Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
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- Critic Score
It does tragically little to expand the saga or enrich our understanding of the Lunar universe. Instead, the story feels like merely a means of shepherding the player from one monster-filled dungeon to the next. [Nov 2005, p.114]- Nintendo Power
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- Critic Score
As you win matches in the four-round knockout tournament, you'll earn stats to make your team better. [Feb 2003, p.160]- Nintendo Power
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- Critic Score
A radar display shows enemy positions - unrealistic, but useful. [Apr 2003, p.134]- Nintendo Power
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- Critic Score
Cel-shaded in-game graphics and cut scenes give the game a cool, kitschy look. [June 2004, p.121]- Nintendo Power
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- Critic Score
There are a few challenging sections, but all fans of the Aladdin franchise - even novice gamers - should be able to sail through all six areas. [Mar 2004, p.72]- Nintendo Power
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- Critic Score
Ubisoft's GCN adaptation of Open Season, however, craftily dodges critical pans by offering a fast-paced and funny adventure that gives maxium entertainment and minimal frustration to the members of its young target audience. [Nov. 2006, p.92]- Nintendo Power
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- Critic Score
The gameplay made me really want to like this game, and I can't stress that enough. Unfortunately, everything else just falls flat. [May 2011, p.89]- Nintendo Power
Posted May 6, 2011 -
- Critic Score
Though the art style, from the folks who brought us "Parappa the Rapper," is delightfully bizarre, the rest of the game is pretty bland, simplistic, and repetitive. [Mar 2006, p.87]- Nintendo Power
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- Critic Score
The graphics are sharp and the control is responsive. The winding tracks are fun to race, but they tend to be flat. [June 2003, p.139]- Nintendo Power
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- Critic Score
The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]- Nintendo Power
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Somehow, this barrel of monkeys isn't nearly as much fun as its predecessors. [Mar 2010, p.90]- Nintendo Power
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- Critic Score
Play control is pretty good, although your plane is very slow to turn and maneuver. [Aug 2002, p.144]- Nintendo Power
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- Critic Score
Ninjago is a satisfying new addition to the LEGO universe. [May 2011, p.88]- Nintendo Power
Posted May 6, 2011 -
- Critic Score
Only the most fervent Panda fans will bother dawdling through this sluggish RPG-inspired journey. [June 2011, p.88]- Nintendo Power
Posted Jun 7, 2011 -
- Critic Score
There are problems inherent to bringing console dancing games to handhelds--like, for instance, the fact that they just don't work as originally intended. [Nov 2011, p.85]- Nintendo Power
Posted Nov 8, 2011 -
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It's a valiant effort, but you're inevitably left feeling less like a rock star and more like a novelty act. [Dec 2008, p.98]- Nintendo Power
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Oftentimes games like this feel like a quick cash-in on a popular license, but Sonic Riders has the depth and good looks to succeed with or without the hedgehog. [May 2006, p.87]- Nintendo Power
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- Nintendo Power
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- Critic Score
The strength of the first "Pokemon Mystery Dungeon" was its in-depth story, and that's true of the second pair of titles as well. [June 2008, p.86]- Nintendo Power
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- Critic Score
With victories, you earn special items and magic abilities. [Jan 2003, p.173]- Nintendo Power
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Finicky touch-screen controls slow down the action occasionally, but mainly Indy 2 just lacks the charm of other LEGO titles due to a poorly adapted story and humor that falls flat most of the time. [Holiday 2009, p.90]- Nintendo Power
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- Critic Score
There's some good content here(especially where the Light Cycles are concerned), but the game is undeniably limited. [Jan 2011, p.85]- Nintendo Power
Posted Dec 19, 2010 -
- Critic Score
A ludicrous save system punishes you mercilessly for trying to be daring. [Feb 2009, p.89]- Nintendo Power
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- Critic Score
Some players may still have the most fun with the basic freestyle mode, though, drawing a gigantic mess of loop-the-loops and seeing if the poor sledder survives them.(He usually doesn't.) [Nov 2008, p.102]- Nintendo Power
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- Critic Score
If you can force your eyes to adjust, you'll have a good time. [Nov 2012, p.78]- Nintendo Power
Posted Nov 11, 2012 -
- Nintendo Power
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- Critic Score
Faster and more thrilling than "SSX Tricky's" GBA adaptation. [May 2003, p.140]- Nintendo Power
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- Nintendo Power
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- Critic Score
While there's a lot of good stuff going on inside a game, the modes are skimpy, even for a title aimed at the youngest set. [May 2008, p.90]- Nintendo Power
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- Critic Score
It's not perfect by any means, but I find it hard to stop playing - always a good sign. [Sept 2003, p.136]- Nintendo Power