PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 81 Metascore
    • 75 Critic Score
    Simulation purists will have issues with the game's "faked" vehicle physics, overly forgiving damage model, and rigidly structured Career mode, but ToCA Race Driver 2 offers more than enough high-speed thrills to rope in even the most demanding PC racing fans. [July 2004, p.71]
    • PC Gamer
    • 81 Metascore
    • 80 Critic Score
    World of Warships is Wargaming’s finest vehicle combat game, but its free-to-play model is getting prohibitively expensive.
    • 81 Metascore
    • 82 Critic Score
    Not as consistently intricate or surprising as Dishonored 2, but still a worthy epilogue that adds depth and atmosphere to the series' world.
    • 81 Metascore
    • 58 Critic Score
    Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
    • 81 Metascore
    • 77 Critic Score
    Colorful graphics conceal a deep and merciless dungeon that should not be attempted alone. Bring a team to find its treasure. [July 2011, p.70]
    • PC Gamer
    • 81 Metascore
    • 73 Critic Score
    Puzzle design does the heavy lifting for Trine 4, a fun but ultimately hollow experience.
    • 81 Metascore
    • 73 Critic Score
    CMBfN is a very good tactical wargame saddled with pre-alpha looks and controls. [Dec 2011, p.74]
    • PC Gamer
    • 81 Metascore
    • 71 Critic Score
    Fun and frantic, with plenty of challenge. GoNNER is weird and beautiful, despite its lack of depth.
    • 81 Metascore
    • 85 Critic Score
    Sifu will test your patience, but learning how to coolly dismantle a room full of goons with virtual kung fu is worth the pain.
    • 81 Metascore
    • 85 Critic Score
    Age of Wonders: Planetfall, while a bit opaque in some areas, is the most entertaining 4X I've played in years.
    • 81 Metascore
    • 85 Critic Score
    Wonderfully weird and inventive. Katamari Damacy isn’t perfect, but it holds its own impressively well 14 years on.
    • 81 Metascore
    • 75 Critic Score
    Like a board game you play to death then put on the shelf to bring out on special occasions, but with street urchins and priest-stabbing.
    • 81 Metascore
    • 78 Critic Score
    Excellent combat and a stunning sense of scale help steer Lost Ark through its more tired MMO conventions.
    • 81 Metascore
    • 71 Critic Score
    A slightly messy first-person shooter lifted by some excellent weapons and a gorgeous art style.
    • 81 Metascore
    • 67 Critic Score
    Nails the look, the sound, and the speed, but Redout stalls on the sensation.
    • 81 Metascore
    • 74 Critic Score
    It's been an excellent year for the Freelance Police; it would be a shame for the series to end here, but it gives a fitting send-off. [Nov 2010, p.79]
    • PC Gamer
    • 81 Metascore
    • 87 Critic Score
    Black Myth: Wukong blossoms with an eccentric cast of characters and expressive combat all wrapped up in the rich world of its source material.
    • 81 Metascore
    • 92 Critic Score
    Developer dream teams should get together more often. AoE III may be an elder statesman in the RTS world these days, but BHG has dipped the game in the fountain of youth with this revitalizing add-on. [Jan 2008, p.80]
    • PC Gamer
    • 81 Metascore
    • 90 Critic Score
    Defense Grid's excellent personality and gameplay make it both a great game for experienced tower defense fans and an excellent starting point for new players. [Apr 2009, p.86]
    • PC Gamer
    • 81 Metascore
    • 81 Critic Score
    The combination of drop-jaw visuals, absorbing missions, and overall realism make for good times...Better suited for casual players. [Nov 2004, p.102]
    • PC Gamer
    • 81 Metascore
    • 90 Critic Score
    Lighthearted humor and creative story elements are unveiled at every turn, pushing this simulation to the head of its genre. [Dec 2003, p.96]
    • PC Gamer
    • 81 Metascore
    • 84 Critic Score
    An ambitious and mostly successful—if a bit buggy—expansion about expansion.
    • 81 Metascore
    • 76 Critic Score
    Still the best football game you can buy for your rig, but FIFA 16 feels unambitious.
    • 81 Metascore
    • 84 Critic Score
    Northgard is a surprising, elegant RTS that's laden with a very dull story.
