Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 75 Metascore
    • 72 Critic Score
    Throw in the aforementioned boobies - crammed into some hot leather corsets, mind you - and Darkwatch is all this bloodthirsty pardner really needs. [Oct 2005, p.104]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    The protagonist can feel a bit slow to respond to your commands, but between the unique art direction and 120 boards of imaginative confusion, Exit delivers just enough pleasure to sweeten its pain. [Jan 2008, p.69]
    • Official Xbox Magazine
    • 75 Metascore
    • 75 Critic Score
    Between the stages' constantly changing art style, the strange story, the unforgettable cast, and the novel take on action combat, this game is definitely worth checking out for people seeking something new. [Sept 2011, p.74]
    • 75 Metascore
    • 80 Critic Score
    For those of us who like a little tough love with our games, Dishwasher's ironclad challenge and simple-but-effective design scratch an itch few games can reach. [Feb 2009, p.83]
    • 75 Metascore
    • 77 Critic Score
    Though no aspect of it truly screams triple-A, the entire effort is one that patient players who can endure the early hours will surely enjoy. [Holiday 2004, p.84]
    • Official Xbox Magazine
    • 75 Metascore
    • 75 Critic Score
    Strong enough to be a no-brainer for ardent fans, but other music-game junkies may find this $60 pill very hard to swallow, especially with Rock Band 3 lingering on the horizon. [July 2010, p.73]
    • 75 Metascore
    • 78 Critic Score
    For 20 bucks, this is almost a must-have for the old-school Sega nut inside us all. [Holiday 2004, p.67]
    • 75 Metascore
    • 75 Critic Score
    Playing alone, you'll remember why simple arcade shooters got left behind in the smokey pizza parlors of yesteryear; play along side a friend, the experience into a frantic race for survival that's well worth the small pittance for admission. [Jun 2006, p.60]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    Da Vinci doesn't hit consistent highs, but it's a fresh and fairly priced reason to dive back into Brotherhood months after its debut. [June 2011, p.85]
    • 75 Metascore
    • 65 Critic Score
    The game's force variations and library of over 50 maps make it a solid online contender, assuming you can forgive the fact that major battles still reduce an otherwise attractive presentation to a slow and unresponsive slideshow.
    • 75 Metascore
    • 80 Critic Score
    A fine translation of last year's PC adventure. [June 2005, p.82]
    • Official Xbox Magazine
    • 75 Metascore
    • 85 Critic Score
    Though the gameplay tends to be somewhat repetitive, there are scores of characters, techniques, and magical items to choose from. [Nov 2003, p.124]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    Despite the high overall level of polish, Assault Heroes 2 feels like an overlong expansion pack - and at $10, it's one that costs twice the price of the original. Good game? Yes, but a tough sell.
    • 75 Metascore
    • 80 Critic Score
    Hydro Thunder: Hurricane revitalizes the rumbling core of the 11-year-old coin-op, serving up a winning combination of arcade accessibility, tense maneuvering, and cartoonish maritime mayhem. [Oct 2010, p.84]
    • Official Xbox Magazine
    • 75 Metascore
    • 75 Critic Score
    When Lego Star Wars III sticks to the basics, it's still a crowd-pleaser. [May 2011, p.76]
    • 75 Metascore
    • 75 Critic Score
    Gun
    It's a crying shame that Gun for 360 didn't get the next-gen love it deserves. [Jan 2006, p.62]
    • Official Xbox Magazine
    • 75 Metascore
    • 80 Critic Score
    It’s a savage game; the only thing more violent that the damage inflicted on Wolverine is the rapid and nonchalant dismemberment of everyone he comes into contact with. Mature’s one word for it: absurd and childish are other, more accurate words. But it’s a brilliant kind of ridiculous nonsense that’ll occasionally pull reluctant cheers out of your grown-up neck.
    • 75 Metascore
    • 70 Critic Score
    As a $15 bare-bones Arcade title Jam would've been a treat, but what you get for the extra $35 is hardly fair value. [Jan 2011, p.63]
    • 74 Metascore
    • 75 Critic Score
    Sliders compensates with stupid-fun multiplayer. [June 2009, p.75]
    • Official Xbox Magazine
    • 74 Metascore
    • 85 Critic Score
    Once you get past the self-consciousness of waving your arms around with a midget-sized club, you quickly realize how much fun the game is. [May 2006, p.81]
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    The massive and scenic game world does feel a little sparse at times(unlike the far superior one in the Xbox 360 version), and the side missions grow repetitive. But this sandbox has some damn cool toys and not a gangbanger in sight. [Dec. 2006, p.84]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    Droplitz put us to sleep. We mean that in the best way possible. [Sept 2009, p.87]
    • Official Xbox Magazine
    • 74 Metascore
    • 75 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    Even when your objectives sound about as thrilling as a Sunday-afternoon grocery run, the sheer chaos Heller unleashes upon the distressed and detailed world of New York Zero while completing them keeps Prototype 2 from feeling like a chore. If you can turn off your brain and just enjoy the frenzied carnage, you'll have a blast.
    • 74 Metascore
    • 83 Critic Score
    A very good game, but unfortunately it lacks that certain "magic" to take it to the next level. [May 2003, p.77]
    • Official Xbox Magazine
    • 74 Metascore
    • 85 Critic Score
    Intense without being brash, and focused on a tight situation as opposed to a global theater of operation, the relaunched Medal of Honor definitely finds its own voice as a military shooter. It's polished and visually appealing, while providing a little gaming perspective on a controversial military action. And you don't get that every day.
    • 74 Metascore
    • 80 Critic Score
    For 15 to 20 hours of laughs and gameplay, it's a steal. [Sept 2009, p.85]
    • Official Xbox Magazine
    • 74 Metascore
    • 67 Critic Score
    A mediocre installment in a series where the bar - and our expectations - have been raised very high. [Nov 2005, p.128]
    • Official Xbox Magazine
    • 74 Metascore
    • 75 Critic Score
    But as long as you can withstand a bit of busywork here and there for the sake of an endearing comrade and a satisfying conclusion to his 15-hour adventure, you'll easily forgive Majin its foibles.
    • 74 Metascore
    • 89 Critic Score
    Much more than a cheap commercialization; it's a meaty game that kids and some masochistic adults will enjoy endlessly. [Dec 2004, p.84]
    • Official Xbox Magazine

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