PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 56 Metascore
    • 40 Critic Score
    If Fort Solis really was a Netflix series, it wouldn’t get a second season.
    • 56 Metascore
    • 65 Critic Score
    Disciples III has a strong heritage, but wears out its welcome with too much repetition, stunted difficulty and weird pacing. [Oct 2010, p.78]
    • PC Gamer
    • 56 Metascore
    • 42 Critic Score
    Too sloppy to be fun. [Sept 2002, p.81]
    • PC Gamer
    • 56 Metascore
    • 58 Critic Score
    If you've just taken a course on Greek history, you might appreciate the setting, but for both strategy and visuals, Spartan is very...well, spartan. [Dec 2004, p.106]
    • PC Gamer
    • 56 Metascore
    • 60 Critic Score
    The setting is great, but weak combat and limited choices stop this RPG from going anywhere fun.
    • 56 Metascore
    • 79 Critic Score
    A joyful mix of stealth and action, the fun doesn't snag on the rough edges.
    • 56 Metascore
    • 48 Critic Score
    Only diehard "Blair Witch" fans are going to want this one, and then only because it's cheap. [Feb 2001, p.88]
    • PC Gamer
    • 56 Metascore
    • 15 Critic Score
    Someone, please think of the children and put an end to this crap. [Mar 2002, p.72]
    • PC Gamer
    • 56 Metascore
    • 40 Critic Score
    The bastard twins of sucky AI and sucky pathfinding are both present and accounted for. [Sept 2004, p.66]
    • PC Gamer
    • 56 Metascore
    • 61 Critic Score
    The scripted predictability of the missions and the relative sameness of each helicopter's flight characteristics significantly reduce the overall replayability. [May 2004, p.71]
    • PC Gamer
    • 56 Metascore
    • 48 Critic Score
    Despite some cool heroes and a neat twist on battle royale, Amazon’s long-awaited hero shooter wasn’t worth the wait.
    • 56 Metascore
    • 50 Critic Score
    Here's an oddity: there's no auto-save after each level, or even manual saves. With 30 single-player levels, including bosses, it sure would've been nice to load any level you'd completed. [Mar 2002, p.64]
    • PC Gamer
    • 56 Metascore
    • 35 Critic Score
    Less unpleasant than having an alien probe stuck up your butt - but not by much. [Sept 1998, p.129a]
    • PC Gamer
    • 56 Metascore
    • 77 Critic Score
    It's still a fine adaptation, offering a surprising amount of gumshoe depth. [Mar 2006, p.102]
    • PC Gamer
    • 56 Metascore
    • 50 Critic Score
    Perception offers a decent set of horror stories, but exploring this house gets dull pretty quickly.
    • 56 Metascore
    • 50 Critic Score
    Regrettably, BOS is an FPS that's a POS. You can definitely do better. [Holiday 2005, p.68]
    • PC Gamer
    • 56 Metascore
    • 35 Critic Score
    In short, <i>RF Online</i> fails as a PvE game, and its PvP gameplay isn't engaging enough to make up for that fatal flaw. [July 2006, p.78]
    • PC Gamer
    • 56 Metascore
    • 63 Critic Score
    I had high hopes that Legacy would be the game that rejuvenates the dormant Star Trek franchise, but it's just another addition to my pile of disappointing Trek games. [Mar 2007, p.58]
    • PC Gamer
    • 56 Metascore
    • 57 Critic Score
    Reloaded has recreated APB, but reined in its ambition. Most of the same problems are here, but for a better price. [Mar 2012, p.70]
    • PC Gamer
    • 56 Metascore
    • 20 Critic Score
    A Festival of Crap. [July 2002, p.63]
    • PC Gamer
    • 56 Metascore
    • 58 Critic Score
    Suffers from a case of getsboringquick-itis. [July 2002, p.74]
    • PC Gamer
    • 56 Metascore
    • 63 Critic Score
    Fun, but too short and shallow to be a full-priced expansion pack. [Jan 2004, p.104]
    • PC Gamer
    • 56 Metascore
    • 50 Critic Score
    Sonic Forces is not, like several entries in the series, offensively bad. There are some stages where you can’t help but be swept up by its breakneck pace, pounding soundtrack, and chaotic pinball table levels. It’s just unfortunate that it was released so soon after Mania, which took the best of old Sonic and made it sparklingly relevant again. Forces, however, is plagued by inconsistent level design, floaty controls, and a risible Saturday morning cartoon storyline that only kids and rabid Sonic fans will find entertaining.
    • 56 Metascore
    • 38 Critic Score
    Your current life is too short to waste on this next one. [Mar 2008, p.77]
    • PC Gamer
    • 56 Metascore
    • 77 Critic Score
    A reasonably effective balance between traditional RTS action in the "Warcraft" mold and the large-scale tactics of the "Total War" series. [Feb 2005, p.62]
    • PC Gamer
    • 56 Metascore
    • 54 Critic Score
    The combat is fun in parts and the characters grew on me, but so much more of Bound by Flame is tedious, frustrating, and unpolished.
    • 56 Metascore
    • 40 Critic Score
    I just sat there and gambled until I finally felt so angry with the game that I wanted to stab my screen. [Nov 2013, p.78]
    • PC Gamer
    • 56 Metascore
    • 51 Critic Score
    Being forced to tap the left/right keys to navigate every corner makes for some decidedly non-fun gaming. [Holiday 2003, p.113]
    • PC Gamer
    • 55 Metascore
    • 31 Critic Score
    Mass murder by dragonbreath has never been so monotonous. [Feb 2005, p.71]
    • PC Gamer
    • 55 Metascore
    • 68 Critic Score
    The story's perplexing, the AI is unimaginative, and the Predator and Predalien missions just aren't that interesting. [Nov 2002, p.146]
    • PC Gamer

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