Nintendophiles' Scores

  • Games
For 446 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Tony Hawk's American Sk8land
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 54 out of 446
446 game reviews
    • 66 Metascore
    • 55 Critic Score
    I usually love kid's games, but this one was an exercise in monotony. I really had no desire to keep going.
    • 66 Metascore
    • 42 Critic Score
    Unlike the AI, the graphics and sound are pretty good.
    • 66 Metascore
    • 60 Critic Score
    A slow-moving game. Most of everything you do in it is platform jumping and the jumping is not exact enough. It was also tiresome; I didn’t want to have to do any part of the level over.
    • 66 Metascore
    • 58 Critic Score
    Despite its admirable music and noteworthy play control, Pac 3 is too bland for the common gamer to take notice. It's pleasant for a while, but you'll quickly grow tired of it.
    • 66 Metascore
    • 80 Critic Score
    It's one huge adventure with thirty-two levels in all, making it longer than many Gamecube games.
    • 65 Metascore
    • 60 Critic Score
    The majority of the famous Muppets were used for the game and password save is not a big deal with just a few letters or numbers to remember.
    • 65 Metascore
    • 90 Critic Score
    It has everything that I could possibly want all bundled up in one nice little package: an epic quest, beautiful graphics, great music, and puzzles around every turn... It truly is that marvelous.
    • 65 Metascore
    • 75 Critic Score
    The graphics engine developed for Dark Arena is something I never expected to see on the GBA. It seems that the more developers that dig into the hardware, the more impressive it gets.
    • 65 Metascore
    • 85 Critic Score
    Overall, you’ll find yourself playing all day, wanting to reach 100% in each level. And you'll have a fun time doing it, too.
    • 65 Metascore
    • 90 Critic Score
    Would I be getting a great classic Mega Man game with minimal Role Playing Game elements, or would I get more of a true Battle Network type game? I was quite satisfied to find out that this game has a near perfect balance of both.
    • 65 Metascore
    • 50 Critic Score
    One boring and frustrating game... The controls and sheer monotony simply ruin the game.
    • 65 Metascore
    • 58 Critic Score
    It would almost be a extraordinary game to play if only it weren't for the game's bouncy difficulty levels, slightly sluggish gameplay when groups of enemies are present and the requirement of all players having separate game cards.
    • 65 Metascore
    • 71 Critic Score
    It may not be the best stealth game out there, and some weird control issues hold Rogue Ops back from being all it could be, but Nikki passes her first real mission.
    • 64 Metascore
    • 58 Critic Score
    Not enough work was put in to the GCN version, which only helps to hinder a game that is ultimately mediocre in its execution anyway.
    • 64 Metascore
    • 42 Critic Score
    If the graphics were reverted to the Game Boy look, people wouldn't notice the difference.
    • 64 Metascore
    • 70 Critic Score
    Simply put, the graphics are disappointing.
    • 64 Metascore
    • 50 Critic Score
    Even with less than average graphics the basic gameplay wasn't too hard and it would prove easy for kids to get into playing as Bugs and Daffy.
    • 64 Metascore
    • 65 Critic Score
    Take decent sound and graphics, and inject unoriginal platforming with a kid’s license and you have Dinotopia.
    • 64 Metascore
    • 75 Critic Score
    The best experience you’ll have in this game is the multiplayer mode, which I played for literally hours on end.
    • 64 Metascore
    • 37 Critic Score
    I can see some 15 year old playing the game hidden away in their parent’s basement enjoying it for its lewdness, but for the rest of us you’d never want to play this game at all. Not quite as bad as "BMX XXX," but around the same level.
    • 63 Metascore
    • 75 Critic Score
    "It wants to be Castlevania." The double-jump, the wall-jump, double-click dash, the save-monoliths, they’re all here.
    • 63 Metascore
    • 70 Critic Score
    The game could be better if the control were tighter and some of those driving missions were more fun, but for what it is Enter The Matrix is enjoyable for all the right reasons.
    • 63 Metascore
    • 62 Critic Score
    I’ve never seen better vocal acting and cut-scenes in a videogame. It’s just like the cartoon show, only more mature.
    • 63 Metascore
    • 77 Critic Score
    If you're not into the idea of constantly shooting and blowing stuff up, this may not be the game for you. Up to this point I have used the word shooting sixteen times in this review, and there's a reason for that. That is the bulk of the game.
    • 63 Metascore
    • 65 Critic Score
    It has some solid aspects, but tedium just overcomes whatever satisfaction I could have garnered.
    • 62 Metascore
    • 50 Critic Score
    If it really was designed with the younger gamer in mind, the excessively long load times should really have been minimized. If the slightly older sibs/parents were also the intended audience, some more button controls during both the 3d and side-scrolling sequences would have been very much appreciated.
    • 62 Metascore
    • 75 Critic Score
    My number one complaint is nothing is that exciting.
    • 62 Metascore
    • 33 Critic Score
    Like that hot popular girl in high school - gorgeous on the outside but no personality on the inside. Mario Pinball Land is just too generic, and though it has the Mushroom Kingdom cast supporting it the gameplay is fully capable of causing splitting headaches.
    • 62 Metascore
    • 25 Critic Score
    Simply put, there's just not much substance. Almost everything there is to experience can be found in the first couple of levels, and what little is added to the game later on certainly doesn't make it worth a play-through, much less a purchase.
    • 62 Metascore
    • 60 Critic Score
    The Arrangements could have had much better graphics and the sound in the Arrangements is absolutely horrid.

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