NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • 70 Metascore
    • 70 Critic Score
    It may lack some of the bigger budget production of its competitors, but at its core is a fun and challenging puzzle-based adventure with a unique take on the genre.
    • 87 Metascore
    • 85 Critic Score
    The ultimate refinement of the Mario Kart concept; if you love that concept, you'll love the things Double Dash adds and enhances. If you were tired of the formula or never liked it to begin with, this game is not going to convert you.
    • 83 Metascore
    • 85 Critic Score
    Long on style and short on substance, but it does have enough going for it to be considered a very good racing game.
    • 75 Metascore
    • 80 Critic Score
    That's the whole game: an arcade mode that takes an hour or two to get through and the little bonus features. It's no ten-thousand-hour item-finding level-gaining marathon, just an honest arcade-style game. Beat it, and you're done.
    • 64 Metascore
    • 55 Critic Score
    With the lack of any counterattacks (excluding the Issin command), the game plays something like an RPG set on a SRPG map. There is little strategy involved in clearing a stage, as you can attack with abandon and the areas themselves are far from interesting.
    • 68 Metascore
    • 70 Critic Score
    The best thing I can compare the missions to is a crap sandwich on two really great slices of rye. The first and last missions are awesome and show off some sweet cinematics as well as fantastic gameplay.
    • 66 Metascore
    • 65 Critic Score
    A pretty generic kart racer that is enjoyable, but flawed where it counts: the racing. It's a little too easy to win races, and once you beat it all, there's very little for you to keep coming back to.
    • 63 Metascore
    • 70 Critic Score
    Surprisingly good, but also painfully unreplayable.
    • 67 Metascore
    • 70 Critic Score
    Fans of the sport can't do wrong to pick this up, and if you think you're a gamer that can stomach a sports game, you might do well to take a look as well.
    • 69 Metascore
    • 65 Critic Score
    If you just got your GameCube at the reduced price and demand Mario Party action, please buy this game instead of "Mario Party 4." Otherwise, stick with the Party you’ve got.
    • 84 Metascore
    • 70 Critic Score
    A fun and intense game at heart. If only its missions were more understandable, balanced, and streamlined.
    • 88 Metascore
    • 85 Critic Score
    With a noble history on the Famicom, Super Famicom, and now the GBA, Fire Emblem holds up the tradition of excellent gameplay, interesting scenarios, and an engaging storyline. The only real complaint I have as a Fire Emblem fan is that the game is very easy.
    • 77 Metascore
    • 85 Critic Score
    It's a game that does a few things extremely well and a lot of things competently, but the fact that everything is so well integrated is probably the most impressive...It's fun and brilliantly produced, with plenty to do and see.
    • 78 Metascore
    • 80 Critic Score
    It's a rally racing game in true 3D, and while most games of this type seem to be slow and sluggish, TGR is quite the opposite, fast and smooth. It has a lot of impressive things going for it, with few shortcomings to speak of.
    • 75 Metascore
    • 75 Critic Score
    The time control aspects are quite innovative and bring variety to the game. The adventure and trap dodging are wonderful and challenging.
    • 82 Metascore
    • 85 Critic Score
    A highly addictive SRPG that appeals to veterans with its complex battle system and skills tree, while allowing one to customize and micromanage to their heart's content. The amount of things to do in the game is absolutely astounding.
    • 65 Metascore
    • 70 Critic Score
    Despite it’s namesake, Budokai just can’t stand up to other fighting games.
    • 94 Metascore
    • 90 Critic Score
    While the port’s plumbing has a few leaks, most of SMB3’s gameplay remains in pristine condition for the ultimate platforming experience.
    • 92 Metascore
    • 90 Critic Score
    Even though the game only supports two-player simultaneous gameplay, there are so many modes and so much to do and see that it feels much bigger in scope. It's going to take months to unlock everything - something 1080 can't brag about.
