Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 61 Metascore
    • 80 Critic Score
    It's the fights that really count, and they're crazy fun. [Issue#225, p.71]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Quirky, funny and colorful, Root Beer Tapper is both cheeky and challenging and a cheap distraction on a Wednesday night. [Feb 2007, p.101]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Certainly not a game for anyone expecting a challenge or long-term entertainment. [Oct 2007, p.86]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    It's unfriendly to navigate, but the basic enjoyment from jumping around like a robot who wants to be a real boy is intact. It's just well buried and overpriced, considering what else is out there.
    • 61 Metascore
    • 60 Critic Score
    It might not have much depth, but if you just want to have a good, silly and above all violent old time, Zombie Driver does the trick - and this is by far the best version going. [Sept 2014, p.92]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Respectable though its faith to the old-skool way is, it's not going to satisfy the modern gamer. If you and your three mates still adore the original arcade game you'll get a kick out of playing this prettier version, but everyone else will be snoozing within the hour.
    • 61 Metascore
    • 40 Critic Score
    Stylistically bland and clearly confused, the game's initially slick descent quickly twists into a belly flop. Floundering in a mush in ill-advised ideas, Moon Diver drowns itself in a paddling pool of tedium.
    • 61 Metascore
    • 60 Critic Score
    When Unleashed 2 is good, it's really good. The stage-long, multi-tiered showdown against the skyscraper-high Gorog, though mechanically uninspired, is guaranteed to take your breath away. But the contrived and insignificant plot undoes the majority of the improved gameplay's good work, and the whole absolutely fails to live up to LucasArts' earlier promises of Empire-grade grandeur.
    • 61 Metascore
    • 60 Critic Score
    Almost exactly what meets the eye. [Sept 2009, p.89]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    A decent diversion, but far from a black belt. [Nov 2009, p.98]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Even with EA's Need For Speed-branded gloss stripped away and replaced by rudimentary menus, there's still a satisfying, if bare-bones, driving game beneath.
    • 61 Metascore
    • 40 Critic Score
    Turns out that fighting the machine has rarely been this dull. [Jan 2018, p.78]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Great bursts of short-term, shallow fun.
    • 61 Metascore
    • 60 Critic Score
    Stands alone from the film, proud and awkward.
    • 61 Metascore
    • 60 Critic Score
    Old-school fare, old-school swear. [Aug 2010, p.110]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Ultimately this anti-grav game is just too light, and could have benefited from a little extra ballast to add some weight to the decent structure that's already there. [Oct 2007, p.80]
    • 61 Metascore
    • 50 Critic Score
    More bogus than Bogart, White Night fuses the disparate worlds of cultured noir and trashy supernatural. The result? An inconsistent – if visually striking – trudge. A true hammy horror.
    • 61 Metascore
    • 80 Critic Score
    Strong characters entertain throughout the game's uncharacteristically involving story, with sheer imagination turning those limited core systems into something just that little bit more magical. There are tears, laughter - and most importantly, the first successful stab at Kinect-enhanced immersion - as Fable: The Journey gallops toward its epic conclusion.
    • 61 Metascore
    • 50 Critic Score
    Another cheap money-spinner. [Nov 2007, p.107]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Not enough going on up there. [Sept 2011, p.102]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Fighting still feels good, but the ring's power corrupts everything that made Shadow of Mordor special. [May 2015, p.96]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Far from a masterpiece, nowhere near awful. [Nov 2013, p.95]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    You'll have more fun watching the cartoon. [Apr 2010, p.106]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    There's nothing super about it. [July 2012, p.107]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Lone players need not apply: an offline campaign proves useful for learning the maps and the nuances of play, but the focus is firmly with the online game. And either way, we'd advise spending a little extra buying Awesomenauts instead.
    • 60 Metascore
    • 80 Critic Score
    The asking price is a little too steep, but long-term Mass Effect fans will appreciate this return visit. Small-scale stories are what Bioware does best, and we're hoping we'll see more stuff like Omega in the next Mass Effect game.
    • 60 Metascore
    • 70 Critic Score
    There are still moments when you can't know for sure if an individual failure is down to your own skill rather than the sensor itself. But for everyone else KSR represents a new high point for the genre, proving it can work as much more than just a passing gimmick. A huge leap in the right direction, then, but it's got a way to go before it's entirely frustration-free.
    • 60 Metascore
    • 70 Critic Score
    Hunted's big failing stems less from what it brings to the table as what it leaves in Diablo's bat-infested cellar. The level editor packs each and every one of the campaign's big tricks into one tidy grid-based package, but it lacks the single player's beguiling sense of mystery.
    • 60 Metascore
    • 40 Critic Score
    Feels unfinished. [Dec 2009, p.94]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    It's still a fair bit of fun. [Nov 2015, p.87]
    • Official Xbox Magazine UK

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