    • 81 Metascore
    • 83 Critic Score
    Maintaining an almost impossible level of polish across its many modes, FIFA 19 might not eclipse PES 19 on the pitch, but it demonstrates its worth via The Journey.
    • 80 Metascore
    • 83 Critic Score
    Gears Tactics' structure couldn't quite sustain the 25 hours or so it took me to get through the campaign, but slap the combat into a sequel with a couple more strategic systems that balance out the variety and pacing, and I'd honestly rather play it over XCOM, a recommendation I never expected I'd make.
    • 80 Metascore
    • 83 Critic Score
    Just what a visual novel should be—fun characters and the rush of solving mysteries make you eager to keep going.
    • 80 Metascore
    • 87 Critic Score
    A clever spiritual successor to Civilization full of both novelties and big ideas.
    • 80 Metascore
    • 80 Critic Score
    The heights of Warzone 2’s combat and stunning map design are held down by a rocky launch rife with issues.
    • 80 Metascore
    • 86 Critic Score
    An exercise in heavenly multitasking that’s exhilarating alone but better with a friend.
    • 80 Metascore
    • 78 Critic Score
    Old-school Yakuza for better or worse, but still a good point of entry for newcomers.
    • 80 Metascore
    • 77 Critic Score
    It's not quite there yet, but since it did launch with a substantial load of content, it will keep 95 percent of players busy for at least a few months. [Sept 2008, p.64]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    A shot of adrenaline for the year-old game, these new armies bring the best parts of Company of Heroes into the upgraded Company of Heroes 2 world.
    • 80 Metascore
    • 82 Critic Score
    Even after the free-for-all matches start to feel redundant, the punchy, full-body action in Hover Junkers remains hilarious fun.
    • 80 Metascore
    • 81 Critic Score
    A grab bag of game systems to bring new life to Civ V. Definitely worthwhile, and almost certainly holier than thou. [Sept 2012, p.76]
    • 80 Metascore
    • 78 Critic Score
    A deep, and potentially rewarding alternative to Hearthstone that suffers from underwhelming art design and desperately needs an injection of players to grow the scene.
    • 80 Metascore
    • 70 Critic Score
    There's nothing in its new content that can be considered absolutely essential. [Holiday 2006, p.76]
    • PC Gamer
    • 80 Metascore
    • 74 Critic Score
    A messy story and horrible characters get in the way of decent, violent action in a scintillating open city.
    • 80 Metascore
    • 78 Critic Score
    Halo Infinite can't quite deliver on being an open-world throwback, but it's the best shooting the series has seen to date.
    • 80 Metascore
    • 77 Critic Score
    Gorgeous grand strategy with atmosphere, depth and replayability—but it needs more time to reach its potential.
    • 80 Metascore
    • 93 Critic Score
    Hands down the best tactical shooter this veteran gamer has seen in his entire ass-kicking, name-taking, tango-stalking life. Get it? [Holiday 2001, p.54]
    • PC Gamer
    • 80 Metascore
    • 76 Critic Score
    Mixing a mostly tried-and-true formula with some interesting new ideas, Conquest succeeds as a competent new entry in the genre.
    • 80 Metascore
    • 71 Critic Score
    The fact is, Syberia 2 doesn't top the first game. It starts out strong - Kate second-guesses her leap of faitih, yet perseveres to outwit a misogynistic monk - but there's just not enough narrative thrust to support a compelling second chapter in the story. [Apr 2004, p.71]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    The gameplay is quite excellent, but Tim Curry is so off-putting that it almost makes this one a tough call. [Mar 2000, p.90]
    • PC Gamer
    • 80 Metascore
    • 86 Critic Score
    With its visuals, music and play all working in lockstep, this is the kind of game you can get completely immersed in.
    • 80 Metascore
    • 85 Critic Score
    Fusion's thrill isn't in leaping a yawning chasm as a jet screams below, but in simply clearing an overhanging ledge.
    • 80 Metascore
    • 87 Critic Score
    A deep, entertaining stealth sandbox with endless scope for mastery. You kept us waiting, Kojima, but it was worth it.
