PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 88 Metascore
    • 74 Critic Score
    Lovely, beautiful, heartwarming, and unable to convince me it needed my input as a player at all.
    • 75 Metascore
    • 72 Critic Score
    More a novelty than your next roguelike obsession, but it has enough creativity and left-field ideas to be well worth experiencing—especially if you're still pining for the lost potential of Spore.
    • 85 Metascore
    • 74 Critic Score
    Titanium Court is a brilliantly singular roguelite with a surplus of style, but you're going to need to love match-three to want to stick around.
    • 82 Metascore
    • 50 Critic Score
    There are moments of fun, especially towards the end, but too often I just wanted to ram a garlic-flavoured stake through Vampire Crawlers repetitive, grindy heart.
    • 73 Metascore
    • 72 Critic Score
    An immaculately presented arcade racer with a thousand good ideas, but the twin-stick drifting wasn’t one of them.
    • 87 Metascore
    • 71 Critic Score
    Monster Hunter Stories 3 delivers deep build crafting and battle systems, but they're wasted on a war story that's barely there.
    • 74 Metascore
    • 65 Critic Score
    A casual timewaster for people who are into the Witcher enough to get the references, but not married to the idea every Witcher game has to be a big RPG.
    • 80 Metascore
    • 74 Critic Score
    Reanimal doesn't meaningfully develop Tarsier's approach to gameplay in the Little Nightmares games, but it's a grim sight to behold, and a worthwhile horror adventure.
    • 65 Metascore
    • 69 Critic Score
    Weak characters kill loftier ambitions, but a brisk pace keeps the combat lively.
    • 74 Metascore
    • 70 Critic Score
    An inventive puzzler with rapid-fire gags that'll make you groan as much as guffaw.
    • 67 Metascore
    • 60 Critic Score
    Some clever and grisly medical examination systems, but not enough base management and side activities to remain engaging for long.
    • 78 Metascore
    • 72 Critic Score
    Hell is Us' rich world and gorgeous design prop up its uninventive structure and simple combat.
    • 77 Metascore
    • 70 Critic Score
    Charm and a solid formula go a long way to smoothing over this roguelike deckbuilder's ungroomed edges.
    • 81 Metascore
    • 72 Critic Score
    Perhaps the beat-'em-up genre's best ever roster of playable characters, let down by an inconsistent campaign that wears out too fast.
    • 70 Metascore
    • 62 Critic Score
    There are some good ideas in Rue Valley's depressioncore time loop, but the execution makes it feel more like a chore than a charm.
    • 71 Metascore
    • 71 Critic Score
    A stylish metroidvania with crunchy combat and a delightfully melancholy mood, but some will find it too safe and frictionless.
    • 82 Metascore
    • 69 Critic Score
    Bloody good combat carries Ninja Gaiden 4 through its more granular and extraneous "modern" additions.
    • 77 Metascore
    • 62 Critic Score
    The combo of roguelikes and gambling should probably be more addictive than this.
    • 69 Metascore
    • 67 Critic Score
    Little Nightmares 3 adds a welcome online cooperative mode and some freshly bizarre environments, but the series' formula is becoming a little staid.
    • 79 Metascore
    • 70 Critic Score
    A more gritty survival horror experience than Stay Human, but Techland's new first-person parkour game still stumbles a bit.
    • 76 Metascore
    • 58 Critic Score
    The scariest part of Cronos: The New Dawn is probably the frustrating combat, and while it boasts a selection of surprisingly cool puzzles, they're not enough to save the experience.
    • 72 Metascore
    • 60 Critic Score
    Wildgate is a fresh combination of a ship battler and an FPS that is a better concept than it is a game.
    • 60 Metascore
    • 54 Critic Score
    Story aside, this would be one of Destiny 2's more forgettable campaigns. But thanks to its wide-ranging overhauls, it's become memorable for all the wrong reasons.
    • 58 Metascore
    • 67 Critic Score
    Great cooking and foraging systems, but not a lot else to keep you busy.