    • 75 Metascore
    • 75 Critic Score
    The best parts in Rebel Strike are nothing less than excellent, but the worst parts are so shamefully bad that they taint the entire experience. You can’t help but play through a level like "Trials of a Jedi", set on the planet Dagobah, without wondering what the hell the developers were thinking when they decided to keep it in the game.
    • 81 Metascore
    • 85 Critic Score
    The chain-rod, (though not perfect) as well as the other new features add just enough to keep the formula from getting stale. The fast and exciting gameplay will keep you on your toes and immersed in the game.
    • 61 Metascore
    • 75 Critic Score
    A less-than-stellar multiplayer package coupled with an impressively addictive solo racer, Kirby Air Ride both entertains and annoys.
    • 93 Metascore
    • 95 Critic Score
    Aside from the addictive gameplay, the graphic style gives the game a fresh feel that doesn't look like every other cel-shaded game. Thick, heavy black lines and an overwhelming amount of pink seem to be the exact opposite of what you find in most hit titles, but it works for Joe because "Team Viewtiful" took time to make it work.
    • 81 Metascore
    • 80 Critic Score
    The fact of the matter is that the NHL Hitz series was fun to play from day one, and just because there are four more players on the ice for NHL Hitz Pro doesn't change that one bit.
    • 71 Metascore
    • 80 Critic Score
    Despite Billy Hatcher's redundant missions, the gameplay itself is excellent. Eggs are Billy’s lifeline in this game - fortunately; they are fun to play with. Well-mapped controls make rolling around feel natural and approachable.
    • 33 Metascore
    • 25 Critic Score
    A complete bore of a videogame. It's one of the most repetitive games ever designed, not to mention it has a horrible concept.
    • 83 Metascore
    • 90 Critic Score
    Contrary to some expectations, Boktai is a complete and satisfying game that could hardly be called a gimmick. The sun sensor is actually very cleverly integrated into many aspects of the gameplay, and it ends up adding more to the experience than it takes away.
    • 79 Metascore
    • 80 Critic Score
    The finest and most accurate Simpsons game produced to date. Although, some of the gameplay elements wear thin after a while, you won’t have time to notice through all the giggling you’ll be doing.
    • 63 Metascore
    • 60 Critic Score
    Its core gameplay is initially attractive and mildly addictive, but the missions and enemies offer little variety or depth. You might enjoy playing with the different suits and upgrades, but unlocking any of the good stuff requires hours and hours of playing through the bland trial missions.
    • 87 Metascore
    • 75 Critic Score
    It's a game with both pedigree and competition, and it doesn't live up to either. It is, however, a generally solid game with tons and tons of missions to complete.
    • 76 Metascore
    • 80 Critic Score
    This newest title is fun to play, which is the incredibly important, but in the wrestling world, presentation is 50% of the product, and the presentation in XIX still needs work.
    • 93 Metascore
    • 100 Critic Score
    The absolute best fighting game available on the GameCube.
    • 89 Metascore
    • 100 Critic Score
    With excellent control, track design, graphics, sound, and customization, this is clearly the best F-Zero game in the series, and one of the best games on GameCube overall.
    • 70 Metascore
    • 70 Critic Score
    If EA had actually bothered to update the game in any significant way from last year, Madden 2004 could be amazing. As it stands, it’s mediocre gameplay wrapped in a very neat little package.
    • 94 Metascore
    • 90 Critic Score
    With a host of new features both on and off the field, Madden 2004 is simply the most complete football game ever.
    • 50 Metascore
    • 50 Critic Score
    Thankfully, most levels shouldn’t take more than thirty minutes to complete. Regardless, it’s still incredibly inconvenient and stupid to not let the player save whenever necessary.
    • 23 Metascore
    • 10 Critic Score
    It is appropriate for me to be blunt, and I am no less blunt than a mace strapped to an opening car door to the face when I say that Charlie’s Angels is the worst game I have ever played. Not just the worst game on the GameCube... the worst I have ever played. EVER.
