PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 75 Metascore
    • 69 Critic Score
    If interacting with it weren't such a pain, it would be a tremendous achievement. [Apr 2012, p.73]
    • 75 Metascore
    • 85 Critic Score
    Boltgun is stupendously fun—a treat for Warhammer players and a worthy member of the growing legion of retro shooters.
    • 75 Metascore
    • 75 Critic Score
    Refreshing tactical changes and some of the best maps in the series make this an experiment worth checking out.
    • 75 Metascore
    • 75 Critic Score
    Although Madden NFL 08 isn't all that it could be, especially in light of the console omissions, it plays an intelligent game of football. [Dec 2007, p.62]
    • PC Gamer
    • 75 Metascore
    • 93 Critic Score
    But it's wealth of diverse missions--which includes assassinations, routing drug dealers and arms dealers, and liberating villages--will give you good cause to hope that unrest continues to flourish around the world. [Dec. 2006, p.52]
    • PC Gamer
    • 75 Metascore
    • 84 Critic Score
    Symphony is fun, pure and simple. [Dec 2012, p.75]
    • PC Gamer
    • 75 Metascore
    • 82 Critic Score
    Iron Harvest's mech-based strategy can burn a little slow, but the payoff is undoubtedly worth it.
    • 75 Metascore
    • 55 Critic Score
    Dead Island 2 is hampered by dull design choices, repetitive combat, and a painfully weak story, with its only saving grace being its great performance on PC.
    • 75 Metascore
    • 75 Critic Score
    A must-own for Worms virgins, less important for all but the most devoted Worms fans. [June 2001, p.74]
    • PC Gamer
    • 75 Metascore
    • 78 Critic Score
    Its aesthetics need more polish - and it needs to offer more help for newcomers. [Sept 2002, p.64]
    • PC Gamer
    • 75 Metascore
    • 77 Critic Score
    This content-rich general-aviation sim is built for serious flight buffs. [Mar 2004, p.68]
    • PC Gamer
    • 75 Metascore
    • 68 Critic Score
    My chief criticism of Missing is that it relies too heavily on arbitrary puzzles and too little on sleuthing. [Oct 2004, p.100]
    • PC Gamer
    • 75 Metascore
    • 81 Critic Score
    The best in Activision's Spidey lineup, packed with comic-book excitement. [Holiday 2005, p.78]
    • PC Gamer
    • 75 Metascore
    • 74 Critic Score
    An imaginative, atmospheric, and cleverly designed sci-fi adventure that’s over far too quickly.
    • 75 Metascore
    • 72 Critic Score
    While I might disagree with the notion that Carrion is a truly great Metroidvania, a genre that has buckets of both older and modern classics, it is at very least a refreshing take on it. It controls like a dream with an analog stick, and there's a fluidity to the monster’s movements that I honestly feel like I will be searching for in other games for years. It just falls short of greatness, settling quickly into its comfort zone as a series of interconnected puzzles, and then failing to surprise me much after that.
    • 74 Metascore
    • 83 Critic Score
    Fragpunk's bold decision to break almost every rule in the book leads to a captivating shooter.
    • 74 Metascore
    • 70 Critic Score
    A beautifully presented and accessible game in a sometimes obscure genre, Ara: History Untold is a pretty picture book rather than a deep tome.
    • 74 Metascore
    • 68 Critic Score
    Enjoyable in places and very pretty, but sadly blighted by sloppy design, terrible boss battles, and a lack of new ideas.
    • 74 Metascore
    • 70 Critic Score
    Even with these improvements, it's held back by n incredibly small game world that too frequently revisits its few sets, and makes being stuck in the '20's for a second episode monotonous. [July 2011, p.77]
    • PC Gamer
    • 74 Metascore
    • 75 Critic Score
    It's not quite the Serious Sam that you've known and love, although there are plenty of great moments. [Holiday 2005, p.76]
    • PC Gamer
    • 74 Metascore
    • 82 Critic Score
    Late Night turns The Sims 3 into a hoppin' urban party, but if you're in it for the build mode you'll find apartment life limiting. [Jan 2011, p.71]
    • PC Gamer
    • 74 Metascore
    • 84 Critic Score
    RFA is basically one great moment--destroying buildings with a powerful weapon--repeated for a whole game. [July 2011, p.58]
    • 74 Metascore
    • 65 Critic Score
    A casual timewaster for people who are into the Witcher enough to get the references, but not married to the idea every Witcher game has to be a big RPG.
    • 74 Metascore
    • 76 Critic Score
    Attacking settlements, especially your own, is good fun, but there’s hours of chores to complete before you can really become a raider.
    • 74 Metascore
    • 75 Critic Score
    Beautiful combat livens up Overload's tedious levels.
    • 74 Metascore
    • 81 Critic Score
    Even with its limited replay appeal and some lackluster voice acting, at $24.99, Shadowgrounds delivers a noteworthy value-to-fun ratio. [Aug 2006, p.35]
    • PC Gamer
    • 74 Metascore
    • 87 Critic Score
    One singular great idea is the foundation for a smart and occasionally thrilling action puzzler.
    • 74 Metascore
    • 84 Critic Score
    Until they make a game out of the movie "Eraserhead," this is as weird as it gets.
    • 74 Metascore
    • 73 Critic Score
    Gets an "A" for design, and a "C-" for execution. Let's hope major patches can revise this game to greatness. [Apr 2004, p.81]
    • PC Gamer
    • 74 Metascore
    • 72 Critic Score
    The intricate level construction and enhanced AI are appreciated, but I still felt like I was playing nothing more than a glorified expansion pack. [July 2004, p.66]
    • PC Gamer

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