NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 81 Metascore
    • 80 Critic Score
    The fact of the matter is that the NHL Hitz series was fun to play from day one, and just because there are four more players on the ice for NHL Hitz Pro doesn't change that one bit.
    • 71 Metascore
    • 80 Critic Score
    Despite Billy Hatcher's redundant missions, the gameplay itself is excellent. Eggs are Billy’s lifeline in this game - fortunately; they are fun to play with. Well-mapped controls make rolling around feel natural and approachable.
    • 33 Metascore
    • 25 Critic Score
    A complete bore of a videogame. It's one of the most repetitive games ever designed, not to mention it has a horrible concept.
    • 83 Metascore
    • 90 Critic Score
    Contrary to some expectations, Boktai is a complete and satisfying game that could hardly be called a gimmick. The sun sensor is actually very cleverly integrated into many aspects of the gameplay, and it ends up adding more to the experience than it takes away.
    • 79 Metascore
    • 80 Critic Score
    The finest and most accurate Simpsons game produced to date. Although, some of the gameplay elements wear thin after a while, you won’t have time to notice through all the giggling you’ll be doing.
    • 63 Metascore
    • 60 Critic Score
    Its core gameplay is initially attractive and mildly addictive, but the missions and enemies offer little variety or depth. You might enjoy playing with the different suits and upgrades, but unlocking any of the good stuff requires hours and hours of playing through the bland trial missions.
    • 87 Metascore
    • 75 Critic Score
    It's a game with both pedigree and competition, and it doesn't live up to either. It is, however, a generally solid game with tons and tons of missions to complete.
    • 76 Metascore
    • 80 Critic Score
    This newest title is fun to play, which is the incredibly important, but in the wrestling world, presentation is 50% of the product, and the presentation in XIX still needs work.
    • 93 Metascore
    • 100 Critic Score
    The absolute best fighting game available on the GameCube.
    • 89 Metascore
    • 100 Critic Score
    With excellent control, track design, graphics, sound, and customization, this is clearly the best F-Zero game in the series, and one of the best games on GameCube overall.
    • 70 Metascore
    • 70 Critic Score
    If EA had actually bothered to update the game in any significant way from last year, Madden 2004 could be amazing. As it stands, it’s mediocre gameplay wrapped in a very neat little package.
    • 94 Metascore
    • 90 Critic Score
    With a host of new features both on and off the field, Madden 2004 is simply the most complete football game ever.
    • 50 Metascore
    • 50 Critic Score
    Thankfully, most levels shouldn’t take more than thirty minutes to complete. Regardless, it’s still incredibly inconvenient and stupid to not let the player save whenever necessary.
    • 23 Metascore
    • 10 Critic Score
    It is appropriate for me to be blunt, and I am no less blunt than a mace strapped to an opening car door to the face when I say that Charlie’s Angels is the worst game I have ever played. Not just the worst game on the GameCube... the worst I have ever played. EVER.
    • 77 Metascore
    • 85 Critic Score
    The conspiracy plotline is great, and the game has a good mix of serious and light-hearted moments. It can be quite engaging at times, and it’s easy to find yourself playing just to find out what happens next.
    • 89 Metascore
    • 90 Critic Score
    Despite the map design issues, the gameplay is solid and is definitely not a rehash of the original Advance Wars. The additional characters, new story emphasis, and diversity of the scenarios make Advance Wars 2 feel like a brand new game.
    • 71 Metascore
    • 60 Critic Score
    Although the character models and environments are modeled decently, Wario’s console debut suffers from one of Nintendo’s worst GameCube texture jobs to date, barring ports.
    • 57 Metascore
    • 65 Critic Score
    The gameplay has serious setbacks, but possibly the worst part of Sonic Adventure DX is its cut-scenes. Featuring an atrocious English translation and mind-numbingly horrible voice acting, Sonic Adventure will, at best, leave many players embarrassed for Sega, and at worst, leave them disgusted with the game.
    • 75 Metascore
    • 80 Critic Score
    The graphics are bright and colorful, the gameplay is simple but addictive, and the quest is long and full of things to do.
    • 65 Metascore
    • 75 Critic Score
    A little less difficulty in the early going, ramping up later on would have helped, but anyone that can get past the first few stages will find Network Transmission oddly satisfying and a great deal of fun.
    • 83 Metascore
    • 80 Critic Score
    The AI in this game is the most bipolar I have ever seen. The guards range from pattern-driven goons to superhuman logic machines who can see right through disguises, as if they had X-ray vision.
    • 78 Metascore
    • 80 Critic Score
    First-time platform gamers will enjoy this, but veterans expecting a perfect port may feel a little cheated at first.