    • 77 Metascore
    • 85 Critic Score
    The conspiracy plotline is great, and the game has a good mix of serious and light-hearted moments. It can be quite engaging at times, and it’s easy to find yourself playing just to find out what happens next.
    • 89 Metascore
    • 90 Critic Score
    Despite the map design issues, the gameplay is solid and is definitely not a rehash of the original Advance Wars. The additional characters, new story emphasis, and diversity of the scenarios make Advance Wars 2 feel like a brand new game.
    • 71 Metascore
    • 60 Critic Score
    Although the character models and environments are modeled decently, Wario’s console debut suffers from one of Nintendo’s worst GameCube texture jobs to date, barring ports.
    • 57 Metascore
    • 65 Critic Score
    The gameplay has serious setbacks, but possibly the worst part of Sonic Adventure DX is its cut-scenes. Featuring an atrocious English translation and mind-numbingly horrible voice acting, Sonic Adventure will, at best, leave many players embarrassed for Sega, and at worst, leave them disgusted with the game.
    • 75 Metascore
    • 80 Critic Score
    The graphics are bright and colorful, the gameplay is simple but addictive, and the quest is long and full of things to do.
    • 65 Metascore
    • 75 Critic Score
    A little less difficulty in the early going, ramping up later on would have helped, but anyone that can get past the first few stages will find Network Transmission oddly satisfying and a great deal of fun.
    • 83 Metascore
    • 80 Critic Score
    The AI in this game is the most bipolar I have ever seen. The guards range from pattern-driven goons to superhuman logic machines who can see right through disguises, as if they had X-ray vision.
    • 78 Metascore
    • 80 Critic Score
    First-time platform gamers will enjoy this, but veterans expecting a perfect port may feel a little cheated at first.
    • 77 Metascore
    • 60 Critic Score
    There is very little depth, and although the multiplayer mode holds promise as a fun pick-up-and-play diversion at parties, there are better wrestling games, and better fighting games to be had. [Import]
    • 89 Metascore
    • 95 Critic Score
    it is the title's simplicity that makes it so enjoyable. It's the world's most accessible game, and is a total blast.
    • 49 Metascore
    • 40 Critic Score
    Exactly like every other cookie-cutter movie/cartoon-licensed platformer.
    • 63 Metascore
    • 50 Critic Score
    Neither a horrible nor excellent game, but it is most certainly disappointing in light of the time and money spent on its development. In regards to its claim to be an indispensable companion piece to "The Matrix: Reloaded," it's just as lackluster.
    • 91 Metascore
    • 95 Critic Score
    Even if you’ve never played one of the recent Castlevania titles, and especially if you were bothered by the unbalanced design of the last two games, go out right now and pick up Aria of Sorrow.
    • 82 Metascore
    • 90 Critic Score
    An insanely hard game. Beating the game will require intimate knowledge of the levels and a mastery of the controls. The title is a breath of fresh air in today's environment of games that can be easily polished off.
    • 62 Metascore
    • 55 Critic Score
    While it’s not terrible, it approaches a level of bland mediocrity that is all too typical of today’s mass market gaming industry.
    • 62 Metascore
    • 60 Critic Score
    Tube Slider had a lot of potential and new ideas, but the game is somewhat lacking in execution.
    • 85 Metascore
    • 85 Critic Score
    The game is brutally, unrelentlessly difficult, and it very much expects you to play through the same levels and same situations over and over again until you get it right. [Import]
    • 86 Metascore
    • 95 Critic Score
    A surpremely playable RPG. It has an interesting plot, a refined fighting system, beautiful graphics, a superb soundtrack, and intuitive controls. What's more, it's a long game.
    • 89 Metascore
    • 90 Critic Score
    About as perfect as an arcade racing game can be.
