Nintendophiles' Scores

  • Games
For 446 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Tony Hawk's American Sk8land
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 54 out of 446
446 game reviews
    • 62 Metascore
    • 65 Critic Score
    Just be warned that it can get very frustrating.
    • 62 Metascore
    • 55 Critic Score
    Surprisingly one-dimensional in gameplay. The accelerator is the key to winning. I never caught on to the fun experience of the racing or strategy, if there is any in the game.
    • 62 Metascore
    • 60 Critic Score
    The courses don’t strike me as highly creative, and there aren’t any things like shortcuts. Tube Slider isn’t an impressive game, but there is still quality that can be found in it.
    • 62 Metascore
    • 70 Critic Score
    The straightforward nature of the levels begs for more openness, which isn't available. It was fun while it lasted, but even that wasn't that long.
    • 62 Metascore
    • 73 Critic Score
    It's the same thing that has been on a couple of different consoles. If you only played the original Code: Veronica, the only thing that X offers you is some new storyline elements and a few extra cut-scenes. However, if you've never played this game before, you should really give it a shot.
    • 61 Metascore
    • 75 Critic Score
    While the gameplay was addicting and fun, the graphics and sound are where the games problems come in.
    • 61 Metascore
    • 60 Critic Score
    If not for the accursed password system, the wonky controls, and collecting, I would've said, "Great job."
    • 61 Metascore
    • 75 Critic Score
    There are some noticeable flaws in the every department. For instance, in arcade mode there's one hard fighter and all the rest are fairly easy – I would have enjoyed more balance.
    • 61 Metascore
    • 45 Critic Score
    The presentation and effort are very respectable. The music is some of the best ever, but the gameplay is slow and highly un-original and sometimes downright stupid.
    • 61 Metascore
    • 50 Critic Score
    A short game. It has its flaws, but it can be an enjoyable title, if only for a little while, and the price is a little cheaper than other titles coming out this holiday season.
    • 61 Metascore
    • 25 Critic Score
    And while playing with another person is a little livelier, the atrocious camera will soon make things more frustrating than fun.
    • 61 Metascore
    • 78 Critic Score
    If you pick up Kirby Air Ride expecting a great racing experience, you're not going to find it, go buy "F-Zero GX." The level themes seem more like platformer worlds than racing environments.
    • 61 Metascore
    • 45 Critic Score
    Gameplay is mildly entertaining at times, but gets repetitive quite often, and the clumsy controls are a pain to deal with, especially when precise jumps is required.
    • 60 Metascore
    • 65 Critic Score
    Not the greatest adventure experience, and some shoddy controls make platforming sections a real nuisance.
    • 60 Metascore
    • 42 Critic Score
    The game mechanics are fairly simple and the controls respond well enough; though I did find the dash ability a tad sensitive, often dashing into a bottomless pit when my intention was just to jump over them. All the levels are a simple “make your way from left to right” fare where you are occasionally locked within a screen-width section of the level and must kill a set number of enemies before progressing.
    • 60 Metascore
    • 45 Critic Score
    Right now, I don’t see any point in buying a couple of mediocre Genesis titles, and "Sonic Spinball" can be found for the Genesis for less than ten bucks.
    • 60 Metascore
    • 55 Critic Score
    Star X had a lot of promise – the game opened up superbly. But as the game went on – with twenty-three levels in all, I just didn’t feel like going on.
    • 60 Metascore
    • 55 Critic Score
    A mediocre fighting game. The unique battle system simply does not make up for the short and simple gameplay.
    • 60 Metascore
    • 75 Critic Score
    For the short time it lasts the game is a lot of fun and harkens back to the days of the classic 2D side-scrolling games.
    • 60 Metascore
    • 75 Critic Score
    With a high sense of speed, and a wide variety of gameplay, for the first time racing feels appropriate for the handheld scene. Aside from some frustrating traffic and driving issues, the graphics, controls, style and use of touch screen really brings out the best in this oft-mediocre driving series.
    • 60 Metascore
    • 70 Critic Score
    I don’t particularly understand the reasoning behind selling this as a standalone game.
    • 59 Metascore
    • 70 Critic Score
    It’s simple enough to come back to and won’t boggle you down with controls, but at the same time if you play long enough you’ll become bored.
    • 59 Metascore
    • 65 Critic Score
    A game that has aged and rusted, some visual and technical enhancements would have raised the game value.
    • 59 Metascore
    • 58 Critic Score
    To be blunt, if you played this game to death on the Super Nintendo, there really is no convincing reason to revisit it on the GBA. The bonus levels don't give it enough of a rationale to verify a purchase. With no multiplayer and literally no replay value, you'll be done with this game within a day if you try.
    • 59 Metascore
    • 67 Critic Score
    It's a youthful and entertaining way to fill some time; I happily played through it while doing laundry the other day and found that time just flew by.
    • 58 Metascore
    • 67 Critic Score
    Combine the lack of utilization of the DS’ unique capabilities and any improvements over the original with sloppy graphics, horrid controls, and a dreadful save feature, and the Rayman name begins a steady decline into mediocrity with this title.
    • 58 Metascore
    • 85 Critic Score
    Although there’s no multiplayer, the replay value is durable, not to mention the nicely done graphics and the incredibly impressive sound.
    • 58 Metascore
    • 70 Critic Score
    Even though it’s very fun, it’s just over way too fast.
    • 58 Metascore
    • 65 Critic Score
    The rigid and debilitating controls work very much against the game. While it may be the prettiest soccer game on the Gamecube, it's not the best.
    • 58 Metascore
    • 75 Critic Score
    Though it lacks certain technical aspects that hard-core driving gamers may have come to expect, City Racer offers players from all walks of gaming genre a very inviting, as well as forgiving, chance to join in the video driving scene – a claim of which very few racers out there can boast.

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