    • 80 Metascore
    • 76 Critic Score
    It's good, but yet another dramatic tale of intrigue in a game already packed with them. [Feb 2015, p.77]
    • PC Gamer
    • 80 Metascore
    • 61 Critic Score
    Occasionally fun but often unconscientious, Detroit: Beyond Human takes steps in the right direction but retains too much of the old Quantic Dream formula.
    • 80 Metascore
    • 76 Critic Score
    Void Crew lacks long-term depth, but it's already the best misfits-in-space game in the whole universe.
    • 80 Metascore
    • 75 Critic Score
    Repetitive combat and an abrupt ending spoil what is otherwise a remarkable feat of worldbuilding.
    • 80 Metascore
    • 85 Critic Score
    It’s far from revolutionary, but it is a very well refined version of Football Manager that empowers the player by putting all the information you need at your fingertips.
    • 80 Metascore
    • 77 Critic Score
    A fighter with a great roster and exciting brawls, let down by an undercooked singleplayer component.
    • 80 Metascore
    • 69 Critic Score
    While its overbearing narrator robs Season of the wonder and meditation it so clearly aspires to, I still managed to find a little of my own. I just wish its letter to the future was one I got to write, rather than one I only got to carry.
    • 80 Metascore
    • 84 Critic Score
    The TD genre needs more like this. [July 2011, p.77]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    It's well written, the pixel art and animation are nicely done, and the fact that you can draw your gun whenever you want, and that you can shoot key characters dead and just keep on playing, gives it a great sense of freedom.
    • 80 Metascore
    • 85 Critic Score
    Unashamedly retro in spirit yet modern where it counts, Tempest Rising is a riveting flashback to the halcyon days of the RTS.
    • 80 Metascore
    • 82 Critic Score
    Grid 2 is an accomplished and visually strong racer let down only by a bafflingly lame Career mode narrative.
    • 80 Metascore
    • 72 Critic Score
    Fun, not-too-hard stealth puzzles that look great, wrapped up in a humdrum story with a boring protagonist.
    • 80 Metascore
    • 89 Critic Score
    Dredge is a fantastically twisted fishing horror full of charm. It snags in parts but still successfully reeled me in from start to finish. A beautifully dreary bite-sized mystery.
    • 80 Metascore
    • 80 Critic Score
    An intense and thrilling psychological survival horror sequel that improves on its forerunner in almost every way.
    • 80 Metascore
    • 82 Critic Score
    Once it finds its footing, Rune Factory: Guardians of Azuma is an engaging romp through a charming and dynamic world.
    • 80 Metascore
    • 91 Critic Score
    A brilliant tale of terror, even if the ride is a little old and clunky.
    • 80 Metascore
    • 82 Critic Score
    There are deeper strategy games, but few where you'll feel quite so invested in the outcome. Recommended.
    • 80 Metascore
    • 78 Critic Score
    The imaginative setup is deliciously inspired, yet Moai Better Blues stands as one of the weaker entries in the Sam & Max series. [Apr 2008, p.62]
    • PC Gamer
    • 80 Metascore
    • 65 Critic Score
    The latest iteration of Konami's football game is fine, but inorganic, stolid, and a little dull. Pick FIFA over this on PC.
    • 80 Metascore
    • 74 Critic Score
    Reanimal doesn't meaningfully develop Tarsier's approach to gameplay in the Little Nightmares games, but it's a grim sight to behold, and a worthwhile horror adventure.
    • 80 Metascore
    • 80 Critic Score
    Another charming indie. [Dec 2009, p.83]
    • PC Gamer
    • 80 Metascore
    • 86 Critic Score
    A fresh, high stakes take on card-based videogames, sure to appeal to more than just deck-builders.
    • 80 Metascore
    • 82 Critic Score
    Hand of Fate 2 is a satisfying sequel and a meatier dungeon crawler, but still somewhat hampered by limited combat.
    • 80 Metascore
    • 87 Critic Score
    Looking dated, but it beats the first Dungeon Siege in every way. [Nov 2005, p.66]
    • PC Gamer
    • 80 Metascore
    • 90 Critic Score
    Consider my wishes answered: Sam and Max: Abe Lincoln Must Die! is the best installment yet. [May 2007, p.69]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    There's no emotional soul, but Dead Island is an excellent open-world zombie hacker, slasher, and co-op loot party. [Nov 2011, p.65]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    With the right hardware, Invisible War offers a thought-provoking, multi-layered journey with a side order of free choice. [Jan 2004, p.81]
    • PC Gamer
    • 80 Metascore
    • 85 Critic Score
    Jam-packed with cool content, quirky humor, and the most polished gameplay of the entire series. [Holiday 2003, p.108]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    A totally immersive management experience creaking under the pressure of annual release culture. It needs extra time.