    • 77 Metascore
    • 60 Critic Score
    There is very little depth, and although the multiplayer mode holds promise as a fun pick-up-and-play diversion at parties, there are better wrestling games, and better fighting games to be had. [Import]
    • 89 Metascore
    • 95 Critic Score
    it is the title's simplicity that makes it so enjoyable. It's the world's most accessible game, and is a total blast.
    • 49 Metascore
    • 40 Critic Score
    Exactly like every other cookie-cutter movie/cartoon-licensed platformer.
    • 63 Metascore
    • 50 Critic Score
    Neither a horrible nor excellent game, but it is most certainly disappointing in light of the time and money spent on its development. In regards to its claim to be an indispensable companion piece to "The Matrix: Reloaded," it's just as lackluster.
    • 91 Metascore
    • 95 Critic Score
    Even if you’ve never played one of the recent Castlevania titles, and especially if you were bothered by the unbalanced design of the last two games, go out right now and pick up Aria of Sorrow.
    • 82 Metascore
    • 90 Critic Score
    An insanely hard game. Beating the game will require intimate knowledge of the levels and a mastery of the controls. The title is a breath of fresh air in today's environment of games that can be easily polished off.
    • 62 Metascore
    • 55 Critic Score
    While it’s not terrible, it approaches a level of bland mediocrity that is all too typical of today’s mass market gaming industry.
    • 62 Metascore
    • 60 Critic Score
    Tube Slider had a lot of potential and new ideas, but the game is somewhat lacking in execution.
    • 85 Metascore
    • 85 Critic Score
    The game is brutally, unrelentlessly difficult, and it very much expects you to play through the same levels and same situations over and over again until you get it right. [Import]
    • 86 Metascore
    • 95 Critic Score
    A surpremely playable RPG. It has an interesting plot, a refined fighting system, beautiful graphics, a superb soundtrack, and intuitive controls. What's more, it's a long game.
    • 89 Metascore
    • 90 Critic Score
    About as perfect as an arcade racing game can be.
    • 72 Metascore
    • 50 Critic Score
    The graphics and sound are rather bland, and novice players will spend a lot of time blundering through their mistakes until they figure out how to play the game through trial and error. Not much fun at all.
    • 72 Metascore
    • 50 Critic Score
    Running around trying to solve puzzles with trial and error just isn't fun, but it is an improvement over the last game.
    • 79 Metascore
    • 85 Critic Score
    Even the moments of relative calm are intense.
    • 83 Metascore
    • 80 Critic Score
    A fine puzzle game by itself, but the people who will really like it are the ones who appreciate things like Dan Hibiki's crazy shenanigans or win quotes like, "Don't you recognize me? Cyberbots is Capcom's #1 game!"
    • 56 Metascore
    • 70 Critic Score
    It won't win any awards for ingenuity, but it certainly won't cheat you out of your money either.
    • 63 Metascore
    • 80 Critic Score
    The animation is truly a sight to behold. Jack almost moves as he would in the cartoon. Even the sword slashes move like they do sometimes on the shows.
    • 75 Metascore
    • 75 Critic Score
    Simple and addictive.
    • 96 Metascore
    • 100 Critic Score
    It's only March, and The Legend of Zelda: The Wind Waker is destined to be the best game of the year on any platform.
    • 82 Metascore
    • 85 Critic Score
    Ruby & Sapphire are thoroughly upgraded versions with great graphics & sound and tons of new features, even if it's almost the same old game under all of that.
    • 29 Metascore
    • 45 Critic Score
    The game’s presentation is nothing less than excellent, and its graphics and sound are great too. On the other hand, the control and camera are awful, and the gameplay often fails to deliver on its lofty intentions.
    • 76 Metascore
    • 80 Critic Score
    Baseball fans that don’t like baseball videogames might be interested in this one, and videogame fans that don’t like baseball might find this an attractive title as well.
    • 77 Metascore
    • 80 Critic Score
    An amusing caper, but not an epic adventure like Rayman 2. Rayman 3 has some very strong qualities, but its brevity just cannot be ignored.
    • 71 Metascore
    • 75 Critic Score
    My primary complaint against Vexx is that the camera system feels unrefined. It works well enough to play the game, but it's very rough.
    • 59 Metascore
    • 55 Critic Score
    It’s not to say I didn’t have fun playing it. That, I did. However, Ghost Recon just does not stack up to the games of today.
    • 59 Metascore
    • 70 Critic Score
    The relative simplicity of Snowboarding makes for a much more engaging game than the other Disney Sports titles.
    • 72 Metascore
    • 75 Critic Score
    Delivers a fun hack and slash adventure that will keep you entertained for a good while. Any one looking for a fun game to pick up for less than $50 would do well to check it out.
