Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 56 Metascore
    • 60 Critic Score
    Yes, Vanguard relies heavily on all the cliches of a World War II shooter, and what little new material it has fails to make the same impact as those now-standard genre elements once did. [June 2007, p.103]
    • Nintendo Power
    • 56 Metascore
    • 68 Critic Score
    Fun, but repetitive. [Feb 2004, p.68]
    • Nintendo Power
    • 56 Metascore
    • 55 Critic Score
    Clearly has some good ideas; it's just too bad that their execution wasn't as good as it should have been. [May 2011, p.86]
    • Nintendo Power
    • 56 Metascore
    • 35 Critic Score
    Jambo! Safari might have some merit as an educational tool(the animal facts you unlock are interesting), but as a game, not so much. [Jan 2010, p.89]
    • Nintendo Power
    • 56 Metascore
    • 56 Critic Score
    The difficulty level is high, even in the beginning races. [June 2003, p.140]
    • Nintendo Power
    • 56 Metascore
    • 72 Critic Score
    The backgrounds are beautifully rendered and the action runs nonstop. [May 2003, p.138]
    • Nintendo Power
    • 56 Metascore
    • 60 Critic Score
    A more realistic approach to organized community-court basketball than "NBA Street." [Jan 2003, p.172]
    • Nintendo Power
    • 56 Metascore
    • 70 Critic Score
    As with the original " Sonic Riders", a large segment of the gaming populace will likely fine Zero Gravity immensely frustrating. [Feb 2008, p.90]
    • Nintendo Power
    • 56 Metascore
    • 65 Critic Score
    Once you get past the fact you are playing as a bull with an udder, there's quite a bit to enjoy in Barnyard. [Sep 2006, p.84]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    Most of the enemies attack very quickly at close range, giving Dredd the advantage from a distance but making contact combat unnecessarily difficult. [June 2004, p.121]
    • Nintendo Power
    • 56 Metascore
    • 70 Critic Score
    DWA does have gameplay (and replay) value that ranks among the best on the GBA. [Oct 2005, p.100]
    • Nintendo Power
    • 56 Metascore
    • 58 Critic Score
    Play control is tight and the action is intense, but the course design is unforgiving. If you make a single mistake, you lose. [Sept 2003, p.137]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    Numerous sequels and spin-offs later, the franchise has arrived on the Nintendo 3DS handheld, but I'm sad to say that the experience hasn't improved at all. [Nov 2011, p.77]
    • Nintendo Power
    • 56 Metascore
    • 60 Critic Score
    The game as a whole is unsatisfying. [Apr 2009, p.87]
    • Nintendo Power
    • 56 Metascore
    • 65 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 56 Metascore
    • 40 Critic Score
    We'd love to see a Wii MotionPlus-enahnced version of this game, but until then leave this one in a galaxy far, far away. [Holiday 2008, p.89]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    The levels are short, but an item-collection feature offers some motivation to fight through them multiple times. [Jun 2006, p.86]
    • Nintendo Power
    • 56 Metascore
    • 70 Critic Score
    If you're a fan of Wii's pick-up-and-play titles, then picking up Carnival Games is a no-brainer. [Oct 2007, p.88]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    You might think that having a 360-degree shooting radius would make the game easier, but that's offset by the fact that you can be shot by enemies offscreen. [June 2008, p.90]
    • Nintendo Power
    • 56 Metascore
    • 64 Critic Score
    With a lot to tinker with, 4X4 EVO 2 is built to last. [Sept 2002, p.164]
    • Nintendo Power
    • 56 Metascore
    • 48 Critic Score
    Although your jet fighter naturally stays at one altitude, the game's unusual control scheme allows you to dive for a moment by pressing Up on the Control Pad. [Apr 2005, p.100]
    • Nintendo Power
    • 56 Metascore
    • 55 Critic Score
    For all the frantic zombie-blasting and murky environments, however, the game fails to generate much suspense of horror. [July 2007, p.95]
    • Nintendo Power
    • 56 Metascore
    • 56 Critic Score
    The heroes are big and bold, with solid control and smooth animation. [Feb 2003, p.158]
    • Nintendo Power
    • 56 Metascore
    • 75 Critic Score
    Pokemon Rumble Blast is a somewhat shallow experience, but the simple action and short levels make it a good pick-up-and-play portable game. [Nov 2011, p.75]
    • Nintendo Power
    • 56 Metascore
    • 30 Critic Score
    Adventure games could get away with cheap trial-and-error challenges 20-odd years ago, but that definitely doesn't wash anymore. [July 2009, p.89]
    • Nintendo Power
    • 55 Metascore
    • 54 Critic Score
    The game is very simple but provides quite a challenge and tons of explosive fun. [July 2004, p.120]
    • Nintendo Power
    • 55 Metascore
    • 65 Critic Score
    Despite - or maybe because of - the ridiculous premise, Onechanbara can be quite fun. [Apr 2009, p.65]
    • Nintendo Power
    • 55 Metascore
    • 75 Critic Score
    Still, the Super Monkey action here proves to be a satisfying addition to the franchise. [April 2011, p.86]
    • Nintendo Power
    • 55 Metascore
    • 60 Critic Score
    I'd had my fill of destruction after an hour or two. [Nov 2010, p.87]
    • Nintendo Power
    • 55 Metascore
    • 65 Critic Score
    It's disappointing to see such a promising title held back by problems that could have been easily fixed. [April 2012, p.83]
    • Nintendo Power

Top Trailers