adventure that would have benefited greatly from better puzzle design and a more elegant conclusion.
    • 75 Metascore
    • 81 Critic Score
    An overall well done tactical cyberpunk-RTS, that is bringing back the spirit of the 1993 released Syndicate by Bullfrog. The atmosphere is great, reminding us to Ridley Scott’s Blade Runner. You’ve got the opportunity to play various styles with your 4 agents, each of them equipped with special skills, weapons and augmentations. The world is filled with missions and gear to collect. The difficulty can be very hard sometimes, there is no way to pause the game or save during a mission. Some minor bugs have to be noticed, especially with lacking AI and pathfinding.
    • 71 Metascore
    • 72 Critic Score
    Despite its complete lack of fresh ideas, Act of Aggression does a good job of replicating the C&C formula. The lackluster campaign and uninspired factions won't win the hearts of singleplayer fans. In multiplayer however, Act of Aggression shows tons of potential.
    • 74 Metascore
    • 79 Critic Score
    Evoland 2 finally gets it right and vastly improves upon the first game. It combines a charming story, tons of retro goodness an lots of variety to a robust, fully fledged game. If you have any love for video game classics, especially from the 16-bit era, Evoland 2 is for you.
    • 68 Metascore
    • 65 Critic Score
    It’s not the shortness of its campaign that makes Trine 3 a bad investment. It’s the abruptness of its ending and the distinct feeling, both plot-wise and in terms of glitches and bugs: this game is not finished.
    • 65 Metascore
    • 38 Critic Score
    In a world after Dying Light, Zombi looks and feels like a shambling mess. Poor graphics, mindless head-bashing and the perplexing lack of a stealth option make this one hard to swallow even for zombie enthusiasts.
    • 82 Metascore
    • 80 Critic Score
    The return of king Graham offers a mixture of classic adventure-puzzles, lots of humor and many action-sequences. The flashback-storytelling is quite entertaining, the voice acting is great and the cartoon-graphics turns the adventure into a fairytale-experience.
    • 58 Metascore
    • 70 Critic Score
    Kyn
    If you like games like Dungeon: Siege and Divinity: Original Sin, Kyn could be a nice choice to be played. The Viking-fantasy-setting is well designed, the combat-system is fast and tactical. The classless RPG-system allows flexible character progression and skill-selection. Some minor bugs and uncomfortable menus are annoying. Graphics are nice and sound is very atmospheric.
    • 72 Metascore
    • 75 Critic Score
    Devil May Cry 4 has not aged that well. Too much backtracking, boring riddles and the dull levels affect the fun overall. The gameplay instead still feels fresh and the action is really cool in 60fps. The new characters in the Special Edition are also really good, but when you play the story with them, they do not appear in the cut-scenes which looks weird. Overall Devil May Cry 4 is still a good game, but if you have played it before, you definitely do not have to buy the Special Edition. The new elements do not affect the game that much.
    • 75 Metascore
    • 75 Critic Score
    The first hours in Victor Vran are really motivating and great. Killing lots of monsters, getting cool loot, equipping your hero and solving challenges keep you going for hours. Later in the game it get’s quite obvious that game has quite a few design kinks, which take the fun down a notch or two. But still: one of the best Action-RPGs since Diablo 3.
    • 69 Metascore
    • 73 Critic Score
    While certainly lacking variety and neat ideas to compete with the likes of Rayman and Mario, Sega's new character Tembo more than holds its own.
    • 71 Metascore
    • 68 Critic Score
    This interesting strategy-mix combines elements from turnbased classics, like Might & Magic: Heroes, King's Bounty, Disciples and Expeditions: Conquistador. Though the overall game-experience can be quite satisfying, there are some issues, that lowers the fun.
    • 86 Metascore
    • 90 Critic Score
    A fresh new take on football, Rocket League serves both as a fast and fun diversion as well as a deep and complex multiplayer experience to really sink your teeth into.
    • 74 Metascore
    • 72 Critic Score
    Anna’s Quest does in no way stray away from the tried and true adventure formula and doesn’t add anything new to the genre. That’s not to say that it isn’t fun – the story, in its best moments, is quite thrilling and the characters are likeable –, but it isn’t a game that will be remembered for long.