    • 80 Metascore
    • 79 Critic Score
    A satisfying, moreish take on the roguelike formula, and one that's most likely to appeal to genre naysayers.
    • 80 Metascore
    • 68 Critic Score
    A tightly written story with multiple endings and difficult choices would make this the best "Splinter Cell" game to date...if it had been released in a finished state. [Feb. 2007, p.62]
    • PC Gamer
    • 80 Metascore
    • 79 Critic Score
    A must-have for Medal of Honor fans, but we still like "Call of Duty" better. [Jan 2005, p.70]
    • PC Gamer
    • 80 Metascore
    • 84 Critic Score
    Don’t let some clunky inventories scare you off from this excellent strategy RPG.
    • 80 Metascore
    • 78 Critic Score
    A splendid adventure that’s well paced, excellently voiced, and doesn't outstay its welcome.
    • 80 Metascore
    • 85 Critic Score
    Though visually attractive, it's still hampered by graphical glitches that have plagued the series over the last several years. My biggest gripe, though, is that this year's edition still doesn't get the number of penalaties correct. [Dec. 2006, p.120]
    • PC Gamer
    • 80 Metascore
    • 72 Critic Score
    Entertaining storytelling and fantastic naval combat marred by terrible mission design and endemic feature creep.
    • 80 Metascore
    • 75 Critic Score
    An elaborate horror setting with plenty of effective scares – but not quite enough to last the entire game.
    • 80 Metascore
    • 80 Critic Score
    A brutally enjoyable stealth shooter that revisits and builds on the success of the original Escape from Butcher Bay. [May 2009, p.84]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    Hearts of Iron 2 acolytes will dig Doomsday; I just hope its scope doesn't scare off new players. [Aug 2006, p.50]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    A fine finale, which more than makes up for the failings of the first DLC and tells a great side-story of its own.
    • 80 Metascore
    • 83 Critic Score
    A beautiful story-driven adventure game with a compelling story and great characters, set on an island filled with intriguing mysteries.
    • 80 Metascore
    • 85 Critic Score
    A must-play for serious tacticians and World War II buffs. [Nov 2005, p.85]
    • PC Gamer
    • 80 Metascore
    • 88 Critic Score
    An intense and demanding simulation of modern urban combat. [Dec 2004, p.70]
    • PC Gamer
    • 80 Metascore
    • 90 Critic Score
    An endlessly delightful destruction sandbox.
    • 80 Metascore
    • 84 Critic Score
    A satisfying farming and tea-shop sim inside a well-written adventure with meaningful themes.
    • 80 Metascore
    • 79 Critic Score
    What this shooter lacks in depth, it makes up for in fun factor. [Holiday 2003, p.114]
    • PC Gamer
    • 80 Metascore
    • 63 Critic Score
    It's certainly impressive in its own over-the-top way, but if you're looking for depth and strategy in a basketball game, you'll be thoroughly disappointed. [Feb 2003, p.76]
    • PC Gamer
    • 80 Metascore
    • 86 Critic Score
    A great title with tons of customization and months of gaming stuffed into one CD. [Nov 1996, p.238]
    • PC Gamer
    • 80 Metascore
    • 86 Critic Score
    A great game and, with time, potentially a classic. Much rests on Frontier's ability to build on these broad but somewhat shallow foundations.
    • 80 Metascore
    • 82 Critic Score
    Pure is exciting fun that long-time racing fans and those looking to get their feet wet in the genre can enjoy. [Feb 2009, p.69]
    • PC Gamer
    • 80 Metascore
    • 87 Critic Score
    A new adventure game classic, and a bit of a tear-jerker.
    • 80 Metascore
    • 82 Critic Score
    Ties That Bind makes a surprisingly convincing argument for it to keep shuffling onward.
    • 80 Metascore
    • 81 Critic Score
    Gathering Storm is an ambitious expansion full of welcome additions, even if it does falter at the end.

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