Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 68 Metascore
    • 65 Critic Score
    It's just too darn short--you'll probably make it through the entire single-player mode in just over an hour (add another hour to get platinum medals on every stage). [Holiday 2007, p.84]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    Boasts more action and cool variaety than you could strap into a utility belt. [Jan 2002, p.134]
    • Nintendo Power
    • 68 Metascore
    • 68 Critic Score
    When you let out a Tarzan yell, animal forces will come to your aid. [Jan 2003, p.175]
    • Nintendo Power
    • 68 Metascore
    • 74 Critic Score
    A fun and funny treat for Scooby fans. [Nov 2002, p.224]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Although it's the fifth Harvest Moon title for the DS system, not much has changed in Harvest Moon: Grand Bazaar. [Sept 2010, p.89]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    Commanding minions to wreak havoc in a fairy-tale world is just plain fun. [Aug 2009, p.91]
    • Nintendo Power
    • 68 Metascore
    • 80 Critic Score
    However, Fossil Fighters: Champions proves to be a worthy successor to the original Fossil Fighters. [Nov 2011, p.83]
    • Nintendo Power
    • 68 Metascore
    • 72 Critic Score
    Players can access Solar Surfer-riding sequences and unlockable clips from the film. [Nov 2002, p.226]
    • Nintendo Power
    • 68 Metascore
    • 50 Critic Score
    The game is short at about five or six hours, though I suppose it doesn't matter when you tire of the proceedings after 15 minutes. [Holiday 2007, p.82]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    If you have a yearning for pure sudoku in video game form, Dr. Sudoku will provide a cure, but more options and a sharper presentation would have gone a long way. [May 2006, p.94]
    • Nintendo Power
    • 68 Metascore
    • 67 Critic Score
    Player control is as good as ever, offering a wide selection of moves. [Feb 2005, p.114]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Like a middling baseball team, The Bigs 2 provides a fun diversion for those lazy Sunday afternoons, but it's unlikely to hold your attention all summer. [Aug 2009, p.90]
    • Nintendo Power
    • 68 Metascore
    • 64 Critic Score
    A slow, uninteresting first-person shooter with long load times, poor AI and a love of doors that borders on obsessive. This game should actually be called "Door Opening Simulator 4000." [Aug 2004, p.121]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    The Battle Network game to get. [Dec 2005, p.124]
    • Nintendo Power
    • 68 Metascore
    • 64 Critic Score
    A game with good but not outstanding graphics and great play control. [Apr 2003, p.136]
    • Nintendo Power
    • 68 Metascore
    • 74 Critic Score
    A space-themed central story gives the game greater scope than its predecessors. [Aug 2004, p.123]
    • Nintendo Power
    • 68 Metascore
    • 76 Critic Score
    Sunningly powerful. [Feb 2004, p.148]
    • Nintendo Power
    • 68 Metascore
    • 86 Critic Score
    Although it is easy to battle using sommoned monsters and attack cards, the system is somewhat limiting. [June 2003, p.137]
    • Nintendo Power
    • 68 Metascore
    • 80 Critic Score
    Dawn of the New World doesn't have the epic feel of the original--the fact that it's easily beaten (not accounting for side quests) in under 30 hours doesn't help--but it's great to revisit this world that I enjoyed exploring when the first Tales of Symphonia was released four years ago. [Holiday 2008, p.78]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    The game's 20 levels (including vehicle chases) give you plenty of play, but the reason to pick it up is to flex your creative muscles. [Nov 2008, p.104]
    • Nintendo Power
    • 68 Metascore
    • 80 Critic Score
    The lack of RPG depth is a disappointment, but the titles are solid additions to the Harry Potter gaming world. [Jan 2006, p.107]
    • Nintendo Power
    • 68 Metascore
    • 55 Critic Score
    It may seem like a bit of a stretch to make a full-blown DS title about finding the differences between two nearly identical drawings. And it is. [Apr 2007, p.87]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    Most of the game's problems have to do with the action elements. [Holiday 2008, p.86]
    • Nintendo Power
    • 68 Metascore
    • 60 Critic Score
    A simple interface and user-friendly controls make the game easy to pick up and play. [May 2002, p.133]
    • Nintendo Power
    • 68 Metascore
    • 62 Critic Score
    More gamelike in its execution than "Kelly Slater's Pro Surfer." [May 2003, p.138]
    • Nintendo Power
    • 68 Metascore
    • 80 Critic Score
    When you cast back the shadows, this Ranger emerges as solid, engaging fun for Pokemon fans of all ages. [Holiday 2008, p.86]
    • Nintendo Power
    • 68 Metascore
    • 80 Critic Score
    It's a creative and distinctive adventure in terms of both graphics and gameplay--rare qualities in this day and age--making this title well worth experiencing for yourself. [Jan 2011, p.89]
    • Nintendo Power
    • 68 Metascore
    • 75 Critic Score
    With more than 70 pick-up-and-play games, this title is bound to have something you'll like. [Nov 2010, p.88]
    • Nintendo Power
    • 68 Metascore
    • 78 Critic Score
    The game's scope is massive, and the missions are varied and rewarding. [Dec 2004, p.148]
    • Nintendo Power
    • 68 Metascore
    • 66 Critic Score
    With solid soccer action and tons of features, Disney Sports Soccer is a real winner. [Jan 2003, p.175]
    • Nintendo Power

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