    • 67 Metascore
    • 74 Critic Score
    Killing Floor 3 is fun, quick to pick up, and builds on what worked for its predecessors. And while there'll always be a place for gory multiplayer shooters, they are a dime a dozen, and this one doesn't do a lot to stand out from the rest.
    • 84 Metascore
    • 70 Critic Score
    The Drifter is a gorgeous and moody point 'n' click adventure with impeccable art, but its pulp leanings undermine its best qualities.
    • 64 Metascore
    • 73 Critic Score
    A good Metroidvania trapped in the shadow of too many better ones.
    • 82 Metascore
    • 71 Critic Score
    Raidou Remastered isn't the best Shin Megami Tensei game on PC, but its live-action take on a familiar turn-based combat system is as fun as it is fascinating.
    • 68 Metascore
    • 60 Critic Score
    Splitgate 2 is a fine F2P time-waster, but its portals don't add much to the genre and its shooting is nothing special.
    • tbd Metascore
    • 60 Critic Score
    Pretty much just an ebook, but its form means you can gamify your progress and listen to some bangers while you read it.
    • 64 Metascore
    • 60 Critic Score
    FBC: Firebreak's madcap mission conceits are delightfully silly, but balancing issues and limited replay value hinder the fun.
    • 84 Metascore
    • 68 Critic Score
    Exciting combat and a plethora of sexy costumes can't totally save Stellar Blade's middling story and occasionally questionable level design.
    • 73 Metascore
    • 70 Critic Score
    A weird and funny story with a lot of surprises, but control and camera issues dampen the fun.
    • 81 Metascore
    • 74 Critic Score
    Wonderfully authentic, but it's too familiar, cumbersome with a pad, and the career management is unusually tedious.
    • 68 Metascore
    • 72 Critic Score
    Bursting with ideas, enthusiasm, and a solid physics model, but JDM seems more preoccupied with throwing another idea in than polishing what’s already there.
    • 70 Metascore
    • 65 Critic Score
    Onimusha 2: Samurai’s Destiny represents the design tenants of a bygone era, more often for worse than better.
    • 72 Metascore
    • 74 Critic Score
    Blades of Fire can be great fun, but it definitely overstays its welcome.
    • 91 Metascore
    • 70 Critic Score
    Clair Obscur: Expedition 33's gorgeously realized world is let down by its emphasis on combat, marred by a few fatal stumbles.
    • 74 Metascore
    • 65 Critic Score
    Tempopo's rhythmic puzzling is undeniably great, but is let down by a lack of mechanical pacing and an absence of Witch Beam's coveted storytelling.
    • 90 Metascore
    • 60 Critic Score
    A rough port and bungled narrative make The Last of Us Part 2 hard to recommend, though the remaster's additions and moment-to-moment action satisfy.
    • 67 Metascore
    • 74 Critic Score
    Stylish and often satisfying, but surviving Grit and Valor’s later campaigns demands persistence over clever tactics.
    • 72 Metascore
    • 62 Critic Score
    Atomfall can be a fun diversion, but it really needs to take a gap year so it can find itself.
    • 81 Metascore
    • 70 Critic Score
    Flawed and overfamiliar, but still as joyously OTT and hilarious as ever.
    • 76 Metascore
    • 57 Critic Score
    Toothless writing, old-fashioned open world design, and ropey port work undermine what should be a thrilling cinematic adventure.
    • 70 Metascore
    • 74 Critic Score
    It's old fashioned, but I find it quite compelling that it's a game that knows exactly what it wants to be. Sniper Elite has felt like the heir apparent to the stealth genre for a while now, and Resistance further solidifies that, a generous helping of sneaky action that's only slightly less impressive because it's retreading the same path Sniper Elite 5 already took in 2022.
    • 69 Metascore
    • 72 Critic Score
    Orcs Must Die: Deathtrap retains the frenzied fun of its predecessors despite a mixed bag of format changes.
    • 60 Metascore
    • 58 Critic Score
    Synduality has some smart ideas, but the end result is a misguided, hollow franken-game.