    • 50 Metascore
    • 40 Critic Score
    A complete waste of time and money. In the two or three hours it takes to beat the game, there isn’t a single moment of true entertainment or thrill.
    • 84 Metascore
    • 95 Critic Score
    The sense of exploration and freedom is one thing that makes Skies of Arcadia such a wonderful game.
    • 70 Metascore
    • 75 Critic Score
    Particularly so if you can live with the sloppy stunt controls, the game provides a balanced and generally enjoyable experience.
    • 65 Metascore
    • 60 Critic Score
    A game that can only hope to succeed by banking on name recognition… if it weren't for the title's roots it would never have even registered on anyone's radar.
    • 54 Metascore
    • 40 Critic Score
    Another gripe is the 3D playfield. It's almost impossible to see the balls behind the balls that are in the front.
    • 81 Metascore
    • 90 Critic Score
    Paragon 5 and Infinite Dreams did an absolutely bang-up job on this outing, even with the ugly box art.
    • 82 Metascore
    • 80 Critic Score
    Not a game that will likely impress most dedicated gamers, except in the capacity that it is a movie-licensed game that doesn’t suck.
    • 66 Metascore
    • 65 Critic Score
    Amusing and well worth it if you love SpongeBob SquarePants and enjoy a run-around-collecting-items type of game.
    • 67 Metascore
    • 50 Critic Score
    Well presented, but a bit uninteresting, repetitive, and limited. Most of the game is just running and shooting at enemies with the auto-targeting, which isn't amazingly fun.
    • 95 Metascore
    • 100 Critic Score
    A flawless masterpiece, Link to the Past drastically improved upon its predecessors by introducing a more linear framework for the player to explore (rather than the vast open-endedness of the two previous games), a better interface and controls, and dungeon puzzles and layouts designed in such a manner that can only be called perfect.
    • 46 Metascore
    • 40 Critic Score
    The gameplay in Disney’s PK: Out of the Shadows is nowhere near as good as its graphics. The main problem lies in the fact that it is extremely repetitive.
    • 81 Metascore
    • 80 Critic Score
    A really great Kirby game that looks great, plays well and sounds nice, but is far too short for its own good.
    • 63 Metascore
    • 60 Critic Score
    The problems with Evolution are many, but in the end it still tells a cute story featuring charming characters.
    • 60 Metascore
    • 50 Critic Score
    Christ, staying up and watching late-night weekend Cinemax or even renting any given title in the “Wild Comedy” section at any mom and pop video store gives you more than that. Where’s the filth?
    • 56 Metascore
    • 55 Critic Score
    You'd be much better off saving some of your hard-earned cash for that tattoo you've been wanting, the diamond-stud earring at your local pawn shop, or the superior GameCube title Street Hoops wants so badly to be.
    • 85 Metascore
    • 80 Critic Score
    It is a nice simulation of the NASCAR world and has redeeming qualities, especially if you like to smash cars into other cars with realistic body damage!
    • 59 Metascore
    • 75 Critic Score
    There are enough flaws, mistakes, and outright omissions of advertised features to keep this from being a recommended game.
    • 78 Metascore
    • 55 Critic Score
    Fun if you're not sick of doing this over and over and over in the previous games. It's a great presentation, but individual mileage may vary.
    • 75 Metascore
    • 60 Critic Score
    A pretty terrible port of an excellent PC title. The trick to enjoying the GameCube incarnation will be coming to terms with the control and graphic inadequacies.
    • 51 Metascore
    • 70 Critic Score
    The excellent presentation and style is marred by the sixteen character password system and occasional level design flaws.
    • 54 Metascore
    • 60 Critic Score
    By far the worst part of Vendetta is the controls. Bad graphics and sound can be forgiven if the game itself is worth playing. Unfortunately, it's hard to enjoy a game with controls as bad as this.
    • 48 Metascore
    • 40 Critic Score
    If you have Spyro: Enter the Dragonfly, trade it in for a PS1 Spyro game and hope for the best. But please, do not play this game all the way through. Innocent minds will be lost.
    • 92 Metascore
    • 95 Critic Score
    Easily the best classic 2D Metroid game yet, and even the best game on the handheld to date.
    • 97 Metascore
    • 100 Critic Score
    The real star here is the Visor. Someone at Retro is a true visionary (no pun intended), as the Visor makes Metroid Prime more than just a 3D Metroid game.
    • 81 Metascore
    • 80 Critic Score
    It finally seems that Midway has put together an effective formula that manages to reinvigorate the franchise while retaining enough of its classic flavor to satisfy those who stuck with it.