    • 72 Metascore
    • 50 Critic Score
    The graphics and sound are rather bland, and novice players will spend a lot of time blundering through their mistakes until they figure out how to play the game through trial and error. Not much fun at all.
    • 72 Metascore
    • 50 Critic Score
    Running around trying to solve puzzles with trial and error just isn't fun, but it is an improvement over the last game.
    • 79 Metascore
    • 85 Critic Score
    Even the moments of relative calm are intense.
    • 83 Metascore
    • 80 Critic Score
    A fine puzzle game by itself, but the people who will really like it are the ones who appreciate things like Dan Hibiki's crazy shenanigans or win quotes like, "Don't you recognize me? Cyberbots is Capcom's #1 game!"
    • 56 Metascore
    • 70 Critic Score
    It won't win any awards for ingenuity, but it certainly won't cheat you out of your money either.
    • 63 Metascore
    • 80 Critic Score
    The animation is truly a sight to behold. Jack almost moves as he would in the cartoon. Even the sword slashes move like they do sometimes on the shows.
    • 75 Metascore
    • 75 Critic Score
    Simple and addictive.
    • 96 Metascore
    • 100 Critic Score
    It's only March, and The Legend of Zelda: The Wind Waker is destined to be the best game of the year on any platform.
    • 82 Metascore
    • 85 Critic Score
    Ruby & Sapphire are thoroughly upgraded versions with great graphics & sound and tons of new features, even if it's almost the same old game under all of that.
    • 29 Metascore
    • 45 Critic Score
    The game’s presentation is nothing less than excellent, and its graphics and sound are great too. On the other hand, the control and camera are awful, and the gameplay often fails to deliver on its lofty intentions.
    • 76 Metascore
    • 80 Critic Score
    Baseball fans that don’t like baseball videogames might be interested in this one, and videogame fans that don’t like baseball might find this an attractive title as well.
    • 77 Metascore
    • 80 Critic Score
    An amusing caper, but not an epic adventure like Rayman 2. Rayman 3 has some very strong qualities, but its brevity just cannot be ignored.
    • 71 Metascore
    • 75 Critic Score
    My primary complaint against Vexx is that the camera system feels unrefined. It works well enough to play the game, but it's very rough.
    • 59 Metascore
    • 55 Critic Score
    It’s not to say I didn’t have fun playing it. That, I did. However, Ghost Recon just does not stack up to the games of today.
    • 59 Metascore
    • 70 Critic Score
    The relative simplicity of Snowboarding makes for a much more engaging game than the other Disney Sports titles.
    • 72 Metascore
    • 75 Critic Score
    Delivers a fun hack and slash adventure that will keep you entertained for a good while. Any one looking for a fun game to pick up for less than $50 would do well to check it out.
    • 50 Metascore
    • 40 Critic Score
    A complete waste of time and money. In the two or three hours it takes to beat the game, there isn’t a single moment of true entertainment or thrill.
    • 84 Metascore
    • 95 Critic Score
    The sense of exploration and freedom is one thing that makes Skies of Arcadia such a wonderful game.
    • 70 Metascore
    • 75 Critic Score
    Particularly so if you can live with the sloppy stunt controls, the game provides a balanced and generally enjoyable experience.
    • 65 Metascore
    • 60 Critic Score
    A game that can only hope to succeed by banking on name recognition… if it weren't for the title's roots it would never have even registered on anyone's radar.
    • 54 Metascore
    • 40 Critic Score
    Another gripe is the 3D playfield. It's almost impossible to see the balls behind the balls that are in the front.
    • 81 Metascore
    • 90 Critic Score
    Paragon 5 and Infinite Dreams did an absolutely bang-up job on this outing, even with the ugly box art.
    • 82 Metascore
    • 80 Critic Score
    Not a game that will likely impress most dedicated gamers, except in the capacity that it is a movie-licensed game that doesn’t suck.