    • 90 Metascore
    • 68 Critic Score
    Being so devoted to Final Fantasy 7 means that there’s a lot of love to be found in Rebirth. And as a fan of that original game, it was so easy, for a while at least, to be swept up in the dazzling sights of Gaia, in the vibrant amusement park of games and sidequests at my fingertips, to hop on this rollercoaster journey with many of my all-time favorite characters and give myself to the joy of being able to spend more time with them. But all the charm and pageantry in the world can only distract me for so long before I realize: nothing has happened this whole vacation. The ship hasn’t even left the dock.
    • 74 Metascore
    • 73 Critic Score
    Marvel Rivals is a well-made hero shooter that is easy to enjoy, and while it's managed to distinguish itself from Overwatch 2 in terms of heroes, it's fallen into the same pitfalls.
    • 80 Metascore
    • 74 Critic Score
    What Infinity Nikki lacks in difficulty, it makes up for with a gorgeous wardrobe and charmingly scenic world I can't stop poking around.
    • 72 Metascore
    • 60 Critic Score
    Empire of the Ants features a lavish rendering of the world from a few millimeters high, but fails at the basics of interesting RTS play.
    • 75 Metascore
    • 73 Critic Score
    Personality, creativity, and co-op multiplayer elevate this Hades-like beyond its rough edges.
    • 83 Metascore
    • 70 Critic Score
    Call of Duty's strongest multiplayer offering in years is dragged down by a tedious campaign.
    • 66 Metascore
    • 70 Critic Score
    A flawed but fun action slaughterfest with a great NPC-possession hook.
    • 75 Metascore
    • 72 Critic Score
    It's great to have Max Caulfield back, but I'm not sure she ever needed to be in the first place. A somewhat unnecessary-feeling sequel that still manages to tell a compelling story, if not a little messy and underbaked.
    • 70 Metascore
    • 74 Critic Score
    Shadows of the Damned: Hella Remastered is a surprisingly satisfying romp through Hell, as long as you plug your ears.
    • 61 Metascore
    • 66 Critic Score
    Starship Troopers: Extermination's cooperative battles are mechanically innovative and can be enormous fun, but a general lack of polish and a slapdash single-player hold it back from greatness.
    • 74 Metascore
    • 65 Critic Score
    A game all about gliding and exploring trips over its own feet.
    • 62 Metascore
    • 60 Critic Score
    While its new environments are a decent aside, Shattered Space seems largely content to tread water, leaving Starfield the same mixed bag it always was.
    • 74 Metascore
    • 70 Critic Score
    A beautifully presented and accessible game in a sometimes obscure genre, Ara: History Untold is a pretty picture book rather than a deep tome.
    • 69 Metascore
    • 57 Critic Score
    Italian folklore makes for a unique setting, but Enotria lacks the smooth combat and smart mechanics you'd look for in a decent soulslike.
    • 74 Metascore
    • 60 Critic Score
    Tiny Glade is a stress-free building game with some lovely ideas, but it too often feels restrictive rather than meditative.
    • 82 Metascore
    • 60 Critic Score
    Fans of Warhammer 40,000 will be delighted by the spectacle and authenticity—but ultimately disappointed by messy action and unengaging multiplayer.
    • 82 Metascore
    • 70 Critic Score
    A charming meowtroidvania.
    • 77 Metascore
    • 73 Critic Score
    Star Wars Outlaws is Ubisoft's most ambitious game in years, but it plays the basics way too safe.
    • 74 Metascore
    • 67 Critic Score
    An entertaining roguelike deckbuilder held back by irritating design decisions. Frustrating, but far from a bust.
    • 67 Metascore
    • 57 Critic Score
    Not hard enough to be a challenge, but not painless enough to be relaxing.
    • 77 Metascore
    • 55 Critic Score
    ZZZ is a shallow, polished front for a relentless online store.
    • 70 Metascore
    • 60 Critic Score
    A serviceable slice of Soulslike fantasy that doesn’t do enough to stand out from an overcrowded genre.
    • 72 Metascore
    • 74 Critic Score
    Less assured and sorely missing story mode, this feels like a downgrade over F1 23.
    • 81 Metascore
    • 58 Critic Score
    Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
    • 72 Metascore
    • 74 Critic Score
    Men of War 2 is a flawed but rewarding gem for masochistic RTS fans.