    • 70 Metascore
    • 70 Critic Score
    If you like killing enemies with a katana like Kill Bill, this indie-action-platformer could be your game. The design is quite near to the also platform-title Gunpoint and it combines it with stealth- and assassination-elements like in Mark of the Ninja. The combat is quite difficult, sometimes frustrating, especially because of its try-and-error passages, that can freak you out. The Soundtrack is great and the cartoon-graphics-style fits well to the setting. UI is simple to learn and timing your actions is the key for success in the game.
    • 86 Metascore
    • 80 Critic Score
    An intriguing, beautifully acted genre experiment that took me completely by surprise.
    • 82 Metascore
    • 82 Critic Score
    Great mixture of tactical turn-based strategy and Cyberpunk-Espionage. Though the story and overall presentation is lacking in details, the game offers deep and rich gameplay-mechanics. The great variety of campaign-options offers lots of individual challenges for beginners and hardcore-fans as well.
    • 86 Metascore
    • 85 Critic Score
    Both highly accessible and super fun to play, Heroes of the Storm comes heartily recommended. Give it a try, it's free.
    • 72 Metascore
    • 79 Critic Score
    Lego Jurassic World is one of the best Lego games of the last few years. The humor is charming as usual and the presentation is more cinematic than in recent games of the series. The original score and the beautifully designed levels recreate the atmosphere of the movies perfectly. Unfortunately many gameplay elements repeat way too often, the controls of the dinosaurs are a little imprecise and there are a few annoying bugs. Despite those deficits Lego Jurassic World is a really good game which may entertain Jurassic Park fans more than the new movie.
    • 93 Metascore
    • 92 Critic Score
    Nothing short of a masterpiece. With its deep storyline, smartly written quests, a stunning world to explore and more than 100 hours of roleplaying goodness, The Witcher 3 is in a class of its own.
    • 83 Metascore
    • 89 Critic Score
    Project Cars makes you feel like being a real race driver, thanks to great graphics and a truly immersive helmet cam. With close to real life physics, a large selection of race cars from several eras and detailed courses from all over the world Slightly Mad Studios‘ game is a true winner. Multiplayer is good, but could be more polished.
    • 76 Metascore
    • 78 Critic Score
    While not as good as The New Order, The Old Blood is a very entertaining, classical ego-shooter. The iconic castle and its surrounding mountainside make for a very immersive setting, although it’s not as depressing and dark as the predecessor. With its six hour story campaign, a lot of secrets and collectibles and a few (unspectacular) challenge modes The Old Blood is definitely worth the money.
    • 68 Metascore
    • 78 Critic Score
    The Italian studio Milestone has developed many bike racing simulations like SBK, MotoGP or MXGP in the last years, but Ride takes a different route and is based on amateur motorbike racing. So it is possible to race on closed traffic roads and some famous GP-courses with over one hundred street bikes. Ride is a good game with nice physics, but unfortunately the sound is weak and there are a lot of bugs.
    • 76 Metascore
    • 74 Critic Score
    Act 2 may be longer and a little more tricky, but it is composed of mostly recycled areas and familiar characters, which is a bit of a letdown. In the end, the whole package may not be the new classic we were hoping for, but it is still a charming and highly original adventure game that is easy to recommend.
    • 70 Metascore
    • 73 Critic Score
    A lighthearted and colorful strategy game that is determined to replicate the formula of Dungeon Keeper while adding some fresh ideas of its own. However, this led to some awkward design decisions, uneven pacing and an unreliable interface. Alas, it is not as good as it could have been - but at least it's a much better game than the first Dungeons released in 2011.
    • 96 Metascore
    • 95 Critic Score
    One and a half years after its initial release for last-gen consoles, you’ve probably heard it before: GTA 5 is one of the best games currently out there. So go ahead and buy it already. Rockstar even did a mighty fine job with the PC port.
