Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 74 Metascore
    • 80 Critic Score
    The gags don't always hit their mark, but at its low points, Comic Jumper is still one of the weirdest, edgiest pieces of snarky fun you'll find on Arcade. [Nov 2010, p.76]
    • 74 Metascore
    • 70 Critic Score
    A marginally brushed-up verison of Madden visually, but stripped of everything they've worked for over the years to advance the game's sense of realism and fun. [Jan 2006, p.60]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    Ion Assault occasionally feels insubstantial and rarely replicates the big, tense moments of other thrill-a-second shooters, but it works well as a slightly more strategic alternative. [Nov 2009, p.72]
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    We understand the tightrope any game walks between narrative cohesion and player freedom, and Mafia II makes its choice clear. As a result, its best aspects are exceptional, but we can't help but think that it could've offered so much more.
    • 74 Metascore
    • 91 Critic Score
    The variety of play, including obstacle courses, photo shoots, midnight races and stunt driving is staggering. Wreckless is a work of art. [Mar 2002, p.63]
    • Official Xbox Magazine
    • 74 Metascore
    • 65 Critic Score
    It's fine for the PS2, but we would have liked a little more polish for the Xbox. [Feb 2002, p.73]
    • Official Xbox Magazine
    • 74 Metascore
    • 85 Critic Score
    At a mere $20 it represents impossible value and is probably a must-have for crusty old gamers. [Dec 2003, p.92]
    • Official Xbox Magazine
    • 74 Metascore
    • 84 Critic Score
    RDR creatively captures the feel and flavor of classic Westerns, while remaining an absolute twitchy-fingered hoot to play. [July 2004, p.80]
    • Official Xbox Magazine
    • 74 Metascore
    • 85 Critic Score
    Impressive lighting, gorgeous art direction, and a smooth framerate really pretty-up the experience, while voice-acting from Hollywood veterans Rosario Dawson and Brian Cox add weight to the audio.
    • 74 Metascore
    • 55 Critic Score
    Unless your taste in classics runs on the obscure side (hello, "Super Qix"), Taito Legends might be best left in the vault. [Jan 2006, p.71]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    This NFS definitely isn't in the same league as last year's superb Most Wanted. But despite its misfires, Carbon has a lot of great action and intriguing ideas that, with properly calibrated expectations, will be a blast for fans of the series' trademark arcade racing. [Holiday 2006, p.72]
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    Defiance's story and visuals really shine through. The combat may be repetitive, but it's solid and fun and the well-paced plot does a great job of tying the knot with the long paths of Kain and Raziel. [Jan 2004, p.80]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    EA's newest iteration of FIFA features improved play on the pitch, but doesn't provide enough gameplay modes to justify a $60 price tag unless you live and breathe the World Cup, or want to play as every country FIFA recognizes--including American Samoa. [July 2014, p.73]
    • Official Xbox Magazine
    • 74 Metascore
    • 65 Critic Score
    Nice gameplan, poor execution. [June 2009, p.79]
    • Official Xbox Magazine
    • 74 Metascore
    • 83 Critic Score
    Frame rate gets choppy and detracts from the experience. [Jan 2003, p.66]
    • Official Xbox Magazine
    • 74 Metascore
    • 73 Critic Score
    What's here is only half a game. Live play may be brilliant, but the single-player experience is sorely lacking. [Jan 2004, p.78]
    • Official Xbox Magazine
    • 74 Metascore
    • 65 Critic Score
    All that backtracking might've floated back in the day, but now it just feels repetitive and tedious. [Holiday 2005, p.90]
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    For a game that's meant to be a goofy and irreverent take on the usually stuffy golf world, Outlaw Golf 2 is a surprisingly good golf sim. [Nov 2004, p.77]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    Yes, Universe offers more and more and even more of the same formula--but for the DDR faithful, it's a winning one. [Apr 2007, p.88]
    • Official Xbox Magazine
    • 74 Metascore
    • 68 Critic Score
    This won't be a welcome addition for newbies, but if you've breezed through "Bemani," the aggressively challenging Pump It Up: Exceed will reward you. Just be prepared to earn it when you step up. [Oct 2005, p.102]
    • Official Xbox Magazine
    • 74 Metascore
    • 75 Critic Score
    With just a five-area adventure mode and a points-focused championship mode (and no multiplayer). there's a lot less content here than in, say, the recent "Geometry Wars 2". [Nov 2008, p.80]
    • Official Xbox Magazine
    • 74 Metascore
    • 75 Critic Score
    For all the unique thrills and spectacle the series still delivers, Forgotten Sands never quite reaches the dizzying heights you want it to. [July 2010, p.78]
    • Official Xbox Magazine
    • 74 Metascore
    • 60 Critic Score
    Despite all its new features, PES 2009 is packed with problems. [Jan 2009, p.75]
    • Official Xbox Magazine
    • 74 Metascore
    • 73 Critic Score
    The fighting engine won't win any awards for realism or responsiveness. (At times the punches lag behind your button presses.) But ultimately it's good enough for what the game is. [Dec 2002, p.142]
    • Official Xbox Magazine
    • 74 Metascore
    • 73 Critic Score
    Phantom Crash isn't a game you can simply pick up and play, but for mech fans and those gamers always up for a singular adventure and a time consuming (but fun) weirdness - this is definitely your ticket. [Nov 2002, p.144]
    • Official Xbox Magazine
    • 74 Metascore
    • 86 Critic Score
    Devotees of the old TV series will be thrilled. [Nov 2002, p.116]
    • Official Xbox Magazine
    • 74 Metascore
    • 77 Critic Score
    What kills ASB '04 is simply how it plays. Hitting is incredibly difficult and pitching doesn't "feel" very good. [Apr 2003, p.81]
    • Official Xbox Magazine
    • 74 Metascore
    • 79 Critic Score
    Feels bare-boned and unrefined compared to the other two. [Oct 2003, p.74]
    • Official Xbox Magazine
    • 73 Metascore
    • 80 Critic Score
    We wish Infinity Ward had been bolder with their design decisions, sure, but everything from the campaign to the competitive multiplayer to the alien-battling version of Treyarch’s zombie mode remains outright fun. Imperfect and unsurprising maybe, but fun nonetheless.
    • 73 Metascore
    • 63 Critic Score
    The entire time I was playing, I kept thinking how this cool premise should have made for a better game. Alas, it never realizes its potential. [March 2005, p.78]
    • Official Xbox Magazine

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