    • 73 Metascore
    • 73 Critic Score
    Dread Delusion brims with an exhilarating sense of discovery that starts to wobble in the final act.
    • 75 Metascore
    • 65 Critic Score
    Sand Land is just another forgettable tie-in to add to the existing anime game pile.
    • 76 Metascore
    • 73 Critic Score
    Tight design and compelling mythology compensate for a few too many borrowed ideas.
    • 81 Metascore
    • 71 Critic Score
    A killer puzzle game that tests your skill and your patience.
    • 69 Metascore
    • 60 Critic Score
    A great artstyle and flashes of brilliance never truly make up for a meandering, risk-averse plot.
    • 80 Metascore
    • 70 Critic Score
    A clever yet frustratingly muddled follow-up to Monster Train.
    • 61 Metascore
    • 64 Critic Score
    There's half of an amazing game in Broken Roads. Trouble is you have to play the other half.
    • 69 Metascore
    • 64 Critic Score
    A rough-edged but worthwhile spin on historical 4Xs that oddly leaves Civ's greatest flaws untouched.
    • 67 Metascore
    • 56 Critic Score
    Pleasant but rarely compelling characters undermine this spiritual sequel to Gone Home.
    • 69 Metascore
    • 69 Critic Score
    A pleasing world and satisfying jetpack exploration aside, Cutter Slade's return is rarely out of this world.
    • 59 Metascore
    • 69 Critic Score
    A charming but slight co-op action game where a basic combat system is elevated by clever bonuses and abilities, and half the pleasure is the world's incidental details.
    • 89 Metascore
    • 70 Critic Score
    Technically impressive but just not as fun or innovative as its predecessor.
    • 77 Metascore
    • 68 Critic Score
    There’s a lot to love in the core loop, but this diamond in the rough gets buried under a repetitive campaign and late game balance issues.
    • 76 Metascore
    • 65 Critic Score
    One flipping good idea can’t save this repetitive roguelike deckbuilder from only rolling above average.
    • 80 Metascore
    • 60 Critic Score
    With its emphasis on crafting and trading rather than action, Last Epoch puts the cart before the horse.
    • 58 Metascore
    • 68 Critic Score
    Combining moody and gratifying ship-on-ship combat with shallow live service trappings, Skull and Bones is great within the claustrophobic parameters of what market forces allow it to be.
    • 78 Metascore
    • 74 Critic Score
    This ghost story is stretched a little thin, but still well worth exploring.
    • 63 Metascore
    • 67 Critic Score
    I'm optimistic about what Suicide Squad: Kill the Justice League can become, but let down by what it is now.
    • 85 Metascore
    • 72 Critic Score
    A palatable metroidvania with a mediocre story, my biggest frustration with The Lost Crown is how long it takes to get to the good stuff.
    • 70 Metascore
    • 68 Critic Score
    Steep costs and microtransactions taint an otherwise dreamy life sim.
    • 72 Metascore
    • 50 Critic Score
    Frontiers of Pandora's stunning presentation and fantastic world design are failed by atrocious technical issues.
    • 78 Metascore
    • 59 Critic Score
    Rogue Trader gets 40K's atmosphere right, but it's buggy and the rules are a mess.
    • 83 Metascore
    • 71 Critic Score
    A mismatched mix of genres grafted onto a moving, beautifully presented story.
    • 49 Metascore
    • 50 Critic Score
    Gangs of Sherwood shows initial promise with its creative setting and colourful combat but runs out of steam well before the end of its already brief running time.
    • 74 Metascore
    • 69 Critic Score
    Relaxing and brisk, but lacking in the substance needed to please genre fans and live up to the SteamWorld name.
    • tbd Metascore
    • 60 Critic Score
    A family-friendly adventure that captures the essence of the show, despite rough edges and a steep price.
    • 72 Metascore
    • 60 Critic Score
    The Last Faith is a beautiful but inconsistent rehash of older, better games.
    • 67 Metascore
    • 55 Critic Score
    Realms of Ruin is a clumsy RTS that's devoid of Warhammer's characteristic grim darkness.

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