Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 59 Metascore
    • 70 Critic Score
    It does tragically little to expand the saga or enrich our understanding of the Lunar universe. Instead, the story feels like merely a means of shepherding the player from one monster-filled dungeon to the next. [Nov 2005, p.114]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    As you win matches in the four-round knockout tournament, you'll earn stats to make your team better. [Feb 2003, p.160]
    • Nintendo Power
    • 59 Metascore
    • 70 Critic Score
    A radar display shows enemy positions - unrealistic, but useful. [Apr 2003, p.134]
    • Nintendo Power
    • 59 Metascore
    • 58 Critic Score
    Cel-shaded in-game graphics and cut scenes give the game a cool, kitschy look. [June 2004, p.121]
    • Nintendo Power
    • 59 Metascore
    • 72 Critic Score
    There are a few challenging sections, but all fans of the Aladdin franchise - even novice gamers - should be able to sail through all six areas. [Mar 2004, p.72]
    • Nintendo Power
    • 59 Metascore
    • 80 Critic Score
    Ubisoft's GCN adaptation of Open Season, however, craftily dodges critical pans by offering a fast-paced and funny adventure that gives maxium entertainment and minimal frustration to the members of its young target audience. [Nov. 2006, p.92]
    • Nintendo Power
    • 59 Metascore
    • 55 Critic Score
    Rio
    The gameplay made me really want to like this game, and I can't stress that enough. Unfortunately, everything else just falls flat. [May 2011, p.89]
    • Nintendo Power
    • 59 Metascore
    • 50 Critic Score
    Though the art style, from the folks who brought us "Parappa the Rapper," is delightfully bizarre, the rest of the game is pretty bland, simplistic, and repetitive. [Mar 2006, p.87]
    • Nintendo Power
    • 59 Metascore
    • 62 Critic Score
    The graphics are sharp and the control is responsive. The winding tracks are fun to race, but they tend to be flat. [June 2003, p.139]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90]
    • Nintendo Power
    • 59 Metascore
    • 55 Critic Score
    Somehow, this barrel of monkeys isn't nearly as much fun as its predecessors. [Mar 2010, p.90]
    • Nintendo Power
    • 59 Metascore
    • 62 Critic Score
    Play control is pretty good, although your plane is very slow to turn and maneuver. [Aug 2002, p.144]
    • Nintendo Power
    • 59 Metascore
    • 75 Critic Score
    Ninjago is a satisfying new addition to the LEGO universe. [May 2011, p.88]
    • Nintendo Power
    • 59 Metascore
    • 45 Critic Score
    Only the most fervent Panda fans will bother dawdling through this sluggish RPG-inspired journey. [June 2011, p.88]
    • Nintendo Power
    • 59 Metascore
    • 50 Critic Score
    There are problems inherent to bringing console dancing games to handhelds--like, for instance, the fact that they just don't work as originally intended. [Nov 2011, p.85]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    It's a valiant effort, but you're inevitably left feeling less like a rock star and more like a novelty act. [Dec 2008, p.98]
    • Nintendo Power
    • 59 Metascore
    • 80 Critic Score
    Oftentimes games like this feel like a quick cash-in on a popular license, but Sonic Riders has the depth and good looks to succeed with or without the hedgehog. [May 2006, p.87]
    • Nintendo Power
    • 59 Metascore
    • 55 Critic Score
    Everything is a struggle in Lost in Blue 3. [Apr 2008, p.90]
    • Nintendo Power
    • 59 Metascore
    • 75 Critic Score
    The strength of the first "Pokemon Mystery Dungeon" was its in-depth story, and that's true of the second pair of titles as well. [June 2008, p.86]
    • Nintendo Power
    • 59 Metascore
    • 70 Critic Score
    With victories, you earn special items and magic abilities. [Jan 2003, p.173]
    • Nintendo Power
    • 59 Metascore
    • 50 Critic Score
    Finicky touch-screen controls slow down the action occasionally, but mainly Indy 2 just lacks the charm of other LEGO titles due to a poorly adapted story and humor that falls flat most of the time. [Holiday 2009, p.90]
    • Nintendo Power
    • 59 Metascore
    • 65 Critic Score
    There's some good content here(especially where the Light Cycles are concerned), but the game is undeniably limited. [Jan 2011, p.85]
    • Nintendo Power
    • 59 Metascore
    • 50 Critic Score
    A ludicrous save system punishes you mercilessly for trying to be daring. [Feb 2009, p.89]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    Some players may still have the most fun with the basic freestyle mode, though, drawing a gigantic mess of loop-the-loops and seeing if the poor sledder survives them.(He usually doesn't.) [Nov 2008, p.102]
    • Nintendo Power
    • 59 Metascore
    • 70 Critic Score
    If you can force your eyes to adjust, you'll have a good time. [Nov 2012, p.78]
    • Nintendo Power
    • 59 Metascore
    • 40 Critic Score
    Stays firmly in the for-fans-only bin. [Oct 2009, p.89]
    • Nintendo Power
    • 59 Metascore
    • 50 Critic Score
    Faster and more thrilling than "SSX Tricky's" GBA adaptation. [May 2003, p.140]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    Gameplay is tuned for gamers of all skill levels. [Oct 2004, p.124]
    • Nintendo Power
    • 59 Metascore
    • 65 Critic Score
    While there's a lot of good stuff going on inside a game, the modes are skimpy, even for a title aimed at the youngest set. [May 2008, p.90]
    • Nintendo Power
    • 59 Metascore
    • 62 Critic Score
    It's not perfect by any means, but I find it hard to stop playing - always a good sign. [Sept 2003, p.136]
    • Nintendo Power

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