NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 86 Metascore
    • 90 Critic Score
    Only slightly harmed by a few too many big-name acts and micro-glitches, Amplitude is nonetheless a supreme masterpiece; barring its predecessor no music-centred game will ever come close. No, not even "Rez."
    • 86 Metascore
    • 90 Critic Score
    One sure-fire classic in the making, one surprisingly entertaining competition section and an average battle game...Go on, treat yourself to a slice of 2D magic and show that once again, some of the best multiplayer experiences don't have to be online. [JPN Import]
    • 86 Metascore
    • 80 Critic Score
    Tales will take over your life from the moment you start until the credits roll. The end sequence will take between forty and seventy hours to reach and, although it'll satisfy, it will also sadden. The game does, unfortunately, end.
    • 86 Metascore
    • 80 Critic Score
    A quirky and lovable puzzle-action hybrid that is totally satisfying and wilfully unusual. Despite its glaring eccentricity, it has a stable camera and excellent controls, meaning it's technically polished as well as beautifully and inimitably presented. It's mood music for the eyes. [JPN Import]
    • 86 Metascore
    • 80 Critic Score
    Very little in GRAW2 is designed to convert those who steadfastly refused to get on with the first, something which Ubisoft makes no apologies for. Instead they have provided for the already-converted with a game that will thrill and engage for its duration.
    • 86 Metascore
    • 90 Critic Score
    This is totally freeform: ride around with a pack, do your own thing whilst occasionally bumping into other people and saying hi, or just stand around watching; it’s all good. This is what the core and vision of Skate is about – freedom and choice.
    • 86 Metascore
    • 80 Critic Score
    Arguably, Guitar Hero III has the best selection of music in the series so far, and although there are fewer slow-paced songs than before, there is a nice mix of modern and classic tracks within the 70+ licensed soundtrack.
    • 86 Metascore
    • 80 Critic Score
    The overwhelming similarity to the first will leave some with a "seen it all before" feeling and it does nothing to entice back those who have been alienated first time around. On the other hand, the game is still one of the most unique and entertaining experiences around.
    • 85 Metascore
    • 60 Critic Score
    The core mechanics have barely changed since the days of Symphony of the Night and as we pointed out in no uncertain terms when we reviewed Dawn of Sorrow , the format is growing stale now.
    • 85 Metascore
    • 70 Critic Score
    Fans will be satisfied with the good, even mix of challenging combat and the platforming which made the original game so successful. Yet those select few who enjoyed the darker tone of Warrior Within will find the Prince’s darker side and black humour a welcome addition to the game.
    • 85 Metascore
    • 60 Critic Score
    Daxter’s failing, despite it being a solid and entertaining platformer, is that it does feel a bit short and a bit lacking.
    • 85 Metascore
    • 80 Critic Score
    Despite its foibles, this simplified RPG is accessible to anyone, and remains as engrossing as it ever was.
    • 85 Metascore
    • 60 Critic Score
    While single player offers enough to keep things new, the same cannot be said for multiplayer.
    • 85 Metascore
    • 70 Critic Score
    Putting aside its technical prowess, on the surface everything seems fine but, as with the featured island, delving into the thicket uncovers the game's glaring problems, some of which may be inexcusable to players expecting a bit more meat on their gaming bone.
    • 85 Metascore
    • 70 Critic Score
    Capcom have succeeded in taking the series to a natural end without making any significant changes...A crowd pleasing adventure, but not an essential one. [JPN Import]
    • 85 Metascore
    • 70 Critic Score
    A fun, exciting and action-packed game. Beneath its cute exterior beats a heart of granite and any negative aspects are outweighed by points of excellence that allow it to move self-assuredly through the mountain of faceless Gameboy titles. [JPN Import]
    • 85 Metascore
    • 80 Critic Score
    As an overall experience DoA4 is thoroughly capable and enjoyable, proving through its latest incarnation that it has certainly evolved into a fighter that can be taken seriously and seen as more than cheap titillation or a T&A simulator for prepubescents.
    • 85 Metascore
    • 70 Critic Score
    The interaction of your character with the world of Albion and its inhabitants is its most enduring and enjoyable quality; it's important this aspect of the game is understood and explored.
    • 85 Metascore
    • 80 Critic Score
    Jaded grapple-fans will find much to love about Here Comes The Pain. It restores some much-needed faith in THQ’s franchise and stands out as a great game in its own right.
    • 85 Metascore
    • 70 Critic Score
    Fahrenheit is a bold step in the right direction, and though not perfect, it has enough charm, polish and excitement to make it one of the most interesting titles of the year.
    • 85 Metascore
    • 80 Critic Score
    If you have never tried a Paper Mario game then this is the most accessible game in the series to date and if you have tried one but did not find it to your taste then give this one a try.
    • 85 Metascore
    • 80 Critic Score
    There’s no other game on the DS with gameplay quite like this and every DS owner should try it for themselves.
    • 85 Metascore
    • 80 Critic Score
    The important part is that the game is still as fun, enjoyable and challenging as it was when it first came out; everything else is icing on the three-tiered cake, with the mini-games happening to be a rather thick layer of icing at that.
    • 85 Metascore
    • 80 Critic Score
    Despite the gripes and bugs which could have done with polishing out (such as bosses refusing to die when on zero health, clipping of people through walls/clothing and suddenly respawning zombies), Dead Rising still manages to be an obscene amount of fun and offer some exemplary gaming moments.
    • 85 Metascore
    • 100 Critic Score
    Undoubtedly, this game offers far more playtime than the entire series put together, with constant tweaks and updates ensuring the experience remains at its best, through the constant evolving gameplay...a game which sucks you in and refuses to let go, a game which you'll wake up to every morning with that fresh "must play" feeling. [JPN Import]
    • 85 Metascore
    • 80 Critic Score
    The ideas behind it may be simplistic, but their excellent execution is what makes Boom Blox so much fun. Its presentation and implementation make it easy to pick up and approachable by any age group; this is enjoyable, easy-going fun at its best.
    • 85 Metascore
    • 80 Critic Score
    Despite its foibles, this simplified RPG is accessible to anyone, and remains as engrossing as it ever was.
    • 85 Metascore
    • 90 Critic Score
    Ikaruga is not an easy game. Even on Easy difficulty mode it is quite challenging, and the higher modes just ramp things up another notch.
    • 85 Metascore
    • 70 Critic Score
    It has taken the classic MGS structure known and loved by PS1 players plus it throws in most of the good bits from MGS2 for free. All the stealth, excitement and action so revered has been kept, and some new toys have been thrown into the arena to play with. [JPN Import]
    • 85 Metascore
    • 70 Critic Score
    A new revolution in the boxing genre. EA have taken the brave step of totally disbanding twenty years of evolution and creating a control system that breathes fresh air into a genre which has stagnated for some time.

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