NintendoWorldReport's Scores

  • Games
For 4,804 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Punch-Out!!
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4838 game reviews
    • 75 Metascore
    • 75 Critic Score
    I want to love Sticker Star. The game looks great, the localization is top-notch, and, when things are moving along, it all feels so right. The sticker economy is well realized and forces you to manage your sticker collection well. But the game's obsession with "things" brings it to a screeching halt all too often. This hurdle is easily sidestepped by bookmarking your preferred walkthrough, but it's a shame the game couldn't simply be less obtuse in its puzzle structure. So, instead of loving Sticker Star, I'm left to simply like it.
    • 75 Metascore
    • 75 Critic Score
    It’s not a revelation for the Lego games, but it’s not trying to be. The core is the great use of DC characters placed in a fairly traditional Lego game. It’s a safe purchase. If you’ve played other Lego games, you probably know what you’re getting yourself into. A handful of flaws hold it back from being one of the “greats,” but I walked away impressed overall. It’s over-the-top, a little wacky, and it certainly has respect for the IP.
    • 75 Metascore
    • 90 Critic Score
    Kingdom Hearts 3D: Dream Drop Distance is both a great entry in the Kingdom Hearts series and a great 3DS game. The story flaws may distract some, but the remainder of the game is worthwhile.
    • 75 Metascore
    • 90 Critic Score
    It's a game that walks the line between arcade and simulation with great ability and is tons of fun to boot. While long-time FIFA fans will likely gravitate towards the HD versions, the Wii version is an excellent addition to any soccer fan's game collection.
    • 75 Metascore
    • 95 Critic Score
    In the sea of generic collect-a-thon shovelware platformers available for the Game Boy Advance, Rare has created something completely unique, charming, and fun overall.
    • 75 Metascore
    • 80 Critic Score
    My, things have certainly changed - Frogger can move in four different directions now, as well as jump and stick out his tongue to get extra lives. What a time to be alive!
    • 75 Metascore
    • 80 Critic Score
    The graphics are bright and colorful, the gameplay is simple but addictive, and the quest is long and full of things to do.
    • 75 Metascore
    • 75 Critic Score
    Rock of Ages 2: Bigger & Boulder is a good game with a great sense of humor. A worthy sequel to ACE Team’s first Rock of Ages title, fans of its predecessor are sure to find Bigger & Boulder a worthy successor. Some of the stages overemphasize jumping, and the process for unlocking traps seems to give too much to the opponent. I wish I had more fun with the tower defense mode, but the fun the presentation provides helps smooth over these concerns. If you’re looking for a laugh on your Switch, you’re not going to find anything on Switch more willing to laugh at itself than Rock of Ages 2. In spite of some of my gameplay concerns, I recommend it.
    • 75 Metascore
    • 75 Critic Score
    So is Bit.Trip Saga worth picking up? If you already own the WiiWare titles the answer is probably no. The 3D effect does add to the game, but not so much that most people will feel like rebuying them.
    • 75 Metascore
    • 70 Critic Score
    Even with its many flaws, the superb voice acting and serviceable story were still an entertaining playthrough. A linear horror-mystery thriller is a bit niche, but if that’s what you’re into, Observer is a title still worth picking up. If nothing else, it gives us a glimpse of what the Switch is capable of, and it will hopefully be the beginning of a trend of pushing the handheld to its limits.
    • 75 Metascore
    • 80 Critic Score
    While the challenge level leaves something to be desired, the good aspects certainly outweigh the bad, and we can only hope that the Western gaming world will continue to see more of Starfy and his outrageous companions in the future.
    • 75 Metascore
    • 60 Critic Score
    Even in the face of it's most frustrating elements, The Mummy Demastered isn’t a bad game. It’s just disappointing, more reminiscent of WayForward’s okay past licensed work than any of their more transcendent Shantae games. With a credits-rolling completion lasting about five hours, this game thankfully doesn’t overstay its welcome, but irritation is a regular occurrence along the way. This has way more in common with the reboot it's tied to than we all hoped.
    • 75 Metascore
    • 80 Critic Score
    Baten Kaitos Origins will not sway dissidents of turn-based RPGs, but the peculiar aura and lively battles are commendable, and its plot is strong in spite of its clichés.
    • 75 Metascore
    • 85 Critic Score
    Speed Racer The Videogame is surprisingly good. Very good. It blends fun gameplay with superb graphics. Its biggest problem is that there isn't more to play; the single player can be conquered in a fairly short period of time, and the lack of a story means there isn't a whole lot of pay-off for doing so.
    • 75 Metascore
    • 70 Critic Score
    While the plot is condensed to the point where those unfamiliar with the series mythos can easily catch on, a lot of the details are lost—kind of like turning a 500-page Harry Potter book into a 2-hour movie.
