PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 57 Metascore
    • 55 Critic Score
    The strategy in Supremacy has all the depth of a wading pool. [June 2005, p.65]
    • PC Gamer
    • 61 Metascore
    • 55 Critic Score
    Though the puzzles are usually more frustrating than challenging, the game art is quite creative and the voice-acting pretty solid. [May 2003, p.94]
    • PC Gamer
    • tbd Metascore
    • 55 Critic Score
    Slayer Shock has no dearth of interesting ideas, from the central conceit to the NPC gang, but few of them are ever taken far, or in interesting directions, leaving it with only the solid combat, half-baked systems, and repetitive missions.
    • 60 Metascore
    • 55 Critic Score
    An epic clash between the some of manga’s most famous characters shouldn’t be this dull, frankly.
    • 68 Metascore
    • 55 Critic Score
    Strip away the framing and this is a throwaway JRPG that never finds its bite.
    • 75 Metascore
    • 55 Critic Score
    An uncomfortable blend of vulnerability and brand consumption.
    • 52 Metascore
    • 55 Critic Score
    Shelter 3's environment may be pretty, but it's not enough to forgive a game that ultimately feels unfinished.
    • 61 Metascore
    • 55 Critic Score
    A straightforward cliché that feels out of place in the new wave of cRPGs.
    • 61 Metascore
    • 55 Critic Score
    Still, if EA Sports wants to release yearly updates to its sports games, that's all well and good, but it had better make sure the new versions are worth the "new release" price or more gamers will wise up and just pick up an older model at a fraction of the cost. [Dec. 2006, p.126]
    • PC Gamer
    • 67 Metascore
    • 55 Critic Score
    Realms of Ruin is a clumsy RTS that's devoid of Warhammer's characteristic grim darkness.
    • 66 Metascore
    • 55 Critic Score
    An impressively huge, occasionally beautiful map doesn’t make up for mediocre driving and a lack of multiplayer options.
    • 57 Metascore
    • 55 Critic Score
    Earns faint praise for being the best-looking, best-playing version of the lot. [Holiday 2002, p.114]
    • PC Gamer
    • 69 Metascore
    • 55 Critic Score
    Ghostbusters: Spirits Unleashed is an unsatisfying multiplayer experience that lacks the wry character of the movies it's based on.
    • 62 Metascore
    • 55 Critic Score
    Etherium is never aggressively terrible, but there’s nothing to recommend it over other, more interesting RTS games.
    • 69 Metascore
    • 55 Critic Score
    Even with the generous free-to-play model factored in, it's hard imagine why anyone would want to deal with the basic combat and utterly forgettable lore of this world. [Aug 2011, p.63]
    • PC Gamer
    • 73 Metascore
    • 55 Critic Score
    Also disturbing is how readily the game plays itself, with little to no input necessary from the player. [July 2008, p.64]
    • PC Gamer
    • 71 Metascore
    • 55 Critic Score
    A gorgeous game with frustrating combat and glitchy exploration, Trek to Yomi is the definition of style over substance.
    • 25 Metascore
    • 55 Critic Score
    I apologize for the inconvenience, sir, but Call of Heroes doesn't come with any multi-player, though it does have 15 single-player levels and a few boss battles added for extra flavor. [Oct 2007, p.70]
    • PC Gamer
    • 60 Metascore
    • 55 Critic Score
    Unfortunately, after a two-stage porting job, all that's really left is some third-hand game code that won't even work properly on many current-generation PC setups. [Sept 2002, p.72]
    • PC Gamer
    • 71 Metascore
    • 55 Critic Score
    A mildly entertaining but distinctly clumsy attempt at a Formula One game. [Oct 2000, p.127]
    • PC Gamer
    • 81 Metascore
    • 55 Critic Score
    Fortnite suffocates what could be an incredible tower defense game beneath the some of the most tangential, egregious, impersonal progression systems we’ve seen.
    • 59 Metascore
    • 55 Critic Score
    An imperfect port of an unambitious sequel, TFU2 joins a growing list of Star Wars games that don't live up to their potential. [Jan 2011, p.72]
    • 58 Metascore
    • 55 Critic Score
    Take away the Matrix setting, and you're left with an action game that really does nothing new - and looks pretty average doing it. [Aug 2003, p.64]
    • PC Gamer
    • 57 Metascore
    • 55 Critic Score
    Despite an impressive variety in art direction and environments, Soul Axiom’s puzzle design is shallow and frustrating.
    • 51 Metascore
    • 55 Critic Score
    The Walking Dead gets the zombies and the theme just right, but everything else is a mess.
    • 61 Metascore
    • 55 Critic Score
    Perhaps an online community would provide a spark, but as it is, it’s pretty rusty.
    • 59 Metascore
    • 55 Critic Score
    Anthem's disjointed story, boring loot, repetitive missions, and shallow endgame are all disappointing. At least it's pretty.
    • 53 Metascore
    • 55 Critic Score
    Only for nostalgists and those who love getting lost on spelunking holidays.
    • 69 Metascore
    • 55 Critic Score
    Slapstick dismemberment is fun for a while, but Chivalry: Deadliest Warrior has neither the depth nor the polish to stay in the fight for long.
    • 65 Metascore
    • 55 Critic Score
    Huge engagements that should run several times as long feel more like football downs, and you can easily swing a half-dozen matches in less time than it takes most NFL teams to inch forward 10 yards. [Mar 2006, p.63]
    • PC Gamer

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