Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 66 Metascore
    • 75 Critic Score
    Capcom Classics Mini Mix delivers a triple dose of old-school fun, and as long as you don't expect more than that, you'll be in for a nostalgically good time. [Nov. 2006, p.88]
    • Nintendo Power
    • 66 Metascore
    • 80 Critic Score
    A solid title with good football sense and strong gameplay. [Oct 2005, p.97]
    • Nintendo Power
    • 66 Metascore
    • 80 Critic Score
    Though I wish it lasted a bit longer, Sonic's birthday bash is a nearly pitch-perfect celebration of his storied career. [Dec 2011, p.88]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    We're crossing our fingers that the next Batman title lets us play the comic book hero like we really want to. [Aug 2005, p.80]
    • Nintendo Power
    • 66 Metascore
    • 80 Critic Score
    At times the game seems almost too easy, but you do have to concentrate and often employ strategy to score birdies consistently. [Mar 2006, p.86]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    The Transformers may be vehicles only part of the time, but their DS games--Transformers: Autobots and Transformers" Decepticons--could have nonetheless used a bit more polish before pulling out of the garage. [Sept 2007, p.86]
    • Nintendo Power
    • 66 Metascore
    • 50 Critic Score
    The enemies are dim-witted but manage to stay alive longer than they should thanks to awful hit detection. [Oct 2005, p.100]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    Tight tuning and top-notch control put the game in a league with Vicarious Visions's "Shrek 2: Beg for Mercy." [Aug 2005, p.85]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    Driving sections worthy of a kart-racer also add to the madcap gameplay. [Nov 2004, p.132]
    • Nintendo Power
    • 66 Metascore
    • 50 Critic Score
    It suffers from an overly simplistic fighting engine, weak animation and a story mode that skims past major plot points with all the bluster of 10th grade chemistry class. [Jan 2006, p.114]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    It all functions adequately and adds welcome variety, but it feels like a novelty compared to the tried-and-true dance mat (which you can still use, thankfully). [Dec 2009, p.84]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    Althought the concept held up through Tecmo Super Bowl on the Super NES in 1993, 15 years later it just feels archaic. [Dec 2008, p.96]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    There is a terrific adventure game here, but you'll have to tolerate multiple irritating quirks to get to it. [Nov 2011, p.79]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    The game's not too much to look at andmost of the track designs are pretty uninspired. [Dec 2005, p.120]
    • Nintendo Power
    • 66 Metascore
    • 64 Critic Score
    The game can hover into repetitive territory since the missions aren't incredibly varied. [June 2002, p.150]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    Scores an ace with smashing singles and doubles excitement. [May 2002, p.140]
    • Nintendo Power
    • 66 Metascore
    • 56 Critic Score
    ASB 2002’s unpolished fielding makes the game feel like it’s not quite ready for the big leagues. [Jan 2002, p.128]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    Although there is a good number of activities available to you - races, slaloms, search and rescue, etc. - the game as a whole is ultimately on the shallow side. [Mar 2009, p.91]
    • Nintendo Power
    • 66 Metascore
    • 55 Critic Score
    Prey the Stars is like a baloon--it gets bigger and better until it pops and becomes useless. [Nov 2008, p.106]
    • Nintendo Power
    • 66 Metascore
    • 64 Critic Score
    The controls are touchy and the environments seem small when Superman is flying, but the overall experience is tons of fun. [May 2003, p.138]
    • Nintendo Power
    • 66 Metascore
    • 80 Critic Score
    The game's goofy sense of humor adds to the fun. [Apr 2011, p.81]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    It's amusing, but unfortunately the GamePad can cause noticeable lag issues on the TV screen when it's in use during a dance. [Dec 2012, p.82]
    • Nintendo Power
    • 66 Metascore
    • 60 Critic Score
    Unfortunately, the first big foray into baseball sims on the Wii strikes out in many ways. [Aug 2007, p.83]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    It may not be the greatest game ever, but its attention to the intricacies of the sport should satisfy both baseball fans and gamers alike. [July 2006, p.90]
    • Nintendo Power
    • 66 Metascore
    • 80 Critic Score
    You have to admire the courage of this development team. It took a lot of bold risks with the Final Fantasy name and delivered a weird, wonderful adventure unlike anything else out there. You'll get the most out of the game if you go into it with the same experimental spirit. [Jan 2010, p.86]
    • Nintendo Power
    • 66 Metascore
    • 72 Critic Score
    Simple, but infinitely fun. [Dec 2004, p.148]
    • Nintendo Power
    • 66 Metascore
    • 62 Critic Score
    It doesn't innovate in the way that the original game did. [Feb 2003, p.156]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    There's a surprisingly deep power-up menu as well, but it's overkill for the game's target audience. [Nov 2005, p.103]
    • Nintendo Power
    • 66 Metascore
    • 80 Critic Score
    Nonetheless, the action is well-balanced and production values(especially an unprecedented amount of voiceover)are top-notch. [Nov. 2006, p.85]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    But if you enjoy a good light-gun game like I do, this is one house call that's hard to pass up. [Apr 2008, p.87]
    • Nintendo Power

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