Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 64 Metascore
    • 60 Critic Score
    As a glimpse into the life of a dysfunctional family, Three Fourths Home is a success - but while its dialogue has the ring of truth, its narrative feels slight and incomplete. [Feb 2016, p.80]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 50 Critic Score
    Not a great value package, really. [Apr 2016, p.90]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 50 Critic Score
    The controls of your spaceships just aren’t good enough. You rotate your ship in 3D. You rotate the camera in 3D. You fight in 3D – it’s all just too much 3D.
    • 64 Metascore
    • 70 Critic Score
    One complaint - why make the unlocking process so drawn out? [Apr 2011, p.111]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    A disorienting mix of the classic, the needless and the forgotten. [Apr 2014, p.89]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 50 Critic Score
    Offering neither the thrilling gymnastic momentum of Prince of Persia, nor the flexible sneaking of its superstar sibling, ACC: India finds itself spinning off into a cul-de-sac. [March 2016, p.76]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    There's no doubt that there's a push towards narrative and mechanical innovation at its heart. This won't earn plaudits for what it achieves, but what it attempts is another matter - it might be destined for the bargain bucket, but it's worth picking up once it gets there.
    • 64 Metascore
    • 50 Critic Score
    There's a general technical ropiness. [Nov 2018, p.80]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Sadly, the floaty handling returns, which limits the feeling of tactile connection to the game. Similarly, while the simplistic trick system is adequate for boost hoarding in races, the stunt events are a fiddly chore. Techland still hasn't entirely 'nailed' it then, but you definitely won't feel robbed for the price.
    • 64 Metascore
    • 70 Critic Score
    So Undercover is a bit off-balance. Its bright spots, like the anticipation it builds for unlocking all the ridiculously fun race types, are dragged down by the slow-paced progression. A good time can be had, but only if you're patient or a really big fan of Most Wanted.
    • 64 Metascore
    • 70 Critic Score
    It’s not quite as open-ended as genre titans like World of Warcraft, but there’s a lot to like about PSU; it offers a vast, engaging and personal online and offline experience – plus there’s just something blissful about hitting robot Ewoks with a giant sword.
    • 64 Metascore
    • 70 Critic Score
    Armored Core is best enjoyed with other enthusiasts, and For Answer has an impressive array of online options. [Sept 2008, p.88]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    It'd make a great TV show, though. [Nov 2011, p.107]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Nero is a flawed but admirable project, a clear labour of love, and absolutely an experience worth having. One in the win column for self-publishers everywhere.
    • 64 Metascore
    • 50 Critic Score
    The tantalising world and systems are fine in their own right, but shoddy car handling saps any desire to play beyond a few minutes at a time. Dock a point if you don't have likeminded pals.
    • 64 Metascore
    • 70 Critic Score
    It's also very short. Laserlife tries tackling existentialism, but doesn't have the space to do it. [Christmas 2015, p.83]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 70 Critic Score
    A tightly-designed, child-friendly, cute platform game that will challenge adults too. [Jan 2018, p.84]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    With around 50 levels to chew on, the game is substantial but no banquet, and the later levels don't really build on their predecessors in any mind-blowing ways. It's a welcome break from the frenzy elsewhere on Xbox Live, but it never threatens to become a fixture.
    • 64 Metascore
    • 60 Critic Score
    Fun - but only for an afternoon. [Feb 2011, p.98]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Functional, uninspiring tie-in. [Christmas 2011, p.109]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 45 Critic Score
    Football without rules equals a mess. Add some crap gameplay and annoying animations and it's a complete joke. [April 2006, p.94]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 50 Critic Score
    Reasonably fun in local multiplayer, but too basic to justify the price you pay. [Sept 2018, p.82]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 80 Critic Score
    Given time and space we finally appreciate RE6 for the dumb actioner it is. Nice port, too. [June 2016, p.84]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 70 Critic Score
    It's a good job the multiplayer's so enjoyable because, if we're being honest, the single-player mode is pretty shallow.
    • 63 Metascore
    • 70 Critic Score
    Each of the three play styles - stealth, gadgets and guns - become tedious if you doggedly stick with where your skill points have been spent. But if you're able to keep changing your style, and can forgive the attention-breaking idiocy of the enemies, you'll see there's potential here for a great sequel and series.
    • 63 Metascore
    • 50 Critic Score
    Can't compete with "Elite" or "Colony Wars." [July 2010, p.103]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Clumsy but just about competent, this plays its one note well enough to satisfy anybody who wants to spend hours peering through a scope.
    • 63 Metascore
    • 80 Critic Score
    Let's just say there are no huge surprises, but it's extremely well executed. The narrative has always been the strength of ACIII, and the DLC campaign is no exception.
    • 63 Metascore
    • 60 Critic Score
    A darkly poetic homage to horror cinema, but one that lacks its own identity. [Issue#179, p.89]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 40 Critic Score
    This is a way to acquire the entire set at a lower price, but only hardcore retro collectors need apply. [June 2009, p.93]
    • Official Xbox Magazine UK

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