    • 65 Metascore
    • 62 Critic Score
    It's clearly unfinished. But if you can look past the performance issues, weak AI and abundance of bugs, there is a nice Dungeon Keeper experience to be had. War for the Overworld does not add anything new to the formula, it does not even copy it to its full extent (take the useless walls, for example), but it is fun nonetheless. With further patching and some rebalancing, this could actually turn out as a great game one day.
    • 64 Metascore
    • 65 Critic Score
    An enjoyably wacky romp through the Stone Age that is in dire need of more levels, more elaborate puzzles and most importantly a decent story. Or any story at all.
    • 75 Metascore
    • 65 Critic Score
    Ironcast starts as a highly promising blend of puzzle game and turn-based tactical mechanics, but is ultimately let down by its monotony, uneven difficulty and sheer lack of content.
    • 89 Metascore
    • 91 Critic Score
    A fantastic throwback to the D&D classics of yore, Pillars of Eternity is also a brilliant modern RPG in its own right with none of the typical Obsidian problems at launch, be it bugs or performance issues. Tactical combat, excellent atmosphere and great writing coalesce into a beautiful experience. It would be a shame not to play it several times to experience all of the meaningful decisions and consequences. As great as Baldur’s Gate.
    • 71 Metascore
    • 75 Critic Score
    Although the new setting in Battlefield: Hardline is nice thing, the game is in our opinion the worst in the series so far. Not being a real disaster, it doesn’t do a really great job in multiplayer and the single-player campaign has numerous flaws.
    • 74 Metascore
    • 79 Critic Score
    Revelations 2 may not induce as much heart-pounding from its horror elements as we would have liked, but it still spins a gripping tale with great atmosphere and an actually terrifying villain. Although it lacks in level variety, the campaign improves on the first Revelations quite a bit and stands as a gloomy counterpoint to the adrenaline rush of the simple yet surprisingly addictive raid mode.
    • 64 Metascore
    • 72 Critic Score
    The first hours playing Starships is great fun, because it’s easy to get into and not that hard to learn the basics. After a couple of matches, though, it becomes obvious that the game is lacking complexity and depth, where it would be really needed: in tactical combat diplomacy and planet management. But even if Starships lacks long-term motivation, it’s a game you’ll be coming back to over and over again.
    • 74 Metascore
    • 82 Critic Score
    An inferior sequel to 2012’s surprise hit, Hotline Miami 2 nonetheless shares many of its predecessor’s qualities. The soundtrack alone is worth the price of admission and the mosaic story makes for some very weird, albeit fun to interpret scenes.
    • 88 Metascore
    • 86 Critic Score
    As far as Metroidvania games go, Ori's brilliant visuals, stunning soundtrack and spot-on controls are unparalleled. An amazing achievement.
    • 85 Metascore
    • 87 Critic Score
    Cities: Skylines will be the city builder to beat in coming years. With few real flaws, this is the Sim City we were promised two years ago. Developer Colossal Order succeeds and even trumps Maxis in terms of sheer road-dropping, tax-raising fun. If you like playing mayor, there simply isn’t anything else like it out there.
    • 77 Metascore
    • 78 Critic Score
    The three playable of five planned episodes in this nicely written stealth-adventure offers great storytelling and a believable main character. The stealth-mechanics combine sneaky moments with some optional action-gameplay. The dystopian setting gives you the feeling of playing George Orwell's “1984” alive. Graphics with Unity 5 Engine are good, the voice-acting of the main characters is great. Some lacking aspects in AI-failure and the more linear level-design can make you feel a little bit disappointed. But in the end it’s a quite entertaining and well done iOS-port to PC.
    • 72 Metascore
    • 70 Critic Score
    Tormentum is downright depressing. In a good way.
    • 86 Metascore
    • 83 Critic Score
    Homeworld Remastered is a no-brainer for anyone with a passing interest in science fiction and space strategy games. Gearbox did a terrific job with the HD visuals, but the original Homeworld suffers from some cuts to the core formula in terms of the now useless formations. Yet, those kind of details will only really bother the most hardcore of fans – everyone else is in for a sometimes unforgiving, but unique RTS.