    • 66 Metascore
    • 65 Critic Score
    Amusing and well worth it if you love SpongeBob SquarePants and enjoy a run-around-collecting-items type of game.
    • 67 Metascore
    • 50 Critic Score
    Well presented, but a bit uninteresting, repetitive, and limited. Most of the game is just running and shooting at enemies with the auto-targeting, which isn't amazingly fun.
    • 95 Metascore
    • 100 Critic Score
    A flawless masterpiece, Link to the Past drastically improved upon its predecessors by introducing a more linear framework for the player to explore (rather than the vast open-endedness of the two previous games), a better interface and controls, and dungeon puzzles and layouts designed in such a manner that can only be called perfect.
    • 46 Metascore
    • 40 Critic Score
    The gameplay in Disney’s PK: Out of the Shadows is nowhere near as good as its graphics. The main problem lies in the fact that it is extremely repetitive.
    • 81 Metascore
    • 80 Critic Score
    A really great Kirby game that looks great, plays well and sounds nice, but is far too short for its own good.
    • 63 Metascore
    • 60 Critic Score
    The problems with Evolution are many, but in the end it still tells a cute story featuring charming characters.
    • 60 Metascore
    • 50 Critic Score
    Christ, staying up and watching late-night weekend Cinemax or even renting any given title in the “Wild Comedy” section at any mom and pop video store gives you more than that. Where’s the filth?
    • 56 Metascore
    • 55 Critic Score
    You'd be much better off saving some of your hard-earned cash for that tattoo you've been wanting, the diamond-stud earring at your local pawn shop, or the superior GameCube title Street Hoops wants so badly to be.
    • 85 Metascore
    • 80 Critic Score
    It is a nice simulation of the NASCAR world and has redeeming qualities, especially if you like to smash cars into other cars with realistic body damage!
    • 59 Metascore
    • 75 Critic Score
    There are enough flaws, mistakes, and outright omissions of advertised features to keep this from being a recommended game.
    • 78 Metascore
    • 55 Critic Score
    Fun if you're not sick of doing this over and over and over in the previous games. It's a great presentation, but individual mileage may vary.
    • 75 Metascore
    • 60 Critic Score
    A pretty terrible port of an excellent PC title. The trick to enjoying the GameCube incarnation will be coming to terms with the control and graphic inadequacies.
    • 51 Metascore
    • 70 Critic Score
    The excellent presentation and style is marred by the sixteen character password system and occasional level design flaws.
    • 54 Metascore
    • 60 Critic Score
    By far the worst part of Vendetta is the controls. Bad graphics and sound can be forgiven if the game itself is worth playing. Unfortunately, it's hard to enjoy a game with controls as bad as this.
    • 48 Metascore
    • 40 Critic Score
    If you have Spyro: Enter the Dragonfly, trade it in for a PS1 Spyro game and hope for the best. But please, do not play this game all the way through. Innocent minds will be lost.
    • 92 Metascore
    • 95 Critic Score
    Easily the best classic 2D Metroid game yet, and even the best game on the handheld to date.
    • 97 Metascore
    • 100 Critic Score
    The real star here is the Visor. Someone at Retro is a true visionary (no pun intended), as the Visor makes Metroid Prime more than just a 3D Metroid game.
    • 81 Metascore
    • 80 Critic Score
    It finally seems that Midway has put together an effective formula that manages to reinvigorate the franchise while retaining enough of its classic flavor to satisfy those who stuck with it.
    • 74 Metascore
    • 70 Critic Score
    A title that any Rocky fan (or even boxing fans in general) must have, even if the actual game itself has some pretty nasty flaws.
    • 75 Metascore
    • 85 Critic Score
    Easily one of the most pleasant surprises I’ve witnessed in terms of gaming... One of the most complex, yet user friendly sports games I’ve ever played.
    • 86 Metascore
    • 70 Critic Score
    Overall, the developers seem to have put more emphasis on the presentation than on creating a deep and immersive gameplay experience.

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