Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
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- Critic Score
Yes, Vanguard relies heavily on all the cliches of a World War II shooter, and what little new material it has fails to make the same impact as those now-standard genre elements once did. [June 2007, p.103]- Nintendo Power
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- Nintendo Power
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Clearly has some good ideas; it's just too bad that their execution wasn't as good as it should have been. [May 2011, p.86]- Nintendo Power
Posted May 3, 2011 -
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Jambo! Safari might have some merit as an educational tool(the animal facts you unlock are interesting), but as a game, not so much. [Jan 2010, p.89]- Nintendo Power
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The difficulty level is high, even in the beginning races. [June 2003, p.140]- Nintendo Power
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The backgrounds are beautifully rendered and the action runs nonstop. [May 2003, p.138]- Nintendo Power
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A more realistic approach to organized community-court basketball than "NBA Street." [Jan 2003, p.172]- Nintendo Power
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As with the original " Sonic Riders", a large segment of the gaming populace will likely fine Zero Gravity immensely frustrating. [Feb 2008, p.90]- Nintendo Power
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Once you get past the fact you are playing as a bull with an udder, there's quite a bit to enjoy in Barnyard. [Sep 2006, p.84]- Nintendo Power
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Most of the enemies attack very quickly at close range, giving Dredd the advantage from a distance but making contact combat unnecessarily difficult. [June 2004, p.121]- Nintendo Power
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DWA does have gameplay (and replay) value that ranks among the best on the GBA. [Oct 2005, p.100]- Nintendo Power
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Play control is tight and the action is intense, but the course design is unforgiving. If you make a single mistake, you lose. [Sept 2003, p.137]- Nintendo Power
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Numerous sequels and spin-offs later, the franchise has arrived on the Nintendo 3DS handheld, but I'm sad to say that the experience hasn't improved at all. [Nov 2011, p.77]- Nintendo Power
Posted Nov 8, 2011 -
- Nintendo Power
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- Nintendo Power
Posted Dec 21, 2010 -
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We'd love to see a Wii MotionPlus-enahnced version of this game, but until then leave this one in a galaxy far, far away. [Holiday 2008, p.89]- Nintendo Power
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The levels are short, but an item-collection feature offers some motivation to fight through them multiple times. [Jun 2006, p.86]- Nintendo Power
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If you're a fan of Wii's pick-up-and-play titles, then picking up Carnival Games is a no-brainer. [Oct 2007, p.88]- Nintendo Power
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You might think that having a 360-degree shooting radius would make the game easier, but that's offset by the fact that you can be shot by enemies offscreen. [June 2008, p.90]- Nintendo Power
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- Nintendo Power
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Although your jet fighter naturally stays at one altitude, the game's unusual control scheme allows you to dive for a moment by pressing Up on the Control Pad. [Apr 2005, p.100]- Nintendo Power
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For all the frantic zombie-blasting and murky environments, however, the game fails to generate much suspense of horror. [July 2007, p.95]- Nintendo Power
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The heroes are big and bold, with solid control and smooth animation. [Feb 2003, p.158]- Nintendo Power
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Pokemon Rumble Blast is a somewhat shallow experience, but the simple action and short levels make it a good pick-up-and-play portable game. [Nov 2011, p.75]- Nintendo Power
Posted Nov 8, 2011 -
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Adventure games could get away with cheap trial-and-error challenges 20-odd years ago, but that definitely doesn't wash anymore. [July 2009, p.89]- Nintendo Power
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The game is very simple but provides quite a challenge and tons of explosive fun. [July 2004, p.120]- Nintendo Power
Posted Aug 13, 2025 -
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Despite - or maybe because of - the ridiculous premise, Onechanbara can be quite fun. [Apr 2009, p.65]- Nintendo Power
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Still, the Super Monkey action here proves to be a satisfying addition to the franchise. [April 2011, p.86]- Nintendo Power
Posted Apr 13, 2011 -
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I'd had my fill of destruction after an hour or two. [Nov 2010, p.87]- Nintendo Power
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It's disappointing to see such a promising title held back by problems that could have been easily fixed. [April 2012, p.83]- Nintendo Power
Posted Mar 28, 2012