    • 78 Metascore
    • 73 Critic Score
    A fantastic concept that is hindered by unbalanced randomization and monotonous combat.
    • 73 Metascore
    • 74 Critic Score
    PC players only get a gutted version of Revelations 2. The missing co-op mode is inexcusable, though solo players won’t miss it and will instead enjoy the variety of the game’s four playable characters as well as the excellent raid mode.
    • 80 Metascore
    • 85 Critic Score
    A king-size sequel brimming with fun dialogue, charming characters and beautiful visuals. If it weren’t for some pacing issues and the occasional quirky puzzle it would even surpass its predecessor.
    • 78 Metascore
    • 75 Critic Score
    Sadly Apotheon’s gameplay can’t deliver what the wonderful art design promises. Although the mixture of RPG-, Metroidvania- and classic platformer elements are solid and definitely enjoyable, the controls are clunky, the exploration is hardly rewarding and the combat system – while tactical by nature – often dwindles down to button-mashing.
    • 77 Metascore
    • 86 Critic Score
    Evolve is one of the greatest and most innovative multiplayer-experiences we have ever had. The graphics are great, the maps well designed and the varied classes are all fun to play. If you are fond of online-shooters, you should definitely think about buying Evolve.
    • 47 Metascore
    • 64 Critic Score
    The enormous cities that one can build with a variety of customization options are satisfying, no doubt about it. But the dated graphics, the imprecise controls and lack of features compared to its predecessors as well as too many menus and annoying music make Cities XXL an insufficient experience nonetheless.
    • 27 Metascore
    • 40 Critic Score
    Raven’s Cry tries to establish a dark and brutal revenge-character among related pirate games like Risen 3 or AC 4: Black Flag. The result of the release version 1.00 is quite disappointing. Though the naval battles are somewhat fun, there are too many bugs and technical issues in the entire game. The voice acting is awful, the graphics poor, the story/plot could be so much more exciting, but it is filled with dumb dialogue. The islands can be explored in some kind of way like it has to be in an open-world game, but there is almost nothing to explore. The melee-combat is worse, as are the AI, stealth-feature and terrible animation bugs. A big patch will be released, but even if it fixes technical problems, the game still suffers from bad design, poor story and boring characters.
    • 75 Metascore
    • 74 Critic Score
    The basics work great: Dying Light offers fluid movement with lots of parkour elements and a great upgrade mechanic. There’s also a lot to do on its sprawling open-world city map. Unfortunately, most of it you will do over and over again, starting with bashing zombie heads in time and time again. Anyone who can stomach the repetitiveness and manage not to cringe at the dialogue is set to have a great time in Harran.
    • 77 Metascore
    • 82 Critic Score
    Although the time-bending-feature isn’t as game-defining as it seems (at least for now), Chrysalis is a great first look into the world of Life is Strange. Only time – and future episodes – will tell if the story is strong enough to make the game as a whole worthwhile. But for now, thanks to an intriguing mystery plot and clever dialogue fans of adventure games can’t go wrong.
    • 84 Metascore
    • 82 Critic Score
    It's just remaster, not a fully fledged remake. Keeping that in mind, I had a great time with the new, old Grim Fandango: Bursting with creativity, lovable characters and a jaw-dropping soundtrack, the game still stands as one of the best in the genre - especially with its vastly improved controls. A shame that the puzzle design did not age as well as the incredible story.
    • 71 Metascore
    • 74 Critic Score
    The massive living environment is a great thing, but inaccurate arcade gameplay and poor balanced missions pushes The Crew into the world of average driving games.
    • 66 Metascore
    • 74 Critic Score
    The newest DLC for Saints Row 4 is also the most disappointing one. The setting is really cool, but it seems like the developers did not know how to use it for their typical Saints humor. There are fewer gags than in the previous DLCs and they are not as good. Only in a few moments does Gat out of Hell get funny. The design of the missions is also pretty lame. Even main missions are nothing but side-quests which are already known from its predecessors. Fans of the Saints will have some fun, but overall the game is too expensive for its content.

Top Trailers