    • 75 Metascore
    • 70 Critic Score
    It succeeds on certain levels, retaining the pick-up-and-play charm of the PC version and providing a ton of tracks and challenges for players to tackle. Its track editor is also a triumph, and its incorporation into the game's Puzzle mode and multiplayer component is brilliant, extending the life of the title and providing gamers a reason to come back. Unfortunately, it falls short of its potential due to an irritating game camera, a sometimes-frustrating difficulty level, and a baffling lack of online play.
    • 75 Metascore
    • 85 Critic Score
    The game is still a first-rate effort, despite its middling problems. Anyone who enjoyed Southpeak's previous effort, Moon, will also dig this game. Just follow those PROTIPS that I've scattered throughout the review, and your first playthrough will be as enjoyable as my second one.
    • 75 Metascore
    • 70 Critic Score
    Songbringer is the game that fans of the original Zelda have longed for, spiced up with a slick Hyper Light Drifter aesthetic. It might not, however, strike a chord with anyone else.
    • 75 Metascore
    • 70 Critic Score
    Missions tend to be repetitive, but the thrill of executing them flawlessly is equally as satisfying as it is devastating when a crash whips out your entire crew. Roguelite elements throw a great wrinkle to the gameplay, but do come at the expense of light grinding when losing members of the crew or plane. Although not without blemishes, it presents an interesting and challenging take on simulator that requires quick thinking and even faster reactions.
    • 75 Metascore
    • 85 Critic Score
    The game’s creator, William Chyr, identifies primarily as an artist. And it takes an artist’s touch to so masterfully combine gameplay, art direction, architecture, logic puzzles, spacial subversion and audio-visual elements into such a coherent package. I’ve a feeling Chyr’s next project might manifest as an art installation rather than a game. If so, I’ll be holding my breath for a fall as I step tentatively through the doorway.
    • 75 Metascore
    • 75 Critic Score
    Cattails lives up to the high concept elevator pitch. This is really Stardew Valley but with cats, and that’s an adorable and cute experience. It might not have the longevity of that and other farming games, but it has more heart than the majority of those games. This is a chill romp through a relaxing world that is best experienced by someone who just wants to take their time and smell the catnip.
    • 75 Metascore
    • Critic Score
    From what I’ve played so far, I’ve been very impressed. From these 8 hours, I think that the world and creatures feel distinct from the games that inspired and it left me with an excitement that I haven’t felt since Pokémon Black and White. Not only the unique designs of the Coromon themselves, but mechanics like the potential-system and the way typings and skills work together sets Coromon apart from a simple ROM hack. There’s also a large selection of difficulty options that can be adjusted to make the game play more like a Nuzlocke or an easy mode; you can even actually catch opponents’ Coromon. The variety on display here is fantastic, so if you’ve been disappointed with recent Pokémon generations and are looking for a game that’s similar but has its own identity, Coromon is absolutely worth checking out.
    • 75 Metascore
    • 50 Critic Score
    The developers FreakZone Games have created a pair of competent games that play to their source material well. If you’re into platforming that’s as hard as diamonds and still enjoy the series’s brand of humour, you might want to take these games for a spin. But for me, who hasn’t watched a Nerd video in years and had his fill of NES hard when the NES was the system of record, I’m out.
    • 75 Metascore
    • 80 Critic Score
    Infinite Space is a complicated game. It's long (40+ hours), it's difficult, and playing is a constant learning process. It's a hell of a ride if you can stomach all of its quirks, but I'm just not sure how many people will be willing, or able, to.
    • 75 Metascore
    • 75 Critic Score
    Zuma's Revenge is an exceptional pick-up-and-play game.
    • 75 Metascore
    • 75 Critic Score
    Those who don’t own the Genesis originals or Sonic Jam will find SMC well worth $40; those already possessing most of the included games have little reason purchase this GameCube disc.
    • 75 Metascore
    • 85 Critic Score
    Etrian Odyssey definitely isn't for everyone, but that's due to its genre rather than lack of quality. If you have a taste for brutal difficulty and don't mind a touch of level grinding now and then, you'll want to savor this game like a fine wine.
    • 75 Metascore
    • 80 Critic Score
    I'm going to be frank: Bomberman DS is the best multiplayer Bomberman game ever. With so many different game modes, options, items, and arenas, there's enough variety that the game never gets old.
    • 75 Metascore
    • 75 Critic Score
    It’s clear that a lot shown in Figment is not what the focus of the experience, it’s the puzzles, which don’t always stick the landing. A handful of exceptions crop up, but not nearly as many as I would have liked. Check out Figment if you’re interested in taking on a puzzle adventure indie, with some cute visual touches, and can handle a little puzzle fatigue.
    • 75 Metascore
    • Critic Score
    This is a fun, accessible fighter that casuals can jump into that also has depth that more seasoned fighting fans will appreciate. It’s definitely worth checking out.

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