    • 74 Metascore
    • 70 Critic Score
    A title that any Rocky fan (or even boxing fans in general) must have, even if the actual game itself has some pretty nasty flaws.
    • 75 Metascore
    • 85 Critic Score
    Easily one of the most pleasant surprises I’ve witnessed in terms of gaming... One of the most complex, yet user friendly sports games I’ve ever played.
    • 86 Metascore
    • 70 Critic Score
    Overall, the developers seem to have put more emphasis on the presentation than on creating a deep and immersive gameplay experience.
    • 58 Metascore
    • 65 Critic Score
    How on earth doesn’t this game have a simple auto-save feature?
    • 83 Metascore
    • 85 Critic Score
    As a Resident Evil fanatic, this is probably the best game in the series. Personally, it’s battling "RE2" to become my favourite RE game of all time.
    • 68 Metascore
    • 50 Critic Score
    An unremarkable game that plays like a standard soccer title with Disney characters thrown on the rosters -- and that's about it.
    • 64 Metascore
    • 55 Critic Score
    Floaty physics and a sore lack of variety in track design are the standout issues that prevent this game from even garnering a rental recommendation.
    • 75 Metascore
    • 75 Critic Score
    Those who don’t own the Genesis originals or Sonic Jam will find SMC well worth $40; those already possessing most of the included games have little reason purchase this GameCube disc.
    • 80 Metascore
    • 75 Critic Score
    World War II buffs will certainly enjoy this game, but if you're looking for a great GameCube shooter, you'll probably want to look elsewhere.
    • 55 Metascore
    • 50 Critic Score
    A very bland and unremarkable game plagued by poor control and design.
    • 58 Metascore
    • 40 Critic Score
    "Enemies" in this game have absolutely no AI and merely circle a pre-destined path, and you merely are required to avoid them. That’s it. I suppose this is a good thing because actually controlling Zapper is akin to Sisyphus attempting to roll that boulder up the mountain in Hades.
    • 75 Metascore
    • 80 Critic Score
    My, things have certainly changed - Frogger can move in four different directions now, as well as jump and stick out his tongue to get extra lives. What a time to be alive!
    • 66 Metascore
    • 60 Critic Score
    A reasonably well-made game that desperately needs a soul.
    • 68 Metascore
    • 50 Critic Score
    While NHL Hitz 2003 would be a great mini game in a console game, maybe something one would see in a Midway adaptation of "Animal Crossing," it’s not a deep or fun enough game worthy of a $40 purchase.
    • 69 Metascore
    • 60 Critic Score
    Chances are that players anticipating a wacky brand of golf are going to be frustrated by the precision-based swinging, while die-hard golf addicts will be put off by the silly elements.
    • 71 Metascore
    • 80 Critic Score
    So simple, yet so addictive. The Nintendo classics haven’t lost their magic touch one bit, and they are still very hard to put down.
    • 77 Metascore
    • 90 Critic Score
    A complete port of the original. It has every enemy, every weapon, and every single level - even the secret ones.
    • 73 Metascore
    • 70 Critic Score
    A fun and frantic action game that lacks polish. If you’re a Star Wars fan and/or enjoy blowing stuff up, it’s well worth your attention.
    • 65 Metascore
    • 80 Critic Score
    Even though some of the challenges are thumb-breaking, it’s nothing you can’t get over after a couple of minutes. Solid effort, Team 17.
    • 85 Metascore
    • 85 Critic Score
    Tony Hawk on the Game Boy is just as good as Tony Hawk on the GameCube (and other consoles).
    • 91 Metascore
    • 90 Critic Score
    Though THPS4 may not be the best introduction to the series due to its steep learning curve, it makes an excellent follow-up for the legions of THPS fans already out there.
    • 70 Metascore
    • 70 Critic Score
    There are extra little features that make Mario Party 4 the best of the bunch, but nothing that makes it soar above the rest.
    • 63 Metascore
    • 65 Critic Score
    Offers quite a bit for a fighting game, but unfortunately where the game falls flat is in the basic fundamentals of what makes any game good, fighter or not.
    • 88 Metascore
    • 95 Critic Score
    What really stands out about Time Splitters 2 is not the gobs of stuff they’ve thrown in, but that each gob is so well crafted.
    • 83 Metascore
    • 85 Critic Score
    While the game of tennis may seem simple from a glance, Sega really nailed the core intricacies in terms of giving the player the most amount of control possible without hampering any other aspect of the gameplay.
    • 76 Metascore
    • 80 Critic Score
    Controlling Spyro hasn't improved. It’s still incredibly awkward trying to control him while gliding, as he'll go zooming off all over the place with the slightest touch.

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